Drilldown: Move

Move > startup: i16 & crush : cs1~ or pc7~62

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alias:
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target:
l (2) · L (8) · m (2)
damage:
reach:
tracksLeft:
tracksRight:
startup: (Click arrow to add another value)
tot:
crush: (Click arrow to add another value)
block:
hit:
ch:

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