RogerDodger (talk | contribs) |
RogerDodger (talk | contribs) ย |
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(10 intermediate revisions by the same user not shown) | |||
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|notes={{Plainlist| | |notes={{Plainlist| | ||
* Entire input can be held in advance | * Entire input can be held in advance | ||
* Can't be done until frame 30 of LWV}} | * Can't be done until frame 30 of LWV | ||
* Input LWV.u+3 on P2}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 1,285: | Line 1,286: | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Entire input can be held in advance | * Entire input can be held in advance | ||
* Can't be done until frame 30 of RWV}} | * Can't be done until frame 30 of RWV | ||
* Input RWV.d+3 on P2}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 1,346: | Line 1,348: | ||
|name=Ducking | |name=Ducking | ||
|input=f+3 | |input=f+3 | ||
| | |recv=r6 DCK | ||
| | |crush=cs1~ | ||
| | |notes={{Plainlist| | ||
|recv= | * Alternate input f+4 or hFC.df+3_4 | ||
| | * Lapses to standing after 35 frames}} | ||
}} | |||
{{MoveData | |||
|id=Steve-DCK.db | |||
|name=Ducking to Crouch | |||
|input=DCK.db | |||
|recv=r1 FC | |||
|notes={{Plainlist| | |||
* Can't be done until frame 16 of DCK | |||
* Slower than attacks by 2 frames from most DCK transitions | |||
* Can be done from frame 26 of EXTDCK}} | |||
}} | |||
{{MoveData | |||
|id=Steve-DCK.d+3 | |||
|name=Ducking to Weave | |||
|input={{Plainlist| | |||
* DCK.d+3 | |||
* DCK.u+3}} | |||
|recv={{Plainlist| | |||
* r25 RWV | |||
* r25 LWV}} | |||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * Entire input can be held in advance | ||
* | * Can't be done until frame 16 of DCK | ||
* | * Attacks afterwards are 2 frames slower | ||
* | * Recovers to RWV with u+3 on P2 | ||
* | * Recovers to LWV with d+3 on P2 | ||
* | * Can be done from frame 16 of EXTDCK | ||
* | * Recovery r18 when from EXTDCK}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-DCK.b+3 | ||
|name=Ducking to | |name=Ducking to Sway | ||
|input= | |input=DCK.b+3 | ||
|recv=r10 SWY | |||
|recv= | |||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * Entire input can be held in advance | ||
* | * Can't be done until frame 21 of DCK | ||
* Can be done from frame 26 of EXTDCK}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-DCK.1 | ||
|name=Fox Hunt | |name=Fox Hunt | ||
|input= | |input=DCK.1 | ||
|damage=17 | |damage=17 | ||
|target=m | |target=m | ||
|startup=i19 | |startup=i19~20 | ||
|recv= | |recv=r27 | ||
|block=-7 | |block=-7 | ||
|hit= | |hit=[[Steve combos#Mini-combos|+58a (+27)]] | ||
|ch= | |ch=[[Steve combos#Staples|+34a (+24)]] | ||
| | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-DCK.2 | ||
|name=Skyscraper | |name=Skyscraper | ||
|input= | |input=DCK.2 | ||
|damage=15 | |damage=15 | ||
|target=m | |target=m | ||
|startup=i19 | |startup=i19~21 | ||
|recv= | |recv=r33 | ||
|block=-14 | |block=-14 | ||
|hit= | |hit=[[Steve combos#Staples|+35a (+25)]] | ||
|notes={{Plainlist| | |||
* No crouching state | |||
* Can evade some highs}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-DCK.1+2 | ||
|input= | |input=DCK.1+2 | ||
|damage=5 | |damage=5 | ||
|target=m | |target=m | ||
|startup=i16 | |startup=i16 | ||
|recv= | |recv=r25 | ||
|block=-6 | |block=-6 | ||
|hit=+0 | |hit=+0 | ||
|notes=Alternate input | |notes=Alternate input EXTDCK.1+2 | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-DCK.1+2,1 | ||
|input= | |input=,1 | ||
|inputLead= | |inputLead=DCK.1+2 | ||
|damage=,3 | |damage=,3 | ||
|damageLead=5 | |damageLead=5 | ||
|target= | |target=,m | ||
|targetLead=m | |targetLead=m | ||
|startup=, | |startup=,i7 | ||
|startupRoot=i16 | |startupRoot=i16 | ||
|recv= | |recv=r28 | ||
|hit=+2 | |hit=+2 | ||
|notes=Combo from 1st hit | |notes={{Plainlist| | ||
* Jail from 1st hit | |||
* Combo from 1st hit in juggle [[Steve combos#Shiro|+22a (+15)]] | |||
* 1st hit -16 on block}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-DCK.1+2,1,2,1,2,1,2,1,2,1 | ||
|name=Gatling Gun | |||
|input=,1 | |input=,1 | ||
|inputLead= | |inputLead=DCK.1+2,1,2,1,2,1,2,1,2 | ||
|damageLead=5,3* | |damage=,12 | ||
|targetLead=m* | |damageLead=5,3*8 | ||
|startup=, | |target=,m | ||
|targetLead=m,m*8 | |||
|startup=,i9 | |||
|startupRoot=i16 | |startupRoot=i16 | ||
|recv= | |recv=r31 | ||
|block=- | |block=-12 | ||
|hit=+ | |hit=+33a (+23) | ||
|notes= | |notes=Jail from 1st hit | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-DCK.f+2 | ||
| | |name=Punisher | ||
| | |input=DCK.f+2 | ||
| | |damage=21 | ||
| | |target=m | ||
|startup= | |startup=i15~16 | ||
| | |recv=r30 | ||
| | |tot=46 | ||
|block=- | |block=-7 | ||
|hit= | |hit=+9a | ||
|notes= | |ch=[[Steve combos#Staples|+49a]] | ||
|notes={{Plainlist| | |||
* {{Tailspin}} | |||
* Transition to +3 r20 DCK with f+3 | |||
* Transition to +1 r22 LWV with 3 | |||
* Transition to +1 r22 RWV with 4 | |||
* Transition to +1 r22 SWY with b+3 | |||
* Transitions can be delayed 6 frames | |||
* Fastest DCK.f+2,f+3~db is 38 total | |||
* Fastest DCK.f+2,f+3~db,b is 39 total}} | |||
}} | }} | ||
== EXTDCK == | |||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-DCK.f+3 | ||
| | |name=Extended Duck | ||
| | |input=DCK.f+3 | ||
|recv=r6 EXTDCK | |||
| | |notes={{Plainlist| | ||
| | * Entire input can be held in advance | ||
| | * Can't be done until frame 26 of DCK | ||
* From standing, F+3* takes 31 frames}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-EXTDCK.1 | ||
| | |name=Power Fox Hunt | ||
| | |input=EXTDCK.1 | ||
| | |damage=21 | ||
| | |target=m | ||
|startup= | |startup=i19~20 | ||
|recv=r27 | |||
|recv= | |block=-7 | ||
|block=- | |hit=[[Steve combos#Shiro|+44d (+36)]] | ||
|hit= | |ch=[[Steve combos#Staples|+41a (+31)]] | ||
|notes= | |notes=Recovery r20 on hit or CH | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-EXTDCK.2 | ||
| | |name=Power Skyscraper | ||
| | |input=EXTDCK.2 | ||
| | |damage=21 | ||
| | |target=M | ||
|startup= | |startup=i19~21 | ||
|recv=r27 | |||
|recv= | |block=-14 | ||
|block=- | |hit=[[Steve combos#Staples|+61a (+51)]] | ||
|hit=+ | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-EXTDCK.f+2 | ||
