Slide: Difference between revisions

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Here is a video that gives a good overview of [https://www.youtube.com/watch?v=1hvQ2_TF9Jo|Slide Fundamentals] by LegendKicker.
Here is a video that gives a good overview of [https://www.youtube.com/watch?v=1hvQ2_TF9Jo|Slide Fundamentals] by LegendKicker.


== How to do (still a Work In Progress)==
== How to do ==
The input is '''FC d/f,d,d/f+3'''.  
The input is '''d/f,d,d/f+3''' while in '''Full Crouch'''.  
{{FrameTable|
{{FrameTable|
{{Frame||d/f|blue}}
{{Frame||d/f|blue}}
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}}
}}


Slide is a move that can only be done while you are in Full Crouch, which means you need to be crouching (holding D, DB, or DF) for at least 11 frames in total before Slide will come out.  
Slide is a move that can only be done while you are in Full Crouch (or FC for short), which means you need to be crouching (holding D, DB, or DF) for at least 11 frames in total before you Slide will come out. If inputted before then, your character will likely just do FC 3.


You can use the first input of Slide to buffer the full crouch, but you will also see people input '''d/b,d/f,d,d/f+3''' to make sure they were in FC for long enough. If you are having trouble getting Slide to come out check to make sure that you were crouching for long enough or that you were cleanly inputting '''d/f,d,d/f+3''' and not something like '''d/f,d/b,d/f+3''' as that will result in your character doing FC 3.
You can utilize [[Crouch#Instant_full_crouch|Instant Full Crouch]] (iFC) techniques, like using the first input of Slide to buffer the full crouch or inputting d/b first, to make sure they were in FC for just long enough to get Slide to come out as fast as possible. The command history for a very fast Slide can look something like the following:
 
Theoretically, utilizing [[Crouch#Instant_full_crouch|Instant Full Crouch]] (iFC), the command history for the fastest possible Slide would look similar to this:
{{Legend|float=right
{{Legend|float=right
|blue=Standing
|blue=Standing

Revision as of 14:32, 7 February 2023

Slide Overview

Slide is a long-range Low attack that sends your character sliding feet-first at the opponent. It is an archetypal move shared by Law, Lee, and Shaheen, who are often referred to as "Slide Characters." It is generally an unreactable* low that knocks down on hit, side-swaps, and requires the opponent to use a specific float combo to punish.

Characters with a Slide can often form a game plan around it by mixing it up with their other moves that can be done from While Standing, like Law's WS1,2 or Lee's WS2,3, or Full Crouch like hopkicks.

Here is a video that gives a good overview of Fundamentals by LegendKicker.

How to do

The input is d/f,d,d/f+3 while in Full Crouch.

Frame
Input
State
d/f
d
d/f3

Slide is a move that can only be done while you are in Full Crouch (or FC for short), which means you need to be crouching (holding D, DB, or DF) for at least 11 frames in total before you Slide will come out. If inputted before then, your character will likely just do FC 3.

You can utilize Instant Full Crouch (iFC) techniques, like using the first input of Slide to buffer the full crouch or inputting d/b first, to make sure they were in FC for just long enough to get Slide to come out as fast as possible. The command history for a very fast Slide can look something like the following:

Standing
Full crouch
Half crouch
While standing
Frame
Input
State
1
d
2
d
3
d
4
d
5
d
6
d
7
d
8
d
9
d
10
d/f
11
d
12
d/f3

Keep in mind that you can also hold down-back or down-forward for your crouch, or even perform Crouch Dashes to throw your opponent off before you finally Slide, so your inputs could also look something like this:

Frame
Input
State
d/b
d/b
d
d/f
d
d/f
d
d/f
d
d/f
d
d/f3