User:RogerDodger/sandbox: Difference between revisions

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== n ==
{{MoveDataHeader}}
{{MoveData
|id=Leo-1
|name=Jab
|input=1
|startup=i10
|damage=7
|target=h
|block=+1
|hit=+8
|recv=r17
|tot=27
|range=2.33
|tracksRight=8
|tracksLeft=4
}}
{{MoveData
|id=Leo-1,2
|name=He Zi Shou
|input=,2
|inputLead=1
|startup=,i12
|startupRoot=i10
|damage=,10
|damageLead=7
|target=,h
|targetLead=h
|block=-1
|hit=+7
|recv=r20
|tot=42
|notes={{Plainlist|
* Jail from 1st hit
* Transition to r28 KNK with B}}
}}
{{MoveData
|id=Leo-1,2,1
|input=,1
|inputLead=1,2
|startup=,i20~21
|startupRoot=i10
|damage=,16
|damageLead=7,10
|target=,h
|targetLead=h,h
|block=-5
|hit=+6
|ch=+9
|recv=r23
|notes={{Plainlist|
* Combo from 2nd CH
* Move can be delayed}}
}}
{{MoveData
|id=Leo-1,2,1,1
|name=Liang Yi Zhou
|input=,1
|inputLead=1,2,1
|startup=,i18
|startupRoot=i10
|damage=,21
|damageLead=7,10,16
|target=,m
|targetLead=h,h,h
|block=-13
|hit=+12a (+3)
|recv=r33
|notes=Combo from 3rd hit
}}
{{MoveData
|id=Leo-1,2,1,4
|name=Wai Bai Tui
|input=,4
|inputLead=1,2,1
|startup=,i21~23
|startupRoot=i10
|damage=,30
|damageLead=7,10,16
|target=,h
|targetLead=h,h,h
|block=-6
|hit=+32a (+6)
|recv=r32
|notes=Combo from 3rd hit
}}
{{MoveData
|id=Leo-1,2,4
|name=Ye Chui
|input=,4
|inputLead=1,2
|startup=,i24
|startupRoot=i10
|damage=,15
|damageLead=7,10
|target=,L
|targetLead=h,h
|block=-13
|hit=+3
|ch=+8d
|recv=r32
|notes={{Plainlist|
* Combo from 2nd CH
* Move can be delayed}}
}}
{{MoveData
|id=Leo-1,4
|name=Lian Tan
|input=,4
|inputLead=1
|startup=,i16
|startupRoot=i10
|damage=,17
|damageLead=7
|target=,h
|targetLead=h
|block=-4
|hit=+5
|ch=[[Leo combos#Staple|+32a (+22)]]
|recv=r23
|tot=49
|notes=Jail from 1st hit
}}
{{MoveData
|id=Leo-2
|name=Right Jab
|input=2
|startup=i11
|damage=9
|target=h
|block=-1
|hit=+5
|recv=r20
}}
{{MoveData
|id=Leo-2,1
|name=Xiang Long Shi Chong Tian Zhang
|input=,1
|inputLead=2
|startup=,i16~17
|startupRoot=i11
|damage=,12
|damageLead=9
|target=,h
|targetLead=h
|block=-7
|hit=+4
|recv=r25
|tot=53
|notes={{Plainlist|
* Jail from 1st hit
* Move can be delayed 3f}}
}}
{{MoveData
|id=Leo-2,2
|name=Xiang Long Shi Ling Zhou
|input=,2
|inputLead=2
|startup=,i22
|startupRoot=i11
|damage=,20
|damageLead=9
|target=,m
|targetLead=h
|block=-12
|hit=+6
|recv=r31
|notes={{Plainlist|
* Combo from 1st hit
* Move can be delayed 3f}}
}}
{{MoveData
|id=Leo-3
|input=3
|startup=i14
|damage=15
|target=h
|block=-8
|hit=+4
|recv=r26
}}
{{MoveData
|id=Leo-3,2
|input=,2
|inputLead=3
|startup=,i19
|startupRoot=i14
|damage=,10
|damageLead=15
|target=,h
|targetLead=h
|block=-2
|hit=+9
|recv=r21
|notes={{Plainlist|
* Transition to r25 BOK with D
* Combo from 1st hit}}
}}
{{MoveData
|id=Leo-3,2,3
|name=Wu Dang Xuan Feng Jiao
|input=,3
|inputLead=3,2
|startup=,i23~24
|startupRoot=i14
|damage=,26
|damageLead=15,10
|target=,m
|targetLead=h,h
|block=-7
|hit=+13a (+4)
|recv=r31
|notes={{Plainlist|
* Cancel to r34 with B
* Combo from 2nd CH with 7f delay
* Move can be delayed 10f}}
}}
{{MoveData
|id=Leo-3,2,4
|name=Wu Dang Jin Ji Du Li
|input=,4
|inputLead=3,2
|startup=,i22~23
|startupRoot=i14
|damage=,14
|damageLead=15,10
|target=,m
|targetLead=h,h
|block=+9
|hit=+15g
|recv=r8 KNK
|ch=[[Leo combos#Staples|+20g +18a]]
|notes=Combo from 2nd CH
}}
{{MoveData
|id=Leo-4
|name=Right High Kick
|input=4
|startup=i12
|damage=17
|target=h
|block=-7
|hit=+6
|ch=[[Leo combos#Staples|+31a (+21)]]
|recv=r26
|tot=38
}}
{{MoveData
|id=Leo-1+2
|name=Dual Rising Fists
|input=1+2
|startup=i25
|damage=25
|target=m
|block=-12
|hit=+11a (+2)
|recv=r34
|crush=pc8~
}}
{{MoveData
|id=Leo-2+3
|name=Ye Kua
|input=2+3
|startup=i30~31
|damage=21
|target=m
|block=-8
|hit=+23g
|ch=[[Leo combos#Mini-combos|+28d]]
|recv=r31
|crush=ps2~8
|notes={{Plainlist|
* Parries high and mid punches
* Hit after parry is same as on CH}}
}}
== f ==
{{MoveDataHeader}}
{{MoveData
|id=Leo-f+2
|input=f+2
|startup=i14
|damage=14
|target=h
|block=-5
|hit=+6
}}
{{MoveData
|id=Leo-f+2,2
|name=Heng Da Er Lang Dan Shan
|input=,2
|inputLead=f+2
|startup=,i##
|startupRoot=i14
|damage=,21
|damageLead=14
|target=,m
|targetLead=h
|block=-12
|hit=+8
|ch=KDN
|notes={{Plainlist|
* Combo from 1st hit.
* Input can be delayed.
* Combo can be delayed 7f from 1st hit.}}
}}
{{MoveData
|id=Leo-f+3
|name=Bai Tui
|input=f+3
|startup=i20
|damage=23
|target=h
|block=+0
|hit=+4
|ch=KDN
|recv=r28
|tot=48
}}
{{MoveData
|id=Leo-f+3,D
|name=Bai Tui to Fo Bu
|input=,D
|inputLead=f+3
|startup=,i##
|startupRoot=i20
|damageLead=23
|target=,sp
|targetLead=h
|block=+1
|hit=+5
|ch=KDN
}}
{{MoveData
|id=Leo-f+1+2
|name=Bei Zhe Kao
|input=f+1+2
|startup=i17
|damage=32
|target=m
|block=-14
|hit=KDN
|notes={{Plainlist|
* {{WB}}
* Meaty 1f.}}
}}
{{MoveData
|id=Leo-f+2+3
|name=Xiang Chui
|input=f+2+3
|startup=i20
|damage=21
|target=h
|block=-9
|hit=KDN
}}
{{MoveData
|id=Leo-df+1
|name=Quick Upper
|input=df+1
|startup=i13
|damage=13
|target=m
|block=-1
|hit=+7
|recv=r20
|tot=33
}}
{{MoveData
|id=Leo-df+1,2
|name=Shuang Huan Da
|input=,2
|inputLead=df+1
|startup=,i##
|startupRoot=i13
|damage=,20
|damageLead=13
|target=,h
|targetLead=m
|block=-6
|hit=KDN
|ch=KDN*
|notes={{Plainlist|
* Combo from 1st CH.
* Input can be delayed.
* Counter Combo can be delayed 9f.}}
}}
{{MoveData
|id=Leo-df+2
|name=Sheng Pao
|input=df+2
|startup=i15
|damage=15
|target=m
|block=-13
|hit=LNC
|recv=r32
|tot=47
|notes={{Plainlist|
* -2f on crouch hit.
* Meaty 1f}}
}}
{{MoveData
|id=Leo-df+3
|name=Chuan Pao
|input=df+3
|startup=i17
|damage=22
|target=m
|block=-9
|hit=KDN
|notes={{Plainlist|
* {{Homing}}
* {{Tailspin}}}}
}}
{{MoveData
|id=Leo-df+4
|name=Front Kick
|input=df+4
|startup=i13
|damage=14
|target=m
|block=-6
|hit=+5
|recv=r25
|tot=38
}}
{{MoveData
|id=Leo-df+2+3
|name=Gui Xi
|input=df+2+3
|startup=i23
|damage=20
|target=l
|block=-12
|hit=+5
|ch=KDN
|recv=r31
|tot=54
|notes={{Plainlist|
* <span class="icon cs">TC</span>6f
* Returns to crouching.
* Meaty 1f}}
}}
{{MoveData
|id=Leo-d+1
|name=Fu Hu
|input=d+1
|startup=i18
|damage=18
|target=m
|block=-2
|hit=+5<sup>C</sup>
|ch=KDN
|recv=r30
|tot=48
|notes=Forced to crouching upon NH.
}}
{{MoveData
|id=Leo-d+1,D
|name=Fu Hu to Crouch
|input=,D
|inputLead=d+1
|startup=,i##
|startupRoot=i18
|damageLead=18
