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* [[Tech roll]] at the wall now more likely to face the opponent. | * [[Tech roll]] at the wall now more likely to face the opponent. | ||
== Armor King == | |||
{{Changelist|columns=1| | |||
; R.f,n,d,df+1+2* | |||
: {{Buff}} Pushback on block reduced. | |||
}} | |||
== Akuma == | |||
{{Changelist|columns=1| | |||
; wr3 | |||
: {{Nerf}} Recovery increased by 3 frames. Frame advantage is unchanged. This removes the death combo on [[howard estate]]. | |||
}} | |||
== Alisa == | |||
{{Changelist|columns=1| | |||
; wr2 | |||
: {{Nerf}} Fixed issue where after a wall crush the opponent could recover [[back turned]]. | |||
}} | |||
== Claudio == | |||
{{Changelist|columns=1| | |||
; wr2 | |||
: {{Nerf}} Fixed issue where after a wall crush the opponent could recover [[back turned]]. | |||
}} | |||
== Feng == | |||
{{Changelist|columns=1| | |||
; b+1+2 | |||
: {{Nerf}} Vertical hitbox reduced while opponent is grounded. This makes e.g. W! f,F+3 b+1+2 and W! db+1+2 b+1+2 no longer guaranteed vs some characters. | |||
; KNP.2 | |||
: {{Nerf}} Mini-combo on hit removed, frame advantage now +40d (-18). | |||
; KNP.3 | |||
: {{Nerf}} Frame advantage on block nerfed from -12 to -16. | |||
}} | |||
== King == | |||
{{Changelist|columns=1| | |||
; wr3 | |||
: {{Buff}} Frame advantage improved from +0 to +3. | |||
}} | |||
== Law == | |||
{{Changelist|columns=1| | |||
; RSS.R.db+3+4 | |||
: {{New}} Alternate input for R.db+4,3+4. When done with this input, startup is i22~23. (Other input is i26~27.) | |||
}} | |||
== Lucky Chloe == | |||
{{Changelist|columns=1| | |||
; BT.f+3+4,3+4 | |||
: {{Nerf}} Fixed issue where after a wall crush the opponent could recover [[back turned]]. | |||
}} | |||
== Miguel == | |||
{{Changelist|columns=1| | |||
; SAV.1+2* | |||
: {{Buff}} Fixed issue where if an attack was absorbed by the powercrush, the attack could have the behavior of the uncharged version. | |||
}} | |||
{{Navbox patch}} | {{Navbox patch}} |
Latest revision as of 10:20, 4 October 2022
Version 5.01 | |
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Released | 04 Oct 2022 |
Official notes | [1] |
Chronology (view all) | |
← Version 5.00 | Version 5.10 → |
- Tech roll at the wall now more likely to face the opponent.
Armor King
- R.f,n,d,df+1+2*
- Pushback on block reduced.
Akuma
- wr3
- Recovery increased by 3 frames. Frame advantage is unchanged. This removes the death combo on howard estate.
Alisa
- wr2
- Fixed issue where after a wall crush the opponent could recover back turned.
Claudio
- wr2
- Fixed issue where after a wall crush the opponent could recover back turned.
Feng
- b+1+2
- Vertical hitbox reduced while opponent is grounded. This makes e.g. W! f,F+3 b+1+2 and W! db+1+2 b+1+2 no longer guaranteed vs some characters.
- KNP.2
- Mini-combo on hit removed, frame advantage now +40d (-18).
- KNP.3
- Frame advantage on block nerfed from -12 to -16.
King
- wr3
- Frame advantage improved from +0 to +3.
Law
- RSS.R.db+3+4
- Alternate input for R.db+4,3+4. When done with this input, startup is i22~23. (Other input is i26~27.)
Lucky Chloe
- BT.f+3+4,3+4
- Fixed issue where after a wall crush the opponent could recover back turned.
Miguel
- SAV.1+2*
- Fixed issue where if an attack was absorbed by the powercrush, the attack could have the behavior of the uncharged version.
Patches [M] |
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