Katarina (Tekken 7) |
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Tech broadly covers anything that doesn't fit elsewhere, such as:
- Notable tricks or niche uses for a string/move
- Execution tips for a particular technique
If a section gets too long, it might be sensible to move it to its own page.
3-string Hit-confirm
Katarina's Crane Kick Combo (3,3,3,3,3) can be hit-confirmed after the first 2 hits (3,3). Doing so consistently gives you access to a safe, i14 mid-poke with good range and good damage, making it a very useful tool.
Confirming after 3,3,3
This confirm is easier to do. Even if not confirmed, it is only -10 and can additionally be cancelled into HAR to evade a potential i10 punish.
Confirming after 3,3
The best way to hit-confirm the 3-string after two hits is to use the theme from Terminator 2: Judgement Day as a reference. You have enough time between the 2nd and 3rd beats to confirm a hit. You can do this by looking at the health bar (to check for decrease) or by looking for the hit sparks.
CH Low Wall-only Follow-ups
Katarina can get better follow-ups from her CH lows when she lands them at the wall. These are higher damage follow-ups and can allow her to balcony break or floor break as well. These are body-type specific, and can be dependent on the axis.
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 only at the wall
- ↑ 2.0 2.1 off-axis to the left only
- ↑ 3.0 3.1 3.2 3.3 balcony break
- ↑ 4.0 4.1 only works on Bears, Bob, Dragunov, Gigas, Heihachi, Jack-7, King, Miguel, Marduk, Armor King or Fahkumram
- ↑ 5.0 5.1 5.2 floor break
- ↑ does not work on Bears, Bob, Dragunov, Gigas, Heihachi, Jack-7, King, Miguel, Marduk, Armor King or Fahkumram
- ↑ more consistent on small body types than b+4,3+4
- ↑ does not work on Bears, Gigas or Marduk
- ↑ does not work on Bears, Bob, Dragunov, Gigas, Jack-7, King, Miguel, Marduk, Armor King or Fahkumram
- ↑ easy on Jack-7, Bears and Fahkumram; difficult for everyone else