Katarina changelog: Difference between revisions

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{{Katarina}}
{{Katarina}}


== [[Version 4.01|4.01]] ==
{{#invoke:Changelog|main|Katarina}}
 
{{#lsth:Version 4.01|[[Katarina]]}}
 
== [[Version 4.00|4.00]] ==
 
{{#lsth:Version 4.00|Katarina}}

Latest revision as of 02:49, 29 June 2022

5.00, 17 Aug 2022

Main article: Version 5.00

df+1
Frame advantage on block improved from -2 to -1,
Recovery reduced by 1 frame.
df+1,1
ws1,1
Frame advantage on block improved from -5 to -4.
Frame advantage on hit increased from +6 to +7.
db+3
Startup reduced from i24 to i23.
b+1,2
Wall crush on hit +22g.
Frame advantage on hit increased from +5 to +10g.
Pushback on hit increased.
ub+4
Tracking improved.
FC.df+4
Frame advantage on block improved from -16 to -14.
Frame advantage on hit increased from +1c to +3c.

4.01, 26 Nov 2020

Main article: Version 4.01

R.HAR.d/f+1+2
Fixed an issue in which damage upon hit differed from the intended damage, under certain conditions.

4.00, 10 Nov 2020

Main article: Version 4.00

Command Change
HAR df+3 New move. i23~24 CH launching low. Crushes lows.
1,1,2 Decreased distance between Katarina and opponent on block.
HAR 3 Increased upper range of the attack.
Adjusted motion; now easier for jumping opponent to land a mid attack.
df+1 Increased frame advantage on block from -3 to -2.
df+2,2 Changed attack startup from i27 to i25.
Delayed time when the move starts by 1 frame.
df+2,4 Changed attack startup from frame 29-30 to frame 26-27.
Delayed time when the move starts by 1 frame.
df+3+4 Adjusted motion; now easier for jumping opponent to land a mid attack.
d+1 Increased distance between Katarina and opponent on block.
d+3,4 Increased frame advantage on block from -4 to -1.
db+3 Changed attack startup from i25-27 to i24-25.
Adjusted motion; now easier for jumping opponent to land a mid attack.
db+4 Adjusted motion; now easier for jumping opponent to land a mid attack.
b+3+4
  • 1st hit
Increased damage from 10 to 15.
Increased the move's tracking.
f,F+2,4 Increased move's forward movement.
d+3+4[1] Increased damage from 25 to 28.
Increased frame advantage on block from -20 to -12.
Increased frame advantage on hit from -9 to -1.
  1. (enemy down)

3.33, 19 Aug 2020

Main article: Version 3.33

FC.d/f+4
Hitbox improved. Previously, could whiff at close range unexpectedly.

3.31, 21 Apr 2020

Main article: Version 3.31

3,3,3,3,3
Frame advantage on hit improved from +1 to +4.
HAR.1
Behavior on counter hit changed.
“Reduced the strength of the pushback, and made the move easier to land.”
d/f+4
Frame advantage on hit improved from +2 to +4.
d/f+3+4
Frame advantage on hit improved from -1 to +1.
wr3
Frame advantage on block improved from +1 to +5.
FC.d/f+4
Frame advantage on hit improved from +0 to +1.

3.00, 05 Sep 2019

Main article: Version 3.00

HAR df+2,3
New move.