Nina movelist (Tekken 7): Difference between revisions

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mNo edit summary
Line 11: Line 11:
|id=Nina-R.d+1+2
|id=Nina-R.d+1+2
|name=Rage Art
|name=Rage Art
|inputLead=
|input=R.d+1+2
|input=R.d+1+2
|targetLead=
|target=m
|target=m
|damageLead=
|damage=55-82
|damage=
|startup=i20
|startupRoot=
|block=-22
|startup=
|hit=0
|block=
|hit=
|ch=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
Line 27: Line 22:
|recv=
|recv=
|crush=
|crush=
|spike=
|wallBound=
|stageBreak=
|notes=
|notes=
}}
}}
{{MoveData/sandbox
{{MoveData/sandbox
|name=Rage Drive
|name=Rage Drive
|id=Nina-R.d/f+2+3
|id=Nina-R.f+2+3
|input=R.d/f+2+3
|input=R.f+2+3
|target=
|target=m
|damage=
|damage=50
|startup=
|startup=i20~21
|block=
|block=+9
|hit=
|hit=+32 (-4)
|ch=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|range=
|range=
|recv=
|recv=
|crush=
|crush=js
|spike=
|spike=
|notes=
|notes=
Line 52: Line 43:
{{MoveData/sandbox
{{MoveData/sandbox
|moveNo=2
|moveNo=2
|id=Nina-R.d/f+2+3,D/F
|id=Nina-R.f+2+3,D/F
|name=Rage Drive
|name=Rage Drive
|inputLead=
|inputLead=R.f+2+3
|input=R.d/f+2+3,D/F
|input=,D/F
|targetLead=
|target=m
|target=
|damage=50
|damageLead=
|startup=i20~21
|damage=
|block=+20g
|startupRoot=
|hit=+43 (+7)
|startup=
|block=
|hit=
|ch=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
Line 71: Line 58:
|crush=
|crush=
|spike=
|spike=
|wallBound=
|stageBreak=
|stageBreak=
|notes=
|notes=
Line 79: Line 65:
|id=Nina-1
|id=Nina-1
|input=1
|input=1
|target=
|target=h
|damage=
|damage=7
|startup=
|startup=i10
|block=
|block=+1
|hit=
|hit=+8
|ch=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|range=
|range=
|recv=
|recv=r17
|crush=
|crush=
|spike=
|spike=
Line 99: Line 84:
|inputLead=1
|inputLead=1
|input=,2
|input=,2
|targetLead=
|targetLead=h
|target=
|target=,h
|damageLead=
|damageLead=7
|damage=
|damage=,11
|startupRoot=
|startup=,i10
|startup=
|block=-1
|block=
|hit=+5
|hit=
|ch=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|range=
|range=
|recv=
|recv=
|crush=
|spike=
|wallBound=
|stageBreak=
|notes=
|notes=
}}
}}
Line 123: Line 102:
|inputLead=1,2
|inputLead=1,2
|input=,1
|input=,1
|targetLead=
|targetLead=h,h
|target=
|target=,h
|damageLead=
|damageLead=7,11
|damage=
|damage=,6
|startupRoot=
|startup=,i16
|startup=
|block=-3
|block=
|hit=+4
|hit=
|ch=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
Line 137: Line 114:
|recv=
|recv=
|crush=
|crush=
|spike=
|notes=
|notes=
}}
}}
Line 146: Line 122:
|inputLead=1,2,1
|inputLead=1,2,1
|input=,4
|input=,4
|targetLead=
|targetLead=h,h,h
|target=
|target=,l
|damageLead=
|damageLead=7,11,6
|damage=
|damage=,13
|startupRoot=
|startup=,i23
|startup=
|block=-13
|block=
|hit=-2
|hit=
|ch=
|ch=
|tracksLeft=
|tracksLeft=
Line 160: Line 135:
|recv=
|recv=
|crush=
|crush=
|spike=
|wallBound=
|stageBreak=
|notes=
|notes=
}}
}}
Line 171: Line 143:
|inputLead=1,2
|inputLead=1,2
|input=,3
|input=,3
|targetLead=
|targetLead=h,h
|target=
|target=,m
|damageLead=
|damageLead=7,11
|damage=
|damage=16
|startupRoot=
|startup=,i18
|startup=
|block=-13
|block=
|hit=+2
|hit=
|ch=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
Line 185: Line 155:
|recv=
|recv=
|crush=
|crush=
|spike=
|wallBound=
|stageBreak=
|notes=
|notes=
}}
}}
Line 196: Line 163:
|inputLead=1,2
|inputLead=1,2
|input=,4
|input=,4
|targetLead=
|targetLead=h,h
|target=
|target=,h
|damageLead=
|damageLead=7,11
|damage=
|damage=,24
|startupRoot=
|startup=,i22
|startup=
|block=
|block=
|hit=
|hit=

