Steve punishers (Tekken 7): Difference between revisions

From Wavu Wiki, the 🌊 wavy Tekken wiki
(added standing and crouching punishers)
 
(Added range and BT punishers)
Line 33: Line 33:
|-
|-
| -11 || ws1,2 || 32 || +3c
| -11 || ws1,2 || 32 || +3c
|-
| -13 || RA || 55 || 0d
|-
|-
| -18 || FC d/f+2 || 20 (60) || +34a (+24a)
| -18 || FC d/f+2 || 20 (60) || +34a (+24a)
|-
|-
| -22 || u/f+2 || 20 (70) || +42a
| -22 || u/f+2 || 20 (70) || +42a
|}
{| class="wikitable"
|+ Extra range
|-
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] !! Can reach
|- style="vertical-align: middle"
|rowspan="2"| -13 || iPAB 1,2 || 24 || +8 || Bryan d/f+2,3
|-
| iPAB 1+2 || 35 || +24a (+15a) || Bryan d/f+2,3
|-
|rowspan="3"| -14 || d/f+1+2 || 28 || +18a (+11a) || Heihachi f,F+2
|-
| RD2 || 30 (75) || +30a (+20a) || Heihachi f,F+2
|-
| f,F+2 || 24 (38) || +11d || Claudio f+2,2
|-
| -15 || f+1+2,2 || 42 || +3a || Leroy d/f+2,1+2
|}
{| class="wikitable"
|+ Back-turned opponent
|-
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
|-
| -10 || 1,2,1,2 || 47 || +16a (+7a)
|-
| -12 || 2,1 || 26 (71) || +6
|-
| -16 || d/f+2~DCK || 18 (77) || +15
|}
|}

Revision as of 14:01, 16 January 2021


Standing
Enemy Move Damage Frames
-10 1,1,2 29 +4
-12 2,1 26 +6
-13 b+1,2 30 +19g
RA 55 0d
-14 d/f+1+2 28 +18a (+11a)
RD2 30 (75) +30a (+20a)
-15 f+1+2,2 42 +3a
-17 b+2 15 (56) +32a
-22 u/f+2 20 (70) +42a
Crouching
Enemy Move Damage Frames
-11 ws1,2 32 +3c
-13 RA 55 0d
-18 FC d/f+2 20 (60) +34a (+24a)
-22 u/f+2 20 (70) +42a
Extra range
Enemy Move Damage Frames Can reach
-13 iPAB 1,2 24 +8 Bryan d/f+2,3
iPAB 1+2 35 +24a (+15a) Bryan d/f+2,3
-14 d/f+1+2 28 +18a (+11a) Heihachi f,F+2
RD2 30 (75) +30a (+20a) Heihachi f,F+2
f,F+2 24 (38) +11d Claudio f+2,2
-15 f+1+2,2 42 +3a Leroy d/f+2,1+2
Back-turned opponent
Enemy Move Damage Frames
-10 1,2,1,2 47 +16a (+7a)
-12 2,1 26 (71) +6
-16 d/f+2~DCK 18 (77) +15