Drilldown: Move

Move > damage: 21 & startup: i28~29

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input:
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parent:
image:
target:
h (1) · L (1) · m (1)
damage: (Click arrow to add another value)
reach:
tracksLeft:
tracksRight:
startup: (Click arrow to add another value)
recv:
tot:
block:
hit:

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