RogerDodger (talk | contribs) No edit summary |
RogerDodger (talk | contribs) (→RWV) |
||
(91 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
== | == n == | ||
{| class=" | {{MoveDataHeader}} | ||
{{MoveData | |||
|id=Steve-1 | |||
|name=Jab | |||
|input=1 | |||
|damage=7 | |||
|target=h | |||
|startup=i10 | |||
|recv=r17 | |||
|tot=27 | |||
|block=+1 | |||
|hit=+8 | |||
|tracksLeft=4 | |||
|tracksRight=8 | |||
}} | |||
{{MoveData | |||
|id=Steve-1,1 | |||
|name=Double Jab | |||
|input=,1 | |||
|inputLead=1 | |||
|damage=,7 | |||
|damageLead=7 | |||
|target=,h | |||
|targetLead=h | |||
|startup=,i15 | |||
|startupRoot=i10 | |||
|recv=r22 | |||
|tot=47 | |||
|block=-3 | |||
|hit=+3 | |||
|notes={{Plainlist| | |||
* Jail from 1st block with 3f delay | |||
* Combo from 1st hit with 4f delay | |||
* Move can be delayed 4f | |||
* Transition to -2 +4 r21 DCK with f+3 | |||
* Transition to -6 +0 r25 LWV with 3 | |||
* Transition to -6 +0 r25 RWV with 4 | |||
* Transition to -6 +0 r25 SWY with b+3}} | |||
}} | |||
{{MoveData | |||
|id=Steve-1,1,2 | |||
|name=Lightning Combo | |||
|input=,2 | |||
|inputLead=1,1 | |||
|damage=,15 | |||
|damageLead=7,7 | |||
|target=,h | |||
|targetLead=h,h | |||
|startup=,i13~14 | |||
|startupRoot=i10 | |||
|recv=r25 | |||
|block=-7 | |||
|hit=+4 | |||
|notes={{Plainlist| | |||
* Jail from 2nd attack with 4f delay | |||
* Move can be delayed 3f | |||
* Input can be delayed 4f | |||
* Transition to -3 +8 r21 DCK with f+3 | |||
* Transition to -5 +6 r23 LWV with 3 | |||
* Transition to -5 +6 r23 RWV with 4 | |||
* Transition to -5 +6 r23 SWY with b+3 | |||
* Transitions can be delayed 5f}} | |||
}} | |||
{{MoveData | |||
|id=Steve-1,1,d+1 | |||
|name=Body Blow | |||
|input=,d+1 | |||
|inputLead=1,1 | |||
|damage=,15 | |||
|damageLead=7,7 | |||
|target=,m | |||
|targetLead=h,h | |||
|startup=,i25 | |||
|startupRoot=i10 | |||
|recv=r25 | |||
|block=-6 | |||
|hit=+0 | |||
|ch=+5 | |||
|notes={{Plainlist| | |||
* Move can be delayed 3f | |||
* Input can be delayed 4f | |||
* Transition to +0 +6 +11 r19 FLK with B}} | |||
}} | |||
{{MoveData | |||
|id=Steve-1,d+1 | |||
|name=Body Blow | |||
|input=,d+1 | |||
|inputLead=1 | |||
|damage=,15 | |||
|damageLead=7 | |||
|target=,m | |||
|targetLead=h | |||
|startup=,i25 | |||
|startupRoot=i10 | |||
|recv=r25 | |||
|block=-6 | |||
|hit=+0 | |||
|ch=+5 | |||
|notes={{Plainlist| | |||
* Move can be delayed 3f | |||
* Input can be delayed 4f | |||
* Transition to +0 +6 +11 r19 FLK with B}} | |||
}} | |||
{{MoveData | |||
|id=Steve-1,2 | |||
|name=One Two | |||
|input=,2 | |||
|inputLead=1 | |||
|damage=,10 | |||
|damageLead=7 | |||
|target=,h | |||
|targetLead=h | |||
|startup=,i10 | |||
|startupRoot=i10 | |||
|recv=r21 | |||
|tot=41 | |||
|block=-2 | |||
|hit=+6 | |||
|notes={{Plainlist| | |||
* Jail from 1st attack | |||
* Transition to -2 +6 r21 DCK with f+3 | |||
* Transition to -4 +4 r23 LWV with 3 | |||
* Transition to -4 +4 r23 RWV with 4 | |||
* Transition to -4 +4 r23 SWY with b+3 | |||
* Transitions can be delayed 5f}} | |||
}} | |||
{{MoveData | |||
|id=Steve-1,2,1 | |||
|name=One Two Three | |||
|input=,1 | |||
|inputLead=1,2 | |||
|damage=,15 | |||
|damageLead=7,10 | |||
|target=,h | |||
|targetLead=h,h | |||
|startup=,i14 | |||
|startupRoot=i10 | |||
|recv=r22 | |||
|block=-3 | |||
|hit=+3 | |||
|notes={{Plainlist| | |||
* Jail from 1st attack | |||
* Combo from 1st CH | |||
* Combo from 2nd CH | |||
* Transition to -1 +5 r20 FLK with B | |||
* Transition to -2 +4 r21 PAB with F | |||
* Transition to -2 +4 r21 DCK with f+3 | |||
* Transition to -6 +0 r25 LWV with 3 | |||
* Transition to -6 +0 r25 RWV with 4 | |||
* Transition to -6 +0 r25 SWY with b+3 | |||
* Transition inputs can be delayed 2f}} | |||
}} | |||
{{MoveData | |||
|id=Steve-1,2,1,2 | |||
|name=British Edge Combo | |||
|input=,2 | |||
|inputLead=1,2,1 | |||
|damage=,15 | |||
|damageLead=7,10,15 | |||
|target=,m | |||
|targetLead=h,h,h | |||
|startup=,i18~19 | |||
|startupRoot=i10 | |||
|recv=r28 | |||
|block=-10 | |||
|hit=+16a (+7) | |||
|notes={{Plainlist| | |||
* Combo from 3rd CH | |||
* Input can be delayed 2f | |||
* Transition to -4 r22 DCK with f+3 | |||
* Transition to -6 r24 LWV with 3 | |||
* Transition to -6 r24 RWV with 4 | |||
* Transition to -6 r24 SWY with b+3 | |||
* Transitions can be delayed 2f | |||
* Transition inputs can be delayed 3f}} | |||
}} | |||
{{MoveData | |||
|id=Steve-1,2,1,d+2 | |||
|name=British Edge Combo 2 | |||
|input=,d+2 | |||
|inputLead=1,2,1 | |||
|damage=,19 | |||
|damageLead=7,10,15 | |||
|target=,L | |||
|targetLead=h,h,h | |||
|startup=,i26~27 | |||
|startupRoot=i10 | |||
|recv=r30 | |||
|crush=,cs10~ | |||
|block=-12 | |||
|hit=+1c | |||
|ch=+14a | |||
|notes={{Plainlist| | |||
* Input can be delayed 3f | |||
* Transition to r30 FC with D}} | |||
}} | |||
{{MoveData | |||
|id=Steve-2 | |||
|name=Right Straight | |||
|input=2 | |||
|damage=12 | |||
|target=h | |||
|startup=i12 | |||
|recv=r20 | |||
|tot=32 | |||
|block=-1 | |||
|hit=+5 | |||
}} | |||
{{MoveData | |||
|id=Steve-2,1 | |||
|name=Straight Hook | |||
|input=,1 | |||
|inputLead=2 | |||
|damage=,14 | |||
|damageLead=12 | |||
|target=,h | |||
|targetLead=h | |||
|startup=,i19 | |||
|startupRoot=i12 | |||
|recv=r24 | |||
|block=-5 | |||
|hit=+6g | |||
|ch=+6 | |||
|notes={{Plainlist| | |||
* Jail from 1st attack | |||
* Transition to +2 +13g [[Steve combos#Mini-combos|+13]] r17 PAB with F | |||
* Transition to +3 +14g [[Steve combos#Mini-combos|+14]] r16 FLK with B | |||
* Transition inputs can be delayed 2f}} | |||
}} | |||
{{MoveData | |||
|id=Steve-2,1,2 | |||
|name=Vanguard Rush | |||
|input=,2 | |||
|inputLead=2,1 | |||
|damage=,22 | |||
|damageLead=12,14 | |||
|target=,m | |||
|targetLead=h,h | |||
|startup=,i25 | |||
|startupRoot=i12 | |||
|recv=r32 | |||
|block=-11 | |||
|hit=+13a (+4) | |||
|notes={{Plainlist| | |||
* Combo from 2nd CH with 5f delay | |||
* Input can be delayed 11f | |||
* Move can be delayed 10f | |||
* Interrupt with i6 from 2nd block}} | |||
}} | |||
== f == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=Steve-f+2 | |||
|name=Ducking Body Blow | |||
|input=f+2 | |||
|damage=11 | |||
|target=m | |||
|startup=i21~22 | |||
|recv=r24 | |||
|block=-6 | |||
|hit=+5 | |||
|notes=No crouching state | |||
}} | |||
{{MoveData | |||
|id=Steve-f+2,1 | |||
|name=Ducking Body Blow to Left Hook | |||
|input=,1 | |||
|inputLead=f+2 | |||
|damage=,12 | |||
|damageLead=11 | |||
|target=,h | |||
|targetLead=m | |||
|startup=,i15 | |||
|startupRoot=i21~22 | |||
|recv=r21 | |||
|block=-5 | |||
|hit=-1 | |||
|notes={{Plainlist| | |||
* Combo from 1st hit with 6f delay | |||
* Move can be delayed 15f | |||
* Transition to +0 +4 r16 PAB with F | |||
* Transition to +1 +5 r15 FLK with B}} | |||
}} | |||
{{MoveData | |||
|id=Steve-f+2,[1~2] | |||
|name=Ducking Psyche-out Body | |||
|input=,[1~2] | |||
|inputLead=f+2 | |||
|damage=,20 | |||
|damageLead=11 | |||
|target=,m | |||
|targetLead=m | |||
|startup=,i31 | |||
|startupRoot=i21~22 | |||
|recv=r29 | |||
|block=-10 | |||
|hit=[[Steve combos#Mini-combos|+36d (+28)]] | |||
}} | |||
{{MoveData | |||
|id=Steve-f+1+2 | |||
|input=f+1+2 | |||
|damage=10,12 | |||
|target=m,h | |||
|startup=i15~16 i23~25 | |||
|recv=r31 | |||
|block=-14 | |||
|hit=-3 | |||
|notes=Jail from 1st attack | |||
}} | |||
{{MoveData | |||
|id=Steve-f+1+2,2 | |||
|name=Shotgun Combination | |||
|input=,2 | |||
|inputLead=f+1+2 | |||
|damage=,20 | |||
|damageLead=10,12 | |||
|target=,m | |||
|targetLead=m,h | |||
|startup=,i18~19 | |||
|startupRoot=i15~16 | |||
|recv=r36 | |||
|block=-13 | |||
|hit=+3a | |||
|notes=Combo from 1st hit | |||
}} | |||
== df == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=Steve-df+1 | |||
|name=Left Uppercut | |||
|input=df+1 | |||
|damage=12 | |||
|target=m | |||
|startup=i13~14 | |||
|recv=r19 | |||
|block=-2 | |||
|hit=+5 | |||
|notes={{Plainlist| | |||
* Transition to -5 +2 r22 DCK with f+3 | |||
* Transition to -7 +0 r24 LWV with 3 | |||
* Transition to -7 +0 r24 RWV with 4 | |||
* Transition to -7 +0 r24 SWY with b+3}} | |||
}} | |||
{{MoveData | |||
|id=Steve-df+1,2 | |||
|name=Uppercut Cross Combo | |||
|input=,2 | |||
|inputLead=df+1 | |||
|damage=,13 | |||
|damageLead=12 | |||
|target=,h | |||
|targetLead=m | |||
|startup=,i19 | |||
|startupRoot=i13 | |||
|recv=r25 | |||
|tot=57 | |||
|block=-6 | |||
|hit=+3 | |||
|ch=+5 | |||
|notes={{Plainlist| | |||
* Combo from 1st hit | |||
* Cancel to -14 -7 r32 DCK with f+3 | |||
* Cancel to -16 -9 r34 LWV with 3 | |||
* Cancel to -16 -9 r34 RWV with 4 | |||
* Cancel to -16 -9 r34 SWY with b+3 | |||
* Starts on frame 14, causing first hit to only have 1 active frame}} | |||