|targetLead=m
|block=-2
|hit=+5<sup>C</sup>
|ch=KDN
|notes={{Plainlist|
* Returns to crouching.
* Forced to crouching upon NH.}}
}}
{{MoveData
|id=Leo-d+2
|name=Pi Zhong
|input=d+2
|startup=i21
|damage=23
|target=m
|block=+4<sup>C</sup>
|hit=+9<sup>C</sup>
|ch=KDN
|recv=r30
|tot=51
|notes=Forced to crouching upon block or NH.
}}
{{MoveData
|id=Leo-d+3
|name=Crouch Spin Kick
|input=d+3
|startup=i16
|damage=12
|target=l
|block=-17
|hit=-3
|notes={{Plainlist|
* <span class="icon cs">TC</span>4f
* Returns to crouching.}}
}}
{{MoveData
|id=Leo-d+4
|name=Sao Tang Ti
|input=d+4
|startup=i16
|damage=10
|target=l
|block=-12
|hit=-1
|notes=Meaty 1f
}}
{{MoveData
|id=Leo-d+4,2
|name=Sao Tang Ti to Shang Bu Zhuang Zhang
|input=,2
|inputLead=d+4
|startup=,i##
|startupRoot=i16
|damage=,23
|damageLead=10
|target=,h
|targetLead=l
|block=-5
|hit=KDN
|ch=KDN*
|notes={{Plainlist|
* Combo from 1st CH.
* When hit, input 1+2 to Charge.}}
}}
{{MoveData
|id=Leo-d+3+4
|name=Crouch Chin Kick
|input=d+3+4
|startup=i12
|damage=7
|target=l
|block=-13
|hit=-2
|notes={{Plainlist|
* <span class="icon cs">TC</span>4f
* Returns to crouching.}}
}}
{{MoveData
|id=Leo-db+1
|name=Crouch Jab
|input=db+1
|startup=i10
|damage=5
|target=sm
|block=-5
|hit=+6
|notes={{Plainlist|
* <span class="icon cs">TC</span>4f
* Returns to crouching.
* Input F to standing}}
}}
{{MoveData
|id=Leo-db+2
|name=Chong Tian Zhang
|input=db+2
|startup=i14
|damage=11
|target=h
|block=-17
|hit=+2
}}
{{MoveData
|id=Leo-db+2,2
|name=Chong Tian Zhang to Fu Bo
|input=,2
|inputLead=db+2
|startup=,i##
|startupRoot=i14
|damage=,17
|damageLead=11
|target=,m
|targetLead=h
|block=-4
|hit=+8<sup>C</sup>
|ch=KDN
|notes={{Plainlist|
* Forced to crouching upon NH..
* Combo from 1st hit.
* Input can be delayed.}}
}}
{{MoveData
|id=Leo-db+3
|name=Lie Huo Fan Jiao
|input=db+3
|startup=i31
|damage=23
|target=h
|block=-8
|hit=LNC
|notes=No Tech Crouch Status.
}}
{{MoveData
|id=Leo-db+4
|input=db+4
|startup=i20
|damage=12(18)
|target=l
|block=-31
|hit=+2
|ch=KDN
|notes={{Plainlist|
* <span class="icon cs">TC</span>10f
* Damage () is on clean hit.
* When 2nd input, 1st hit force to down.
* Disable 2nd after 1st block.}}
}}
{{MoveData
|id=Leo-db+4,1
|name=Qian Sao Lei Wang Quan
|input=,1
|inputLead=db+4
|startup=,i##
|startupRoot=i20
|damage=,27
|damageLead=12(18)
|target=,m
|targetLead=l
|block=-16
|hit=KDN
|notes=Damage () is on clean hit.
}}
{{MoveData
|id=Leo-db+1+2
|input=db+1+2
|startup=i21
|damage=17
|target=m
|block=-9
|hit=+7
|notes=Meaty 1f in actualy
}}
{{MoveData
|id=Leo-db+1+2,1
|name=Ba Wang Zhe Jiang
|input=,1
|inputLead=db+1+2
|startup=,i##
|startupRoot=i21
|damage=,20
|damageLead=17
|target=,m
|targetLead=m
|block=-12
|hit=KDN
|notes={{Plainlist|
* Combo from 1st hit
* Input can be delayed
* Combo can be delayed 15f}}
}}
{{MoveData
|id=Leo-db+1+2,D
|name=Ba Wang Zhe Jiang (1) to Fo Bu
|input=,D
|inputLead=db+1+2
|startup=,i##
|startupRoot=i21
|damageLead=17
|target=,sp
|targetLead=m
|block=-12
|hit=+4
}}
{{MoveData
|id=Leo-b+1
|name=Ding Zhou
|input=b+1
|startup=i18
|damage=17
|target=m
|block=-12
|hit=+1
}}
{{MoveData
|id=Leo-b+1,4
|name=Ding Zhou Jin Ji Du Li
|input=,4
|inputLead=b+1
|startup=,i##
|startupRoot=i18
|damage=,14
|damageLead=17
|target=,m,sp
|targetLead=m
|block=+8
|hit=+15<sup>G</sup>
|ch=+20<sup>G</sup>
|notes=+18f and half launch upon CH.
}}
{{MoveData
|id=Leo-b+2
|input=b+2
|startup=i15
|damage=11
|target=m
|block=-11
|hit=+0
}}
{{MoveData
|id=Leo-b+2,1
|name=Wu Hu Chu Dong
|input=,1
|inputLead=b+2
|startup=,i##
|startupRoot=i15
|damage=,11
|damageLead=11
|target=,h
|targetLead=m
|block=-4
|hit=+7
|notes={{Plainlist|
* Combo from 1st hit
* Input can be delayed
* Combo can be delayed 8f}}
}}
{{MoveData
|id=Leo-b+2,1+2
|name=Er Lang Dan Shan
|input=,1+2
|inputLead=b+2
|startup=,i##
|startupRoot=i15
|damage=,21
|damageLead=11
|target=,m
|targetLead=m
|block=-11<sup>C</sup>
|hit=+8<sup>C</sup>
|ch=KDN
|notes={{Plainlist|
* Forced to crouching upon block or NH.
* Combo from 1st hit
* Input can be delayed
* Combo can be delayed 3f}}
}}
{{MoveData
|id=Leo-b+3
|input=b+3
|startup=i14
|damage=15
|target=m
|block=-7
|hit=+4
|recv=r26
|tot=40
}}
{{MoveData
|id=Leo-b+3,1
|name=Ying Mian Tui
|input=,1
|inputLead=b+3
|startup=,i##
|startupRoot=i14
|damage=,16
|damageLead=15
|target=,m
|targetLead=m
|block=-7
|hit=+4
|notes=Combo from 1st CH
}}
{{MoveData
|id=Leo-b+3,1,B
|name=Ying Mian Tui to Tui Bu Jin Ji Du Li
|input=,B
|inputLead=b+3,1
|startup=,i##
|startupRoot=i14
|damageLead=15,16
|target=,sp
|targetLead=m,m
|block=-11
|hit=+0
}}
{{MoveData
|id=Leo-b+3,1,D
|name=Ying Mian Tui to Fo Bu
|input=,D
|inputLead=b+3,1
|startup=,i##
|startupRoot=i14
|damageLead=15,16
|target=,sp
|targetLead=m,m
|block=-8
|hit=+3
}}
{{MoveData
|id=Leo-b+4
|input=b+4
|startup=i18
|damage=13
|target=m
|block=-8
|hit=+5
}}
{{MoveData
|id=Leo-b+4,1+2
|name=Dragon's Impact
|input=,1+2
|inputLead=b+4
|startup=,i##
|startupRoot=i18
|damage=,20
|damageLead=13
|target=,m
|targetLead=m
|block=-12
|hit=KDN
|notes={{Plainlist|
* {{WB}}
* Combo from 1st hit.}}
}}
{{MoveData
|id=Leo-b+4,1+2,D
|name=Dragon's Impact to Cancel
|input=,D
|inputLead=b+4,1+2
|startup=,i##
|startupRoot=i18
|damageLead=13,20
|target=p
|targetLead=m,m
|block=-16
|hit=-3
|notes=Returns to crouching.
}}
{{MoveData
|id=Leo-b+1+4
|name=Cuo Zhang
|input=b+1+4
|startup=i19
|damage=10,12
|target=hl
|block=-13
|hit=+3
|ch=+16<sup>C</sup>
|notes=Forced to crouching upon CH..
}}
{{MoveData
|id=Leo-b+1+4
|name=Cuo Zhang (1st)
|input=b+1+4
|startup=,i##
|damage=10
|target=h
|block=-15
|hit=-4
}}
{{MoveData
|id=Leo-b+2+3
|name=Xiao Jia Er Lu Liang Yi Zhou
|input=b+2+3
|startup=i70
|damage=60
|target=ub(m)
|block=KDN
|hit=KDN
}}
{{MoveData
|id=Leo-u+1
|name=Jumping Knuckle
|input=u+1
|startup=i18
|damage=12
|target=m
|block=-12
|hit=-1
|notes={{Plainlist|
* Alternate input uf+1+2
* <span class="icon js">TJ</span>9f}}
}}
{{MoveData
|id=Leo-uf+1
|input=uf+1
|startup=i13
|damage=8
|target=h
|block=-1
|hit=+6
}}
{{MoveData
|id=Leo-uf+1,1
|name=Dragon Backfist
|input=,1
|inputLead=uf+1
|startup=,i##
|startupRoot=i13
|damage=,17
|damageLead=8
|target=,h
|targetLead=h
|block=-9
|hit=+15<sup>Sp</sup>
|ch=KDN
|notes={{Plainlist|
* {{Tailspin}}
* Combo from 1st hit
* Input can be delayed}}