| | |name=Power Punisher | ||
| | |input=EXTDCK.f+2 | ||
| | |damage=28 | ||
| | |target=h | ||
|startup= | |startup=i15~16 | ||
| | |recv=r30 | ||
| | |block=+5 | ||
| | |hit=[[Steve combos#Staples|+49a]] | ||
| | |notes={{Plainlist| | ||
| | * {{Tailspin}} | ||
* Transition to [[Steve combos#Mini-combos|+15]] r20 DCK with f+3 | |||
* Transition to +13 r22 LWV with 3 | |||
* Transition to +13 r22 RWV with 4 | |||
* Transition to +13 r22 SWY with b+3 | |||
* Transitions can be delayed 6 frames | |||
* Fastest EXTDCK.f+2,f+3~db is [[Steve combos#Mini-combos|+12]]}} | |||
}} | }} | ||
== SWY == | |||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-b+3 | ||
|name= | |name=Swaying | ||
|input= | |input=b+3 | ||
|damage=- | |||
|damage= | |target=sp | ||
| | |||
|startup=,i## | |startup=,i## | ||
| | |recv=r35 | ||
| | |tot=35 | ||
| | |notes={{Plainlist| | ||
* Alternate input b+4 | |||
* <span class="icon cs">TC</span>1f | |||
* Enable from input db3 or db4 or FC. | |||
* Cost 10f. | |||
* Connect to LWV. ๏ผ3 or 4 Hold ๏ผu๏ผ. | |||
* Connect to RWV. ๏ผ3 or 4 Hold ๏ผd๏ผ. | |||
* Connect to DK ๏ผ3 or 4 Hold ๏ผf๏ผ.}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-SWไธญ1 | ||
|name= | |name=Billy Club | ||
|input= | |input=SWไธญ1 | ||
|damage=26 | |||
|damage= | |target=m | ||
|startup=i16 | |||
| | |recv=r | ||
|startup | |block=-1<sup>C</sup> | ||
|hit=+6<sup>C</sup> | |||
|recv= | |ch=KDN | ||
|block=- | |||
|hit= | |||
|ch=KDN | |||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * Forced to crouching upon block or NH. | ||
* | * Meaty 1f.}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-SWไธญ2 | ||
|name= | |name=Snake Charmer | ||
|input= | |input=SWไธญ2 | ||
| | |damage=30 | ||
|target=m | |||
|target | |startup=i17 | ||
|startup= | |||
|recv=r | |recv=r | ||
|block= | |block=-18 | ||
|hit=KDN | |hit=KDN | ||
| | |notes=<span class="icon cs">TC</span> | ||
}} | }} | ||
== ALB == | |||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-3+4 | ||
|name= | |name=Quick Spin | ||
|input= | |input=3+4 | ||
|damage=- | |||
| | |target=sp | ||
|target= | |||
|startup=,i## | |startup=,i## | ||
|recv=r30 | |||
|recv= | |tot=30 | ||
| | |notes=Alternate input BT3+4 | ||
|notes= | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-3+4,F | ||
|name= | |name=Spin to PKB | ||
|input=, | |input=,F | ||
|inputLead= | |inputLead=3+4 | ||
|damageLead= | |damageLead=- | ||
| | |targetLead=sp | ||
|startup=,i## | |startup=,i## | ||
|startupRoot= | |startupRoot=,i## | ||
|recv= | |recv=r30 | ||
|tot= | |tot=30 | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-QS2 | ||
|name= | |name=Cyclone Punch | ||
|input= | |input=QS2 | ||
|damage= | |damage=22 | ||
|target=m | |target=m | ||
|startup= | |startup=i23 | ||
|recv=r | |recv=r | ||
|block=- | |block=-8 | ||
|hit= | |hit=KDN | ||
|notes=Meaty 1f | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-QSd+2 | ||
|name= | |name=Cyclone Knee Clip | ||
|input= | |input=QSd+2 | ||
|damage= | |damage=17 | ||
|target= | |target=l | ||
|startup= | |startup=i34 | ||
|recv=r | |recv=r | ||
|block=- | |block=-12 | ||
|hit= | |hit=+1<sup>C</sup> | ||
|ch=KDN | |||
|notes={{Plainlist| | |||
* <span class="icon cs">TC</span>19f | |||
* Forced to crouching upon hit..}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-QSU | ||
|name= | |name=Cyclone Left | ||
|input= | |input=QSU | ||
|damage= | |damage=- | ||
|target= | |target=sp | ||
|startup= | |startup=,i## | ||
|recv= | |recv=r55 | ||
| | |tot=55 | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-QSD | ||
|name= | |name=Cyclone Right | ||
|input= | |input=QSD | ||
| | |damage=- | ||
|target=sp | |||
|target= | |||
|startup=,i## | |startup=,i## | ||
| | |recv=r55 | ||
|tot=55 | |||
}} | |||
{{MoveData | |||
|id=Steve-During Cyclone Left(Right)1 | |||
|name=Double Cyclone Punch | |||
|input=During Cyclone Left(Right)1 | |||
|damage=34 | |||
|target=m | |||
|startup=i48 | |||
|recv=r | |recv=r | ||
|block= | |block=-8 | ||
|hit=KDN | |hit=KDN | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-During Cyclone Left(Right)d+1 | ||
|name= | |name=Double Cyclone Knee Punch | ||
|input= | |input=During Cyclone Left(Right)d+1 | ||
|damage=30 | |||
| | |target=l | ||
|target= | |startup=i59 | ||
|startup= | |||
|recv=r | |recv=r | ||
|block= | |block=-12 | ||
|hit=KDN | |hit=KDN | ||
|notes= | |notes=<span class="icon cs">TC</span>43f | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-During Cyclone Left(Right)F | ||
|name= | |name=Spin to PKB | ||
|input= | |input=During Cyclone Left(Right)F | ||
| | |damage=- | ||
|target=sp | |||
|target= | |||
|startup=,i## | |startup=,i## | ||
|recv=r | |recv=r | ||
}} | }} | ||
== | == PAB == | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-f+3+4 | ||
|name= | |name=Peekaboo | ||
|input= | |input=f+3+4 | ||
|damage=- | |damage=- | ||
|target=sp | |target=sp | ||
|startup=,i## | |startup=,i## | ||
|recv= | |recv=r | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * Disable Block during 20f. | ||
* | * Auto Block๏ผH/M). | ||
* No Cost to combinations. | |||
* Cost | * Eneble connect to Stance excluding PKB and FLC.}} | ||
* | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-PKBF | ||
|name= | |name=Advance | ||
|input= | |input=PKBF | ||
|damage= | |damage=- | ||
|target= | |target=sp | ||
|startup= | |startup=,i## | ||
|recv=r | |recv=r | ||
| | }} | ||
| | {{MoveData | ||
| | |id=Steve-PKBdb | ||
|name=Peecaboo to Crouch | |||
|input=PKBdb | |||
|damage=- | |||
|target=sp | |||
|startup=,i## | |||
|recv=r1 | |||
|tot=1 | |||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * Returns to crouching. | ||
* | * Cost 21f from input f3+4db.}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-PKB1 | ||
|name= | |name=Albion Combination (1) to PKB | ||
|input= | |input=PKB1 | ||
|damage= | |damage=10 | ||
|target= | |target=h,sp | ||
|startup= | |startup=i12 | ||
|recv=r | |recv=r | ||
|block=- | |block=-2 | ||
|hit= | |hit=+9 | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-PKB1,2 | ||
|name= | |name=Albion Combination (2) to PKB | ||
|input= | |input=,2 | ||
|damage= | |inputLead=PKB1 | ||
|damage=,14 | |||
|damageLead=10 | |||
|target=sp | |target=sp | ||