}} | |||
{{MoveData | |||
|id=Steve-df+1,[2~1] | |||
|name=Uppercut Psyche-out Hook | |||
|input=,[2~1] | |||
|inputLead=df+1 | |||
|damage=,20 | |||
|damageLead=12 | |||
|target=,h | |||
|targetLead=m | |||
|startup=,i30~31 | |||
|startupRoot=i13 | |||
|recv=r17 | |||
|block=-2 | |||
|hit=+2 | |||
|ch=[[Steve combos#Staples|+61a]] | |||
|notes=Transition to +0 +4 r15 FLK with B | |||
}} | |||
{{MoveData | |||
|id=Steve-df+1,[2~2] | |||
|name=Uppercut Psyche-out Body | |||
|input=,[2~2] | |||
|inputLead=df+1 | |||
|damage=,20 | |||
|damageLead=12 | |||
|target=,m | |||
|targetLead=m | |||
|startup=,i37 | |||
|startupRoot=i13 | |||
|recv=r29 | |||
|block=-10 | |||
|hit=[[Steve combos#Mini-combos|+36d (+28)]] | |||
}} | |||
{{MoveData | |||
|id=Steve-df+1,[2~f+1+2] | |||
|name=Uppercut Psyche-out Left Right Combo | |||
|input=,[2~f+1+2] | |||
|inputLead=df+1 | |||
|damage=,8,12 | |||
|damageLead=12 | |||
|target=,h,h | |||
|targetLead=m | |||
|startup=,i34 i44 | |||
|startupRoot=i13 | |||
|recv=r22 | |||
|block=-3 | |||
|hit=+0 | |||
|ch=+3 | |||
|notes={{Plainlist| | |||
* Jail from 2nd attack | |||
* CH frames are for 3rd hit | |||
* Transition to -2 +1 +4 r21 DCK with f+3 | |||
* Transition to -4 -1 +2 r23 LWV with 3 | |||
* Transition to -4 -1 +2 r23 RWV with 4 | |||
* Transition to -4 -1 +2 r23 SWY with b+3}} | |||
}} | |||
{{MoveData | |||
|id=Steve-df+2 | |||
|name=Crescent Hook | |||
|input=df+2 | |||
|damage=18 | |||
|target=m | |||
|startup=i16~17 | |||
|recv=r30 | |||
|tot=47 | |||
|block=-11 | |||
|hit=+6 | |||
|ch=[[Steve combos#Mini-combos|+34d (+26)]] | |||
|notes={{Plainlist| | |||
* Transition to -2 +15g [[Steve combos#Shiro|+43d (+35)]] r21 DCK with f+3 | |||
* Transition to -7 +10 r26 LWV with 3 | |||
* Transition to -7 +10 r26 RWV with 4 | |||
* Transition to -7 +10 r26 SWY with b+3 | |||
* Fastest df+2,f+3~db is 41 total | |||
* Fastest df+2,f+3~db,b is 42 total}} | |||
}} | |||
{{MoveData | |||
|id=Steve-df+1+2 | |||
|name=Sonic Fang | |||
|input=df+1+2 | |||
|damage=14,21 | |||
|target=m,m | |||
|startup=i14 i24~25 | |||
|recv=r31 | |||
|block=-12 | |||
|hit=+18a (+11) | |||
|notes=1st hit -23 on block | |||
}} | |||
== d == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=Steve-d+1 | |||
|name=Knee Blaster | |||
|input=d+1 | |||
|damage=12 | |||
|target=l | |||
|startup=i16 | |||
|recv=r32 FC | |||
|tot=48 | |||
|crush=cs6~ | |||
|block=-13 | |||
|hit=-2 | |||
}} | |||
{{MoveData | |||
|id=Steve-d+2 | |||
|input=d+2 | |||
|damage=11 | |||
|target=l | |||
|startup=i17 | |||
|recv=r37 | |||
|crush=cs6~ | |||
|block=-18 | |||
|hit=-5 | |||
}} | |||
{{MoveData | |||
|id=Steve-d+2,1 | |||
|input=,1 | |||
|inputLead=d+2 | |||
|damage=,8 | |||
|damageLead=11 | |||
|target=,m | |||
|targetLead=l | |||
|startup=,i14~15 | |||
|startupRoot=i17 | |||
|recv=r29 | |||
|block=-11 | |||
|hit=-5 | |||
|ch=+0 | |||
|notes={{Plainlist| | |||
* Combo from 1st CH with 13f delay | |||
* Move can be delayed 13f | |||
* Transition to -4 +2 +7 r22 DCK with f+3 | |||
* Transition to -6 +0 +5 r24 LWV with 3 | |||
* Transition to -6 +0 +5 r24 RWV with 4 | |||
* Transition to -6 +0 +5 r24 SWY with b+3 | |||
* Often written D+2,1}} | |||
}} | |||
{{MoveData | |||
|id=Steve-d+2,1,2 | |||
|name=Wildman Combo 1 | |||
|input=,2 | |||
|inputLead=d+2,1 | |||
|damage=,17 | |||
|damageLead=11,8 | |||
|target=,h | |||
|targetLead=l,m | |||
|startup=,i24~25 | |||
|startupRoot=i17 | |||
|recv=r22 | |||
|block=-2 | |||
|hit=+27a (+18) | |||
|ch=[[Steve combos#Staples|+56a]] | |||
|notes={{Plainlist| | |||
* Combo from 2nd CH with 5f delay | |||
* Input can be delayed 12f | |||
* Move can be delayed 11f | |||
* Interrupt from 2nd block with i6}} | |||
}} | |||
{{MoveData | |||
|id=Steve-d+2,n+1 | |||
|input=d+2,n+1 | |||
|damage=15 | |||
|target=m | |||
|startup=i29~30 | |||
|recv=r22 | |||
|block=-4 | |||
|hit=+7 | |||
|notes={{Plainlist| | |||
* Transition to -4 +7 r22 DCK with f+3 | |||
* Transition to -6 +5 r24 LWV with 3 | |||
* Transition to -6 +5 r24 RWV with 4 | |||
* Transition to -6 +5 r24 SWY with b+3 | |||
* Often written [d+2~n+1]}} | |||
}} | |||
{{MoveData | |||
|id=Steve-d+2,n+1,2 | |||
|name=Scorpion's Claw | |||
|input=,2 | |||
|inputLead=d+2,n+1 | |||
|damage=,20 | |||
|damageLead=15 | |||
|target=,m | |||
|targetLead=m | |||
|startup=,i13~14 | |||
|startupRoot=i29~30 | |||
|recv=r35 | |||
|block=-13 | |||
|hit=+3c | |||
|ch=[[Steve combos#Mini-combos|+17a]] | |||
|notes={{Plainlist| | |||
* Jail from 1st block with 5f delay | |||
* Combo from 1st hit with 10f delay | |||
* Move can be delayed 10f}} | |||
}} | |||
{{MoveData | |||
|id=Steve-d+2,n+1,f+2 | |||
|name=Wildman Combo 2 | |||
|input=,f+2 | |||
|inputLead=d+2,n+1 | |||
|damage=,17 | |||
|damageLead=15 | |||
|target=,h | |||
|targetLead=m | |||
|startup=,i24~25 | |||
|startupRoot=i29~30 | |||
|recv=r22 | |||
|block=-2 | |||
|hit=+27a (+18) | |||
|ch=[[Steve combos#Staples|+56a]] | |||
|notes={{Plainlist| | |||
* Combo from 1st CH with 5f delay | |||
* Input can be delayed 12f | |||
* Move can be delayed 11f | |||
* Interrupt from 1st block with i6}} | |||
}} | |||
== db == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=Steve-db+1 | |||
|name=Crouch Jab | |||
|input=db+1 | |||
|damage=5 | |||
|target=s | |||
|startup=i10 | |||
|recv=r24 FC | |||
|crush=cs4~ | |||
|block=-5 | |||
|hit=+6 | |||
|notes=Transition to r24 with F | |||
}} | |||
{{MoveData | |||
|id=Steve-db+2 | |||
|name=Knee Clipper | |||
|input=db+2 | |||
|damage=21 | |||
|target=L | |||
|startup=i26~27 | |||
|recv=r30 | |||
|crush=cs6~ | |||
|block=-12 | |||
|hit=+1c | |||
|ch=[[Steve combos#Mini-combos|+14a]] | |||
|notes={{Plainlist| | |||
* Alternate input hFC.db+2 | |||
* Transition to r30 FC with D}} | |||
}} | |||
{{MoveData | |||
|id=Steve-db+3 | |||
|input=db+3 | |||
|damage=10 | |||
|target=L | |||
|range=1.75 | |||
|startup=i16 | |||
|recv=r34 | |||
|block=-15 | |||
|hit=+1 | |||
}} | |||
{{MoveData | |||
|id=Steve-db+3,2 | |||
|name=Foot Stomp Right Hook | |||
|input=,2 | |||
|inputLead=db+3 | |||
|damage=,16 | |||
|damageLead=10 | |||
|target=,h | |||
|targetLead=L | |||
|startup=,i15~16 | |||
|startupRoot=i16 | |||
|recv=r31 | |||
|block=-7 | |||
|hit=[[Steve combos#Mini-combos|+21a]] | |||
|notes=Jail from 1st attack | |||
}} | |||
{{MoveData | |||
|id=Steve-db+1+2 | |||
|name=Stun Gun | |||
|input=db+1+2 | |||
|damage=21 | |||
|target=m | |||
|startup=i36~37 | |||
|recv=r38 | |||
|crush=pc8~35 | |||
|block=-18 | |||
|hit=+24 | |||
}} | |||
== b == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=Steve-b+1 | |||
|name=Quick Hook | |||
|input=b+1 | |||
|damage=17 | |||
|target=h | |||
|startup=i13~14 | |||
|recv=r29 | |||
|tot=43 | |||
|block=-14 | |||
|hit=+2 | |||
|ch=[[Steve combos#Staples|+61a]] | |||
|notes={{Plainlist| | |||
* Recovery 5f faster on hit or CH | |||
* Transition to -1 +10 [[Steve combos#Staples|+69a]] r16 FLK with B | |||
* Hitstop 5f on CH | |||
* Fastest b+1,B~db is 33 total | |||
* Fastest b+1,B~db,b is 34 total}} | |||
}} | |||
{{MoveData | |||
|id=Steve-b+1,2 | |||
|name=Quick Hook & Straight | |||
|input=,2 | |||
|inputLead=b+1 | |||
|damage=,9 | |||
|damageLead=17 | |||
|target=,h | |||
|targetLead=h | |||
|startup=,i18~19 | |||
|startupRoot=i13~14 | |||
|recv=r23 | |||
|block=-5 | |||
|hit=+19g | |||
|notes={{Plainlist| | |||
* {{Tailspin}} | |||
* Combo from 1st hit with 8f delay | |||
* Move can be delayed 8f | |||
* Transition to r23 PAB with F}} | |||
}} | |||
{{MoveData | |||
|id=Steve-b+1,d+2 | |||
|name=Frigate | |||
|input=,d+2 | |||
|inputLead=b+1 | |||
|damage=,10 | |||
|damageLead=17 | |||
|target=,L | |||
|targetLead=h | |||
|startup=,i27~28 | |||
|startupRoot=i13~14 | |||
|recv=r29 | |||
|crush=,cs13~ | |||
|block=-11 | |||
|hit=+0 | |||
|notes={{Plainlist| | |||
* Combo from 1st hit without delay | |||
* Move can be delayed 9f | |||
* Transition to -9 +2 r27 PAB with F | |||
* Starts on frame 14 without delay, causing first hit to only have 1 active frame}} | |||
}} | |||
{{MoveData | |||
|id=Steve-b+1,d+2,1 | |||
|name=Frigate Combo | |||
|input=,1 | |||
|inputLead=b+1,d+2 | |||
|damage=,20 | |||
|damageLead=17,10 | |||
|target=,m | |||
|targetLead=h,L | |||
|startup=,i25~27 | |||
|startupRoot=i13~14 | |||
|recv=r28 | |||
|block=-9 | |||
|hit=+35a (+20) | |||
|notes=Combo from 2nd CH | |||
}} | |||
{{MoveData | |||
|id=Steve-b+2 | |||
|name=Body Bomb | |||
|input=b+2 | |||
|damage=15 | |||
|target=m | |||
|startup=i17~18 | |||
|recv=r32 | |||
|block=-14 | |||
|hit=[[Steve combos#Staples|+32a]] | |||
}} | |||
== u == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=Steve-ub+2 | |||
|name=Hook | |||
