Drilldown: Move

Move > reach : 1.75 or 2.0 or 2.06

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input:
alias:
parent:
image:
target:
damage:
10 (1) · 16 (1) · 20 (1) · 35 (1) · 5 (1) · 8 (1) · 9 (1)
reach: (Click arrow to add another value)
tracksLeft:
tracksRight:
startup:
recv:
tot:
crush:
block:

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