|targetLead=h,sp | |||
|startup=,i## | |startup=,i## | ||
|recv= | |startupRoot=i12 | ||
| | |recv=r | ||
|notes= | |block=+0 | ||
|hit=+8 | |||
|notes=Combo from 1st hit. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-PKB1,2,1 | ||
|name= | |name=Albion Combination to PKB | ||
|input=, | |input=,1 | ||
|inputLead= | |inputLead=PKB1,2 | ||
|damageLead= | |damage=,21 | ||
|targetLead= | |damageLead=10,14 | ||
|target=sp | |||
|targetLead=h,spsp | |||
|startup=,i## | |startup=,i## | ||
|startupRoot= | |startupRoot=i12 | ||
|recv=r | |recv=r | ||
|block=-8 | |block=-13 | ||
| | |hit=+8<sup>C</sup> | ||
|notes= | |ch=LNC | ||
|notes={{Plainlist| | |||
* Combo from 2nd CH. | |||
* Input can be delayed 10f. | |||
* Combo can be delayed 9f from 2nd CH. | |||
* Forced to crouching upon NH..}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-PKB2 | ||
|name= | |name=Spite Hook | ||
|input= | |input=PKB2 | ||
|damage= | |damage=M),H | ||
|target= | |target=absorbspunch(h | ||
|startup= | |startup=i14 | ||
|recv=r | |recv=r | ||
|block=- | |block=-3 | ||
|hit=+ | |hit=+2 | ||
|ch=KDN | |ch=KDN | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * Alternate input ub+2 | ||
* | * {{Homing}} | ||
* Absorbs Punch(H/M) during 7 to 13f. | |||
* After Absorbs succeeds, Damage 25 + 50% of enemy attack.}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-PKBf+2 | ||
|name= | |name=Gazelle Upper to PKB | ||
|input= | |input=PKBf+2 | ||
|damage= | |damage=18 | ||
|target=sp | |target=m,sp | ||
|startup= | |startup=i18 | ||
|recv= | |recv=r | ||
| | |block=-13 | ||
|hit=KDN | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-PKBf+2,1 | ||
|name= | |name=Straight Punch Combination | ||
|input= | |input=,1 | ||
|damage= | |inputLead=PKBf+2 | ||
| | |damage=,25 | ||
|damageLead=18 | |||
|targetLead=m,sp | |||
|startup=,i## | |startup=,i## | ||
|recv= | |startupRoot=i18 | ||
| | |recv=r | ||
|block=+1 | |||
|hit=KDN | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-PKBf+1+2 | ||
|name= | |name=Nimrod Combination | ||
|input= | |input=PKBf+1+2 | ||
|damage= | |damage=12,23 | ||
|target= | |target=h,h | ||
|startup= | |startup=i12 | ||
|recv=r | |recv=r | ||
|block=- | |block=-5 | ||
|hit=KDN | |hit=KDN | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-PKBdf+1 | ||
|name= | |name=Argos Rush (1) to PKB | ||
|input= | |input=PKBdf+1 | ||
|damage= | |damage=12 | ||
|target= | |target=m,sp | ||
|startup= | |startup=i15 | ||
|recv=r | |recv=r | ||
|block=- | |block=-9 | ||
|hit= | |hit=+2 | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-PKBdf+1,1 | ||
|name= | |name=Argos Rush (2) to PKB | ||
|input= | |input=,1 | ||
|damage= | |inputLead=PKBdf+1 | ||
|damage=,14 | |||
|damageLead=12 | |||
|target=sp | |target=sp | ||
|targetLead=m,sp | |||
|startup=,i## | |startup=,i## | ||
|startupRoot=i15 | |||
|recv=r | |recv=r | ||
|block=-10 | |||
|hit=+1 | |||
|notes={{Plainlist| | |||
* Combo from 1st hit | |||
* Input can be delayed 15f | |||
* Combo can be delayed 11f}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-PKBdf+1,1,2 | ||
|name= | |name=Argos Rush (3) to PKB | ||
|input= | |input=,2 | ||
|damage= | |inputLead=PKBdf+1,1 | ||
|damage=,12 | |||
|damageLead=12,14 | |||
|target=sp | |target=sp | ||
|targetLead=m,spsp | |||
|startup=,i## | |startup=,i## | ||
|startupRoot=i15 | |||
|recv=r | |recv=r | ||
|block=-11 | |||
|hit=-3 | |||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * Combo from 2nd CH. | ||
* | * Input can be delayed 12f. | ||
* | * Combo can be delayed 8f from 2nd CH.}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-PKBdf+1,1,2,1 | ||
|name= | |name=Argos Rush | ||
|input= | |input=,1 | ||
|damage= | |inputLead=PKBdf+1,1,2 | ||
| | |damage=,20 | ||
|damageLead=12,14,12 | |||
|targetLead=m,spspsp | |||
|startup=,i## | |startup=,i## | ||
|startupRoot=i15 | |||
|recv=r | |recv=r | ||
|block=-13 | |||
|hit=KDN | |||
|notes=Combo from 3rd hit | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-PKBdf+1,2 | ||
|name= | |name=Cross Cut | ||
|input= | |input=,2 | ||
|damage= | |inputLead=PKBdf+1 | ||
| | |damage=,20 | ||
|damageLead=12 | |||
|targetLead=m,sp | |||
|startup=,i## | |startup=,i## | ||
|recv= | |startupRoot=i15 | ||
| | |recv=r | ||
|block=-6 | |||
|hit=KDN | |||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * {{Tailspin}} | ||
* | * Combo from 1st hit | ||
* Input can be delayed 15f | |||
* Combo can be delayed 12f}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-PKBdf+2 | ||
|name= | |name=Cutting Elbow to PKB | ||
|input= | |input=PKBdf+2 | ||
|damage= | |damage=16 | ||
|target= | |target=m,sp | ||
|startup= | |startup=i16 | ||
|recv=r | |recv=r | ||
|block=- | |block=-10 | ||
|hit= | |hit=LNC | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-PKBd+1 | ||
|name= | |name=Patella Smash | ||
|input= | |input=PKBd+1 | ||
|damage=11 | |||
|damage= | |target=l,sp | ||
|startup=i15 | |||
|target= | |||
|startup= | |||
|recv=r | |recv=r | ||
|block= | |block=-12 | ||
|hit=+ | |hit=+2 | ||
|notes= | |notes=<span class="icon cs">TC</span>6f | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-PKBd+2 | ||
|name= | |name=Knuckle Plow | ||
|input= | |input=PKBd+2 | ||
|damage=25 | |||
|damage= | |target=l | ||
|startup=i28 | |||
|target= | |||
|startup= | |||
|recv=r | |recv=r | ||
|block=- | |block=-12 | ||
|hit=+ | |hit=+7 | ||
|ch= | |ch=KDN | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * <span class="icon cs">TC</span>6f | ||
* | * Returns to crouching.}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-PKBb+1 | ||
|input=PKBb+1 | |||
|input= | |damage=15 | ||
|damage= | |target=m | ||
|target= | |startup=i17 | ||
|startup= | |||
|recv=r | |recv=r | ||
|block=- | |block=-19 | ||
|hit= | |hit=-6 | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-PKBb+1,1 | ||
| | |input=,1 | ||
| | |inputLead=PKBb+1 | ||
|damage= | |damage=,10 | ||
|target=m, | |damageLead=15 | ||
| | |target=,h | ||
|targetLead=m | |||
|startup=,i## | |||
|startupRoot=i17 | |||
|recv=r | |recv=r | ||
|block=- | |block=-7 | ||
|hit= | |hit=-1 | ||
|notes={{Plainlist| | |||
* Combo from 1st hit | |||
* Input can be delayed 13f | |||
* Combo can be delayed 12f}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-PKBb+1,1,2 | ||