|input=ub+2 | |||
|damage=17 | |||
|target=h | |||
|startup=i15~16 | |||
|recv=r30 | |||
|block=-12 | |||
|hit=+9g | |||
}} | |||
{{MoveData | |||
|id=Steve-u+1 | |||
|name=Jumping Knuckle | |||
|input=u+1 | |||
|damage=12 | |||
|target=m | |||
|startup=i18 | |||
|recv=r31 | |||
|crush=js9~ | |||
|block=-12 | |||
|hit=-1 | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* Alternate input ub+1 (jumps back)}} | |||
}} | |||
{{MoveData | |||
|id=Steve-uf+1 | |||
|name=Over the Top | |||
|input=uf+1 | |||
|damage=18 | |||
|target=m | |||
|startup=i19~21 | |||
|recv=r23 | |||
|tot=44 | |||
|crush=js9~ | |||
|block=-6 | |||
|hit=+5 | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* Alternate input PKB.u+1}} | |||
}} | |||
{{MoveData | |||
|id=Steve-uf+2 | |||
|name=Burst Hammer | |||
|input=uf+2 | |||
|damage=20 | |||
|target=m | |||
|startup=i22~25 | |||
|recv=r31 | |||
|crush=js9~ | |||
|block=-14 | |||
|hit=[[Steve combos#Staples|+42a]] | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* Alternate input u+2 (jumps up)}} | |||
}} | |||
{{MoveData | |||
|id=Steve-uf+3 | |||
|name=Jump-in Foot Stomp | |||
|input=uf+3 | |||
|damage=20 | |||
|target=L | |||
|startup=i36~37 | |||
|recv=r30 | |||
|crush=js9~ | |||
|block=-12 | |||
|hit=+9 | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* Alternate input u+3 (jumps up)}} | |||
}} | |||
{{MoveData | |||
|id=Steve-uf+3,2 | |||
|name=Jump-in Foot Stomp Right Hook | |||
|input=,2 | |||
|inputLead=uf+3 | |||
|damage=,16 | |||
|damageLead=20 | |||
|target=,h | |||
|targetLead=L | |||
|startup=,i15~16 | |||
|startRoot=i36~37 | |||
|recv=r31 | |||
|block=-7 | |||
|hit=[[Steve combos#Mini-combos|+21a]] | |||
|notes={{Plainlist| | |||
* Alternate input u+3,2 | |||
* Jail from 1st attack}} | |||
}} | |||
{{MoveData | |||
|id=Steve-uf+4 | |||
|name=Jumping Duck Kick | |||
|input=uf+4 | |||
|damage=20 | |||
|target=m | |||
|startup=i23~24 | |||
|recv=r32 | |||
|crush=js9~ | |||
|block=-14 | |||
|hit=[[Steve combos#Staple|+31a (+21)]] | |||
|notes={{Plainlist| | |||
* Alternate input u+4 (jumps up)}} | |||
}} | |||
== Motion input == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=Steve-d,df,f+1 | |||
|name=Rocket Launcher | |||
|input=d,df,f+1 | |||
|damage=21 | |||
|target=m | |||
|startup=i16 | |||
|recv=r29 | |||
|block=-10 | |||
|hit=+16a (+7) | |||
|notes={{Plainlist| | |||
* Transition to -3 r22 FLK with B | |||
* Transition input can be delayed 5f | |||
* Fastest d,df,f+1,B~db is 38 total | |||
* Fastest d,df,f+1,B~db,b is 39 total}} | |||
}} | |||
{{MoveData | |||
|id=Steve-d,df,f+2 | |||
|name=Low Cross Blaster | |||
|input=d,df,f+2 | |||
|damage=18 | |||
|target=L | |||
|startup=i19 | |||
|recv=r36 | |||
|crush=cs10~ | |||
|block=-18 | |||
|hit=+2c | |||
|notes={{Plainlist| | |||
* Transition to r36 PAB with F}} | |||
}} | |||
{{MoveData | |||
|id=Steve-d,db,b,f+2+3 | |||
|name=Hellfire | |||
|input=d,db,b,f+2+3 | |||
|damage=70 | |||
|target=m! | |||
|startup=i66~69 | |||
|recv=r31 | |||
|hit=+12a (+1) | |||
}} | |||
{{MoveData | |||
|id=Steve-f,F+2 | |||
|name=Beat Down | |||
|input=f,F+2 | |||
|damage=24 | |||
|target=m | |||
|startup=i14~17 | |||
|recv=r40 | |||
|block=-13c | |||
|hit=[[Steve combos#Mini-combos|+11a]] | |||
|notes={{Plainlist| | |||
* Can't be buffered}} | |||
}} | |||
{{MoveData | |||
|id=Steve-f,f,F+2 | |||
|name=Eraser | |||
|input=f,f,F+2 | |||
|damage=30 | |||
|target=m | |||
|startup=i20~24 | |||
|recv=r36 | |||
|crush=js9~ | |||
|block=+9g | |||
|hit=+10a | |||
|notes={{Plainlist| | |||
* Can't be buffered | |||
* Alternate input wr2}} | |||
}} | |||
== Crouch == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=Steve-hFC.1 | |||
|name=Crouch Jab | |||
|input=hFC.1 | |||
|damage=5 | |||
|target=m | |||
|startup=i10 | |||
|recv=r24 FC | |||
|crush=cs1~ | |||
|block=-5 | |||
|hit=+6 | |||
|notes=Transition to r24 with F | |||
}} | |||
{{MoveData | |||
|id=Steve-hFC.2 | |||
|name=Crouch Straight | |||
|input=hFC.2 | |||
|damage=8 | |||
|target=s | |||
|startup=i11 | |||
|recv=r23 FC | |||
|crush=cs1~ | |||
|block=-4 | |||
|hit=+7 | |||
}} | |||
{{MoveData | |||
|id=Steve-FC.df+1 | |||
|name=Patella Smash to Peekaboo | |||
|input=FC.df+1 | |||
|damage=12 | |||
|target=L | |||
|startup=i15~16 | |||
|recv=r29 PAB | |||
|crush=cs1~ | |||
|block=-12 | |||
|hit=+2 | |||
}} | |||
{{MoveData | |||
|id=Steve-FC.df+2 | |||
|name=Finishing Blow | |||
|input=FC.df+2 | |||
|damage=20 | |||
|target=m | |||
|startup=i18~19 | |||
|recv=r35 | |||
|block=-15 | |||
|hit=[[Steve combos#Staples|+34a (+24)]] | |||
|notes={{Plainlist| | |||
* Can evade many highs | |||
* No crouching state}} | |||
}} | |||
== WS == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=Steve-ws1 | |||
|input=ws1 | |||
|damage=12 | |||
|target=m | |||
|startup=i11~12 | |||
|recv=r21 | |||
|block=-3 | |||
|hit=+3 | |||
|ch=+8 | |||
}} | |||
{{MoveData | |||
|id=Steve-ws1,1 | |||
|name=Eagle Jab | |||
|input=,1 | |||
|inputLead=ws1 | |||
|damage=,7 | |||
|damageLead=12 | |||
|target=,h | |||
|targetLead=m | |||
|startup=,i15 | |||
|startupRoot=i11~12 | |||
|recv=r22 | |||
|block=-3 | |||
|hit=+3 | |||
|notes={{Plainlist| | |||
* Combo from 1st hit with 0f delay | |||
* Combo from 1st CH with 11f delay | |||
* Move can be delayed 11f | |||
* Transition to -2 +4 r21 DCK with f+3 | |||
* Transition to -6 +0 r25 LWV with 3 | |||
* Transition to -6 +0 r25 RWV with 4 | |||
* Transition to -6 +0 r25 SWY with b+3}} | |||
}} | |||
{{MoveData | |||
|id=Steve-ws1,2 | |||
|name=Wildman | |||
|input=,2 | |||
|inputLead=ws1 | |||
|damage=,20 | |||
|damageLead=12 | |||
|target=,m | |||
|targetLead=m | |||
|startup=,i13~14 | |||
|startupRoot=i11 | |||
|recv=r35 | |||
|block=-13 | |||
|hit=+3c | |||
|ch=KDN | |||
|notes={{Plainlist| | |||
* Combo from 1st hit with 2f delay | |||
* Combo from 1st CH with 12f delay | |||
* Input can be delayed 12f | |||
* Move can be delayed 11f}} | |||
}} | |||
{{MoveData | |||
|id=Steve-ws2 | |||
|name=Right Uppercut | |||
|input=ws2 | |||
|damage=17 | |||
|target=m | |||
|startup=i14~16 | |||
|recv=r24 | |||
|tot=40 | |||
|block=-7 | |||
|hit=+4a | |||
|ch=[[Steve combos#Staples|+34a (+24)]] | |||
|notes={{Plainlist| | |||
* Transition to r22 DCK with f+3 | |||
* Transition to r24 LWV with 3 | |||
* Transition to r24 RWV with 4 | |||
* Transition to r24 SWY with b+3}} | |||
}} | |||
== Others == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=Steve-(Long run).1 | |||
|name=Sliding Low Punch | |||
|input=(Long run).1 | |||
|damage=23 | |||
|target=L | |||
|startup=i16 | |||
|recv=r31 | |||
|crush=cs6~ | |||
|block=-12 | |||
|hit=+17a | |||
}} | |||
{{MoveData | |||
|id=Steve-OTG.d+1+2 | |||
|name=Cheapshot | |||
|input=OTG.d+1+2 | |||
|damage=16 | |||
|target=L | |||
|startup=i17 | |||
|recv=r30 | |||
|block=-11 | |||
|hit=+2 | |||
}} | |||
{{MoveData | |||
|id=Steve-2+3+4 | |||
|name=Taunt | |||
|input=2+3+4 | |||
|tot=118 | |||
}} | |||
{{MoveData | |||
|id=Steve-(Back to wall).b,b,UB | |||
|name=[[Wall Jump Attack]] | |||
|input=(Back to wall).b,b,UB | |||
|damage=21 | |||
|target=m | |||
|startup=i39~41 | |||
|recv=r26 | |||
|crush=fs5~7 is8~13 js14~ | |||
|block=+4c | |||
|hit=[[Steve combos#Staples|+22a]] | |||
|notes={{Plainlist| | |||
* Can't be buffered | |||
* UB is held for 5 frames | |||
* Frame counts are from first frame of UB}} | |||
}} | |||
== LWV == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=Steve-3 | |||
|name=Left Weave | |||
|input=3 | |||
|recv=r8 LWV | |||
|notes={{Plainlist| | |||
* No crouching state | |||
* Lapses to standing after frame 35}} | |||
}} | |||
{{MoveData | |||
|id=Steve-LWV.f+3 | |||
|name=Left Weave to Ducking | |||
|input=LWV.f+3 | |||
|recv=r1 DCK | |||
|notes={{Plainlist| | |||
* Entire input can be held in advance | |||
* Can't be done until frame 16 of LWV}} | |||
}} | |||
{{MoveData | |||
|id=Steve-LWV.d+3 | |||
|name=Left Weave to Right Weave | |||
|input=LWV.d+3 | |||
|recv=r8 RWV | |||
|notes={{Plainlist| | |||
* Entire input can be held in advance | |||
* Can't be done until frame 30 of LWV | |||
* Input LWV.u+3 on P2}} | |||
}} | |||
{{MoveData | |||
|id=Steve-LWV.b+3 | |||
|name=Left Weave to Swaying | |||
|input=LWV.b+3 | |||
|recv=r15 SWY | |||
|notes={{Plainlist| | |||
* Entire input can be held in advance | |||
* Can't be done until frame 16 of LWV}} | |||
}} | |||
{{MoveData | |||
|id=Steve-LWV.1 | |||
|name=Left Body | |||
|input=LWV.1 | |||
|damage=14 | |||
|target=m | |||
|startup=i15 | |||
|recv=r29 | |||
|block=-10 | |||
|hit=+1 | |||
|notes={{Plainlist| | |||
* Transition to -3 +8 r22 FLK with B | |||
* Transition input can be delayed 4f}} | |||
}} | |||
{{MoveData | |||
