Drilldown: Move

Move > damage: 15 & recv : r1? FC or r33

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alias:
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image:
target:
h (2) · l (1) · m (4) · M (1) · m,t (1)
damage: (Click arrow to add another value)
reach:
tracksLeft:
tracksRight:
recv: (Click arrow to add another value)
tot:
block:

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