|input=,2 | |||
|input=, | |inputLead=PKBb+1,1 | ||
|inputLead= | |damage=,12 | ||
|damage=, | |damageLead=15,10 | ||
|damageLead= | |target=,m | ||
|targetLead=m, | |targetLead=m,h | ||
|startup=,i## | |startup=,i## | ||
|startupRoot= | |startupRoot=i17 | ||
|recv=r | |recv=r | ||
|block= | |block=-11 | ||
|hit= | |hit=-5 | ||
|notes={{Plainlist| | |||
* Combo from 2nd CH | |||
* Input can be delayed 12f | |||
* Combo can be delayed 7f}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-PKBb+1,1,2,1 | ||
|name= | |name=Lancaster Combination | ||
|input= | |input=,1 | ||
|damage=12, | |inputLead=PKBb+1,1,2 | ||
| | |damage=,21 | ||
|startup= | |damageLead=15,10,12 | ||
|target=,m | |||
|targetLead=m,h,m | |||
|startup=,i## | |||
|startupRoot=i17 | |||
|recv=r | |recv=r | ||
|block=- | |block=-10 | ||
|hit=KDN | |hit=KDN | ||
|notes=Combo from 3rd CH | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-PKBb+1,1,2,1,B | ||
|name= | |name=Lancaster Combination to FLC | ||
|input= | |input=,B | ||
| | |inputLead=PKBb+1,1,2,1 | ||
|target=m, | |damageLead=15,10,12,21 | ||
|startup= | |target=,sp | ||
|targetLead=m,h,m,m | |||
|startup=,i## | |||
|startupRoot=i17 | |||
|recv=r | |recv=r | ||
|block=- | |block=-3 | ||
|hit= | |hit=KDN | ||
|notes=Combo from 3rd CH | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-PKBb+1,1,2,1,B,db | ||
|name= | |name=Lancaster Combination to FLC Cancel | ||
|input=, | |input=,db | ||
|inputLead= | |inputLead=PKBb+1,1,2,1,B | ||
|damageLead=15,10,12,21 | |||
|damageLead=12 | |targetLead=m,h,m,m,sp | ||
|targetLead=m,sp | |||
|startup=,i## | |startup=,i## | ||
|startupRoot= | |startupRoot=i17 | ||
|recv=r | |recv=r | ||
|block=- | |block=-4 | ||
|hit= | |hit=KDN | ||
|notes= | |notes=Combo from 3rd CH | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-PKBb+2 | ||
|name= | |name=Swaying Hook | ||
|input= | |input=PKBb+2 | ||
|damage=25 | |||
|damage= | |target=m | ||
|startup=i28 | |||
|target | |||
|startup= | |||
|recv=r | |recv=r | ||
|block=- | |block=-13 | ||
|hit= | |hit=KDN | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * {{WB}} | ||
* | * Meaty 1f}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-PKBu | ||
|name= | |name=Dreadnought Uppercut | ||
|input= | |input=PKBu | ||
|damage=23 | |||
|damage= | |target=m | ||
| | |startup=i17 | ||
|startup= | |||
|recv=r | |recv=r | ||
|block=- | |block=-15 | ||
|hit= | |hit=LNC | ||
|notes= | |notes={{Plainlist| | ||
* Alternate input uf+2 | |||
* <span class="icon js">TJ</span>9f}} | |||
}} | }} | ||
== FLK == | |||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-b+3+4 | ||
|name= | |name=Flicker Stance | ||
|input= | |input=b+3+4 | ||
|damage=- | |||
|damage= | |target=sp | ||
| | |||
|startup=,i## | |startup=,i## | ||
|recv=r | |recv=r | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * Disable block during 15f. | ||
* | * Auto Block๏ผH/M). | ||
* | * Cost 5f. | ||
* | * Eneble connect to Stance excluding QS and FLC.}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-FLCdb | ||
|name= | |name=Flicker Stance to Cancel | ||
|input= | |input=FLCdb | ||
|damage= | |damage=- | ||
|target= | |target=sp | ||
|startup= | |startup=,i## | ||
|recv=r1 | |||
|tot=1 | |||
|notes=Cost 16f from b3+4. | |||
}} | |||
{{MoveData | |||
|id=Steve-FLC1 | |||
|input=FLC1 | |||
|damage=14 | |||
|target=h | |||
|startup=i12 | |||
|recv=r | |recv=r | ||
|block=- | |block=-4 | ||
|hit= | |hit=+7 | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-FLC1,B | ||
|name= | |name=Spitfire Combo (1) to FLC | ||
|input= | |input=,B | ||
| | |inputLead=FLC1 | ||
|target= | |damageLead=14 | ||
|startup= | |target=,sp | ||
|targetLead=h | |||
|startup=,i## | |||
|startupRoot=i12 | |||
|recv=r | |recv=r | ||
|block=- | |block=-1 | ||
|hit=+ | |hit=+10 | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-FLC1,b+3+4 | ||
|name= | |name=Spitfire Combo (1) to QS | ||
|input= | |input=,b+3+4 | ||
| | |inputLead=FLC1 | ||
|target= | |damageLead=14 | ||
|startup= | |target=,sp | ||
|targetLead=h | |||
|startup=,i## | |||
|startupRoot=i12 | |||
|recv=r | |recv=r | ||
|block= | |block=+16 | ||
|hit=+ | |hit=+27<sup>G</sup> | ||
|ch=+27 | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-FLC1,1 | ||
|input=,1 | |input=,1 | ||
|inputLead= | |inputLead=FLC1 | ||
|damage=, | |damage=,8 | ||
|damageLead= | |damageLead=14 | ||
|target=,h | |target=,h | ||
|targetLead= | |targetLead=h | ||
|startup=,i## | |startup=,i## | ||
|startupRoot= | |startupRoot=i12 | ||
|recv=r | |recv=r | ||
|block=- | |block=-9 | ||
|hit= | |hit=+0 | ||
|notes= | |notes=Combo from 1st CH | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-FLC1,1,B | ||
|input=, | |name=Spitfire Combo (2) to FLC | ||
|inputLead= | |input=,B | ||
|inputLead=FLC1,1 | |||
|damageLead= | |damageLead=14,8 | ||
|target=, | |target=,sp | ||
|targetLead= | |targetLead=h,h | ||
|startup=,i## | |startup=,i## | ||
|startupRoot= | |startupRoot=i12 | ||
|recv=r | |recv=r | ||
|block=- | |block=-4 | ||
|hit= | |hit=+5 | ||
|notes= | |notes=Combo from 1st CH | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-FLC1,1,b+3+4 | ||
|name= | |name=Spitfire Combo (2) to QS | ||
|input=, | |input=,b+3+4 | ||
|inputLead= | |inputLead=FLC1,1 | ||
|damageLead=14,8 | |||
|damageLead= | |target=,sp | ||
|target=, | |targetLead=h,h | ||
|targetLead= | |||
|startup=,i## | |startup=,i## | ||
|startupRoot= | |startupRoot=i12 | ||
|recv=r | |recv=r | ||
|block= | |block=+9 | ||
|hit= | |hit=+18 | ||
|notes=Combo from | |notes=Combo from 1st CH | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-FLC1,1,1 | ||
|input=,1 | |||
|input=, | |inputLead=FLC1,1 | ||
|inputLead= | |damage=,8 | ||
|damageLead= | |damageLead=14,8 | ||
|target=, | |target=,h | ||
|targetLead= | |targetLead=h,h | ||
|startup=,i## | |startup=,i## | ||
|startupRoot= | |startupRoot=i12 | ||
|recv=r | |recv=r | ||
|block=- | |block=-9 | ||
|hit= | |hit=+0 | ||
|notes=Combo from | |notes=Combo from 2nd CH | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-FLC1,1,1,B | ||
|name= | |name=Spitfire Combo (3) to FLC | ||
|input=, | |input=,B | ||
|inputLead= | |inputLead=FLC1,1,1 | ||
|damageLead= | |damageLead=14,8,8 | ||