}}
{{MoveData
|id=Leo-uf+1,2
|name=Chuan Chong Quan
|input=,2
|inputLead=uf+1
|startup=,i##
|startupRoot=i13
|damage=,25
|damageLead=8
|target=,m
|targetLead=h
|block=-14
|hit=KDN
|notes={{Plainlist|
* When hit, input 1+2 to Charge.
* Combo from 1st hit.
* Input can be delayed.
* Combo can be delayed 5f.}}
}}
{{MoveData
|id=Leo-ub
|name=Hook
|input=ub
|startup=i15
|damage=17
|target=h
|block=-12
|hit=+9
|notes=Alternate input u+2
}}
{{MoveData
|id=Leo-uf+2
|input=uf+2
|startup=i18
|damage=15
|target=m
|block=-14
|hit=KDN
|notes={{Plainlist|
* No Tech Jump Status.
* Meaty 2f in actualy}}
}}
{{MoveData
|id=Leo-uf+2,D
|name=Yue Bu Si Quan (1) to Fo Bu
|input=,D
|inputLead=uf+2
|startup=,i##
|startupRoot=i18
|damageLead=15
|targetLead=m
|block=-11
|hit=KDN
|notes={{Plainlist|
* No Tech Jump Status.
* Meaty 2f in actualy}}
}}
{{MoveData
|id=Leo-uf+2,1
|name=Yue Bu Si Quan
|input=,1
|inputLead=uf+2
|startup=,i##
|startupRoot=i18
|damage=,17
|damageLead=15
|target=,m
|targetLead=m
|block=-8
|hit=+4
|ch=KDN
|notes=<span class="icon js">TJ</span>
}}
{{MoveData
|id=Leo-ub+3
|name=Jumping Kick
|input=ub+3
|startup=i21
|damage=25
|target=m
|block=-17
|hit=KDN
}}
{{MoveData
|id=Leo-u+3
|name=Yi Qi Jiao
|input=u+3
|startup=i17
|damage=20
|target=m
|block=-9
|hit=KDN
|notes=<span class="icon js">TJ</span>9f
}}
{{MoveData
|id=Leo-uf+3
|name=Yi Qi Jiao
|input=uf+3
|startup=i17
|damage=21
|target=m
|block=-9
|hit=KDN
|notes={{Plainlist|
* <span class="icon js">TJ</span>9f
* Meaty 1f in actualy}}
}}
{{MoveData
|id=Leo-ub+4
|name=Yue Bu San Jing Ti
|input=ub+4
|startup=i15
|damage=11
|target=m
|block=-19
|hit=-8
|notes=<span class="icon js">TJ</span>9f
}}
{{MoveData
|id=Leo-u+4
|name=Yue Bu San Jing Ti
|input=u+4
|startup=i15
|damage=15
|target=m
|block=-13
|hit=KDN
|ch=LNC
|notes=<span class="icon js">TJ</span>9f
}}
{{MoveData
|id=Leo-uf+4
|name=Yue Bu San Jing Ti
|input=uf+4
|startup=i15
|damage=15
|target=m
|block=-13
|hit=LNC
|notes={{Plainlist|
* <span class="icon js">TJ</span>9f
* Meaty 1f}}
}}
{{MoveData
|id=Leo-u
|name=Sky Vibration
|input=u
|startup=i24
|damage=26
|target=m
|block=+0<sup>C</sup>
|hit=+6<sup>C</sup>
|ch=LNC
|notes={{Plainlist|
* Alternate input uf+3+4
* <span class="icon js">TJ</span>9f
* Forced to crouching upon block or NH.
* Meaty 1f in actualy}}
}}
{{MoveData
|id=Leo-uf☆4
|name=Delay Rising Toe Kick
|input=f☆4
|inputLead=u
|startup=i23
|startupRoot=i24
|damageLead=26
|targetLead=m
|block=-11
|hit=LNC
|notes=<span class="icon js">TJ</span>9f
}}
{{MoveData
|id=Leo-UB,b
|name=Backflip
|input=UB,b
|startup=,i##
|damage=-
|target=sp
|recv=r76
|tot=76
|notes=Secret Move.
}}
{{MoveData
|id=Leo-f,F+2
|name=Shang Bu Zhuang Quan
|input=f,F+2
|startup=i14
|damage=25
|target=m
|block=-9
|hit=KDN
|notes={{Plainlist|
* Can't be buffered.
* Start-up 15f in actualy.
* When hit, input 1+2 to Charge.}}
}}
{{MoveData
|id=Leo-f,F+3
|name=Tiao Shan Fu Ren
|input=f,F+3
|startup=i26
|damage=20
|target=m
|block=-7<sup>C</sup>
|hit=KDN
|notes={{Plainlist|
* <span class="icon js">TJ</span>9f
* Can't be buffered.
* Start-up 27f in actualy.
* Forced to crouching upon block..
* Meaty 2f in actualy.}}
}}
{{MoveData
|id=Leo-f,F+3,D
|name=Tiao Shan Fu Ren to Fo Bu
|input=,D
|inputLead=f,F+3
|startup=,i##
|startupRoot=i26
|damageLead=20
|target=,sp
|targetLead=m
|block=+0<sup>C</sup>
|hit=KDN
|notes={{Plainlist|
* <span class="icon js">TJ</span>9f
* Forced to crouching upon block.}}
}}
{{MoveData
|id=Leo-f,F+4
|input=f,F+4
|startup=i19
|damage=12
|target=m
|block=-13
|hit=-2<sup>A</sup>
|notes={{Plainlist|
* <span class="icon js">TJ</span>17f
* Can't be buffered
* Start-up 20f in actualy.}}
}}
{{MoveData
|id=Leo-f,F+4,3
|input=,3
|inputLead=f,F+4
|startup=,i##
|startupRoot=i19
|damage=,23
|damageLead=12
|target=,h
|targetLead=m
|block=-14
|hit=KDN
|notes={{Plainlist|
* {{Tailspin}}
* <span class="icon js">TJ</span>
* Chain Block.}}
}}
{{MoveData
|id=Leo-f,F+4,3,4
|name=Tiao Shan Pu Bu
|input=,4
|inputLead=f,F+4,3
|startup=,i##
|startupRoot=i19
|damage=,17
|damageLead=12,23
|target=,l
|targetLead=m,h
|block=-12
|hit=-1
|ch=KDN
|notes={{Plainlist|
* <span class="icon cs">TC</span>
* <span class="icon js">TJ</span>}}
}}
{{MoveData
|id=Leo-b,f+1+2
|input=b,f+1+2
|startup=i17
|damage=15
|target=m
|block=-24
|hit=-11
}}
{{MoveData
|id=Leo-b,f+1+2,1+2
|input=,1+2
|inputLead=b,f+1+2
|startup=,i##
|startupRoot=i17
|damage=,13
|damageLead=15
|target=,m
|targetLead=m
|block=-14
|hit=-3
|ch=+7
|notes=Combo from 1st hit.
}}
{{MoveData
|id=Leo-b,f+1+2,1+2,2
|name=Jin Gang Hua Shan Tuo Tian Zhang
|input=,2
|inputLead=b,f+1+2,1+2
|startup=,i##
|startupRoot=i17
|damage=,25
|damageLead=15,13
|target=,m
|targetLead=m,m
|block=-13
|hit=KDN
|notes={{Plainlist|
* Combo from 2nd CH.
* Input can be delayed.
* Combo can be delayed 15f from 2nd CH.}}
}}
{{MoveData
|id=Leo-b,f+1+2,1+2,d,df,f+2
|name=Jin Gang Hua Shan Tuo Tian Zhang ()
|input=,d,df,f+2
|inputLead=b,f+1+2,1+2
|startup=,i##
|startupRoot=i17
|damage=,30
|damageLead=15,13
|target=,m
|targetLead=m,m
|block=-13
|hit=KDN
|notes={{Plainlist|
* Combo from 2nd CH.
* Input can be delayed.
* Combo can be delayed 15f from 2nd CH.}}
}}
{{MoveData
|id=Leo-f,f,f+3
|name=Tiao Shan Jiang Jiao
|input=f,f,f+3
|startup=i23
|damage=30
|target=m
|block=+9<sup>G</sup>
|hit=KDN
|notes={{Plainlist|
* <span class="icon js">TJ</span>3f
* Can't be buffered
* Meaty 1f in actualy}}
}}
{{MoveData
|id=Leo-FC1
|name=Crouch Jab
|input=FC1
|startup=i10
|damage=5
|target=sm
|block=-5
|hit=+6
|notes={{Plainlist|
* <span class="icon cs">TC</span>
* Returns to crouching.
* Input F to standing}}
}}
{{MoveData
|id=Leo-FC2
|name=Crouch Straight
|input=FC2
|startup=i11
|damage=8
|target=sm
|block=-4
|hit=+7
|notes={{Plainlist|
* <span class="icon cs">TC</span>
* Returns to crouching.}}
}}
{{MoveData
|id=Leo-FCdb
|name=Crouch Spin Kick
|input=FCdb
|startup=i16
|damage=12
|target=l
|block=-17
|hit=-3
|notes={{Plainlist|
* Alternate input d+3
* <span class="icon cs">TC</span>
* Returns to crouching.}}
}}
{{MoveData
|id=Leo-FC4
|name=Crouch Chin Kick
|input=FC4
|startup=i12
|damage=10
|target=l
|block=-15
|hit=-4
|notes={{Plainlist|
* <span class="icon cs">TC</span>
* Returns to crouching.}}
}}
{{MoveData
|id=Leo-WS1
|input=WS1
|startup=i14
|damage=13
|target=m
