Kuma vs Lee

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Revision as of 10:55, 6 December 2020 by RogerDodger (talk | contribs) (RogerDodger moved page Matchup/Kuma vs Lee to Kuma vs Lee)

In the Kuma vs Lee matchup, like most Kuma matchups his unique size changes the properties of many of Lee's moves.

Lee's wall combos

d+3 ender

After the usual f+4,3 spike, Lee's d+3 is not guaranteed. Kuma recovers fast enough to stand and block it with D/B.

d+4,4,u+3

Lee's d+4,4,u+3 will cause a side switch. Usually it doesn't.

d+4,4,3,3

Lee's d+4,4,3,3 will cause a techable backflop. Usually it causes a regular knockdown.

D+4,4,4<4 ender

After the usual f+4,3 spike, Lee's D+4,4,4<4 will deal 23 damage. Usually only 13 damage from d+3 is guaranteed.

D+4,4,4,4 ender

After the usual f+4,3 spike, Lee's D+4,4,4,4 will cause a wall or balcony break. This can lead to huge combos, especially on Howard Estate, because the juggle pushback and screw get reset. However, Kuma can prevent this with a spring kick.

Lee's neutral

ws2,3

Lee's ws2,3 becomes a full launcher with b+2,4,3. Usually only f,F+3 and R! d/f+3+4 can connect.