Drilldown: Move

Move > recv : r25 or r34 & hit: +4

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,h (1) · h (1) · L (1) · m (5) · m,h (1) · t (1)
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reach:
tracksLeft:
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recv: (Click arrow to add another value)
tot:
crush:
block:
hit: (Click arrow to add another value)

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