|block=-8
|hit=+4
}}
{{MoveData
|id=Leo-WS1,4
|input=,4
|inputLead=WS1
|startup=,i##
|startupRoot=i14
|damage=,12
|damageLead=13
|target=,l
|targetLead=m
|block=-12
|hit=-1
|notes={{Plainlist|
* Combo from 1st CH
* Input can be delayed
* Counter Combo can be delayed 11f}}
}}
{{MoveData
|id=Leo-WS1,4,1
|name=Huo Da Ding Zhou
|input=,1
|inputLead=WS1,4
|startup=,i##
|startupRoot=i14
|damage=,24
|damageLead=13,12
|target=,m
|targetLead=m,l
|block=-14
|hit=KDN
|notes={{Plainlist|
* Combo from 2nd CH
* Input can be delayed
* Counter Combo can be delayed 8f}}
}}
{{MoveData
|id=Leo-WS2
|name=Shang Bu Gua Shan
|input=WS2
|startup=i16
|damage=17
|target=m
|block=-13
|hit=LNC
|notes=Meaty 1f
}}
{{MoveData
|id=Leo-WS3
|input=WS3
|startup=i13
|damage=9
|target=m
|block=-6
|hit=+5
}}
{{MoveData
|id=Leo-WS3,1
|input=,1
|inputLead=WS3
|startup=,i##
|startupRoot=i13
|damage=,9
|damageLead=9
|target=,m
|targetLead=m
|block=-10
|hit=+3
|notes=Combo from 1st hit
}}
{{MoveData
|id=Leo-WS3,1,2
|name=Liang Yi Er Tui Ya Zhou
|input=,2
|inputLead=WS3,1
|startup=,i##
|startupRoot=i13
|damage=,20
|damageLead=9,9
|target=,h
|targetLead=m,m
|block=-9
|hit=KDN
|ch=KDN*
|notes=Combo from 1st or 2nd CH.
}}
{{MoveData
|id=Leo-WS4
|name=Whip Leg
|input=WS4
|startup=i11
|damage=15
|target=m
|block=-12
|hit=LNC
}}
{{MoveData
|id=Leo-WS4,1+2
|name=Rising Bei Zhe Kao
|input=,1+2
|inputLead=WS4
|startup=,i##
|startupRoot=i11
|damage=,28
|damageLead=15
|target=,m
|targetLead=m
|block=-12
|hit=KDN
}}
{{MoveData
|id=Leo-WS1+2
|name=Le Kua Kao
|input=WS1+2
|startup=i13
|damage=25
|target=m
|block=-15
|hit=KDN
|notes={{WB}}
}}
{{MoveData
|id=Leo-FCdf+3
|name=Hou Sao Xuan
|input=FCdf+3
|startup=i21
|damage=20
|target=l
|block=-26
|hit=KDN
|recv=r33
|tot=54
|notes={{Plainlist|
* <span class="icon cs">TC</span>
* Returns to crouching.}}
}}
{{MoveData
|id=Leo-SS1+2
|name=Da Kai
|input=SS1+2
|startup=i19
|damage=30
|target=m
|block=-9
|hit=KDN
}}
{{MoveData
|id=Leo-1+2+3+4
|name=Shan Dian
|input=1+2+3+4
|startup=,i##
|damage=-
|target=sp
|recv=r65
|tot=65
|notes=To Charge
}}
{{MoveData
|id=Leo-During Shan Diandb+4,1,2
|name=Zhao Qian Sao Lei Wang Quan
|input=During Shan Diandb+4,1,2
|startup=,i##
|damage=12(18),27,20
|target=l,m,m
|block=-15
|hit=KDN
|notes={{Plainlist|
* Secret Move.
* Damage () is on clean.}}
}}
{{MoveData
|id=Leo-During Shan Dianb+3,1,2
|name=Zhao Ying Mian Tui
|input=During Shan Dianb+3,1,2
|startup=,i##
|damage=15,16,20
|target=m,m,m
|block=-15
|hit=KDN
|notes={{Plainlist|
* Secret Move.
* Combo from 1st hit.}}
}}
{{MoveData
|id=Leo-While enemy is downd+3+4
|name=Then Jiao
|input=While enemy is downd+3+4
|startup=i24
|damage=24
|target=l
|block=-13
|hit=+3
}}
{{MoveData
|id=Leo-b,b,ubwith back against wall
|name=Wall Jumping Attack
|input=b,b,ubwith back against wall
|startup=i39
|damage=21
|target=m
|block=+4<sup>C</sup>
|hit=KDN
|notes={{Plainlist|
* Can't be buffered.
* Air Status 5f.
* Invinciblity during 8 to 13f.}}
}}
{{MoveData
|id=Leo-BT1
|name=Spin Knuckle Jab
|input=BT1
|startup=i8
|damage=15
|target=h
|block=-8
|hit=+3
|notes=Alternate input 2
}}
{{MoveData
|id=Leo-BT3
|name=Spin Kick
|input=BT3
|startup=i10
|damage=18
|target=h
|block=-8
|hit=KDN
|notes=Alternate input 4
}}
{{MoveData
|id=Leo-BT1+2
|name=Tui Bu Dan Yi
|input=BT1+2
|startup=i11
|damage=21
|target=m
|block=-20
|hit=KDN
}}
{{MoveData
|id=Leo-BTd+1
|name=Crouch Spin Knuckle
|input=BTd+1
|startup=i10
|damage=10
|target=sm
|block=-2
|hit=+9
|notes={{Plainlist|
* Alternate input d+2
* <span class="icon cs">TC</span>1f
* Returns to crouching.}}
}}
{{MoveData
|id=Leo-BTd+3
|name=Crouch Spin Kick
|input=BTd+3
|startup=i10
|damage=12
|target=l
|block=-11
|hit=+3
|notes={{Plainlist|
* Alternate input d+4
* <span class="icon cs">TC</span>1f
* Returns to crouching.}}
}}
{{MoveData
|id=Leo-f+4
|name=Jin Ji Du Li
|input=f+4
|startup=i17
|damage=14
|target=m,sp
|block=+9
|hit=+15<sup>G</sup>
|ch=+20<sup>G</sup>
|recv=r39
|tot=56
|notes=+18f and half launch upon CH.
}}
{{MoveData
|id=Leo-f+4,DF
|name=Jin Ji Du Li to Jin Bu
|input=,DF
|inputLead=f+4
|startup=,i##
|startupRoot=i17
|damageLead=14
|targetLead=m,sp
|block=-5
|hit=+1
|ch=+6
|notes={{Plainlist|
* Connect to Jin Bu (ddff).
* Cost 15f.}}
}}
{{MoveData
|id=Leo-b+3+4
|name=Tui Bu Jin Ji Du Li
|input=b+3+4
|startup=,i##
|damage=-
|target=sp
|recv=r58
|tot=58
|notes=Cost 25f.
}}
{{MoveData
|id=Leo-During Jin Ji Du Li1
|input=During Jin Ji Du Li1
|startup=i18
|damage=12
|target=h
|block=-9
|hit=+2
|notes=Start-up 17f on Advance Input.
}}
{{MoveData
|id=Leo-During Jin Ji Du Li1,2
|name=Bai She Tui Chuang
|input=,2
|inputLead=During Jin Ji Du Li1
|startup=,i##
|startupRoot=i18
|damage=,20
|damageLead=12
|target=,m
|targetLead=h
|block=-9
|hit=KDN
|notes={{Plainlist|
* {{WB}}
* Combo from 1st hit.
* Input can be delayed.
* Combo can be delayed 12f.}}
}}
{{MoveData
|id=Leo-During Jin Ji Du Li1,D
|name=Bai She Tui Chuang (1) to Fo Bu
|input=,D
|inputLead=During Jin Ji Du Li1
|startup=,i##
|startupRoot=i18
|damageLead=12
|target=,sp
|targetLead=h
|block=-7
|hit=+4
}}
{{MoveData
|id=Leo-During Jin Ji Du Li2
|name=Heng Quan
|input=During Jin Ji Du Li2
|startup=i13
|damage=20
|target=h
|block=-4
|hit=KDN
|ch=KDN*
|recv=r30
|tot=43
|notes={{Tailspin}}
}}
{{MoveData
|id=Leo-During Jin Ji Du Li3
|input=During Jin Ji Du Li3
|startup=i20
|damage=13
|target=m
|block=-13
|hit=LNC
|notes=<span class="icon js">TJ</span>13f
}}
{{MoveData
|id=Leo-During Jin Ji Du Li3,4
|name=Er Qi Jiao
|input=,4
|inputLead=During Jin Ji Du Li3
|startup=,i##
|startupRoot=i20
|damage=,27
|damageLead=13
|target=,m
|targetLead=m
|block=-12
|hit=LNC
|notes=<span class="icon js">TJ</span>
}}
{{MoveData
|id=Leo-During Jin Ji Du Li4
|name=Cuo Ti Fu Ren
|input=During Jin Ji Du Li4
|startup=i20
|damage=18
|target=l
|block=-12
|hit=+9
}}
{{MoveData
|id=Leo-During Jin Ji Du Li1+2
|name=Upper Rising Fist
|input=During Jin Ji Du Li1+2
|startup=i25
|damage=20
|target=m
|block=-6
|hit=KDN
|ch=LNC
}}
{{MoveData
|id=Leo-During Jin Ji Du Li3+4
|name=Tree Feller
|input=During Jin Ji Du Li3+4
|startup=i24
|damage=24
|target=l
|block=-26
|hit=KDN
|notes=<span class="icon cs">TC</span>8f
}}
{{MoveData
|id=Leo-d+1+2
|name=Fo Bu
|input=d+1+2
|startup=,i##
|damage=-
|target=sp
|recv=r34
|tot=34