|id=Steve-LWV.1,1 | |||
|name=Double Stinger | |||
|input=,1 | |||
|inputLead=LWV.1 | |||
|damage=,22 | |||
|damageLead=14 | |||
|target=,m | |||
|targetLead=m | |||
|startup=,i24~26 | |||
|startupRoot=i15 | |||
|recv=r20 | |||
|block=-13 | |||
|hit=+28a (+19) | |||
|ch=[[Steve combos#Shiro|+43a (+35)]] | |||
|notes={{Plainlist| | |||
* Combo from 1st hit with 6f delay | |||
* Move can be delayed 10f}} | |||
}} | |||
{{MoveData | |||
|id=Steve-LWV.1,f+1 | |||
|input=,f+1 | |||
|inputLead=LWV.1 | |||
|damage=,9 | |||
|damageLead=14 | |||
|target=,m | |||
|targetLead=m | |||
|startup=,i17 | |||
|startupRoot=i15 | |||
|recv=r22 | |||
|block=-3 | |||
|hit=+3 | |||
|notes={{Plainlist| | |||
* Jail from 1st block with 2f delay | |||
* Combo from 1st hit with 10f delay | |||
* Move can be delayed 10f}} | |||
}} | |||
{{MoveData | |||
|id=Steve-LWV.1,f+1,1 | |||
|name=Centurion Rush | |||
|input=,1 | |||
|inputLead=LWV.1,f+1 | |||
|damage=,8 | |||
|damageLead=14,9 | |||
|target=,h | |||
|targetLead=m,m | |||
|startup=,i16 | |||
|startupRoot=i15 | |||
|recv=r18 | |||
|block=+3 | |||
|hit=+7 | |||
|ch=[[Steve combos#Staples|+68a]] | |||
|notes={{Plainlist| | |||
* Combo from 2nd hit | |||
* Transition to +4 +8 r17 FLK with B}} | |||
}} | |||
{{MoveData | |||
|id=Steve-LWV.2 | |||
|name=Right Shoulder Rush | |||
|input=LWV.2 | |||
|damage=13 | |||
|target=m | |||
|startup=i14~16 | |||
|recv=r24 | |||
|block=-5 | |||
|hit=+4 | |||
|notes={{Plainlist| | |||
* Transiton to -1 +8 r20 PAB with F | |||
* Transition input can be delayed 9f}} | |||
}} | |||
{{MoveData | |||
|id=Steve-LWV.2,1 | |||
|name=Billy Club | |||
|input=,1 | |||
|inputLead=LWV.2 | |||
|damage=,21 | |||
|damageLead=13 | |||
|target=,m | |||
|targetLead=m | |||
|startup=,i19 | |||
|startupRoot=i14~16 | |||
|recv=r33 | |||
|block=-8 | |||
|hit=+4c | |||
|ch=[[Steve combos#Mini-combos|+7a]] | |||
|notes={{Plainlist| | |||
* Combo from 1st CH with 9f delay | |||
* Input can be delayed 14f | |||
* Move can be delayed 11f}} | |||
}} | |||
== RWV == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=Steve-4 | |||
|name=Right Weave | |||
|input=4 | |||
|recv=r8 RWV | |||
|notes={{Plainlist| | |||
* No crouching state | |||
* Lapses to standing on frame 35}} | |||
}} | |||
{{MoveData | |||
|id=Steve-RWV.f+3 | |||
|name=Left Weave to Ducking | |||
|input=RWV.f+3 | |||
|recv=r1 DCK | |||
|notes={{Plainlist| | |||
* Entire input can be held in advance | |||
* Can't be done until frame 16 of RWV}} | |||
}} | |||
{{MoveData | |||
|id=Steve-RWV.d+3 | |||
|name=Right Weave to Left Weave | |||
|input=RWV.d+3 | |||
|recv=r8 LWV | |||
|notes={{Plainlist| | |||
* Entire input can be held in advance | |||
* Can't be done until frame 30 of RWV | |||
* Input RWV.d+3 on P2}} | |||
}} | |||
{{MoveData | |||
|id=Steve-RWV.b+3 | |||
|name=Right Weave to Swaying | |||
|input=RWV.b+3 | |||
|recv=r15 SWY | |||
|notes={{Plainlist| | |||
* Entire input can be held in advance | |||
* Can't be done until frame 16 of RWV}} | |||
}} | |||
{{MoveData | |||
|id=Steve-RWV.1 | |||
|name=Left Shoulder Rush | |||
|input=RWV.1 | |||
|damage=13 | |||
|target=m | |||
|startup=i14~16 | |||
|recv=r24 | |||
|block=-5 | |||
|hit=+4 | |||
|notes=Transition to -1 +8 r20 PAB with F | |||
}} | |||
{{MoveData | |||
|id=Steve-RWV.1,2 | |||
|name=Left Shoulder Rush to Uppercut | |||
|input=,2 | |||
|inputLead=RWV.1 | |||
|damage=,15 | |||
|damageLead=13 | |||
|target=,m | |||
|targetLead=m | |||
|startup=,i18~20 | |||
|startupRoot=i14~16 | |||
|recv=r30 | |||
|block=-13 | |||
|hit=[[Steve combos#Staples|+32a (+22)]] | |||
|notes={{Plainlist| | |||
* Combo from 1st CH with 10f delay | |||
* Input can be delayed 14f | |||
* Move can be delayed 11f}} | |||
}} | |||
{{MoveData | |||
|id=Steve-RWV.2 | |||
|name=Gut Drill | |||
|input=RWV.2 | |||
|damage=22 | |||
|target=m | |||
|startup=i15~16 | |||
|recv=r33 | |||
|block=-13 | |||
|hit=+10a (+1) | |||
|notes={{WB}} | |||
}} | |||
== DCK == | |||
{{MoveData | |||
|id=Steve-f+3 | |||
|name=Ducking | |||
|input=f+3 | |||
|recv=r6 DCK | |||
|crush=cs1~ | |||
|notes={{Plainlist| | |||
* Alternate input f+4 or hFC.df+3_4 | |||
* Lapses to standing after 35 frames}} | |||
}} | |||
{{MoveData | |||
|id=Steve-DCK.db | |||
|name=Ducking to Crouch | |||
|input=DCK.db | |||
|recv=r1 FC | |||
|notes={{Plainlist| | |||
* Can't be done until frame 16 of DCK | |||
* Slower than attacks by 2 frames from most DCK transitions | |||
* Can be done from frame 26 of EXTDCK}} | |||
}} | |||
{{MoveData | |||
|id=Steve-DCK.d+3 | |||
|name=Ducking to Weave | |||
|input={{Plainlist| | |||
* DCK.d+3 | |||
* DCK.u+3}} | |||
|recv={{Plainlist| | |||
* r25 RWV | |||
* r25 LWV}} | |||
|notes={{Plainlist| | |||
* Entire input can be held in advance | |||
* Can't be done until frame 16 of DCK | |||
* Attacks afterwards are 2 frames slower | |||
* Recovers to RWV with u+3 on P2 | |||
* Recovers to LWV with d+3 on P2 | |||
* Can be done from frame 16 of EXTDCK | |||
* Recovery r18 when from EXTDCK}} | |||
}} | |||
{{MoveData | |||
|id=Steve-DCK.b+3 | |||
|name=Ducking to Sway | |||
|input=DCK.b+3 | |||
|recv=r10 SWY | |||
|notes={{Plainlist| | |||
* Entire input can be held in advance | |||
* Can't be done until frame 21 of DCK | |||
* Can be done from frame 26 of EXTDCK}} | |||
}} | |||
{{MoveData | |||
|id=Steve-DCK.1 | |||
|name=Fox Hunt | |||
|input=DCK.1 | |||
|damage=17 | |||
|target=m | |||
|startup=i19~20 | |||
|recv=r27 | |||
|block=-7 | |||
|hit=[[Steve combos#Mini-combos|+58a (+27)]] | |||
|ch=[[Steve combos#Staples|+34a (+24)]] | |||
}} | |||
{{MoveData | |||
|id=Steve-DCK.2 | |||
|name=Skyscraper | |||
|input=DCK.2 | |||
|damage=15 | |||
|target=m | |||
|startup=i19~21 | |||
|recv=r33 | |||
|block=-14 | |||
|hit=[[Steve combos#Staples|+35a (+25)]] | |||
|notes={{Plainlist| | |||
* No crouching state | |||
* Can evade some highs}} | |||
}} | |||
{{MoveData | |||
|id=Steve-DCK.1+2 | |||
|input=DCK.1+2 | |||
|damage=5 | |||
|target=m | |||
|startup=i16 | |||
|recv=r25 | |||
|block=-6 | |||
|hit=+0 | |||
|notes=Alternate input EXTDCK.1+2 | |||
}} | |||
{{MoveData | |||
|id=Steve-DCK.1+2,1 | |||
|input=,1 | |||
|inputLead=DCK.1+2 | |||
|damage=,3 | |||
|damageLead=5 | |||
|target=,m | |||
|targetLead=m | |||
|startup=,i7 | |||
|startupRoot=i16 | |||
|recv=r28 | |||
|hit=+2 | |||
|notes={{Plainlist| | |||
* Jail from 1st hit | |||
* Combo from 1st hit in juggle [[Steve combos#Shiro|+22a (+15)]] | |||
* 1st hit -16 on block}} | |||
}} | |||
{{MoveData | |||
|id=Steve-DCK.1+2,1,2,1,2,1,2,1,2,1 | |||
|name=Gatling Gun | |||
|input=,1 | |||
|inputLead=DCK.1+2,1,2,1,2,1,2,1,2 | |||
|damage=,12 | |||
|damageLead=5,3*8 | |||
|target=,m | |||
|targetLead=m,m*8 | |||
|startup=,i9 | |||
|startupRoot=i16 | |||
|recv=r31 | |||
|block=-12 | |||
|hit=+33a (+23) | |||
|notes=Jail from 1st hit | |||
}} | |||
{{MoveData | |||
|id=Steve-DCK.f+2 | |||
|name=Punisher | |||
|input=DCK.f+2 | |||
|damage=21 | |||
|target=m | |||
|startup=i15~16 | |||
|recv=r30 | |||
|tot=46 | |||
|block=-7 | |||
|hit=+9a | |||
|ch=[[Steve combos#Staples|+49a]] | |||
|notes={{Plainlist| | |||
* {{Tailspin}} | |||
* Transition to +3 r20 DCK with f+3 | |||
* Transition to +1 r22 LWV with 3 | |||
* Transition to +1 r22 RWV with 4 | |||
* Transition to +1 r22 SWY with b+3 | |||
* Transitions can be delayed 6 frames | |||
* Fastest DCK.f+2,f+3~db is 38 total | |||
* Fastest DCK.f+2,f+3~db,b is 39 total}} | |||
}} | |||
== EXTDCK == | |||
{{MoveData | |||
|id=Steve-DCK.f+3 | |||
|name=Extended Duck | |||
|input=DCK.f+3 | |||
|recv=r6 EXTDCK | |||
|notes={{Plainlist| | |||
* Entire input can be held in advance | |||
* Can't be done until frame 26 of DCK | |||
* From standing, F+3* takes 31 frames}} | |||
}} | |||
{{MoveData | |||
|id=Steve-EXTDCK.1 | |||
|name=Power Fox Hunt | |||
|input=EXTDCK.1 | |||
|damage=21 | |||
|target=m | |||
|startup=i19~20 | |||
|recv=r27 | |||
|block=-7 | |||
|hit=[[Steve combos#Shiro|+44d (+36)]] | |||
|ch=[[Steve combos#Staples|+41a (+31)]] | |||
|notes=Recovery r20 on hit or CH | |||
}} | |||
{{MoveData | |||
|id=Steve-EXTDCK.2 | |||
|name=Power Skyscraper | |||
|input=EXTDCK.2 | |||
|damage=21 | |||
|target=M | |||
|startup=i19~21 | |||
|recv=r27 | |||
|block=-14 | |||
|hit=[[Steve combos#Staples|+61a (+51)]] | |||
}} | |||
{{MoveData | |||
|id=Steve-EXTDCK.f+2 | |||
|name=Power Punisher | |||
|input=EXTDCK.f+2 | |||
|damage=28 | |||
|target=h | |||
|startup=i15~16 | |||
|recv=r30 | |||
|block=+5 | |||
|hit=[[Steve combos#Staples|+49a]] | |||
|notes={{Plainlist| | |||
* {{Tailspin}} | |||
* Transition to [[Steve combos#Mini-combos|+15]] r20 DCK with f+3 | |||
* Transition to +13 r22 LWV with 3 | |||