|targetLead= | |target=,sp | ||
|targetLead=h,h,h | |||
|startup=,i## | |startup=,i## | ||
|startupRoot= | |startupRoot=i12 | ||
|recv=r | |recv=r | ||
|block=-4 | |block=-4 | ||
|hit= | |hit=+5 | ||
|notes=Combo from | |notes=Combo from 2nd CH | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-FLC1,1,1,b+3+4 | ||
|name= | |name=Spitfire Combo (3) to QS | ||
|input= | |input=,b+3+4 | ||
| | |inputLead=FLC1,1,1 | ||
|target= | |damageLead=14,8,8 | ||
|startup= | |target=,sp | ||
|targetLead=h,h,h | |||
|startup=,i## | |||
|startupRoot=i12 | |||
|recv=r | |recv=r | ||
|block= | |block=+13 | ||
|hit= | |hit=+21 | ||
|notes= | |notes=Combo from 2nd CH | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-FLC1,1,1,2 | ||
|name= | |name=Spitfire Combo | ||
|input= | |input=,2 | ||
|damage= | |inputLead=FLC1,1,1 | ||
|target=m | |damage=,22 | ||
|startup= | |damageLead=14,8,8 | ||
|target=,m | |||
|targetLead=h,h,h | |||
|startup=,i## | |||
|startupRoot=i12 | |||
|recv=r | |recv=r | ||
|block=- | |block=-7<sup>C</sup> | ||
|hit= | |hit=KDN | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * Enable Cancel Spitfire Combo (2)(3). | ||
* | * Combo from 3rd hit.}} | ||
}} | }} | ||
ย | {{MoveData | ||
|id=Steve-FLC1,f+1 | |||
ย | |name=Tempest Combo | ||
{{MoveData | |input=,f+1 | ||
|id=Steve- | |inputLead=FLC1 | ||
|name= | |damage=,17 | ||
|input= | |damageLead=14 | ||
|damage= | |target=,m | ||
|target= | |targetLead=h | ||
|startup=,i## | |startup=,i## | ||
|startupRoot=i12 | |||
|recv=r | |recv=r | ||
|block=-5 | |||
|hit=+0<sup>C</sup> | |||
|ch=KDN | |||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * Enable Connect from Spitfire Combo (2). | ||
* | * Combo from 1st or 2nd CH. | ||
* | * Input can be delayed 14f from FLC 1. | ||
* | * Input can be delayed 11f from FLC 1,1. | ||
* Combo can be delayed 14f from 1st CH. | |||
* Forced to crouching upon NH.. | |||
* +9<sup>C</sup>F on Crouch Hit.}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-FLC1,d+1 | ||
|name= | |name=Power Hook Combo | ||
|input= | |input=,d+1 | ||
|damage= | |inputLead=FLC1 | ||
|target= | |damage=,23 | ||
|damageLead=14 | |||
|target=,h | |||
|targetLead=h | |||
|startup=,i## | |startup=,i## | ||
|recv= | |startupRoot=i12 | ||
| | |recv=r | ||
| | |block=+0 | ||
|hit=+18<sup>Sp</sup> | |||
{{ | |ch=KDN | ||
| | |notes={{Plainlist| | ||
* Alternate input u+1 | |||
* {{Tailspin}} | |||
* Enable Connect from Spitfire Combo (2). | |||
* Combo from 1st or 2nd CH. | |||
* Input can be delayed 14f from FLC 1. | |||
* Input can be delayed 11f from FLC 1,1. | |||
* Combo can be delayed 14f from 1st CH.}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-FLC2 | ||
|name= | |name=Fly Swatter | ||
|input= | |input=FLC2 | ||
| | |damage=21 | ||
|target=m | |||
|target= | |startup=i18 | ||
|startup= | |||
|recv=r | |recv=r | ||
|block=- | |block=-5<sup>C</sup> | ||
|hit= | |hit=KDN | ||
|ch=LNC | |||
|notes=Meaty 1f | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-FLCb+2 | ||
|name= | |name=British Lancer | ||
|input= | |input=FLCb+2 | ||
| | |damage=21 | ||
| | |target=h | ||
| | |startup=i14 | ||
| | |recv=r | ||
| | |block=-9 | ||
| | |hit=KDN | ||
|notes=<span class="icon pw">PC</span>8f | |||
}} | |||
ย | |||
== Rage == | |||
ย | |||
{{MoveData | |||
|id=Steve-During Rage1+2 | |||
|name=Rage Art | |||
|input=During Rage1+2 | |||
|damage=55 | |||
|target=h,th | |||
|startup=i13 | |||
|recv=r | |recv=r | ||
|block= | |block=-3 | ||
|hit= | |hit=Th | ||
| | |notes={{Plainlist| | ||
* Alternate input FC1+2 | |||
* Guard Point 8f}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-During Ragedf+3+4 | ||
| | |name=Rage Drive 1 (Pre Move) | ||
| | |input=During Ragedf+3+4 | ||
|damage= | |damage=- | ||
|target=sp | |||
|target= | |||
|startup=,i## | |startup=,i## | ||
|recv=r | |recv=r | ||
| | |notes={{Plainlist| | ||
* <span class="icon cs">TC</span>1f | |||
* Enable Connect from PKB or FLC. | |||
* Keeping stance during input DF or F or UF. | |||
* Auto block(M).}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-During Dempsey Roll1+2 | ||
|name= | |name=Rage Drive 1 | ||
|input= | |input=During Dempsey Roll1+2 | ||
|damage=10*4,19 | |||
| | |target=m*5 | ||
|target= | |startup=5๏ฝF | ||
|startup= | |||
|recv=r | |recv=r | ||
|block= | |block=+1 | ||
|hit= | |hit=KDN | ||
|notes= | |notes={{Plainlist| | ||
* <span class="icon cs">TC</span> | |||
* Start-up 35f in actualy. | |||
* Unblokable damage 5 close to Wall & +7<sup>G</sup>F.}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-During Ragedf+2+3 | ||
|name= | |name=Rage Drive 2 | ||
|input=, | |input=During Ragedf+2+3 | ||
|inputLead= | |damage=5,20 | ||
|damageLead= | |target=mm | ||
|startup=i14 | |||
|recv=r | |||
|block=+7 | |||
|hit=LNC | |||
|notes=Alternate input ใdf+2,2+3ใ | |||
}} | |||
{{MoveData | |||
|id=Steve-During Ragedf+2+3,f+3 | |||
|name=Rage Drive 2 to DK | |||
|input=,f+3 | |||
|inputLead=During Ragedf+2+3 | |||
|damageLead=5,20 | |||
|target=,sp | |target=,sp | ||
|targetLead= | |targetLead=mm | ||
|startup=,i## | |startup=,i## | ||
|startupRoot= | |startupRoot=i14 | ||
|recv=r | |recv=r | ||
|block=+ | |block=+15<sup>G</sup> | ||
|hit= | |hit=LNC | ||
|notes= | |notes=Alternate input f+4 | ||
}} | }} | ||
{{MoveData | ย | ||
|id=Steve- | == Throws == | ||
| | ย | ||
| | {{MoveData | ||
|damage= | |id=Steve-1+3 | ||
|name=Gut Wrencher | |||
|target= | |input=1+3 | ||
|damage=35 | |||
|startup | |target=th(h) | ||
|startup=i12 | |||
|recv=r | |recv=r | ||
|block=- | |block=1 or 2<br> | ||
|hit= | -6F | ||
|notes= | |hit=RP<br>Head-sd<br>Fac-Up | ||
|notes=Long Range Throw | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-2+4 | ||
|name= | |name=Brain Pulverizer | ||
|input= | |input=2+4 | ||
|damage=35 | |||
| | |target=th(h) | ||
|target= | |startup=i12 | ||
|startup | |||
|recv=r | |recv=r | ||
|block=- | |block=1 or 2<br> | ||
|hit= | -3F | ||
|notes= | |hit=ๅๆ่จ<br>Foot-sd<br>Fac-Dwn | ||
|notes={{Plainlist| | |||
* Long Range Throw. | |||
* Floor Break.}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-Approach from left side | ||
|name= | |name=Choker Slam | ||
|input= | |input=Approach from left side | ||
|damage=40 | |||
| | |target=th(h) | ||
