|
|
Line 16: |
Line 16: |
| |startup=i20 | | |startup=i20 |
| |block=-22 | | |block=-22 |
| |hit=0
| |
| |tracksLeft= | | |tracksLeft= |
| |tracksRight= | | |tracksRight= |
Line 32: |
Line 31: |
| |startup=i20~21 | | |startup=i20~21 |
| |block=+9 | | |block=+9 |
| |hit=+32 (-4) | | |hit=+32a (-4) |
| |tracksLeft= | | |tracksLeft= |
| |tracksRight= | | |tracksRight= |
Line 51: |
Line 50: |
| |startup=i20~21 | | |startup=i20~21 |
| |block=+20g | | |block=+20g |
| |hit=+43 (+7) | | |hit=+43a (+7) |
| |tracksLeft= | | |tracksLeft= |
| |tracksRight= | | |tracksRight= |
Revision as of 03:49, 2 February 2021
Up to date as of Ver.4.00
Move Data List
Left Right to Spider Knee
-14
+11a (+2)
+43a (-4)
23
h,h,h,h,m
7,10,6,6,
-14
+11a (+2)
+43a (-4)
,i23
PK Combo to Assasin's Blade
-14
+11a (+2)
+43a (-4)
,i23
Spike Combo to Right Uppercut
h,l,h,m
14,10,18,20
Left High Kick to Right Roll
Left High Kick to Spiral Explosion
Right High to Left Spin Low Kick
Right High Kick to Left Roll
Input when facing left is 4,d
Right High Kick to Spiral Explosion
can be cancelled into sidestep
Creeping Snake to Geyser Cannon
Creeping Snake to Right High Kick
Creeping Snake to Left Low Right Uppercut
Creeping Snake to Easy Prey
Left Middle to Right High Kick
Left Spin Low Kick to Right Upper
Right Low Kick to Back Spin Chop
Throat Slasher to Bad Habit
Last hit can be cancelled into sidestep
Hopping Low Kick to Right Uppercut
Hopping Low Kick to Easy Prey
Clean hit on downed opponent
Hits and flips downed opponents
Input 1+2 on hit for chain throw
Snakeshot to Rolling Dash
Snakeshot to Reverse Rolling Dash
Shoulder Through Buster (STB)
Shoulder Through Arm Breaker