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  • intended damage, under certain conditions. Main article: Version 4.00 (enemy down) Main article: Version 3.33 FC.d/f+4 Hitbox improved. Previously, could whiff...
    49 bytes (240 words) - 02:49, 29 June 2022
  • 16. b+3,4,1+2 b+3,4,qcf+1+2 Damage of qcf+1+2 version reduced from 23 to 21. (Damage of regular version unchanged.) Recovery increased by 5 frames. Frame...
    19 KB (2,693 words) - 02:20, 27 October 2023
  • characters, used as a pressure tool and a whiff punisher. It's a powerful version of the Wind God Fist, a Wave dash launcher move. The input is: Frame Input...
    3 KB (538 words) - 08:58, 21 October 2024
  • Version 4.20 Released 27 May 2021 Official notes [1] Chronology (view all) ← Version 4.10 Version 5.00 →...
    12 KB (1,735 words) - 00:54, 1 July 2022
  • backsway stance, Back Kenpo. Strengths Has every tool even if not the best version of it Very evasive due to db+3, d+2, KNP and b,n,f+1 Weaknesses Weak to...
    1 KB (168 words) - 03:35, 4 February 2024
  • during a match-point round changed. Fixed an issue in which the charged version of the move could not be avoided by jumping. qcf+1 Damage reduced from 14...
    38 KB (5,784 words) - 06:25, 12 November 2021
  • Version 4.00 Released 10 Nov 2020 Official notes [1] Chronology (view all) ← Version 3.33 Version 4.01 →...
    62 KB (8,125 words) - 16:36, 12 August 2022
  • without performing the rage drive. Devil Kazuya is a far more powerful version of Kazuya with heightened mixup utility and damage output. Kazuya's raw...
    4 KB (515 words) - 04:24, 12 February 2024
  • Version 3.10 Released 10 Dec 2019 Official notes [1] Chronology (view all) ← Version 3.03 Version 3.20 →...
    7 KB (35 words) - 05:39, 30 June 2022
  • Version 3.30 Released 20 Mar 2020 Official notes [1] Chronology (view all) ← Version 3.21 Version 3.31 →...
    9 KB (84 words) - 05:33, 30 June 2022
  • Tournament 2, and Tekken 7 during the Arcade version all the way until Tekken 7’s 2nd season of the console version. This move was nerfed to a -5 on block wall...
    16 KB (3,046 words) - 19:23, 19 April 2024
  • {frames on ch} {total frames} {recovery frames} with {input} A generalized version of the above. Frame data should be included in the order shown above. Example:...
    4 KB (1,120 words) - 11:12, 3 March 2024
  • Version 3.20 Released 28 Jan 2020 Official notes [1] Chronology (view all) ← Version 3.10 Version 3.21 →...
    4 KB (0 words) - 17:20, 17 April 2021
  • Version 3.31 Released 21 Apr 2020 Official notes [1] Chronology (view all) ← Version 3.30 Version 3.32 →...
    3 KB (459 words) - 08:36, 16 December 2021
  • Version 4.10 Released 22 Mar 2021 Official notes [1] Chronology (view all) ← Version 4.01 Version 4.20 →...
    4 KB (587 words) - 11:01, 2 February 2022
  • Version 4.01 Released 26 Nov 2020 Official notes [1] Chronology (view all) ← Version 4.00 Version 4.10 →...
    1,003 bytes (112 words) - 04:29, 16 June 2021
  • frame version of 1+4:df+1 Alternate input hcf,df+1 to power up Jack-8-1+4:df+1 i20~23 m 30 -17 +66a (+50) Tornado Instant Tornado Just frame version of 1+4...
    136 bytes (2 words) - 15:40, 7 March 2024
  • L 12 -17 -3 i16 cs1~ t49 r33 FC The crouch spin kick is a more damaging version of a crouch shin kick. It has better range and hits grounded. The tradeoff...
    11 KB (5,854 words) - 11:27, 29 April 2024
  • when used, Rage is removed. Generally speaking, Rage Drives are a better version of an existing move, with much better frame advantage on block compared...
    22 KB (694 words) - 18:55, 10 November 2024
  • by the powercrush, the attack could have the behavior of the uncharged version....
    2 KB (203 words) - 10:20, 4 October 2022
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