|target= | |||
|startup=,i## | |startup=,i## | ||
|recv=r | |recv=r | ||
|block= | |block=1<br> | ||
|hit= | -3F | ||
|notes= | |hit=Head-sd<br>Fac-Up | ||
|notes=Floor Break. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-Approach from right side | ||
|name= | |name=Throw Down | ||
|input=,2 | |input=Approach from right side | ||
| | |damage=40 | ||
| | |target=th(h) | ||
| | |startup=,i## | ||
| | |recv=r | ||
| | |block=2<br> | ||
-3F | |||
|hit=Head-sd<br>Fac-Up | |||
}} | |||
{{MoveData | |||
|id=Steve-Approach from behind | |||
|name=Schoolyard Bully | |||
|input=Approach from behind | |||
|damage=55(56) | |||
|target=th(h) | |||
|startup=,i## | |startup=,i## | ||
|recv=r | |recv=r | ||
|block= | |block=disable | ||
|hit= | |hit=Foot-sd<br>Fac-Up | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * Damage () is wall bonus. | ||
* | * Wall Stun.}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-f,f+1+2 | ||
|name= | |name=Armlock Throw | ||
|input=,f+1 | |input=f,f+1+2 | ||
|damage=40 | |||
|damage= | |target=th(h) | ||
|startup=i12 | |||
|target= | |||
|startup | |||
|recv=r | |recv=r | ||
|block= | |block=1+2<br> | ||
|hit= | +0F | ||
| | |hit=RP<br>Head-sd<br>Fac-Up | ||
| | }} | ||
{{MoveData | |||
|id=Steve-d,db,b+2+4 | |||
|name=Spinning Elbow Drop | |||
|input=d,db,b+2+4 | |||
|damage=40 | |||
|target=th(h) | |||
|startup=i12 | |||
|recv=r | |||
|block=2<br> | |||
-2F | |||
|hit=Head-sd<br>Fac-Up | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-SW1+2 | ||
|name= | |name=Position Change | ||
|input= | |input=SW1+2 | ||
|damage=0(3) | |||
|damage= | |target=th(h) | ||
|startup=i10 | |||
|target= | |||
|startup= | |||
|recv=r | |recv=r | ||
|block=+ | |block=1+2<br> | ||
|hit=+ | -2F | ||
|hit=+1F | |||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * Break Throw 14f. | ||
* With input d or b or u, push enemy in the direction you selected . | |||
* Damage () is wall bonus๏ผwall stun (+11-F).}} | |||
* | |||
* | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-PKB1+2 | ||
|name= | |name=Ten Count | ||
|input= | |input=PKB1+2 | ||
|damage= | |damage=45 | ||
|target= | |target=th(h) | ||
|startup= | |startup=i11 | ||
|recv=r | |recv=r | ||
|block= | |block=1+2<br> | ||
|hit= | +0F | ||
|hit=Foot-sd<br>Fac-Dwn | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-FLC1+2 | ||
|name= | |name=Griffin Throw | ||
|input= | |input=FLC1+2 | ||
|damage= | |damage=40 | ||
|target=h | |target=th(h) | ||
|startup= | |startup=i12 | ||
|recv=r | |recv=r | ||
|block=- | |block=1+2<br> | ||
|hit= | -6F | ||
|hit=RP<br>Head-sd<br>Fac-Up | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-b+1+2 | ||
|name= | |name=Parry | ||
|input= | |input=b+1+2 | ||
|damage= | |damage=M) | ||
|target=h | |target=absorbspunch(h | ||
|startup= | |startup=,i## | ||
|recv= | |recv=r35 | ||
|block= | |tot=35 | ||
|hit= | |block=disable | ||
|hit=+5F | |||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Alternate input | * Alternate input FLCb+1+2 | ||
* | * Absorbs Punch(H/M) during 2 to 10f.}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Steve- | |id=Steve-After Parry succeeds1 | ||
|name= | |name=Left Uppercut | ||
|input= | |input=After Parry succeeds1 | ||
|damage= | |damage=30 | ||
|target= | |target=- | ||
|startup= | |startup=i14 | ||
|recv=r | |recv=r | ||
|block=disable | |||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * -12f on block. | ||
* Bryan can evade when input b.}} | |||
* | |||
}} | }} | ||
ย | |||
== 10 strings == | |||
ย | |||
{| class="wikitable" style="text-align: center" | |||
|- | |||
| class="wikitable-heading" colspan="11" style="width: auto" | Gatling Gun | |||
|- | |||
! Input | |||
| 1+2 || 1 || 2 || 1 || 2 || 1 || 2 || 1 || 2 || 1 | |||
|- | |||
! Hit level | |||
| m || m || m || m || m || m || m || m || m || m | |||
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! Damage | |||
| 5 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 12 | |||
|- | |||
| | ! Startup | ||
| | | i16 || ,i7 || ,i5 || ,i5 || ,i5 || ,i5 || ,i4 || ,i5 || ,i7 || ,i9 | ||
|- | |||
! Hit | |||
| | | +0 || +2 || -3 || +2 || -3 || +2 || -3 || +2 || -4 || +33a (+23) | ||
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{| class="wikitable" style="text-align: center" | {| class="wikitable" style="text-align: center" | ||
|- | |- | ||
| class="wikitable-heading" colspan="11" | 10 Hit Combo 1 | | class="wikitable-heading" colspan="11" style="width: auto" | 10 Hit Combo 1 | ||
|- | |- | ||
! Input | ! Input | ||
Line 2,766: | Line 2,606: | ||
{| class="wikitable" style="text-align: center" | {| class="wikitable" style="text-align: center" | ||
|- | |- | ||
| class="wikitable-heading" colspan="11" | 10 Hit Combo 2 | | class="wikitable-heading" colspan="11" style="width: auto" | 10 Hit Combo 2 | ||
|- | |- | ||
! Input | ! Input |
Latest revision as of 14:42, 15 August 2022
n
Input
1,1
- Jail from 1st block with 3f delay
- Combo from 1st hit with 4f delay
- Move can be delayed 4f
- Transition to -2 +4 r21 DCK with f+3
- Transition to -6 +0 r25 LWV with 3
- Transition to -6 +0 r25 RWV with 4
- Transition to -6 +0 r25 SWY with b+3
1,1,2
- Jail from 2nd attack with 4f delay
- Move can be delayed 3f
- Input can be delayed 4f
- Transition to -3 +8 r21 DCK with f+3
- Transition to -5 +6 r23 LWV with 3
- Transition to -5 +6 r23 RWV with 4
- Transition to -5 +6 r23 SWY with b+3
- Transitions can be delayed 5f
1,1,d+1
- Move can be delayed 3f
- Input can be delayed 4f
- Transition to +0 +6 +11 r19 FLK with B
1,d+1
- Move can be delayed 3f
- Input can be delayed 4f
- Transition to +0 +6 +11 r19 FLK with B
1,2
- Jail from 1st attack
- Transition to -2 +6 r21 DCK with f+3
- Transition to -4 +4 r23 LWV with 3
- Transition to -4 +4 r23 RWV with 4
- Transition to -4 +4 r23 SWY with b+3
- Transitions can be delayed 5f
1,2,1
- Jail from 1st attack
- Combo from 1st CH
- Combo from 2nd CH
- Transition to -1 +5 r20 FLK with B
- Transition to -2 +4 r21 PAB with F
- Transition to -2 +4 r21 DCK with f+3
- Transition to -6 +0 r25 LWV with 3
- Transition to -6 +0 r25 RWV with 4
- Transition to -6 +0 r25 SWY with b+3
- Transition inputs can be delayed 2f
1,2,1,2
- Combo from 3rd CH
- Input can be delayed 2f
