RogerDodger (talk | contribs) (use Module:Changelog instead of Module:Patch) Tag: Script |
RogerDodger (talk | contribs) m (RogerDodger moved page Devil Jin changelog to Devil Jin changelog (Tekken 7) without leaving a redirect: the great Tekken 8 migration) Tag: Script |
(No difference)
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Latest revision as of 15:53, 25 January 2024
Devil Jin (Tekken 7) |
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5.00, 17 Aug 2022
Main article: Version 5.00
- f+1+2
- Frame advantage on block reduced from -12 to -15.
- b+2,1
- Startup improved from i30~31 to i28~29. This means during a wall combo the last hit no longer naturally connects on wall slump.
- uf+4
- Wall crush on hit +20g.
- Damage increased from 21 to 23.
- Knockdown on hit removed, now +8.
4.00, 10 Nov 2020
Main article: Version 4.00
- b,f+2,3
- New move.
- 3+4,4
- Opponent's behavior when hit while downed changed.
- df+3,2,4
- Damage increased from 10,8,16 to 12,10,20.
- df+4,4
- ws4,4
- Range increased.
- db+2
- Counter hit knockdown added.
- b+2
- Lower range increased.
- b+2,1
- Damage reduced from 23 to 21.
- Time when the move starts delayed by 1 frame.
- uf+4
- Spacing on hit reduced.
- f,n,d,df+4
- Knockdown removed when f,n,d,df+4,4 is performed.
- f,n,d,df+4,4
- Damage reduced from 30 to 28.
- Spacing on hit reduced.
- ws1
- Spacing on hit reduced.
- qcb+1+3
- Can now be buffered.
3.31, 21 Apr 2020
Main article: Version 3.31
- f,n,d,d/f+4
- Tracking buff from previous patch reverted.
3.30, 20 Mar 2020
Main article: Version 3.30
Command | Change | |
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f,n,d,d/f:2 | Shortened the recovery time after the move misses by 3 frames. | |
f,n,d,d/f+4 | Increased the move's tracking. | |
WS 2 | Reduced the strength of the pushback, and made the move easier to land. |
3.00, 05 Sep 2019
Main article: Version 3.00
- 1,2,3
- Decreased the distance between the character and the opponent when the move hits.
- 2
- Changed the damage from 10 to 9.
- f+1+2
- The 2nd hit can now be canceled with “f+1+2~b”.
- b+2,1
- b+2,1+uf (must hit)
- New move.
- uf+4
- Increased the distance between the character and the opponent when the move hits.
- Increased the lower range of the attack.
- b,f+2,1,df+2
- Increased the strength of the pushback to reduce the frequency at which the character would switch places with the opponent.
- f,N,d,df+2
- Changed the damage from 23 to 20.
- WS 2
- Decreased the distance between the character and the opponent when the move hits.
- f,f,N,2
- Changed the damage from 10 to 9.