Drilldown: Move

Move > recv : r25 or r32 & tot: 48

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parent:
target:
h (1) · l (1) · L (1) · m (5) · m,m (1)
damage:
reach:
tracksLeft:
tracksRight:
recv: (Click arrow to add another value)
tot: (Click arrow to add another value)
crush:
block:

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