* Transition to +13 r22 RWV with 4 | |||
* Transition to +13 r22 SWY with b+3 | |||
* Transitions can be delayed 6 frames | |||
* Fastest EXTDCK.f+2,f+3~db is [[Steve combos#Mini-combos|+12]]}} | |||
}} | |||
== SWY == | |||
{{MoveData | |||
|id=Steve-b+3 | |||
|name=Swaying | |||
|input=b+3 | |||
|damage=- | |||
|target=sp | |||
|startup=,i## | |||
|recv=r35 | |||
|tot=35 | |||
|notes={{Plainlist| | |||
* Alternate input b+4 | |||
* <span class="icon cs">TC</span>1f | |||
* Enable from input db3 or db4 or FC. | |||
* Cost 10f. | |||
* Connect to LWV. (3 or 4 Hold +u). | |||
* Connect to RWV. (3 or 4 Hold +d). | |||
* Connect to DK (3 or 4 Hold +f).}} | |||
}} | |||
{{MoveData | |||
|id=Steve-SW中1 | |||
|name=Billy Club | |||
|input=SW中1 | |||
|damage=26 | |||
|target=m | |||
|startup=i16 | |||
|recv=r | |||
|block=-1<sup>C</sup> | |||
|hit=+6<sup>C</sup> | |||
|ch=KDN | |||
|notes={{Plainlist| | |||
* Forced to crouching upon block or NH. | |||
* Meaty 1f.}} | |||
}} | |||
{{MoveData | |||
|id=Steve-SW中2 | |||
|name=Snake Charmer | |||
|input=SW中2 | |||
|damage=30 | |||
|target=m | |||
|startup=i17 | |||
|recv=r | |||
|block=-18 | |||
|hit=KDN | |||
|notes=<span class="icon cs">TC</span> | |||
}} | |||
== ALB == | |||
{{MoveData | |||
|id=Steve-3+4 | |||
|name=Quick Spin | |||
|input=3+4 | |||
|damage=- | |||
|target=sp | |||
|startup=,i## | |||
|recv=r30 | |||
|tot=30 | |||
|notes=Alternate input BT3+4 | |||
}} | |||
{{MoveData | |||
|id=Steve-3+4,F | |||
|name=Spin to PKB | |||
|input=,F | |||
|inputLead=3+4 | |||
|damageLead=- | |||
|targetLead=sp | |||
|startup=,i## | |||
|startupRoot=,i## | |||
|recv=r30 | |||
|tot=30 | |||
}} | |||
{{MoveData | |||
|id=Steve-QS2 | |||
|name=Cyclone Punch | |||
|input=QS2 | |||
|damage=22 | |||
|target=m | |||
|startup=i23 | |||
|recv=r | |||
|block=-8 | |||
|hit=KDN | |||
|notes=Meaty 1f | |||
}} | |||
{{MoveData | |||
|id=Steve-QSd+2 | |||
|name=Cyclone Knee Clip | |||
|input=QSd+2 | |||
|damage=17 | |||
|target=l | |||
|startup=i34 | |||
|recv=r | |||
|block=-12 | |||
|hit=+1<sup>C</sup> | |||
|ch=KDN | |||
|notes={{Plainlist| | |||
* <span class="icon cs">TC</span>19f | |||
* Forced to crouching upon hit..}} | |||
}} | |||
{{MoveData | |||
|id=Steve-QSU | |||
|name=Cyclone Left | |||
|input=QSU | |||
|damage=- | |||
|target=sp | |||
|startup=,i## | |||
|recv=r55 | |||
|tot=55 | |||
}} | |||
{{MoveData | |||
|id=Steve-QSD | |||
|name=Cyclone Right | |||
|input=QSD | |||
|damage=- | |||
|target=sp | |||
|startup=,i## | |||
|recv=r55 | |||
|tot=55 | |||
}} | |||
{{MoveData | |||
|id=Steve-During Cyclone Left(Right)1 | |||
|name=Double Cyclone Punch | |||
|input=During Cyclone Left(Right)1 | |||
|damage=34 | |||
|target=m | |||
|startup=i48 | |||
|recv=r | |||
|block=-8 | |||
|hit=KDN | |||
}} | |||
{{MoveData | |||
|id=Steve-During Cyclone Left(Right)d+1 | |||
|name=Double Cyclone Knee Punch | |||
|input=During Cyclone Left(Right)d+1 | |||
|damage=30 | |||
|target=l | |||
|startup=i59 | |||
|recv=r | |||
|block=-12 | |||
|hit=KDN | |||
|notes=<span class="icon cs">TC</span>43f | |||
}} | |||
{{MoveData | |||
|id=Steve-During Cyclone Left(Right)F | |||
|name=Spin to PKB | |||
|input=During Cyclone Left(Right)F | |||
|damage=- | |||
|target=sp | |||
|startup=,i## | |||
|recv=r | |||
}} | |||
== PAB == | |||
{{MoveData | |||
|id=Steve-f+3+4 | |||
|name=Peekaboo | |||
|input=f+3+4 | |||
|damage=- | |||
|target=sp | |||
|startup=,i## | |||
|recv=r | |||
|notes={{Plainlist| | |||
* Disable Block during 20f. | |||
* Auto Block(H/M). | |||
* No Cost to combinations. | |||
* Eneble connect to Stance excluding PKB and FLC.}} | |||
}} | |||
{{MoveData | |||
|id=Steve-PKBF | |||
|name=Advance | |||
|input=PKBF | |||
|damage=- | |||
|target=sp | |||
|startup=,i## | |||
|recv=r | |||
}} | |||
{{MoveData | |||
|id=Steve-PKBdb | |||
|name=Peecaboo to Crouch | |||
|input=PKBdb | |||
|damage=- | |||
|target=sp | |||
|startup=,i## | |||
|recv=r1 | |||
|tot=1 | |||
|notes={{Plainlist| | |||
* Returns to crouching. | |||
* Cost 21f from input f3+4db.}} | |||
}} | |||
{{MoveData | |||
|id=Steve-PKB1 | |||
|name=Albion Combination (1) to PKB | |||
|input=PKB1 | |||
|damage=10 | |||
|target=h,sp | |||
|startup=i12 | |||
|recv=r | |||
|block=-2 | |||
|hit=+9 | |||
}} | |||
{{MoveData | |||
|id=Steve-PKB1,2 | |||
|name=Albion Combination (2) to PKB | |||
|input=,2 | |||
|inputLead=PKB1 | |||
|damage=,14 | |||
|damageLead=10 | |||
|target=sp | |||
|targetLead=h,sp | |||
|startup=,i## | |||
|startupRoot=i12 | |||
|recv=r | |||
|block=+0 | |||
|hit=+8 | |||
|notes=Combo from 1st hit. | |||
}} | |||
{{MoveData | |||
|id=Steve-PKB1,2,1 | |||
|name=Albion Combination to PKB | |||
|input=,1 | |||
|inputLead=PKB1,2 | |||
|damage=,21 | |||
|damageLead=10,14 | |||
|target=sp | |||
|targetLead=h,spsp | |||
|startup=,i## | |||
|startupRoot=i12 | |||
|recv=r | |||
|block=-13 | |||
|hit=+8<sup>C</sup> | |||
|ch=LNC | |||
|notes={{Plainlist| | |||
* Combo from 2nd CH. | |||
* Input can be delayed 10f. | |||
* Combo can be delayed 9f from 2nd CH. | |||
* Forced to crouching upon NH..}} | |||
}} | |||
{{MoveData | |||
|id=Steve-PKB2 | |||
|name=Spite Hook | |||
|input=PKB2 | |||
|damage=M),H | |||
|target=absorbspunch(h | |||
|startup=i14 | |||
|recv=r | |||
|block=-3 | |||
|hit=+2 | |||
|ch=KDN | |||
|notes={{Plainlist| | |||
* Alternate input ub+2 | |||
* {{Homing}} | |||
* Absorbs Punch(H/M) during 7 to 13f. | |||
* After Absorbs succeeds, Damage 25 + 50% of enemy attack.}} | |||
}} | |||
{{MoveData | |||
|id=Steve-PKBf+2 | |||
|name=Gazelle Upper to PKB | |||
|input=PKBf+2 | |||
|damage=18 | |||
|target=m,sp | |||
|startup=i18 | |||
|recv=r | |||
|block=-13 | |||
|hit=KDN | |||
}} | |||
{{MoveData | |||
|id=Steve-PKBf+2,1 | |||
|name=Straight Punch Combination | |||
|input=,1 | |||
|inputLead=PKBf+2 | |||
|damage=,25 | |||
|damageLead=18 | |||
|targetLead=m,sp | |||
|startup=,i## | |||
|startupRoot=i18 | |||
|recv=r | |||
|block=+1 | |||
|hit=KDN | |||
}} | |||
{{MoveData | |||
|id=Steve-PKBf+1+2 | |||
|name=Nimrod Combination | |||
|input=PKBf+1+2 | |||
|damage=12,23 | |||
|target=h,h | |||
|startup=i12 | |||
|recv=r | |||
|block=-5 | |||
|hit=KDN | |||
}} | |||
{{MoveData | |||
|id=Steve-PKBdf+1 | |||
|name=Argos Rush (1) to PKB | |||
|input=PKBdf+1 | |||
|damage=12 | |||
|target=m,sp | |||
|startup=i15 | |||
|recv=r | |||
|block=-9 | |||
|hit=+2 | |||
}} | |||
{{MoveData | |||
|id=Steve-PKBdf+1,1 | |||
|name=Argos Rush (2) to PKB | |||
|input=,1 | |||
|inputLead=PKBdf+1 | |||
|damage=,14 | |||
|damageLead=12 | |||
|target=sp | |||
|targetLead=m,sp | |||
|startup=,i## | |||
|startupRoot=i15 | |||
|recv=r | |||
|block=-10 | |||
|hit=+1 | |||
|notes={{Plainlist| | |||
* Combo from 1st hit | |||
* Input can be delayed 15f | |||
* Combo can be delayed 11f}} | |||
}} | |||
{{MoveData | |||
|id=Steve-PKBdf+1,1,2 | |||
|name=Argos Rush (3) to PKB | |||
|input=,2 | |||
|inputLead=PKBdf+1,1 | |||
|damage=,12 | |||
|damageLead=12,14 | |||
|target=sp | |||
|targetLead=m,spsp | |||
|startup=,i## | |||
|startupRoot=i15 | |||
|recv=r | |||
|block=-11 | |||
|hit=-3 | |||
|notes={{Plainlist| | |||
* Combo from 2nd CH. | |||
* Input can be delayed 12f. | |||
* Combo can be delayed 8f from 2nd CH.}} | |||
}} | |||
{{MoveData | |||
|id=Steve-PKBdf+1,1,2,1 | |||
|name=Argos Rush | |||
|input=,1 | |||
|inputLead=PKBdf+1,1,2 | |||
|damage=,20 | |||
|damageLead=12,14,12 | |||
|targetLead=m,spspsp | |||
|startup=,i## | |||
|startupRoot=i15 | |||
|recv=r | |||
|block=-13 | |||
|hit=KDN | |||
|notes=Combo from 3rd hit | |||
}} | |||
{{MoveData | |||
|id=Steve-PKBdf+1,2 | |||
|name=Cross Cut | |||
|input=,2 | |||
|inputLead=PKBdf+1 | |||
|damage=,20 | |||
|damageLead=12 | |||
|targetLead=m,sp | |||
|startup=,i## | |||
|startupRoot=i15 | |||
|recv=r | |||
|block=-6 | |||
|hit=KDN | |||
|notes={{Plainlist| | |||
* {{Tailspin}} | |||
* Combo from 1st hit | |||
* Input can be delayed 15f | |||
* Combo can be delayed 12f}} | |||
}} | |||
{{MoveData | |||
|id=Steve-PKBdf+2 | |||
|name=Cutting Elbow to PKB | |||
|input=PKBdf+2 | |||
|damage=16 | |||
|target=m,sp | |||
|startup=i16 | |||
|recv=r | |||
|block=-10 | |||
|hit=LNC | |||
}} | |||
{{MoveData | |||
|id=Steve-PKBd+1 | |||
|name=Patella Smash | |||
|input=PKBd+1 | |||
|damage=11 | |||
|target=l,sp | |||
|startup=i15 | |||
|recv=r | |||
|block=-12 | |||
|hit=+2 | |||
|notes=<span class="icon cs">TC</span>6f | |||
}} | |||
{{MoveData | |||
|id=Steve-PKBd+2 | |||
|name=Knuckle Plow | |||
|input=PKBd+2 | |||
|damage=25 | |||
|target=l | |||
|startup=i28 | |||
|recv=r | |||
|block=-12 | |||
|hit=+7 | |||
|ch=KDN | |||
|notes={{Plainlist| | |||
* <span class="icon cs">TC</span>6f | |||
