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| R! f+2+3 || Fixed an issue in which damage upon hit differed from the intended damage, under certain conditions. | | R! f+2+3 || Fixed an issue in which damage upon hit differed from the intended damage, under certain conditions. | ||
|- | |- | ||
| | | qcf 1 ||rowspan="2"| Fixed an issue in which the move would not shift to a throw after hitting the opponent under certain conditions. | ||
|- | |||
|d+3,4,1 | |||
|} | |} |
Revision as of 23:36, 17 January 2021
Characters
King
Command | Change |
---|---|
Approach (crouching enemy) d+1+3 | Fixed an issue where the range of the attack was not as intended. |
Approach (crouching enemy) d+2+4 | |
Approach (crouching enemy) d/f,D/F+1+3 |
Katarina
Command | Change |
---|---|
R! HAR d/f+1+2 | Fixed an issue in which damage upon hit differed from the intended damage, under certain conditions. |
Miguel
Command | Change |
---|---|
d/b+3, F | Fixed an issue in which, after being blocked, Miguel was unable to block an opponent's 13F move. |
Kunimitsu
Command | Change |
---|---|
R! f+2+3 | Fixed an issue in which damage upon hit differed from the intended damage, under certain conditions. |
qcf 1 | Fixed an issue in which the move would not shift to a throw after hitting the opponent under certain conditions. |
d+3,4,1 |