|notes={{Plainlist|
* Alternate input FCdb or d+1+2
* <span class="icon cs">TC</span>7f
* Returns to crouching.
* Cost 20f.}}
}}
{{MoveData
|id=Leo-During Fo Bu1
|name=Bai Fist
|input=During Fo Bu1
|startup=i13
|damage=13
|target=m
|block=-4
|hit=+9
|notes=<span class="icon cs">TC</span>
}}
{{MoveData
|id=Leo-During Fo Bu1,2
|name=Ya Sui Ying Quan
|input=,2
|inputLead=During Fo Bu1
|startup=,i##
|startupRoot=i13
|damage=,20
|damageLead=13
|target=,m
|targetLead=m
|block=-14
|hit=+2
|notes=Combo from 1st hit
}}
{{MoveData
|id=Leo-During Fo Bu2
|name=Fan Lan Chui
|input=During Fo Bu2
|startup=i19
|damage=23
|target=m
|block=-9
|hit=LNC
|notes=<span class="icon cs">TC</span>
}}
{{MoveData
|id=Leo-During Fo Bu3
|name=Startled Crane
|input=During Fo Bu3
|startup=i21
|damage=30
|target=h
|block=+9
|hit=KDN
|notes={{Plainlist|
* {{Homing}}
* {{Tailspin}}
* <span class="icon js">TJ</span>10f}}
}}
{{MoveData
|id=Leo-During Fo Bu4
|name=Jin Ji Du Li
|input=During Fo Bu4
|startup=i20
|damage=14
|target=m,sp
|block=+8
|hit=+15<sup>G</sup>
|ch=+20<sup>G</sup>
|notes=+18f and half launch upon CH.
}}
{{MoveData
|id=Leo-During Fo Bu1+2
|name=Tong Bei Shi
|input=During Fo Bu1+2
|startup=i26
|damage=26
|target=h
|block=-9
|hit=KDN
|notes=<span class="icon pw">PC</span>8f
}}
{{MoveData
|id=Leo-d,df,f
|name=Jin Bu
|input=d,df,f
|startup=,i##
|damage=-
|target=sp
|notes={{Plainlist|
* Can't be buffered.
* Cost 2f.}}
}}
{{MoveData
|id=Leo-d,df,f+1
|name=Lei Zhang
|input=d,df,f+1
|startup=i18
|damage=17
|target=l
|block=-13
|hit=-1
|ch=+11
|notes={{Plainlist|
* <span class="icon cs">TC</span>6f
* Returns to crouching.}}
}}
{{MoveData
|id=Leo-d,df,f+2
|name=Shang Bu Zhuang Zhang
|input=d,df,f+2
|startup=i17
|damage=14
|target=m
|block=-9
|hit=+9
|ch=KDN
}}
{{MoveData
|id=Leo-d,df,f+2,B
|name=Shang Bu Zhuang Zhang to Tui Bu Jin Ji Du Li
|input=,B
|inputLead=d,df,f+2
|startup=,i##
|startupRoot=i17
|damageLead=14
|target=,sp
|targetLead=m
|block=-10
|hit=+8
|ch=KDN
}}
{{MoveData
|id=Leo-d,df,f+2,1
|name=Lightning Spear
|input=,1
|inputLead=d,df,f+2
|startup=,i##
|startupRoot=i17
|damage=,17
|damageLead=14
|target=,m
|targetLead=m
|block=-6
|hit=+7
|ch=KDN
|notes={{Plainlist|
* Combo from 1st hit
* Combo can be delayed 4f}}
}}
{{MoveData
|id=Leo-d,df,f+1+2
|name=Swallow Step
|input=d,df,f+1+2
|startup=i13
|damage=28
|target=m
|block=-15
|hit=KDN
|notes={{Plainlist|
* {{WB}}
* Equivalent to WS 1+2.}}
}}
{{MoveData
|id=Leo-d,df,f+3+4
|name=Le Kua Kao
|input=d,df,f+3+4
|startup=i18
|damage=6,20
|target=mm
|block=-6
|hit=KDN
|notes={{Plainlist|
* {{Homing}}
* {{Tailspin}}
* <span class="icon js">TJ</span>17f}}
}}
{{MoveData
|id=Leo-d,df,F+3
|name=Swallow Step
|input=d,df,F+3
|startup=i13
|damage=9
|target=m
|block=-6
|hit=+5
|notes={{Plainlist|
* Equivalent to WS 3.
* Cost 3f.}}
}}
{{MoveData
|id=Leo-d,df,F+4
|name=Whip Leg
|input=d,df,F+4
|startup=i11
|damage=15
|target=m
|block=-10
|hit=LNC
|notes={{Plainlist|
* Equivalent to WS 4.
* Cost 3f.}}
}}
{{MoveData
|id=Leo-During Ragedf+1+2
|name=Rage Art
|input=During Ragedf+1+2
|startup=i20
|damage=55
|target=m,th
|block=-22
|hit=Th
|notes={{Plainlist|
* Alternate input FCdf+1+2
* Guard Point 8f}}
}}
{{MoveData
|id=Leo-During Ragef,F+2Hold
|name=Rage Drive
|input=During Ragef,F+2Hold
|startup=i13
|damage=35
|target=m
|block=+6
|hit=KDN
|notes={{Plainlist|
* When hit, input 1+2 to Charge.
* Unblokable damage 5 close to Wall &amp; +12<sup>G</sup>F.}}
}}
{{MoveData
|id=Leo-1+3
|name=Bao Hu Gui Shan
|input=1+3
|startup=i12
|damage=35
|target=th(h)
|block=1 or 2<br>
-3F
|hit=Foot-sd<br>Fac-Dwn
|notes=Long Range Throw
}}
{{MoveData
|id=Leo-2+4
|name=Dan Yang Da
|input=2+4
|startup=i12
|damage=35(,4)
|target=th(h)
|block=1 or 2<br>
-6F<br>
CW
|hit=CW<br>Foot-sd<br>Fac-Up
|notes={{Plainlist|
* Long Range Throw.
* Damage () is wall bonus.}}
}}
{{MoveData
|id=Leo-Approach from left side
|name=Da Zhe Jiang
|input=Approach from left side
|startup=,i##
|damage=40(,4)
|target=th(h)
|block=1<br>
-3F
|hit=Foot-sd<br>Fac-Up
|notes=Damage () is wall bonus.
}}
{{MoveData
|id=Leo-Approach from right side
|name=Chou Bie Zi
|input=Approach from right side
|startup=,i##
|damage=40
|target=th(h)
|block=2<br>
-3F
|hit=Head-sd<br>Fac-Up
}}
{{MoveData
|id=Leo-Approach from behind
|name=Yang Di Tou
|input=Approach from behind
|startup=,i##
|damage=50(,10)
|target=th(h)
|block=disable
|hit=Foot-sd<br>Fac-Dwn
|notes=Damage () is wall bonus.
}}
{{MoveData
|id=Leo-f,F+1+2
|name=Shuang Pai Shou
|input=f,F+1+2
|startup=i12
|damage=40(,2)
|target=th(h)
|block=1+2<br>
-6F<br>
RP
|hit=RP<br>Foot-sd<br>Fac-Up
|notes={{Plainlist|
* Damage () is wall bonus.
* Wall Stun.}}
}}
{{MoveData
|id=Leo-ub+1
|name=Bao Zhou
|input=b+1
|inputLead=u
|startupRoot=i24
|damageLead=26
|target=bsorbspunch(h)
|targetLead=m
|recv=r40
|tot=40
|notes=Absorbs Punch(H) during 2 to 10f and +5f.
}}
{{MoveData
|id=Leo-After Bao Zhou succeeds4
|name=Combination Attack
|input=After Bao Zhou succeeds4
|startup=,i##
|damage=35
|target=-(h)
}}
{{MoveData
|id=Leo-b+1+2
|name=Shi Zi Xiao Zhang Kou
|input=b+1+2
|startup=,i##
|damage=M)
|target=absorbs(h
|recv=r45
|tot=45
|notes=Absorbs(H/M) during 6 to 12f.
}}
{{MoveData
|id=Leo-After Shi Zi Xiao Zhang Kou (Pucnh) succeeds2,2
|name=Combination Attack (Punch)
|input=After Shi Zi Xiao Zhang Kou (Pucnh) succeeds2,2
|startup=,i##
|damage=10,22
|target=-(m,m)
|notes={{Plainlist|
* -1f on 1st hit.
* Knock Down on 2nd hit.}}
}}
{{MoveData
|id=Leo-After Shi Zi Xiao Zhang Kou (Kick) succeeds2
|name=Combination Attack (Kick)
|input=After Shi Zi Xiao Zhang Kou (Kick) succeeds2
|startup=,i##
|damage=23
|target=-(m)
}}
{{MoveData
|id=Leo-b+1+3
|name=Shi Zi Zhou
|input=b+1+3
|startup=,i##
|damage=M)
|target=absorbspunch(h
|hit=RP<br>+5<sup>B</sup>F
|recv=r35
|tot=35
|notes={{Plainlist|
* Alternate input b+2+4
* Absorbs Punch(H/M) during 2 to 12f.
* Damage () is wall bonus.
* Wall Stun.}}
}}
{{MoveData
|id=Leo-b+1+3
|name=Shi Zi Zhou
|input=b+1+3
|startup=,i##
|damage=M)
|target=reversalkick(h
|block=-6F
|hit=Foot-sd<br>Fac-Dwn
|recv=r35
|tot=35
|notes={{Plainlist|
* Alternate input b+2+4
* Reversal Kick(H/M) during 3 to 8f.
* Damage 25 + 50% of enemy attack.
* Reversal to Reversal command f1+3 or f2+4 during 7f damage 15.}}
}}
== 10 Strings ==
== 10 Strings ==