- Transition to -4 r22 DCK with f+3
- Transition to -6 r24 LWV with 3
- Transition to -6 r24 RWV with 4
- Transition to -6 r24 SWY with b+3
- Transitions can be delayed 2f
- Transition inputs can be delayed 3f
1,2,1,d+2
- Input can be delayed 3f
- Transition to r30 FC with D
2,1
2,1,2
- Combo from 2nd CH with 5f delay
- Input can be delayed 11f
- Move can be delayed 10f
- Interrupt with i6 from 2nd block
f
Input
f+2,1
- Combo from 1st hit with 6f delay
- Move can be delayed 15f
- Transition to +0 +4 r16 PAB with F
- Transition to +1 +5 r15 FLK with B
f+1+2,2
df
Input
df+1
- Transition to -5 +2 r22 DCK with f+3
- Transition to -7 +0 r24 LWV with 3
- Transition to -7 +0 r24 RWV with 4
- Transition to -7 +0 r24 SWY with b+3
df+1,2
- Combo from 1st hit
- Cancel to -14 -7 r32 DCK with f+3
- Cancel to -16 -9 r34 LWV with 3
- Cancel to -16 -9 r34 RWV with 4
- Cancel to -16 -9 r34 SWY with b+3
- Starts on frame 14, causing first hit to only have 1 active frame
df+1,[2~1]
df+1,[2~f+1+2]
- Jail from 2nd attack
- CH frames are for 3rd hit
- Transition to -2 +1 +4 r21 DCK with f+3
- Transition to -4 -1 +2 r23 LWV with 3
- Transition to -4 -1 +2 r23 RWV with 4
- Transition to -4 -1 +2 r23 SWY with b+3
df+2
- Transition to -2 +15g +43d (+35) r21 DCK with f+3
- Transition to -7 +10 r26 LWV with 3
- Transition to -7 +10 r26 RWV with 4
- Transition to -7 +10 r26 SWY with b+3
- Fastest df+2,f+3~db is 41 total
- Fastest df+2,f+3~db,b is 42 total
d
Input
d+2,1
- Combo from 1st CH with 13f delay
- Move can be delayed 13f
- Transition to -4 +2 +7 r22 DCK with f+3
- Transition to -6 +0 +5 r24 LWV with 3
- Transition to -6 +0 +5 r24 RWV with 4
- Transition to -6 +0 +5 r24 SWY with b+3
- Often written D+2,1
d+2,1,2
- Combo from 2nd CH with 5f delay
- Input can be delayed 12f
- Move can be delayed 11f
- Interrupt from 2nd block with i6
d+2,n+1
- Transition to -4 +7 r22 DCK with f+3
- Transition to -6 +5 r24 LWV with 3
- Transition to -6 +5 r24 RWV with 4
- Transition to -6 +5 r24 SWY with b+3
- Often written [d+2~n+1]
d+2,n+1,2
- Jail from 1st block with 5f delay
- Combo from 1st hit with 10f delay
- Move can be delayed 10f
d+2,n+1,f+2
- Combo from 1st CH with 5f delay
- Input can be delayed 12f
- Move can be delayed 11f
- Interrupt from 1st block with i6
db
Input
db+2
- Alternate input hFC.db+2
- Transition to r30 FC with D
b
Input
b+1
- Recovery 5f faster on hit or CH
- Transition to -1 +10 +69a r16 FLK with B
- Hitstop 5f on CH
- Fastest b+1,B~db is 33 total
- Fastest b+1,B~db,b is 34 total
b+1,2
- Combo from 1st hit with 8f delay
- Move can be delayed 8f
- Transition to r23 PAB with F
b+1,d+2
- Combo from 1st hit without delay
- Move can be delayed 9f
- Transition to -9 +2 r27 PAB with F
- Starts on frame 14 without delay, causing first hit to only have 1 active frame
b+1,d+2,1
u
Input
uf+3,2
- Alternate input u+3,2
- Jail from 1st attack
uf+4
- Alternate input u+4 (jumps up)
Motion input
Input
d,df,f+1
- Transition to -3 r22 FLK with B
- Transition input can be delayed 5f
- Fastest d,df,f+1,B~db is 38 total
- Fastest d,df,f+1,B~db,b is 39 total
Crouch
Input
FC.df+2
- Can evade many highs
- No crouching state
WS
Input
ws1,1
- Combo from 1st hit with 0f delay
- Combo from 1st CH with 11f delay
- Move can be delayed 11f
- Transition to -2 +4 r21 DCK with f+3
- Transition to -6 +0 r25 LWV with 3
- Transition to -6 +0 r25 RWV with 4
- Transition to -6 +0 r25 SWY with b+3
ws1,2
- Combo from 1st hit with 2f delay
- Combo from 1st CH with 12f delay
- Input can be delayed 12f
- Move can be delayed 11f
ws2
- Transition to r22 DCK with f+3
- Transition to r24 LWV with 3
- Transition to r24 RWV with 4
- Transition to r24 SWY with b+3
Others
Input
(Back to wall).b,โb,โUB
- Can't be buffered
- UB is held for 5 frames
- Frame counts are from first frame of UB
LWV
Input
LWV.f+3
- Entire input can be held in advance
- Can't be done until frame 16 of LWV
LWV.d+3
- Entire input can be held in advance
- Can't be done until frame 30 of LWV
- Input LWV.u+3 on P2
LWV.b+3
- Entire input can be held in advance
- Can't be done until frame 16 of LWV
LWV.1
- Transition to -3 +8 r22 FLK with B
- Transition input can be delayed 4f
LWV.1,1
- Combo from 1st hit with 6f delay
- Move can be delayed 10f
LWV.1,f+1
- Jail from 1st block with 2f delay
- Combo from 1st hit with 10f delay
- Move can be delayed 10f
LWV.1,f+1,1
- Combo from 2nd hit
- Transition to +4 +8 r17 FLK with B
LWV.2
- Transiton to -1 +8 r20 PAB with F
- Transition input can be delayed 9f
LWV.2,1
- Combo from 1st CH with 9f delay
- Input can be delayed 14f
- Move can be delayed 11f
RWV
Input
RWV.f+3
- Entire input can be held in advance
- Can't be done until frame 16 of RWV
RWV.d+3
- Entire input can be held in advance
- Can't be done until frame 30 of RWV
- Input RWV.d+3 on P2
RWV.b+3
- Entire input can be held in advance
- Can't be done until frame 16 of RWV
RWV.1,2
- Combo from 1st CH with 10f delay
- Input can be delayed 14f
- Move can be delayed 11f
DCK
f+3
- Alternate input f+4 or hFC.df+3_4
- Lapses to standing after 35 frames
DCK.db
- Can't be done until frame 16 of DCK
- Slower than attacks by 2 frames from most DCK transitions
- Can be done from frame 26 of EXTDCK
- DCK.d+3
- DCK.u+3
- r25 RWV
- r25 LWV
- Entire input can be held in advance
- Can't be done until frame 16 of DCK
- Attacks afterwards are 2 frames slower
- Recovers to RWV with u+3 on P2
- Recovers to LWV with d+3 on P2
- Can be done from frame 16 of EXTDCK
- Recovery r18 when from EXTDCK
DCK.b+3
- Entire input can be held in advance
- Can't be done until frame 21 of DCK
- Can be done from frame 26 of EXTDCK
DCK.2
- No crouching state
- Can evade some highs
DCK.1+2,1
- Jail from 1st hit
- Combo from 1st hit in juggle +22a (+15)
- 1st hit -16 on block
DCK.1+2,1,2,1,2,1,2,1,2,1
DCK.f+2
- Transition to +3 r20 DCK with f+3
- Transition to +1 r22 LWV with 3
- Transition to +1 r22 RWV with 4
- Transition to +1 r22 SWY with b+3
- Transitions can be delayed 6 frames
- Fastest DCK.f+2,f+3~db is 38 total
- Fastest DCK.f+2,f+3~db,b is 39 total
EXTDCK
DCK.f+3
- Entire input can be held in advance
- Can't be done until frame 26 of DCK
- From standing, F+3* takes 31 frames
EXTDCK.1
EXTDCK.f+2
SWY
SWไธญ1
- Forced to crouching upon block or NH.
