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== CH HAR 1 backroll catch == | == CH HAR 1 backroll catch == | ||
If opponents backroll after getting hit by CH HAR 1 > f,F+3, you can launch them with b+2 instead of the guaranteed d+3+4 for more damage. The Kat player can confirm the opponent behaviour by observing if they stand up during the d+3+4. The opponent can avoid this by staying on the ground. | If opponents backroll after getting hit by CH HAR 1 > f,F+3, you can launch them with b+2 instead of the guaranteed u/b+4 or d+3+4 for more damage. The Kat player can confirm the opponent behaviour by observing if they stand up during the d+3+4. The opponent can avoid this by staying on the ground. |
Revision as of 19:12, 15 November 2021
Katarina (Tekken 7) |
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d+4 into hopkick will crush jabs
CH HAR 1 backroll catch
If opponents backroll after getting hit by CH HAR 1 > f,F+3, you can launch them with b+2 instead of the guaranteed u/b+4 or d+3+4 for more damage. The Kat player can confirm the opponent behaviour by observing if they stand up during the d+3+4. The opponent can avoid this by staying on the ground.