* Returns to crouching.}} | |||
}} | |||
{{MoveData | |||
|id=Steve-PKBb+1 | |||
|input=PKBb+1 | |||
|damage=15 | |||
|target=m | |||
|startup=i17 | |||
|recv=r | |||
|block=-19 | |||
|hit=-6 | |||
}} | |||
{{MoveData | |||
|id=Steve-PKBb+1,1 | |||
|input=,1 | |||
|inputLead=PKBb+1 | |||
|damage=,10 | |||
|damageLead=15 | |||
|target=,h | |||
|targetLead=m | |||
|startup=,i## | |||
|startupRoot=i17 | |||
|recv=r | |||
|block=-7 | |||
|hit=-1 | |||
|notes={{Plainlist| | |||
* Combo from 1st hit | |||
* Input can be delayed 13f | |||
* Combo can be delayed 12f}} | |||
}} | |||
{{MoveData | |||
|id=Steve-PKBb+1,1,2 | |||
|input=,2 | |||
|inputLead=PKBb+1,1 | |||
|damage=,12 | |||
|damageLead=15,10 | |||
|target=,m | |||
|targetLead=m,h | |||
|startup=,i## | |||
|startupRoot=i17 | |||
|recv=r | |||
|block=-11 | |||
|hit=-5 | |||
|notes={{Plainlist| | |||
* Combo from 2nd CH | |||
* Input can be delayed 12f | |||
* Combo can be delayed 7f}} | |||
}} | |||
{{MoveData | |||
|id=Steve-PKBb+1,1,2,1 | |||
|name=Lancaster Combination | |||
|input=,1 | |||
|inputLead=PKBb+1,1,2 | |||
|damage=,21 | |||
|damageLead=15,10,12 | |||
|target=,m | |||
|targetLead=m,h,m | |||
|startup=,i## | |||
|startupRoot=i17 | |||
|recv=r | |||
|block=-10 | |||
|hit=KDN | |||
|notes=Combo from 3rd CH | |||
}} | |||
{{MoveData | |||
|id=Steve-PKBb+1,1,2,1,B | |||
|name=Lancaster Combination to FLC | |||
|input=,B | |||
|inputLead=PKBb+1,1,2,1 | |||
|damageLead=15,10,12,21 | |||
|target=,sp | |||
|targetLead=m,h,m,m | |||
|startup=,i## | |||
|startupRoot=i17 | |||
|recv=r | |||
|block=-3 | |||
|hit=KDN | |||
|notes=Combo from 3rd CH | |||
}} | |||
{{MoveData | |||
|id=Steve-PKBb+1,1,2,1,B,db | |||
|name=Lancaster Combination to FLC Cancel | |||
|input=,db | |||
|inputLead=PKBb+1,1,2,1,B | |||
|damageLead=15,10,12,21 | |||
|targetLead=m,h,m,m,sp | |||
|startup=,i## | |||
|startupRoot=i17 | |||
|recv=r | |||
|block=-4 | |||
|hit=KDN | |||
|notes=Combo from 3rd CH | |||
}} | |||
{{MoveData | |||
|id=Steve-PKBb+2 | |||
|name=Swaying Hook | |||
|input=PKBb+2 | |||
|damage=25 | |||
|target=m | |||
|startup=i28 | |||
|recv=r | |||
|block=-13 | |||
|hit=KDN | |||
|notes={{Plainlist| | |||
* {{WB}} | |||
* Meaty 1f}} | |||
}} | |||
{{MoveData | |||
|id=Steve-PKBu | |||
|name=Dreadnought Uppercut | |||
|input=PKBu | |||
|damage=23 | |||
|target=m | |||
|startup=i17 | |||
|recv=r | |||
|block=-15 | |||
|hit=LNC | |||
|notes={{Plainlist| | |||
* Alternate input uf+2 | |||
* <span class="icon js">TJ</span>9f}} | |||
}} | |||
== FLK == | |||
{{MoveData | |||
|id=Steve-b+3+4 | |||
|name=Flicker Stance | |||
|input=b+3+4 | |||
|damage=- | |||
|target=sp | |||
|startup=,i## | |||
|recv=r | |||
|notes={{Plainlist| | |||
* Disable block during 15f. | |||
* Auto Block(H/M). | |||
* Cost 5f. | |||
* Eneble connect to Stance excluding QS and FLC.}} | |||
}} | |||
{{MoveData | |||
|id=Steve-FLCdb | |||
|name=Flicker Stance to Cancel | |||
|input=FLCdb | |||
|damage=- | |||
|target=sp | |||
|startup=,i## | |||
|recv=r1 | |||
|tot=1 | |||
|notes=Cost 16f from b3+4. | |||
}} | |||
{{MoveData | |||
|id=Steve-FLC1 | |||
|input=FLC1 | |||
|damage=14 | |||
|target=h | |||
|startup=i12 | |||
|recv=r | |||
|block=-4 | |||
|hit=+7 | |||
}} | |||
{{MoveData | |||
|id=Steve-FLC1,B | |||
|name=Spitfire Combo (1) to FLC | |||
|input=,B | |||
|inputLead=FLC1 | |||
|damageLead=14 | |||
|target=,sp | |||
|targetLead=h | |||
|startup=,i## | |||
|startupRoot=i12 | |||
|recv=r | |||
|block=-1 | |||
|hit=+10 | |||
}} | |||
{{MoveData | |||
|id=Steve-FLC1,b+3+4 | |||
|name=Spitfire Combo (1) to QS | |||
|input=,b+3+4 | |||
|inputLead=FLC1 | |||
|damageLead=14 | |||
|target=,sp | |||
|targetLead=h | |||
|startup=,i## | |||
|startupRoot=i12 | |||
|recv=r | |||
|block=+16 | |||
|hit=+27<sup>G</sup> | |||
|ch=+27 | |||
}} | |||
{{MoveData | |||
|id=Steve-FLC1,1 | |||
|input=,1 | |||
|inputLead=FLC1 | |||
|damage=,8 | |||
|damageLead=14 | |||
|target=,h | |||
|targetLead=h | |||
|startup=,i## | |||
|startupRoot=i12 | |||
|recv=r | |||
|block=-9 | |||
|hit=+0 | |||
|notes=Combo from 1st CH | |||
}} | |||
{{MoveData | |||
|id=Steve-FLC1,1,B | |||
|name=Spitfire Combo (2) to FLC | |||
|input=,B | |||
|inputLead=FLC1,1 | |||
|damageLead=14,8 | |||
|target=,sp | |||
|targetLead=h,h | |||
|startup=,i## | |||
|startupRoot=i12 | |||
|recv=r | |||
|block=-4 | |||
|hit=+5 | |||
|notes=Combo from 1st CH | |||
}} | |||
{{MoveData | |||
|id=Steve-FLC1,1,b+3+4 | |||
|name=Spitfire Combo (2) to QS | |||
|input=,b+3+4 | |||
|inputLead=FLC1,1 | |||
|damageLead=14,8 | |||
|target=,sp | |||
|targetLead=h,h | |||
|startup=,i## | |||
|startupRoot=i12 | |||
|recv=r | |||
|block=+9 | |||
|hit=+18 | |||
|notes=Combo from 1st CH | |||
}} | |||
{{MoveData | |||
|id=Steve-FLC1,1,1 | |||
|input=,1 | |||
|inputLead=FLC1,1 | |||
|damage=,8 | |||
|damageLead=14,8 | |||
|target=,h | |||
|targetLead=h,h | |||
|startup=,i## | |||
|startupRoot=i12 | |||
|recv=r | |||
|block=-9 | |||
|hit=+0 | |||
|notes=Combo from 2nd CH | |||
}} | |||
{{MoveData | |||
|id=Steve-FLC1,1,1,B | |||
|name=Spitfire Combo (3) to FLC | |||
|input=,B | |||
|inputLead=FLC1,1,1 | |||
|damageLead=14,8,8 | |||
|target=,sp | |||
|targetLead=h,h,h | |||
|startup=,i## | |||
|startupRoot=i12 | |||
|recv=r | |||
|block=-4 | |||
|hit=+5 | |||
|notes=Combo from 2nd CH | |||
}} | |||
{{MoveData | |||
|id=Steve-FLC1,1,1,b+3+4 | |||
|name=Spitfire Combo (3) to QS | |||
|input=,b+3+4 | |||
|inputLead=FLC1,1,1 | |||
|damageLead=14,8,8 | |||
|target=,sp | |||
|targetLead=h,h,h | |||
|startup=,i## | |||
|startupRoot=i12 | |||
|recv=r | |||
|block=+13 | |||
|hit=+21 | |||
|notes=Combo from 2nd CH | |||
}} | |||
{{MoveData | |||
|id=Steve-FLC1,1,1,2 | |||
|name=Spitfire Combo | |||
|input=,2 | |||
|inputLead=FLC1,1,1 | |||
|damage=,22 | |||
|damageLead=14,8,8 | |||
|target=,m | |||
|targetLead=h,h,h | |||
|startup=,i## | |||
|startupRoot=i12 | |||
|recv=r | |||
|block=-7<sup>C</sup> | |||
|hit=KDN | |||
|notes={{Plainlist| | |||
* Enable Cancel Spitfire Combo (2)(3). | |||
* Combo from 3rd hit.}} | |||
}} | |||
{{MoveData | |||
|id=Steve-FLC1,f+1 | |||
|name=Tempest Combo | |||
|input=,f+1 | |||
|inputLead=FLC1 | |||
|damage=,17 | |||
|damageLead=14 | |||
|target=,m | |||
|targetLead=h | |||
|startup=,i## | |||
|startupRoot=i12 | |||
|recv=r | |||
|block=-5 | |||
|hit=+0<sup>C</sup> | |||
|ch=KDN | |||
|notes={{Plainlist| | |||
* Enable Connect from Spitfire Combo (2). | |||
* Combo from 1st or 2nd CH. | |||
* Input can be delayed 14f from FLC 1. | |||
* Input can be delayed 11f from FLC 1,1. | |||
* Combo can be delayed 14f from 1st CH. | |||
* Forced to crouching upon NH.. | |||
* +9<sup>C</sup>F on Crouch Hit.}} | |||
}} | |||
{{MoveData | |||
|id=Steve-FLC1,d+1 | |||
|name=Power Hook Combo | |||
|input=,d+1 | |||
|inputLead=FLC1 | |||
|damage=,23 | |||
|damageLead=14 | |||
|target=,h | |||
|targetLead=h | |||
|startup=,i## | |||
|startupRoot=i12 | |||
|recv=r | |||
|block=+0 | |||
|hit=+18<sup>Sp</sup> | |||
|ch=KDN | |||
|notes={{Plainlist| | |||
* Alternate input u+1 | |||
* {{Tailspin}} | |||
* Enable Connect from Spitfire Combo (2). | |||
* Combo from 1st or 2nd CH. | |||
* Input can be delayed 14f from FLC 1. | |||
* Input can be delayed 11f from FLC 1,1. | |||
* Combo can be delayed 14f from 1st CH.}} | |||
}} | |||
{{MoveData | |||
|id=Steve-FLC2 | |||
|name=Fly Swatter | |||
|input=FLC2 | |||
|damage=21 | |||
|target=m | |||
|startup=i18 | |||
|recv=r | |||
|block=-5<sup>C</sup> | |||
|hit=KDN | |||
|ch=LNC | |||
|notes=Meaty 1f | |||
}} | |||
{{MoveData | |||
|id=Steve-FLCb+2 | |||
|name=British Lancer | |||
|input=FLCb+2 | |||
|damage=21 | |||
|target=h | |||
|startup=i14 | |||
|recv=r | |||
|block=-9 | |||
|hit=KDN | |||
|notes=<span class="icon pw">PC</span>8f | |||
}} | |||
== Rage == | |||
{{MoveData | |||
|id=Steve-During Rage1+2 | |||
|name=Rage Art | |||
|input=During Rage1+2 | |||
|damage=55 | |||
|target=h,th | |||
|startup=i13 | |||
|recv=r | |||
|block=-3 | |||
|hit=Th | |||
|notes={{Plainlist| | |||
* Alternate input FC1+2 | |||
* Guard Point 8f}} | |||
}} | |||
{{MoveData | |||
|id=Steve-During Ragedf+3+4 | |||
|name=Rage Drive 1 (Pre Move) | |||
|input=During Ragedf+3+4 | |||
|damage=- | |||
|target=sp | |||
|startup=,i## | |||
|recv=r | |||
|notes={{Plainlist| | |||
* <span class="icon cs">TC</span>1f | |||
* Enable Connect from PKB or FLC. | |||
* Keeping stance during input DF or F or UF. | |||
* Auto block(M).}} | |||
}} | |||
{{MoveData | |||
|id=Steve-During Dempsey Roll1+2 | |||
|name=Rage Drive 1 | |||
|input=During Dempsey Roll1+2 | |||
|damage=10*4,19 | |||
|target=m*5 | |||
|startup=5~F | |||
|recv=r | |||
|block=+1 | |||
|hit=KDN | |||
