Version 5.01: Difference between revisions

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{{Infobox patch auto|version=5.01}}
{{Infobox patch auto|version=5.01|source=https://media-center.bandainamcoent.eu/games/tekken/tekken-7/Tekken_PN-501.pdf}}


* {{New}} Stuff has changed!!
* [[Tech roll]] at the wall now more likely to face the opponent.
 
== Armor King ==
 
{{Changelist|columns=1|
; R.f,n,d,df+1+2*
: {{Buff}} Pushback on block reduced.
}}
 
== Akuma ==
 
{{Changelist|columns=1|
; wr3
: {{Nerf}} Recovery increased by 3 frames. Frame advantage is unchanged. This removes the death combo on [[howard estate]].
}}
 
== Alisa ==
 
{{Changelist|columns=1|
; wr2
: {{Nerf}} Fixed issue where after a wall crush the opponent could recover [[back turned]].
}}
 
== Claudio ==
 
{{Changelist|columns=1|
; wr2
: {{Nerf}} Fixed issue where after a wall crush the opponent could recover [[back turned]].
}}
 
== Feng ==
 
{{Changelist|columns=1|
; b+1+2
: {{Nerf}} Vertical hitbox reduced while opponent is grounded. This makes e.g. W! f,F+3 b+1+2 and W! db+1+2 b+1+2 no longer guaranteed vs some characters.
 
; KNP.2
: {{Nerf}} Mini-combo on hit removed, frame advantage now +40d (-18).
 
; KNP.3
: {{Nerf}} Frame advantage on block nerfed from -12 to -16.
}}
 
== King ==
 
{{Changelist|columns=1|
; wr3
: {{Buff}} Frame advantage improved from +0 to +3.
}}
 
== Law ==
 
{{Changelist|columns=1|
; RSS.R.db+3+4
: {{New}} Alternate input for R.db+4,3+4. When done with this input, startup is i22~23. (Other input is i26~27.)
}}
 
== Lucky Chloe ==
 
{{Changelist|columns=1|
; BT.f+3+4,3+4
: {{Nerf}} Fixed issue where after a wall crush the opponent could recover [[back turned]].
}}
 
== Miguel ==
 
{{Changelist|columns=1|
; SAV.1+2*
: {{Buff}} Fixed issue where if an attack was absorbed by the powercrush, the attack could have the behavior of the uncharged version.
}}


{{Navbox patch}}
{{Navbox patch}}

Latest revision as of 10:20, 4 October 2022

Version 5.01
Released 04 Oct 2022
Official notes [1]
Chronology (view all)
Version 5.00 Version 5.10
  • Tech roll at the wall now more likely to face the opponent.

Armor King

R.f,n,d,df+1+2*
Pushback on block reduced.

Akuma

wr3
Recovery increased by 3 frames. Frame advantage is unchanged. This removes the death combo on howard estate.

Alisa

wr2
Fixed issue where after a wall crush the opponent could recover back turned.

Claudio

wr2
Fixed issue where after a wall crush the opponent could recover back turned.

Feng

b+1+2
Vertical hitbox reduced while opponent is grounded. This makes e.g. W! f,F+3 b+1+2 and W! db+1+2 b+1+2 no longer guaranteed vs some characters.
KNP.2
Mini-combo on hit removed, frame advantage now +40d (-18).
KNP.3
Frame advantage on block nerfed from -12 to -16.

King

wr3
Frame advantage improved from +0 to +3.

Law

RSS.R.db+3+4
Alternate input for R.db+4,3+4. When done with this input, startup is i22~23. (Other input is i26~27.)

Lucky Chloe

BT.f+3+4,3+4
Fixed issue where after a wall crush the opponent could recover back turned.

Miguel

SAV.1+2*
Fixed issue where if an attack was absorbed by the powercrush, the attack could have the behavior of the uncharged version.