Julia changelog: Difference between revisions

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{{Julia}}
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{{#invoke:Patch|log|Julia}}
{{#invoke:Changelog|main|Julia}}

Latest revision as of 02:49, 29 June 2022

5.00, 17 Aug 2022

Main article: Version 5.00

f+4,1
Knockdown on hit no longer gives a combo.
Wall splat removed.
Behavior vs airborne opponents changed.
f+3~4
Counter hit launch changed to knockdown. Combos with f,F+3.
uf+3+4
Damage reduced from 27 to 25.
f,F+3
Damage reduced from 21 to 18.
f,F+1+2
Wall bounce removed.
ws3
Wall crush on hit +24g.
Frame advantage on hit nerfed from +15g to +12g.
Wall splat removed.
FC.df+4,3
Pushback on hit increased.

4.10, 22 Mar 2021

Main article: Version 4.10

f+3~1
Knockdown on hit changed to allow a back roll tech recovery.
u/f+1
Frame advantage on block reduced from -8 to -12.
u/f+3+4
Damage reduced from 30 to 27.
SS.4
Frame advantage on counter hit changed to +13g, no longer leading to a juggle.

4.00, 10 Nov 2020

Main article: Version 4.00

f,F+4
New move.
f+4,1
Can now cancel 2nd hit with f+4,1,D and shift to crouching.
d,df
Issue of not performing low parry now fixed.
b+3
Easier for opponent to land a jumping mid attack.
b+4
Frame advantage on block reduced from +1 to -2.
b+1+2
Frame advantage on block reduced from -13 to -14.
Spacing on block reduced.
Recovery after hit lengthened by 1 frame.
f,F+1+2
Damage reduced from 27 to 23.
Frame advantage on block reduced from -7 to -9.
d,DF+1,2
Recovery after hit shortened by 5 frames.
wr2,1
Spacing on midair hit reduced.
ws3
Spacing on counter hit reduced.
ws4
Damage reduced from 21 to 17.
Frame advantage on block improved from -15 to -12.
FC.df+4,3
Damage reduced from 23 to 20.
SS.2
Spacing on hit reduced.
SS.4
Frame advantage on hit reduced from +3 to +0.
SS.3+4
Phasing reduced in specific situations.
Approach mid-air enemy f+3,1+2
Damage increased from 30 to 35.

3.01, 03 Oct 2019

Main article: Version 3.01

Command Change
f+3,1+2 Fixed an issue where damage did not increase when throwing during rage mode.

3.00, 05 Sep 2019

Main article: Version 3.00

SS4
f+3,1+2
f+3,1+2 (opponent airborne)
New move.