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|range= | |range= | ||
|recv= | |recv= | ||
|combo=1.hit | |||
|jail=Yes | |||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * Transition into sidestep, adding +2 frame advantage | ||
* Transition into crouch dash with f}} | |||
}} | |||
}} | }} | ||
{{MoveData/sandbox | {{MoveData/sandbox | ||
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|damageLead=13 | |damageLead=13 | ||
|damage=,10 | |damage=,10 | ||
|startupRoot=i14 | |||
|startup=,i30 | |startup=,i30 | ||
|block=-8 | |block=-8 | ||
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|damageLead=13,10 | |damageLead=13,10 | ||
|damage=,6 | |damage=,6 | ||
|startupRoot=i14 | |||
|startup=,i16 | |startup=,i16 | ||
|block=-10 | |block=-10 |
Revision as of 11:36, 4 February 2021
Nina (Tekken 7) |
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Up to date as of Ver.4.00
no.
toggle
n
Double Explosion 2
1,2,1,2,1+2
h,h,h,h,m
7,10,6,6,22
-14
+11a (+2)
+43a (-4)
,i23
Right High Kick to Left Roll
4,u
h
15
-16
-5
+20a (+10)
i11
Input when facing left is 4,d
f
Dead Drop
f+2,1,2
h,m,m
12,12,20
- delayable
- combo from second hit
Mimosa Combo
f+2,1,4
h,m,h
12,12,22
- delayable
- combo from second hit
Double Whip
f+4,4
h,h
14,17
- natural combo
- delayable
- duckable
- ballerina
d/f
Uppercut to Jab
d/f+1,2
m,h
13,10
-3
+2
+9
,i16
- Transition into sidestep, adding +2 frame advantage
- Transition into crouch dash with f
Leg Slicer Combo
d/f+3,1,2
m,hh,
13,10,6
-10
+1
i14
,i16
- last 2 hits natural combo and jail
Assault Bomb
d/f+3,1,2,1+2
m,h,h,m
13,10,6,22
-14
+11a(+2)
+43a(-4)
i14
,i23
d/f+3,2
m,h
13,12
+1
+5
+12
i14
,i19
- Can transition into sidestep for, losing 1f of advantage.
- Can transition into creeping step, with d/f, losing 2 frames of advantage.
Creeping Snake to Geyser Cannon
d/f+3,2,3
m,h,h
13,12,21
Creeping Snake to Right High Kick
d/f+3,2,4
m,h,h
13,12,22
Creeping Snake to Left Low Right Uppercut
d/f+3,2,d+3,2
m,h,l,m
13,12,10,10