- Meaty 1f.
ALB
During Cyclone Left(Right)1
During Cyclone Left(Right)d+1
PAB
f+3+4
- Disable Block during 20f.
- Auto Block๏ผH/M).
- No Cost to combinations.
- Eneble connect to Stance excluding PKB and FLC.
PKBdb
- Returns to crouching.
- Cost 21f from input f3+4db.
PKB1,2
PKB1,2,1
- Combo from 2nd CH.
- Input can be delayed 10f.
- Combo can be delayed 9f from 2nd CH.
- Forced to crouching upon NH..
PKB2
- Alternate input ub+2
- Absorbs Punch(H/M) during 7 to 13f.
- After Absorbs succeeds, Damage 25 + 50% of enemy attack.
PKBdf+1,1
- Combo from 1st hit
- Input can be delayed 15f
- Combo can be delayed 11f
PKBdf+1,1,2
- Combo from 2nd CH.
- Input can be delayed 12f.
- Combo can be delayed 8f from 2nd CH.
PKBdf+1,1,2,1
PKBdf+1,2
- Combo from 1st hit
- Input can be delayed 15f
- Combo can be delayed 12f
PKBb+1,1
- Combo from 1st hit
- Input can be delayed 13f
- Combo can be delayed 12f
PKBb+1,1,2
- Combo from 2nd CH
- Input can be delayed 12f
- Combo can be delayed 7f
PKBb+1,1,2,1
PKBb+1,1,2,1,B
PKBb+1,1,2,1,B,db
FLK
b+3+4
- Disable block during 15f.
- Auto Block๏ผH/M).
- Cost 5f.
- Eneble connect to Stance excluding QS and FLC.
FLC1,1,B
FLC1,1,b+3+4
FLC1,1,1,B
FLC1,1,1,b+3+4
FLC1,1,1,2
- Enable Cancel Spitfire Combo (2)(3).
- Combo from 3rd hit.
FLC1,f+1
- Enable Connect from Spitfire Combo (2).
- Combo from 1st or 2nd CH.
- Input can be delayed 14f from FLC 1.
- Input can be delayed 11f from FLC 1,1.
- Combo can be delayed 14f from 1st CH.
- Forced to crouching upon NH..
- +9CF on Crouch Hit.
FLC1,d+1
- Alternate input u+1
- Enable Connect from Spitfire Combo (2).
- Combo from 1st or 2nd CH.
- Input can be delayed 14f from FLC 1.
- Input can be delayed 11f from FLC 1,1.
- Combo can be delayed 14f from 1st CH.
Rage
During Rage1+2
- Alternate input FC1+2
- Guard Point 8f
During Dempsey Roll1+2
During Ragedf+2+3
During Ragedf+2+3,f+3
Throws
2+4
-3F
Foot-sd
Fac-Dwn
- Long Range Throw.
- Floor Break.
Approach from left side
-3F
Fac-Up
Approach from right side
-3F
Fac-Up
Approach from behind
Fac-Up
- Damage () is wall bonus.
- Wall Stun.
SW1+2
-2F
- Break Throw 14f.
- With input d or b or u, push enemy in the direction you selected .
- Damage () is wall bonus๏ผwall stun (+11-F).
b+1+2
- Alternate input FLCb+1+2
- Absorbs Punch(H/M) during 2 to 10f.
After Parry succeeds1
- -12f on block.
- Bryan can evade when input b.
10 strings
Gatling Gun | ||||||||||
Input | 1+2 | 1 | 2 | 1 | 2 | 1 | 2 | 1 | 2 | 1 |
---|---|---|---|---|---|---|---|---|---|---|
Hit level | m | m | m | m | m | m | m | m | m | m |
Damage | 5 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 12 |
Startup | i16 | ,i7 | ,i5 | ,i5 | ,i5 | ,i5 | ,i4 | ,i5 | ,i7 | ,i9 |
Hit | +0 | +2 | -3 | +2 | -3 | +2 | -3 | +2 | -4 | +33a (+23) |
10 Hit Combo 1 | ||||||||||
Input | df1 | ใ2f1+2ใ | 1 | 1 | 2 | 1 | 1 | 2 | 1 | 2 |
---|---|---|---|---|---|---|---|---|---|---|
Hit level | m | hh | m | m | m | h | h | l | m | m |
Damage | 12 | 8,12 | 7 | 8 | 8 | 8 | 10 | 5 | 6 | 22 |
Startup | ||||||||||
Block | -2 | -3 | -19 | -25 | -16 | -9 | -14 | -13 | -11 | -23 |
Hit | +5 | +0 | -8 | -17 | -8 | +5 | -3 | +8 | -5 | -8c |
Combo |
10 Hit Combo 2 | ||||||||||
Input | df1 | ใ2f1+2ใ | 1 | 1 | 2 | 1 | 1 | 2 | 1 | b2 |
---|---|---|---|---|---|---|---|---|---|---|
Hit level | m | hh | m | m | m | h | h | l | m | ub(m) |
Damage | 12 | 8,12 | 7 | 8 | 8 | 8 | 10 | 5 | 6 | 40 |
Startup | ||||||||||
Block | -2 | -3 | -19 | -25 | -16 | -9 | -14 | -13 | -11 | kdn |
Hit | +5 | +0 | -8 | -17 | -8 | +5 | -3 | +8 | -5 | kdn |
Combo |