|notes={{Plainlist| | |||
* <span class="icon cs">TC</span> | |||
* Start-up 35f in actualy. | |||
* Unblokable damage 5 close to Wall & +7<sup>G</sup>F.}} | |||
}} | |||
{{MoveData | |||
|id=Steve-During Ragedf+2+3 | |||
|name=Rage Drive 2 | |||
|input=During Ragedf+2+3 | |||
|damage=5,20 | |||
|target=mm | |||
|startup=i14 | |||
|recv=r | |||
|block=+7 | |||
|hit=LNC | |||
|notes=Alternate input 【df+2,2+3】 | |||
}} | |||
{{MoveData | |||
|id=Steve-During Ragedf+2+3,f+3 | |||
|name=Rage Drive 2 to DK | |||
|input=,f+3 | |||
|inputLead=During Ragedf+2+3 | |||
|damageLead=5,20 | |||
|target=,sp | |||
|targetLead=mm | |||
|startup=,i## | |||
|startupRoot=i14 | |||
|recv=r | |||
|block=+15<sup>G</sup> | |||
|hit=LNC | |||
|notes=Alternate input f+4 | |||
}} | |||
== Throws == | |||
{{MoveData | |||
|id=Steve-1+3 | |||
|name=Gut Wrencher | |||
|input=1+3 | |||
|damage=35 | |||
|target=th(h) | |||
|startup=i12 | |||
|recv=r | |||
|block=1 or 2<br> | |||
-6F | |||
|hit=RP<br>Head-sd<br>Fac-Up | |||
|notes=Long Range Throw | |||
}} | |||
{{MoveData | |||
|id=Steve-2+4 | |||
|name=Brain Pulverizer | |||
|input=2+4 | |||
|damage=35 | |||
|target=th(h) | |||
|startup=i12 | |||
|recv=r | |||
|block=1 or 2<br> | |||
-3F | |||
|hit=反時計<br>Foot-sd<br>Fac-Dwn | |||
|notes={{Plainlist| | |||
* Long Range Throw. | |||
* Floor Break.}} | |||
}} | |||
{{MoveData | |||
|id=Steve-Approach from left side | |||
|name=Choker Slam | |||
|input=Approach from left side | |||
|damage=40 | |||
|target=th(h) | |||
|startup=,i## | |||
|recv=r | |||
|block=1<br> | |||
-3F | |||
|hit=Head-sd<br>Fac-Up | |||
|notes=Floor Break. | |||
}} | |||
{{MoveData | |||
|id=Steve-Approach from right side | |||
|name=Throw Down | |||
|input=Approach from right side | |||
|damage=40 | |||
|target=th(h) | |||
|startup=,i## | |||
|recv=r | |||
|block=2<br> | |||
-3F | |||
|hit=Head-sd<br>Fac-Up | |||
}} | |||
{{MoveData | |||
|id=Steve-Approach from behind | |||
|name=Schoolyard Bully | |||
|input=Approach from behind | |||
|damage=55(56) | |||
|target=th(h) | |||
|startup=,i## | |||
|recv=r | |||
|block=disable | |||
|hit=Foot-sd<br>Fac-Up | |||
|notes={{Plainlist| | |||
* Damage () is wall bonus. | |||
* Wall Stun.}} | |||
}} | |||
{{MoveData | |||
|id=Steve-f,f+1+2 | |||
|name=Armlock Throw | |||
|input=f,f+1+2 | |||
|damage=40 | |||
|target=th(h) | |||
|startup=i12 | |||
|recv=r | |||
|block=1+2<br> | |||
+0F | |||
|hit=RP<br>Head-sd<br>Fac-Up | |||
}} | |||
{{MoveData | |||
|id=Steve-d,db,b+2+4 | |||
|name=Spinning Elbow Drop | |||
|input=d,db,b+2+4 | |||
|damage=40 | |||
|target=th(h) | |||
|startup=i12 | |||
|recv=r | |||
|block=2<br> | |||
-2F | |||
|hit=Head-sd<br>Fac-Up | |||
}} | |||
{{MoveData | |||
|id=Steve-SW1+2 | |||
|name=Position Change | |||
|input=SW1+2 | |||
|damage=0(3) | |||
|target=th(h) | |||
|startup=i10 | |||
|recv=r | |||
|block=1+2<br> | |||
-2F | |||
|hit=+1F | |||
|notes={{Plainlist| | |||
* Break Throw 14f. | |||
* With input d or b or u, push enemy in the direction you selected . | |||
* Damage () is wall bonus&wall stun (+11-F).}} | |||
}} | |||
{{MoveData | |||
|id=Steve-PKB1+2 | |||
|name=Ten Count | |||
|input=PKB1+2 | |||
|damage=45 | |||
|target=th(h) | |||
|startup=i11 | |||
|recv=r | |||
|block=1+2<br> | |||
+0F | |||
|hit=Foot-sd<br>Fac-Dwn | |||
}} | |||
{{MoveData | |||
|id=Steve-FLC1+2 | |||
|name=Griffin Throw | |||
|input=FLC1+2 | |||
|damage=40 | |||
|target=th(h) | |||
|startup=i12 | |||
|recv=r | |||
|block=1+2<br> | |||
-6F | |||
|hit=RP<br>Head-sd<br>Fac-Up | |||
}} | |||
{{MoveData | |||
|id=Steve-b+1+2 | |||
|name=Parry | |||
|input=b+1+2 | |||
|damage=M) | |||
|target=absorbspunch(h | |||
|startup=,i## | |||
|recv=r35 | |||
|tot=35 | |||
|block=disable | |||
|hit=+5F | |||
|notes={{Plainlist| | |||
* Alternate input FLCb+1+2 | |||
* Absorbs Punch(H/M) during 2 to 10f.}} | |||
}} | |||
{{MoveData | |||
|id=Steve-After Parry succeeds1 | |||
|name=Left Uppercut | |||
|input=After Parry succeeds1 | |||
|damage=30 | |||
|target=- | |||
|startup=i14 | |||
|recv=r | |||
|block=disable | |||
|notes={{Plainlist| | |||
* -12f on block. | |||
* Bryan can evade when input b.}} | |||
}} | |||
== 10 strings == | |||
{| class="wikitable" style="text-align: center" | |||
|- | |||
| class="wikitable-heading" colspan="11" style="width: auto" | Gatling Gun | |||
|- | |||
! Input | |||
| 1+2 || 1 || 2 || 1 || 2 || 1 || 2 || 1 || 2 || 1 | |||
|- | |||
! Hit level | |||
| m || m || m || m || m || m || m || m || m || m | |||
|- | |||
! Damage | |||
| 5 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 12 | |||
|- | |||
! Startup | |||
| i16 || ,i7 || ,i5 || ,i5 || ,i5 || ,i5 || ,i4 || ,i5 || ,i7 || ,i9 | |||
|- | |||
! Hit | |||
| +0 || +2 || -3 || +2 || -3 || +2 || -3 || +2 || -4 || +33a (+23) | |||
|} | |||
{| class="wikitable" style="text-align: center" | |||
|- | |||
| class="wikitable-heading" colspan="11" style="width: auto" | 10 Hit Combo 1 | |||
|- | |||
! Input | |||
| df1 || 【2f1+2】 || 1 || 1 || 2 || 1 || 1 || 2 || 1 || 2 | |||
|- | |||
! Hit level | |||
| m || hh || m || m || m || h || h || l || m || m | |||
|- | |- | ||
! Damage | |||
| 12 || 8,12 || 7 || 8 || 8 || 8 || 10 || 5 || 6 || 22 | |||
|- | |- | ||
| | ! Startup | ||
| || || || || || || || || || | |||
|- | |- | ||
| 2 || | ! Block | ||
| -2 || -3 || -19 || -25 || -16 || -9 || -14 || -13 || -11 || -23 | |||
|- | |- | ||
| | ! Hit | ||
| +5 || +0 || -8 || -17 || -8 || +5 || -3 || +8 || -5 || -8<sup>c</sup> | |||
|- | |- | ||
| | ! Combo | ||
| || || || || || || || || || | |||
|} | |||
{| class="wikitable" style="text-align: center" | |||
|- | |- | ||
| | | class="wikitable-heading" colspan="11" style="width: auto" | 10 Hit Combo 2 | ||
|- | |- | ||
| | ! Input | ||
| df1 || 【2f1+2】 || 1 || 1 || 2 || 1 || 1 || 2 || 1 || b2 | |||
|- | |- | ||
| | ! Hit level | ||
| m || hh || m || m || m || h || h || l || m || ub(m) | |||
|- | |- | ||
| | ! Damage | ||
| 12 || 8,12 || 7 || 8 || 8 || 8 || 10 || 5 || 6 || 40 | |||
|- | |- | ||
| | ! Startup | ||
| || || || || || || || || || | |||
|- | |- | ||
| | ! Block | ||
| -2 || -3 || -19 || -25 || -16 || -9 || -14 || -13 || -11 || kdn | |||
|- | |||
! Hit | |||
| +5 || +0 || -8 || -17 || -8 || +5 || -3 || +8 || -5 || kdn | |||
|- | |||
! Combo | |||
| || || || || || || || || || | |||
|} | |} | ||
Latest revision as of 14:42, 15 August 2022
n
Input
1,1
- Jail from 1st block with 3f delay
- Combo from 1st hit with 4f delay
- Move can be delayed 4f
- Transition to -2 +4 r21 DCK with f+3
- Transition to -6 +0 r25 LWV with 3
- Transition to -6 +0 r25 RWV with 4
- Transition to -6 +0 r25 SWY with b+3
1,1,2
- Jail from 2nd attack with 4f delay
- Move can be delayed 3f
- Input can be delayed 4f
- Transition to -3 +8 r21 DCK with f+3
- Transition to -5 +6 r23 LWV with 3
- Transition to -5 +6 r23 RWV with 4
- Transition to -5 +6 r23 SWY with b+3
- Transitions can be delayed 5f
1,1,d+1
- Move can be delayed 3f
- Input can be delayed 4f
- Transition to +0 +6 +11 r19 FLK with B
1,d+1
- Move can be delayed 3f
- Input can be delayed 4f
- Transition to +0 +6 +11 r19 FLK with B
1,2
- Jail from 1st attack
- Transition to -2 +6 r21 DCK with f+3
- Transition to -4 +4 r23 LWV with 3
- Transition to -4 +4 r23 RWV with 4
- Transition to -4 +4 r23 SWY with b+3
- Transitions can be delayed 5f
1,2,1
- Jail from 1st attack
- Combo from 1st CH
- Combo from 2nd CH
- Transition to -1 +5 r20 FLK with B
- Transition to -2 +4 r21 PAB with F
- Transition to -2 +4 r21 DCK with f+3
- Transition to -6 +0 r25 LWV with 3
- Transition to -6 +0 r25 RWV with 4
- Transition to -6 +0 r25 SWY with b+3
- Transition inputs can be delayed 2f
1,2,1,2
- Combo from 3rd CH
- Input can be delayed 2f
- Transition to -4 r22 DCK with f+3
- Transition to -6 r24 LWV with 3
- Transition to -6 r24 RWV with 4
- Transition to -6 r24 SWY with b+3
- Transitions can be delayed 2f
- Transition inputs can be delayed 3f
1,2,1,d+2
- Input can be delayed 3f
- Transition to r30 FC with D
2,1
2,1,2
- Combo from 2nd CH with 5f delay
- Input can be delayed 11f
- Move can be delayed 10f
- Interrupt with i6 from 2nd block
f
Input
f+2,1
- Combo from 1st hit with 6f delay
- Move can be delayed 15f
- Transition to +0 +4 r16 PAB with F
- Transition to +1 +5 r15 FLK with B
f+1+2,2
df
Input
df+1
- Transition to -5 +2 r22 DCK with f+3
- Transition to -7 +0 r24 LWV with 3
- Transition to -7 +0 r24 RWV with 4
- Transition to -7 +0 r24 SWY with b+3
df+1,2
- Combo from 1st hit
- Cancel to -14 -7 r32 DCK with f+3
- Cancel to -16 -9 r34 LWV with 3
- Cancel to -16 -9 r34 RWV with 4
- Cancel to -16 -9 r34 SWY with b+3
- Starts on frame 14, causing first hit to only have 1 active frame
df+1,[2~1]
df+1,[2~f+1+2]
