Bryan punishers (Tekken 7): Difference between revisions

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|+ Standing
|+ Standing
|-
|-
! Enemy !! Punish !! Damage !! On Hit !! On Block
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
|-
|-
| -10 || 1,4 || 21 || +4 || -7
| rowspan="2" | -10
| 1,4 || 21 || +4
|-
|-
| || 2,3 || 24 || +6 || -10
| 2,3 || 24 || +6
|-
|-
| -12 || 4,3 || 27 || +2 || -10
| -12 || 4,3 || 27 || +2
|-
|-
| -13 || d/f+2,1 || 23 || +8 || -4
| -13 || d/f+2,1 || 23 || +8
|-
|-
| -14 || f/b+2 (JU) || 66+ BnB || launch || -7
| -14 || f,b+2 || 20 (66) || [[Bryan combos#Staples|+43 (+33a)]]
|-
| -16 || b+4 || 18 (50) || [[Bryan combos#Mini-combos|+15]]
|-  
|-  
| -15 || f+2,1,4 || 42 || KND || -13
| -23 || u/f,n,4 || 25 (?) || [[Bryan combos#Staples|+34a (+24a)]]
|}
 
{| class="wikitable"
|+ Crouching
|-
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
|-
| -10 || FC.d+1 || 5 || +6
|-
| -11 || ws4 || 16 || +5
|-
| -12 || ws3 || 18 || +4
|-
| -13 || FC.d/f+2,1 || 37 || [[Bryan combos#Staples|+34a (+8a)]]
|-
|-
| || df+1,1,1,1,2 || 34 || +1 || -15
| -15 || ws1 || 20 (?) || [[Bryan combos#Staples|+35a (+25a)]]
|-  
|-
| || f,f+2 (long range) || 32 || KND || -9
| -19 || ws2,f+2 || 43 (?) || [[Bryan combos#Staples|+52a]]
|-
|-
| -16 || b+4 || 18 || +15 || -10
| -23 || u/f,n,4 || 25 (?) || [[Bryan combos#Staples|+34a (+24a)]]
|-
| -23 || u/f, n+4 || 25 || launch || -11
|}
|}


{| class="wikitable"
{| class="wikitable"
|+ Crouching
|+ Extra range
|-
|-
! Enemy !! Punish !! Damage !! On Hit !! On Block
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
|-
|-
| -10 || FC d+1 || 5 || +6 || -5
| -15 || f,F+2 || 32 || +41d (-17d)
|}
 
{| class="wikitable"
|+ Back-turned opponent
|-
|-
| -11 || ws+4 || 16 || +5 || -6
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
|}
 
{| class="wikitable"
|+ Grounded opponent
|-
|-
| -12 || ws+3 || 18 || +4 || -10
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]
|}
 
{| class="wikitable"
|+ Whiff
|-
|-
| -13 || FC d/f+2,1 || 37 || KND || -8
! Move !! Damage !! [[Movelist#Hit|Frames]] !! Risk
|-
|-
| -15 || ws+1 || 20 || launch || -16
| f,F+2 || 32 || +41d (-17d) || Duckable
|-
|-
| -19 || ws+2 ~ f+2 or b+2 || 43 || launch || -10
| f,F+4 || 32 (50) || [[Bryan combos#Mini-combos|+15a]] || Duckable
|-
|-
| -23 || u/f, n+4 || 25 || launch || -11
| f,b+2 || 20 (66) || [[Bryan combos#Staples|+43 (+33a)]] || Duckable
|}
|}

Revision as of 05:03, 25 February 2021

Standing
Enemy Move Damage Frames
-10 1,4 21 +4
2,3 24 +6
-12 4,3 27 +2
-13 d/f+2,1 23 +8
-14 f,b+2 20 (66) +43 (+33a)
-16 b+4 18 (50) +15
-23 u/f,n,4 25 (?) +34a (+24a)
Crouching
Enemy Move Damage Frames
-10 FC.d+1 5 +6
-11 ws4 16 +5
-12 ws3 18 +4
-13 FC.d/f+2,1 37 +34a (+8a)
-15 ws1 20 (?) +35a (+25a)
-19 ws2,f+2 43 (?) +52a
-23 u/f,n,4 25 (?) +34a (+24a)
Extra range
Enemy Move Damage Frames
-15 f,F+2 32 +41d (-17d)
Back-turned opponent
Enemy Move Damage Frames
Grounded opponent
Enemy Move Damage Frames
Whiff
Move Damage Frames Risk
f,F+2 32 +41d (-17d) Duckable
f,F+4 32 (50) +15a Duckable
f,b+2 20 (66) +43 (+33a) Duckable