Version 5.00: Difference between revisions

From Wavu Wiki, the 🌊 wavy Tekken wiki
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== Kunimitsu ==
== Kunimitsu ==

Revision as of 10:16, 17 August 2022

Version 5.00
Released 17 Aug 2022
Official notes [1]
Chronology (view all)
Version 4.20 Version 5.01

--> This is a WIP purely community sourced patch notes until official notes are released.

Online mode
Ping (RTT), delay, and rollback frames added to UI.
Global mechanics
Wall stun given to a number of moves. Defender is in guardable recovery with various frame advantages depending on the attack done.

Asuka

1,3
Now combos from 1st hit.
1+4,2,4
Damage increased from 23 to 26.
f+1,d+4
b+2,1,d+4
Damage increased from 22 to 26.
df+3
Damage increased from 22 to 23.
db+3
Startup reduced from i21 to i20.
ws1+2
Wall stun +25g.
Frame advantage on hit changed from +5 to +13g.

Eddy

FF3+4
Opponent is left closer after rage drive is blocked.
DF3+4, DB2,3, UF3,3
leaves opponent closer on hit and counter hit.
RLX 4~3
damage buffed from 7.8 to 9.9
1,2,4,4 and U4,4
given the new wall-bound property, leaving Eddy at +20 in relax at the wall and +11 in neutral with pushback.
D4,3
Second hit of D4,3 gives guaranteed FF4 followup on CH if D4 whiffs.

Feng

1+2
Behaviour on hit changed from knockdown to +8.

Josie

d+4
Damage increased from 8 to 10.
Frame advantage on CH improved from +6 to +16g.
Toe stun Visuals and sounds on CH added.
f+4,3
Wall stun +23g.
Frame advantage on hit improved from +1 to +8.
Can now be delayed 10 frames. Combos from 1st hit on max delay.
Behavior on counter hit added +36d (+28).
SWS.3
Frame advantage on hit improved from -1 to +2.
F 3+4
Increased Range of move

Kunimitsu

B2 no more wall splat :(

Lei

SNA.4,1
Frame advantage on hit improved from +1 to +3
SNA.4,1,F
Frame advantage on hit improved from +4 to +6
DRU.3,1+2
Now combos from 1st hit.
Behavior on hit changed.
DRU.b+1+2
Wall stun on block +16g.
Startup reduced from i33 to i29.
Recovery reduced by 6f.
Range increased.
SLD.3+4
Frame advantage on hit improved from -20 to -15
Range increased.
KND.4
Frame advantage on block improved from -8 to -13.

Leo

df+2
Special behavior vs crouching opponents removed.
df+2+3
Startup reduced from i23~24 to i21~22.
b+2
Startup reduced from i15 to i14.
CH b+1+4
Frame advantage on CH nerfed from +15c to +14c.
ws2
Startup reduced from i16~17 to i15~16.
BOK.3
Wall stun +12g.
Frame advantage on block improved from +9 to +10g.

Lidia

1,2,2
Pushback on block reduced.
2,4
Frame advantage on hit nerfed from +8 to +4.
f+2,4
Behavior on hit changed to remove knockdown, frame advantage now +5.
f+4,3,4
Recovery increased by 3 frames.
Frame advantage on block nerfed from -2 to -5.
f+1+2,3
Frame advantage on block nerfed from -10 to -14.
Frame advantage on hit nerfed from +1 to -3.
f+1+2,3,2
Frame advantage on block nerfed from -10 to -14.
Frame advantage on hit nerfed from +1 to -6.
f+1+2,3,2,1
Wall stun +16g.
Damage reduced from 23 to 20.
Frame advantage on hit nerfed from +19a (+14a) to +4.
df+2
Pushback on block reduced.
db+3
Damage reduced from 13 to 10.
db+3,2
Frame advantage on hit nerfed from -10d to -12d.
b+3,4
Damage reduced from 18 to 16.
b+3,4,qcf+1+2
Damage reduced from 23 to 21.
b+3,4,1+2
b+3,4,qcf+1+2
Recovery increased by 5 frames.[untested]
Frame advantage on block nerfed from -5 to -10.
Frame advantage on hit nerfed from +20a (+11) to +15a (+6).
Pushback on block reduced.
CFT.4
b+4,4
d+3,4,4
Frame advantage on hit changed from +15d to +0c.
Clean hit behavior added, same as previous hit behavior.
d+3,4,4
b+4,4
Damage reduced from 13 to 7.
CFT.4
Damage reduced from 10 to 7.
b+1+3,P.2,1
Damage reduced from 9,9 to 5,5.
uf+4
Damage reduced from 13,23 to 10,23.
f,F+1+2
Clean hit behavior removed.
ws1,4
Frame advantage on block nerfed from -12 to -13.
SS.4
Behavior on hit changed from launcher to knockdown, frame advantage +23a (+14).
CFO.4
Frame advantage on block reduced from +8c to +4c.
CFT.1
Damage reduced from 27 to 23.
Behavior on hit changed to remove knockdown, frame advantage now +9.
CFT.2,3,1
Can now be delayed.
Frame advantage reduced from -7 to -12.
TAW.1
Damage reduced from 30 to 24.
TAW.3,1
No longer combos from 1st hit.
TAW.4
Frame advantage on block reduced from -12 to -13.
Frame advantage on hit reduced from +9a to +8a. This means f,F+3 is no longer guaranteed.

Negan

UF 4
New wall stun on hit

Law

DSS F.4 | F.1,4
New wall stun On Block

Leroy

B.1+2
Frames on block Changed from -9 to -10
B.3
Move no longer launches
B.4
Move no longer Knocks down
UB.4 | U.4 | UF.4
Whiff recovery increased by 3 Frames
B.2 Parry into 1 or 2
Changed Frames on block from -9 to -10
Reduced Pushback

}}

Changed Frames on Hit From +7 to +6

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F,F.2,2
Change Frames on block From -13 to -15
1,1,1+2,1
Knockdown Change to new wall Stun

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