Revision as of 02:21, 2 February 2021

Up to date as of Ver.4.00

Move Data List

Rage Art

R.d+1+2

m
55-82
-22
0
i20
Rage Drive

R.f+2+3

m
50
+9
+32 (-4)
i20~21
js
Rage Drive

R.f+2+3,​D/F

m
50
+20g
+43 (+7)
i20~21
Jab

1

h
7
+1
+8
i10
r17
Left Right Combo

1,​2

h,​h
7,​11
-1
+5
,i10

1,​2,​1

h,​h,​h
7,​11,​6
-3
+4
,i16
Biting Snake

1,​2,​1,​4

h,​h,​h,​l
7,​11,​6,​13
-13
-2
,i23
Left Right to Spider Knee

1,​2,​3

h,​h,​m
7,​1116
-13
+2
,i18
Bermuda Triangle

1,​2,​4

h,​h,​h
7,​11,​24
,i22
Double Explosion 1

1,​2,​1+2

1,​2,​1,​2

Double Explosion 2

1,​2,​1,​2,​1+2

1,​4

PK Combo to Assasin's Blade

1,​4,​1

Right Jab

2

h
Right Left Combo

2,​1

Biting Snake (Short)

2,​1,​4

Double Smash

2,​3

Jab Roundhouse

2,​4

Double Explosion (Short)