{| class="punishers"
{| class="wikitable" style="text-align: center"
|-
| class="wikitable-heading" colspan="11" | 10 Hit Combo 1
|-
! Input
| 2 || 1 || 3 || 2 || 1 || 2 || 3 || 1 || 2 || 1+2
|-
|-
| colspan="7" class="table-cat | 10 Hit Combo 1
! Hit level
| h || h || h || m || h || l || m || m || h || m
|-
|-
! Input !! Hit level !! Damage !! Startup !! Block !! Hit !! Combo
! Damage
| 9 || 12 || 6 || 12 || 8 || 7 || 6 || 5 || 12 || 30
|-
|-
| df+1 || m || 10 || i13~14 || -1 || +8 ||
! Startup
| || || || || || ||  ||  ||  ||  
|-
|-
| 2 || h || 5 || i20 || -10 || +1 || Hit
! Block
| -1 || -7 || -19 || -22 || -13 || -13 || -15 || -22 || -65 || -12
|-
|-
| 2 || h || 6 || i22 || -18 || -7<ref>Hit vs BT +13a (+3a)</ref> || Hit
! Hit
| +5 || +4 || -8 || -11 || -2 || -2 || -4 || -11 || -4a || +25d<br>(-33)
|-
|-
| 1 || h || 5 || i13 || -10 || +1 || CH<ref>4th hit jails if 3rd hit was blocked, but on hit it can be ducked.</ref>
! Combo
| || || || || ||  ||  ||  ||  ||  
|}
{| class="wikitable" style="text-align: center"
|-
|-
| 3 || h || 7 || i22~23 || -25 || -14 || Hit
| class="wikitable-heading" colspan="11" | 10 Hit Combo 2
|-
|-
| 3 || L || 6 || i24 || -25 || -14 ||
! Input
| 2 || 1 || 3 || 2 || 1 || 3 || 2 || 4 || 2 || 1+2
|-
|-
| 3 || h || 7 || i21 || -25 || -14 ||
! Hit level
| h || h || h || m || h || h || h || l || m || m
|-
|-
| 4 || h || 7 || i20 || -17 || -6 || Hit
! Damage
| 9 || 12 || 6 || 12 || 8 || 7 || 5 || 8 || 12 || 30
|-
|-
| 3 || h || 10 || i18 || -25 || -5 || Jail
! Startup
| || || || || || ||  ||  ||  ||  
|-
|-
| 4 || m || 25 || i32~34 || -20 || +12a (+2) || Hit
! Block
| -1 || -7 || -19 || -22 || -13 || -13 || -15 || -13 || -30 || -22
|-
! Hit
| +5 || +4 || -8 || -11 || -2 || -2 || -4 || -2 || +21a<br>(+11) || +27d<br>(-31)
|-
! Combo
|  ||  ||  ||  ||  ||  ||  ||  ||  ||  
|}
|}
<references/>