- Jail from 2nd attack
- CH frames are for 3rd hit
- Transition to -2 +1 +4 r21 DCK with f+3
- Transition to -4 -1 +2 r23 LWV with 3
- Transition to -4 -1 +2 r23 RWV with 4
- Transition to -4 -1 +2 r23 SWY with b+3
df+2
- Transition to -2 +15g +43d (+35) r21 DCK with f+3
- Transition to -7 +10 r26 LWV with 3
- Transition to -7 +10 r26 RWV with 4
- Transition to -7 +10 r26 SWY with b+3
- Fastest df+2,f+3~db is 41 total
- Fastest df+2,f+3~db,b is 42 total
d
Input
d+2,1
- Combo from 1st CH with 13f delay
- Move can be delayed 13f
- Transition to -4 +2 +7 r22 DCK with f+3
- Transition to -6 +0 +5 r24 LWV with 3
- Transition to -6 +0 +5 r24 RWV with 4
- Transition to -6 +0 +5 r24 SWY with b+3
- Often written D+2,1
d+2,1,2
- Combo from 2nd CH with 5f delay
- Input can be delayed 12f
- Move can be delayed 11f
- Interrupt from 2nd block with i6
d+2,n+1
- Transition to -4 +7 r22 DCK with f+3
- Transition to -6 +5 r24 LWV with 3
- Transition to -6 +5 r24 RWV with 4
- Transition to -6 +5 r24 SWY with b+3
- Often written [d+2~n+1]
d+2,n+1,2
- Jail from 1st block with 5f delay
- Combo from 1st hit with 10f delay
- Move can be delayed 10f
d+2,n+1,f+2
- Combo from 1st CH with 5f delay
- Input can be delayed 12f
- Move can be delayed 11f
- Interrupt from 1st block with i6
db
Input
db+2
- Alternate input hFC.db+2
- Transition to r30 FC with D
b
Input
b+1
- Recovery 5f faster on hit or CH
- Transition to -1 +10 +69a r16 FLK with B
- Hitstop 5f on CH
- Fastest b+1,B~db is 33 total
- Fastest b+1,B~db,b is 34 total
b+1,2
- Combo from 1st hit with 8f delay
- Move can be delayed 8f
- Transition to r23 PAB with F
b+1,d+2
- Combo from 1st hit without delay
- Move can be delayed 9f
- Transition to -9 +2 r27 PAB with F
- Starts on frame 14 without delay, causing first hit to only have 1 active frame
b+1,d+2,1
u
Input
uf+3,2
- Alternate input u+3,2
- Jail from 1st attack
uf+4
- Alternate input u+4 (jumps up)
Motion input
Input
d,df,f+1
- Transition to -3 r22 FLK with B
- Transition input can be delayed 5f
- Fastest d,df,f+1,B~db is 38 total
- Fastest d,df,f+1,B~db,b is 39 total
Crouch
Input
FC.df+2
- Can evade many highs
- No crouching state
WS
Input
ws1,1
- Combo from 1st hit with 0f delay
- Combo from 1st CH with 11f delay
- Move can be delayed 11f
- Transition to -2 +4 r21 DCK with f+3
- Transition to -6 +0 r25 LWV with 3
- Transition to -6 +0 r25 RWV with 4
- Transition to -6 +0 r25 SWY with b+3
ws1,2
- Combo from 1st hit with 2f delay
- Combo from 1st CH with 12f delay
- Input can be delayed 12f
- Move can be delayed 11f
ws2
- Transition to r22 DCK with f+3
- Transition to r24 LWV with 3
- Transition to r24 RWV with 4
- Transition to r24 SWY with b+3
Others
Input
(Back to wall).b,b,UB
- Can't be buffered
- UB is held for 5 frames
- Frame counts are from first frame of UB
LWV
Input
LWV.f+3
- Entire input can be held in advance
- Can't be done until frame 16 of LWV
LWV.d+3
- Entire input can be held in advance
- Can't be done until frame 30 of LWV
- Input LWV.u+3 on P2
LWV.b+3
- Entire input can be held in advance
- Can't be done until frame 16 of LWV
LWV.1
- Transition to -3 +8 r22 FLK with B
- Transition input can be delayed 4f
LWV.1,1
- Combo from 1st hit with 6f delay
- Move can be delayed 10f
LWV.1,f+1
- Jail from 1st block with 2f delay
- Combo from 1st hit with 10f delay
- Move can be delayed 10f
LWV.1,f+1,1
- Combo from 2nd hit
- Transition to +4 +8 r17 FLK with B
LWV.2
- Transiton to -1 +8 r20 PAB with F
- Transition input can be delayed 9f
LWV.2,1
- Combo from 1st CH with 9f delay
- Input can be delayed 14f
- Move can be delayed 11f
RWV
Input
RWV.f+3
- Entire input can be held in advance
- Can't be done until frame 16 of RWV
RWV.d+3
- Entire input can be held in advance
- Can't be done until frame 30 of RWV
- Input RWV.d+3 on P2
RWV.b+3
- Entire input can be held in advance
- Can't be done until frame 16 of RWV
RWV.1,2
- Combo from 1st CH with 10f delay
- Input can be delayed 14f
- Move can be delayed 11f
DCK
f+3
- Alternate input f+4 or hFC.df+3_4
- Lapses to standing after 35 frames
DCK.db
- Can't be done until frame 16 of DCK
- Slower than attacks by 2 frames from most DCK transitions
- Can be done from frame 26 of EXTDCK
- DCK.d+3
- DCK.u+3
- r25 RWV
- r25 LWV
- Entire input can be held in advance
- Can't be done until frame 16 of DCK
- Attacks afterwards are 2 frames slower
- Recovers to RWV with u+3 on P2
- Recovers to LWV with d+3 on P2
- Can be done from frame 16 of EXTDCK
- Recovery r18 when from EXTDCK
DCK.b+3
- Entire input can be held in advance
- Can't be done until frame 21 of DCK
- Can be done from frame 26 of EXTDCK
DCK.2
- No crouching state
- Can evade some highs
DCK.1+2,1
- Jail from 1st hit
- Combo from 1st hit in juggle +22a (+15)
- 1st hit -16 on block
DCK.1+2,1,2,1,2,1,2,1,2,1
DCK.f+2
- Transition to +3 r20 DCK with f+3
- Transition to +1 r22 LWV with 3
- Transition to +1 r22 RWV with 4
- Transition to +1 r22 SWY with b+3
- Transitions can be delayed 6 frames
- Fastest DCK.f+2,f+3~db is 38 total
- Fastest DCK.f+2,f+3~db,b is 39 total
EXTDCK
DCK.f+3
- Entire input can be held in advance
- Can't be done until frame 26 of DCK
- From standing, F+3* takes 31 frames
EXTDCK.1
EXTDCK.f+2
SWY
ALB
During Cyclone Left(Right)1
During Cyclone Left(Right)d+1
PAB
f+3+4
- Disable Block during 20f.
- Auto Block(H/M).
- No Cost to combinations.
- Eneble connect to Stance excluding PKB and FLC.
PKBdb
- Returns to crouching.
- Cost 21f from input f3+4db.
PKB1,2
PKB1,2,1
- Combo from 2nd CH.
- Input can be delayed 10f.
- Combo can be delayed 9f from 2nd CH.
- Forced to crouching upon NH..
PKB2
- Alternate input ub+2
- Absorbs Punch(H/M) during 7 to 13f.
- After Absorbs succeeds, Damage 25 + 50% of enemy attack.
PKBdf+1,1
- Combo from 1st hit
- Input can be delayed 15f
- Combo can be delayed 11f
PKBdf+1,1,2
- Combo from 2nd CH.
- Input can be delayed 12f.
- Combo can be delayed 8f from 2nd CH.
PKBdf+1,1,2,1
PKBdf+1,2
- Combo from 1st hit
- Input can be delayed 15f
- Combo can be delayed 12f
PKBb+1,1
- Combo from 1st hit
- Input can be delayed 13f
- Combo can be delayed 12f
PKBb+1,1,2
- Combo from 2nd CH
- Input can be delayed 12f
- Combo can be delayed 7f
PKBb+1,1,2,1
PKBb+1,1,2,1,B
PKBb+1,1,2,1,B,db
FLK
b+3+4
- Disable block during 15f.
- Auto Block(H/M).
- Cost 5f.
- Eneble connect to Stance excluding QS and FLC.
FLC1,1,B
FLC1,1,b+3+4
FLC1,1,1,B
FLC1,1,1,b+3+4
FLC1,1,1,2
- Enable Cancel Spitfire Combo (2)(3).
- Combo from 3rd hit.
FLC1,f+1
- Enable Connect from Spitfire Combo (2).
- Combo from 1st or 2nd CH.
- Input can be delayed 14f from FLC 1.
- Input can be delayed 11f from FLC 1,1.
- Combo can be delayed 14f from 1st CH.
- Forced to crouching upon NH..
- +9CF on Crouch Hit.
FLC1,d+1
- Alternate input u+1
- Enable Connect from Spitfire Combo (2).
- Combo from 1st or 2nd CH.
- Input can be delayed 14f from FLC 1.
- Input can be delayed 11f from FLC 1,1.
- Combo can be delayed 14f from 1st CH.
Rage
During Rage1+2
- Alternate input FC1+2
- Guard Point 8f
During Ragedf+2+3
During Ragedf+2+3,f+3
Throws
2+4
-3F
Foot-sd
Fac-Dwn
- Long Range Throw.
- Floor Break.
Approach from left side
-3F
Fac-Up
Approach from right side
-3F
Fac-Up
Approach from behind
Fac-Up
- Damage () is wall bonus.
- Wall Stun.
SW1+2
-2F
- Break Throw 14f.
- With input d or b or u, push enemy in the direction you selected .
- Damage () is wall bonus&wall stun (+11-F).
b+1+2
- Alternate input FLCb+1+2
- Absorbs Punch(H/M) during 2 to 10f.
After Parry succeeds1
- -12f on block.
- Bryan can evade when input b.
10 strings
Gatling Gun | ||||||||||
Input | 1+2 | 1 | 2 | 1 | 2 | 1 | 2 | 1 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|
Hit level | m | m | m | m | m | m | m | m | m | m |
Damage | 5 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 12 |
Startup | i16 | ,i7 | ,i5 | ,i5 | ,i5 | ,i5 | ,i4 | ,i5 | ,i7 | ,i9 |
Hit | +0 | +2 | -3 | +2 | -3 | +2 | -3 | +2 | -4 | +33a (+23) |
10 Hit Combo 1 | ||||||||||
Input | df1 | 【2f1+2】 | 1 | 1 | 2 | 1 | 1 | 2 | 1 | 2 |
---|---|---|---|---|---|---|---|---|---|---|
Hit level | m | hh | m | m | m | h | h | l | m | m |
Damage | 12 | 8,12 | 7 | 8 | 8 | 8 | 10 | 5 | 6 | 22 |
Startup | ||||||||||
Block | -2 | -3 | -19 | -25 | -16 | -9 | -14 | -13 | -11 | -23 |
Hit | +5 | +0 | -8 | -17 | -8 | +5 | -3 | +8 | -5 | -8c |
Combo |
10 Hit Combo 2 | ||||||||||
Input | df1 | 【2f1+2】 | 1 | 1 | 2 | 1 | 1 | 2 | 1 | b2 |
---|---|---|---|---|---|---|---|---|---|---|
Hit level | m | hh | m | m | m | h | h | l | m | ub(m) |
Damage | 12 | 8,12 | 7 | 8 | 8 | 8 | 10 | 5 | 6 | 40 |
Startup | ||||||||||
Block | -2 | -3 | -19 | -25 | -16 | -9 | -14 | -13 | -11 | kdn |
Hit | +5 | +0 | -8 | -17 | -8 | +5 | -3 | +8 | -5 | kdn |
Combo |