2,​1+2

3,​3

Spike Combo to Right Uppercut

3,​3,​2

3,​3,​4

Spike Combo to Easy Prey

3,​3,​4,​3

Head Ringer

3,​4

Left High Kick to Right Roll

3,​d

Left High Kick to Spiral Explosion

3,​d,​1+2

Magic 4

4

h
i11
Right High to Left Spin Low Kick

4,​3

Blonde to Right Uppercut

4,​3,​2

4,​3,​4

Blonde to Easy Prey

4,​3,​4,​3

Right High Kick to Left Roll

4,​u

Input when facing left is 4,d
Right High Kick to Spiral Explosion

4,​u,​1+2

Ivory Cutter

1+4

f+2,​1

Dead Drop

f+2,​1,​2

Mimosa Combo

f+2,​1,​4

Siren's Kiss

f+3

f+4,​3

Sweeper Combo

f+4,​3,​3

Double Whip

f+4,​4

h,​h
Blonde Bomb

f+1+2

pc

d/f+1

-1
+5
i13~14
Uppercut to Jab

d/f+1,​2

Uppercut to Jab Step

d/f+1,​2,​F

d/f+3

d/f+3,​1

can be cancelled into sidestep
Leg Slicer Combo

d/f+3,​1,​2

Assault Bomb

d/f+3,​1,​2,​1+2

d/f+3,​2

Creeping Step

d/f+3,​2,​F

d/f+3,​2,​1

Creeping Snake

d/f+3,​2,​1,​4

Creeping Snake to Geyser Cannon

d/f+3,​2,​3

Creeping Snake to Right High Kick

d/f+3,​2,​4

d/f+3,​2,​d+3

Creeping Snake to Left Low Right Uppercut

d/f+3,​2,​d+3,​2

d/f+3,​2,​d+3,​4

Creeping Snake to Easy Prey

d/f+3,​2,​d+3,​4,​3

d/f+3,​3

d/f+3,​3,​3

Flash Kicks

d/f+3,​3,​3,​4

d/f+3,​4

Deadly Assault

d/f+3,​4,​4

Deadly Hunter

d/f+3,​4,​3+4

Left Middle to Right High Kick

d/f+3,​f+4

Ray Hands

d/f+1+2

d+1

d+1,​2

Below the Belt Combo

d+1,​2,​4

Jab to Mid Kick

d+1,​4

d+2

l
cs
Cutthroat

d+2,​3

d+3

Left Spin Low Kick to Right Upper

d+3,​2

d+3,​4

Easy Prey

d+3,​4,​3

d+4

Right Low Kick to Back Spin Chop

d+4,​1

Right Backhand Body Blow

d/b+2

Stiletto Heel

d/b+3

Slicer

d/b+4

Geyser Cannon Combo

d/b+4,​3

Power Charge

d/b+1+2

cancel with u,u
Geyser Cannon

d/b+3+4

Throat Slasher

b+1

Throat Slasher to Bad Habit

b+1,​4

b+2

b+2,​2

Backhand Combo

b+2,​2,​2

b+3

m
Stinger Heel Kick Combo

b+3,​4

Spear Kick

b+4

Shockwave Palm

b+1+2

Reverse Ivory Cutter

b+1+4

Left Backhand Body Blow

u/b+1

m

u/b+4

m

u+2

h
Skull Splitter

u/f+1

m

u/f+2

Binding Whip

u/f+2,​1

Catapult Kick

u/f+3

m

u/f+4

u/f+4,​3

Can Opener

u/f+4,​3,​4

h,​l,​h
Last hit can be cancelled into sidestep
Running Jump Kick

u/f+3+4

Leaping Axe Kick

U/F+4

u/f,​n,​d+3

Hopping Low Kick to Right Uppercut

u/f,​n,​D+3,​2

u/f,​n,​D+3,​4

Hopping Low Kick to Easy Prey

u/f,​n,​D+3,​4,​3

Sunset Strike

f,​F+2

Bad Habit

f,​F+3

m
Kneel Kick

f,​F+4

m
Clean hit on downed opponent
Bombshell Blast

f,​F+1+2

Wipe the Floor

d,​D/F+4

Crouch Dash

qcf

Hellbringer

qcf+1

h
Shut Up

qcf+2

m
Hits and flips downed opponents
Sideslip

qcf+3

l
cs

qcf+4,​2

Shamrock

qcf+4,​2,​3

Sway

qcb

Ice Pick

qcb,​B+4

m
Evil Mist

d/b,​qcf,​n,​D/B+2+3

h!

WR.3

Stingray

WR.3,​4

Spiral Bombshell Blast

WR.1+2

m
js

WS.1

m
Diving Hornet

WS.1,​4

m
Fluttering Butterfly

WS.1,​1+2

m,​h,​h
Palm Uppercut

WS.2

m
Spider Knee

WS.3

Input 1+2 on hit for chain throw

WS.4

Flashing Escape

WS.4,​3

Helping Hand

WS.b+1

m
Low Jab Rising Kick

FC.2,​4

Snakeshot

SS.1

m
Snakeshot to Rolling Dash

SS.1,​F

Snakeshot to Reverse Rolling Dash

SS.1,​B

Double Shot

SS.1,​2

Lift Shot

SS.2

m
Heel Slicer

SS.4

l
Spiral Explosion

SS.1+2

m
Twisted Mind

(down enemy) d+3+4

1,​2,​1,​2,​3

1,​2,​1,​2,​3,​3

1,​2,​1,​2,​3,​3,​2

1,​2,​1,​2,​3,​3,​2,​1

1,​2,​1,​2,​3,​3,​2,​1,​2

10 Hit Combo 1

1,​2,​1,​2,​3,​3,​2,​1,​2,​4

10 Hit Combo 2

d/f+1,​2,​1,​2,​3,​3,​2,​1,​2,​4

Arm Grab Flip

1+3

h
Arm Grab Flip

f+1+3

h
Over the Back Toss

2+4

h
Over the Back Toss

f+2+4

h
Shoulder Through Buster (STB)

2+4,​1,​2,​1

h
Shoulder Through Arm Breaker

STB.2,​1,​3

Triangle Hold

from left (1+3 or 2+4)

Hammer Throw

from right (1+3 or 2+4)

Leaping Triangle Hold

from behind (1+3 or 2+4)

Elbow to Arm Grab Flip

d/f+1+3

h
Reverse Neck Breaker

d/f+2+4

h
Jumping Flip

u/f+1+2

h
Elbow Smash

d/f,​d/f+1

h
Attack Reversal

Reversal (b+1+3/b+2+4)

Backhand Slap (BHS)

qcf+1+2

h
Seoi Gyaku Juji-gatame

BHS.3,​4,​3,​1+2

Triple Slaps (TSS)

BHS.2,​3,​4,​2,​2

Neck Crusher

TSS.1,​3+4,​1,​2,​1+2

Leg Stretch Arm Lock

TSS.1,​2,​4,​3,​1+2+3

Betrayer (BTR)

qcb,​B+1+4

h
Unbreakable
Twisted Nightmare (NTM)

BTR.2,​1,​1+2,​1+2+3

Neck Crusher

NTM.1,​3+4,​1,​2,​1+2

Leg Stretch Arm Lock

NTM.1,​2,​4,​3,​1+2+3

Arm Break (ABK)

(BTR or BHS).1,​3,​2,​1

Double Arm Break

ABK.3,​1,​4,​1+2,​1+2

Falling Arm Break

ABK.2,​1,​3,​4,​1+2

Crab Hold (CHD)

qcf+3+4

Commando Arm Lock

CHD.3+4,​3,​4,​1+2

Heel Hold (HHD)

CHD.3+4,​4,​2,​1+2

Leaping Heel Hold (HHD)

u/f+3+4

Double Snap

HHD.3,​1,​4,​2+4

Double Heel Hold

HHD.1,​3,​2+4,​3+4,​1+2