Revision as of 00:33, 24 July 2022

n

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Jab

1

h
7
2.33
4
8
+1
+8
i10
t27 r17
He Zi Shou

1,2

h,​h
7,​10
-1
+7
i10
,i12
t42 r20
  • Jail from 1st hit
  • Transition to r28 KNK with B

1,​2,1

h,​h,​h
7,​10,​16
-5
+6
+9
i10
,i20~21
r23
  • Combo from 2nd CH
  • Move can be delayed
Liang Yi Zhou

1,​2,​1,1

h,​h,​h,​m
7,​10,​16,​21
-13
+12a (+3)
i10
,i18
r33
Combo from 3rd hit
Wai Bai Tui

1,​2,​1,4

h,​h,​h,​h
7,​10,​16,​30
-6
+32a (+6)
i10
,i21~23
r32
Combo from 3rd hit
Ye Chui

1,​2,4

h,​h,​L
7,​10,​15
-13
+3
+8d
i10
,i24
r32
  • Combo from 2nd CH
  • Move can be delayed
Lian Tan

1,4

h,​h
7,​17
-4
+5
i10
,i16
t49 r23
Jail from 1st hit
Right Jab

2

h
9
-1
+5
i11
r20
Xiang Long Shi Chong Tian Zhang

2,1

h,​h
9,​12
-7
+4
i11
,i16~17
t53 r25
  • Jail from 1st hit
  • Move can be delayed 3f
Xiang Long Shi Ling Zhou

2,2

h,​m
9,​20
-12
+6
i11
,i22
r31
  • Combo from 1st hit
  • Move can be delayed 3f

3

h
15
-8
+4
i14
r26

3,2

h,​h
15,​10
-2
+9
i14
,i19
r21
  • Transition to r25 BOK with D
  • Combo from 1st hit
Wu Dang Xuan Feng Jiao

3,​2,3

h,​h,​m
15,​10,​26
-7
+13a (+4)
i14
,i23~24
r31
  • Cancel to r34 with B
  • Combo from 2nd CH with 7f delay
  • Move can be delayed 10f
Wu Dang Jin Ji Du Li

3,​2,4

h,​h,​m
15,​10,​14
+9
+15g
i14
,i22~23
r8 KNK
Combo from 2nd CH
Right High Kick

4

h
17
-7
+6
i12
t38 r26
Dual Rising Fists

1+2

m
25
-12
+11a (+2)
i25
pc8~
r34
Ye Kua

2+3

m
21
-8
+23g
i30~31
ps2~8
r31
  • Parries high and mid punches
  • Hit after parry is same as on CH

f

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

f+2

h
14
-5
+6
i14
Heng Da Er Lang Dan Shan

f+2,2

h,​m
14,​21
-12
+8
KDN
i14
,i##
  • Combo from 1st hit.
  • Input can be delayed.
  • Combo can be delayed 7f from 1st hit.
Bai Tui

f+3

h
23
+0
+4
KDN
i20
t48 r28
Bai Tui to Fo Bu

f+3,D

h,​sp
23
+1
+5
KDN
i20
,i##
Bei Zhe Kao

f+1+2

m
32
-14
KDN
i17
Wall Bounce
  • Meaty 1f.
Xiang Chui

f+2+3

h
21
-9
KDN
i20
Quick Upper

df+1

m
13
-1
+7
i13
t33 r20
Shuang Huan Da

df+1,2

m,​h
13,​20
-6
KDN
KDN*
i13
,i##
  • Combo from 1st CH.
  • Input can be delayed.
  • Counter Combo can be delayed 9f.
Sheng Pao

df+2

m
15
-13
LNC
i15
t47 r32
  • -2f on crouch hit.
  • Meaty 1f
Chuan Pao

df+3

m
22
-9
KDN
i17
Homing
Tailspin
Front Kick

df+4

m
14
-6
+5
i13
t38 r25
Gui Xi

df+2+3

l
20
-12
+5
KDN
i23
t54 r31
{{{1}}}
Fu Hu

d+1

m
18
-2
+5C
KDN
i18
t48 r30
Forced to crouching upon NH.
Fu Hu to Crouch

d+1,D

m
18
-2
+5C
KDN
i18
,i##
  • Returns to crouching.
  • Forced to crouching upon NH.
Pi Zhong

d+2

m
23
+4C
+9C
KDN
i21
t51 r30
Forced to crouching upon block or NH.
Crouch Spin Kick

d+3

l
12
-17
-3
i16
{{{1}}}
Sao Tang Ti

d+4

l
10
-12
-1
i16
Meaty 1f
Sao Tang Ti to Shang Bu Zhuang Zhang

d+4,2

l,​h
10,​23
-5
KDN
KDN*
i16
,i##
  • Combo from 1st CH.
  • When hit, input 1+2 to Charge.
Crouch Chin Kick

d+3+4

l
7
-13
-2
i12
{{{1}}}
Crouch Jab

db+1

sm
5
-5
+6
i10
{{{1}}}
Chong Tian Zhang

db+2

h
11
-17
+2
i14
Chong Tian Zhang to Fu Bo

db+2,2

h,​m
11,​17
-4
+8C
KDN
i14
,i##
  • Forced to crouching upon NH..
  • Combo from 1st hit.
  • Input can be delayed.
Lie Huo Fan Jiao

db+3

h
23
-8
LNC
i31
No Tech Crouch Status.

db+4

l
12(18)
-31
+2
KDN
i20
{{{1}}}
Qian Sao Lei Wang Quan

db+4,1

l,​m
12(18),​27
-16
KDN
i20
,i##
Damage () is on clean hit.

db+1+2

m
17
-9
+7
i21
Meaty 1f in actualy
Ba Wang Zhe Jiang

db+1+2,1

m,​m
17,​20
-12
KDN
i21
,i##
  • Combo from 1st hit
  • Input can be delayed
  • Combo can be delayed 15f
Ba Wang Zhe Jiang (1) to Fo Bu

db+1+2,D

m,​sp
17
-12
+4
i21
,i##
Ding Zhou

b+1

m
17
-12
+1
i18
Ding Zhou Jin Ji Du Li

b+1,4

m,​m,​sp
17,​14
+8
+15G
+20G
i18
,i##
+18f and half launch upon CH.

b+2

m
11
-11
+0
i15
Wu Hu Chu Dong

b+2,1

m,​h
11,​11
-4
+7
i15
,i##
  • Combo from 1st hit
  • Input can be delayed
  • Combo can be delayed 8f
Er Lang Dan Shan

b+2,1+2

m,​m
11,​21
-11C
+8C
KDN
i15
,i##
  • Forced to crouching upon block or NH.
  • Combo from 1st hit
  • Input can be delayed
  • Combo can be delayed 3f

b+3

m
15
-7
+4
i14
t40 r26
Ying Mian Tui

b+3,1

m,​m
15,​16
-7
+4
i14
,i##
Combo from 1st CH
Ying Mian Tui to Tui Bu Jin Ji Du Li

b+3,​1,B

m,​m,​sp
15,​16
-11
+0
i14
,i##
Ying Mian Tui to Fo Bu

b+3,​1,D

m,​m,​sp
15,​16
-8
+3
i14
,i##

b+4

m
13
-8
+5
i18
Dragon's Impact

b+4,1+2

m,​m
13,​20
-12
KDN
i18
,i##
Wall Bounce
  • Combo from 1st hit.
Dragon's Impact to Cancel

b+4,​1+2,D

m,​mp
13,​20
-16
-3
i18
,i##
Returns to crouching.
Cuo Zhang

b+1+4

hl
10,​12
-13
+3
+16C
i19
Forced to crouching upon CH..
Cuo Zhang (1st)

