User:Kalki/Tekken8/Version 1.01

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Revision as of 22:04, 7 February 2024 by Kalki (talk | contribs) (Created page with "{{Infobox patch auto|version=1.01|source=https://www.tekken-official.jp/tekken_news/240207.php}} {{Changelist|columns=1| ; R.f,n,d,df+1+2* : {{Buff}} Pushback on block reduced. }} == Armor King == {{Changelist|columns=1| ; R.f,n,d,df+1+2* : {{Buff}} Pushback on block reduced. }} == Akuma == {{Changelist|columns=1| ; wr3 : {{Nerf}} Recovery increased by 3 frames. Frame advantage is unchanged. This removes the death combo on howard estate. }} == Alisa == {{Chang...")
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Version 1.01
Released
Official notes [1]
Chronology (view all)
Lua error in Module:Patch at line 98: Version 1.01 not found. Lua error in Module:Patch at line 82: Version 1.01 not found.
R.f,n,d,df+1+2*
Pushback on block reduced.

Armor King

R.f,n,d,df+1+2*
Pushback on block reduced.

Akuma

wr3
Recovery increased by 3 frames. Frame advantage is unchanged. This removes the death combo on howard estate.

Alisa

wr2
Fixed issue where after a wall crush the opponent could recover back turned.

Claudio

wr2
Fixed issue where after a wall crush the opponent could recover back turned.

Feng

b+1+2
Vertical hitbox reduced while opponent is grounded. This makes e.g. W! f,F+3 b+1+2 and W! db+1+2 b+1+2 no longer guaranteed vs some characters.
KNP.2
Mini-combo on hit removed, frame advantage now +40d (-18).
KNP.3
Frame advantage on block nerfed from -12 to -16.

King

wr3
Frame advantage improved from +0 to +3.

Law

RSS.R.db+3+4
Alternate input for R.db+4,3+4. When done with this input, startup is i22~23. (Other input is i26~27.)

Lucky Chloe

BT.f+3+4,3+4
Fixed issue where after a wall crush the opponent could recover back turned.

Miguel

SAV.1+2*
Fixed issue where if an attack was absorbed by the powercrush, the attack could have the behavior of the uncharged version.