Version 5.01: Difference between revisions

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* [[Tech roll]] at the wall now more likely to face the opponent.
* [[Tech roll]] at the wall now more likely to face the opponent.
== Armor King ==
{{Changelist|columns=1|
; R.f,n,d,df+1+2*
: {{Buff}} Pushback on block reduced.
}}
== Akuma ==
{{Changelist|columns=1|
; wr3
: {{Nerf}} Recovery increased by 3 frames. Frame advantage is unchanged. This removes the death combo on [[howard estate]].
}}


== Alisa ==
== Alisa ==
Line 15: Line 29:
; wr2
; wr2
: {{Nerf}} Fixed issue where after a wall crush the opponent could recover [[back turned]].
: {{Nerf}} Fixed issue where after a wall crush the opponent could recover [[back turned]].
}}
== Feng ==
{{Changelist|columns=1|
; b+1+2
: {{Nerf}} Vertical hitbox reduced while opponent is grounded. This makes e.g. W! f,F+3 b+1+2 and W! db+1+2 b+1+2 no longer guaranteed vs some characters.
; KNP.2
: {{Nerf}} Mini-combo on hit removed, frame advantage now +40d (-18).
; KNP.3
: {{Nerf}} Frame advantage on block nerfed from -12 to -16.
}}
== King ==
{{Changelist|columns=1|
; wr3
: {{Buff}} Frame advantage improved from +0 to +3.
}}
}}


Line 29: Line 63:
; BT.f+3+4,3+4
; BT.f+3+4,3+4
: {{Nerf}} Fixed issue where after a wall crush the opponent could recover [[back turned]].
: {{Nerf}} Fixed issue where after a wall crush the opponent could recover [[back turned]].
}}
== Miguel ==
{{Changelist|columns=1|
; SAV.1+2*
: {{Buff}} Fixed issue where if an attack was absorbed by the powercrush, the attack could have the behavior of the uncharged version.
}}
}}


{{Navbox patch}}
{{Navbox patch}}

Latest revision as of 10:20, 4 October 2022

Version 5.01
Released 04 Oct 2022
Official notes [1]
Chronology (view all)
Version 5.00 Version 5.10
  • Tech roll at the wall now more likely to face the opponent.

Armor King

R.f,n,d,df+1+2*
Pushback on block reduced.

Akuma

wr3
Recovery increased by 3 frames. Frame advantage is unchanged. This removes the death combo on howard estate.

Alisa

wr2
Fixed issue where after a wall crush the opponent could recover back turned.

Claudio

wr2
Fixed issue where after a wall crush the opponent could recover back turned.

Feng

b+1+2
Vertical hitbox reduced while opponent is grounded. This makes e.g. W! f,F+3 b+1+2 and W! db+1+2 b+1+2 no longer guaranteed vs some characters.
KNP.2
Mini-combo on hit removed, frame advantage now +40d (-18).
KNP.3
Frame advantage on block nerfed from -12 to -16.

King

wr3
Frame advantage improved from +0 to +3.

Law

RSS.R.db+3+4
Alternate input for R.db+4,3+4. When done with this input, startup is i22~23. (Other input is i26~27.)

Lucky Chloe

BT.f+3+4,3+4
Fixed issue where after a wall crush the opponent could recover back turned.

Miguel

SAV.1+2*
Fixed issue where if an attack was absorbed by the powercrush, the attack could have the behavior of the uncharged version.