Akuma combos: Difference between revisions

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Line 8: Line 8:
; Regular launch (e.g. df+2,1)
; Regular launch (e.g. df+2,1)
: 4,3 S! 1+2*,f,f df+2,4,3
: 4,3 S! 1+2*,f,f df+2,4,3
; Crouching recovery (e.g. CH FUFT.3)
: ws4 1 4,3 S! df+2,4,3


; DFLIP launch (e.g. ws2,dp+4)
; DFLIP launch (e.g. ws2,dp+4)
: DFLIP.3 S! 1+2*,f,f 1 df+2,4,3
: DFLIP.3 S! 1+2*,f,f 1 df+2,4,3


; Easy special cancel launch
; Special cancel launch
: qcb+3+4 S! 1+2*,f,f df+2,4,3
: qcb+3+4 S! 1+2*,f,f df+2,4,3
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Revision as of 08:17, 14 January 2022

Bread n' butter

Bread n' butter combos are juggles that:

  • Work on as many different launchers as possible
  • Work on all body sizes

Launchers that require unique combos go straight to Ā§ Staples.

Regular launch (e.g. df+2,1)
4,3 S! 1+2*,f,f df+2,4,3
Crouching recovery (e.g. CH FUFT.3)
ws4 1 4,3 S! df+2,4,3
DFLIP launch (e.g. ws2,dp+4)
DFLIP.3 S! 1+2*,f,f 1 df+2,4,3
Special cancel launch
qcb+3+4 S! 1+2*,f,f df+2,4,3

Mini-combos

DFLIP.1
[28] d+4
DFLIP.2
[44] 2,hdb+3 dp+2
hcb+3
[25] dp+2
EX.qcf+1+2
[47] f+3 df+1 f+3 d+4

Staples

Staple combos are juggles that:

  • Can be done consistently by a skilled player
  • Either work on all body sizes, or the characters it does work on are comprehensively listed
  • Are not strictly worse than another combo listed in terms of difficulty, damage, wall carry, and oki
df+2
combo for df+2 here

Wall

Regular carry (30% scaling)
combo here

Float

1
combo when you anti-air with jab here

Stage break

Howard Estate
big boy break all the walls combo here

Extras

Extra combos are juggles that are:

  • Strictly worse than one of the Ā§ Staples; or
  • Too inconsistent to be a staple; or
  • Joke combos for style points.

External links