b+1+4

h
10
-15
-4
,i##
Xiao Jia Er Lu Liang Yi Zhou

b+2+3

ub(m)
60
KDN
KDN
i70
Jumping Knuckle

u+1

m
12
-12
-1
i18
{{{1}}}

uf+1

h
8
-1
+6
i13
Dragon Backfist

uf+1,1

h,​h
8,​17
-9
+15Sp
KDN
i13
,i##
Tailspin
  • Combo from 1st hit
  • Input can be delayed
Chuan Chong Quan

uf+1,2

h,​m
8,​25
-14
KDN
i13
,i##
  • When hit, input 1+2 to Charge.
  • Combo from 1st hit.
  • Input can be delayed.
  • Combo can be delayed 5f.
Hook

ub

h
17
-12
+9
i15
Alternate input u+2

uf+2

m
15
-14
KDN
i18
  • No Tech Jump Status.
  • Meaty 2f in actualy
Yue Bu Si Quan (1) to Fo Bu

uf+2,D

m
15
-11
KDN
i18
,i##
  • No Tech Jump Status.
  • Meaty 2f in actualy
Yue Bu Si Quan

uf+2,1

m,​m
15,​17
-8
+4
KDN
i18
,i##
TJ
Jumping Kick

ub+3

m
25
-17
KDN
i21
Yi Qi Jiao

u+3

m
20
-9
KDN
i17
TJ9f
Yi Qi Jiao

uf+3

m
21
-9
KDN
i17
{{{1}}}
Yue Bu San Jing Ti

ub+4

m
11
-19
-8
i15
TJ9f
Yue Bu San Jing Ti

u+4

m
15
-13
KDN
LNC
i15
TJ9f
Yue Bu San Jing Ti

uf+4

m
15
-13
LNC
i15
{{{1}}}
Sky Vibration

u

m
26
+0C
+6C
LNC
i24
{{{1}}}
Delay Rising Toe Kick

uf☆4

m
26
-11
LNC
i24
i23
TJ9f
Backflip

UB,b

sp
-
,i##
t76 r76
Secret Move.
Shang Bu Zhuang Quan

f,F+2

m
25
-9
KDN
i14
  • Can't be buffered.
  • Start-up 15f in actualy.
  • When hit, input 1+2 to Charge.
Tiao Shan Fu Ren

f,F+3

m
20
-7C
KDN
i26
{{{1}}}
Tiao Shan Fu Ren to Fo Bu

f,​F+3,D

m,​sp
20
+0C
KDN
i26
,i##
{{{1}}}

f,F+4

m
12
-13
-2A
i19
{{{1}}}

f,​F+4,3

m,​h
12,​23
-14
KDN
i19
,i##
{{{1}}}
Tiao Shan Pu Bu

f,​F+4,​3,4

m,​h,​l
12,​23,​17
-12
-1
KDN
i19
,i##
{{{1}}}

b,f+1+2

m
15
-24
-11
i17

b,​f+1+2,1+2

m,​m
15,​13
-14
-3
+7
i17
,i##
Combo from 1st hit.
Jin Gang Hua Shan Tuo Tian Zhang

b,​f+1+2,​1+2,2

m,​m,​m
15,​13,​25
-13
KDN
i17
,i##
  • Combo from 2nd CH.
  • Input can be delayed.
  • Combo can be delayed 15f from 2nd CH.
Jin Gang Hua Shan Tuo Tian Zhang ()

b,​f+1+2,​1+2,d,df,f+2

m,​m,​m
15,​13,​30
-13
KDN
i17
,i##
  • Combo from 2nd CH.
  • Input can be delayed.
  • Combo can be delayed 15f from 2nd CH.
Tiao Shan Jiang Jiao

f,f,f+3

m
30
+9G
KDN
i23
{{{1}}}
Crouch Jab

FC1

sm
5
-5
+6
i10
{{{1}}}
Crouch Straight

FC2

sm
8
-4
+7
i11
{{{1}}}
Crouch Spin Kick

FCdb

l
12
-17
-3
i16
{{{1}}}
Crouch Chin Kick

FC4

l
10
-15
-4
i12
{{{1}}}

WS1

m
13
-8
+4
i14

WS1,4

m,​l
13,​12
-12
-1
i14
,i##
  • Combo from 1st CH
  • Input can be delayed
  • Counter Combo can be delayed 11f
Huo Da Ding Zhou

WS1,​4,1

m,​l,​m
13,​12,​24
-14
KDN
i14
,i##
  • Combo from 2nd CH
  • Input can be delayed
  • Counter Combo can be delayed 8f
Shang Bu Gua Shan

WS2

m
17
-13
LNC
i16
Meaty 1f

WS3

m
9
-6
+5
i13

WS3,1

m,​m
9,​9
-10
+3
i13
,i##
Combo from 1st hit
Liang Yi Er Tui Ya Zhou

WS3,​1,2

m,​m,​h
9,​9,​20
-9
KDN
KDN*
i13
,i##
Combo from 1st or 2nd CH.
Whip Leg

WS4

m
15
-12
LNC
i11
Rising Bei Zhe Kao

WS4,1+2

m,​m
15,​28
-12
KDN
i11
,i##
Le Kua Kao

WS1+2

m
25
-15
KDN
i13
Wall Bounce
Hou Sao Xuan

FCdf+3

l
20
-26
KDN
i21
t54 r33
{{{1}}}
Da Kai

SS1+2

m
30
-9
KDN
i19
Shan Dian

1+2+3+4

sp
-
,i##
t65 r65
To Charge
Zhao Qian Sao Lei Wang Quan

During Shan Diandb+4,1,2

l,​m,​m
12(18),​27,​20
-15
KDN
,i##
  • Secret Move.
  • Damage () is on clean.
Zhao Ying Mian Tui

During Shan Dianb+3,1,2

m,​m,​m
15,​16,​20
-15
KDN
,i##
  • Secret Move.
  • Combo from 1st hit.
Then Jiao

While enemy is downd+3+4

l
24
-13
+3
i24
Wall Jumping Attack

b,b,ubwith back against wall

m
21
+4C
KDN
i39
  • Can't be buffered.
  • Air Status 5f.
  • Invinciblity during 8 to 13f.
Spin Knuckle Jab

BT1

h
15
-8
+3
i8
Alternate input 2
Spin Kick

BT3

h
18
-8
KDN
i10
Alternate input 4
Tui Bu Dan Yi

BT1+2

m
21
-20
KDN
i11
Crouch Spin Knuckle

BTd+1

sm
10
-2
+9
i10
{{{1}}}
Crouch Spin Kick

BTd+3

l
12
-11
+3
i10
{{{1}}}
Jin Ji Du Li

f+4

m,​sp
14
+9
+15G
+20G
i17
t56 r39
+18f and half launch upon CH.
Jin Ji Du Li to Jin Bu

f+4,DF

m,​sp
14
-5
+1
+6
i17
,i##
  • Connect to Jin Bu (ddff).
  • Cost 15f.
Tui Bu Jin Ji Du Li

b+3+4

sp
-
,i##
t58 r58
Cost 25f.

During Jin Ji Du Li1

h
12
-9
+2
i18
Start-up 17f on Advance Input.
Bai She Tui Chuang

During Jin Ji Du Li1,2

h,​m
12,​20
-9
KDN
i18
,i##
Wall Bounce
  • Combo from 1st hit.
  • Input can be delayed.
  • Combo can be delayed 12f.
Bai She Tui Chuang (1) to Fo Bu

During Jin Ji Du Li1,D

h,​sp
12
-7
+4
i18
,i##
Heng Quan

During Jin Ji Du Li2

h
20
-4
KDN
KDN*
i13
t43 r30
Tailspin

During Jin Ji Du Li3

m
13
-13
LNC
i20
TJ13f
Er Qi Jiao

During Jin Ji Du Li3,4

m,​m
13,​27
-12
LNC
i20
,i##
TJ
Cuo Ti Fu Ren

During Jin Ji Du Li4

l
18
-12
+9
i20
Upper Rising Fist

During Jin Ji Du Li1+2

m
20
-6
KDN
LNC
i25
Tree Feller

During Jin Ji Du Li3+4

l
24
-26
KDN
i24
TC8f
Fo Bu

d+1+2

sp
-
,i##
t34 r34
{{{1}}}
Bai Fist

During Fo Bu1

m
13
-4
+9
i13
TC
Ya Sui Ying Quan

During Fo Bu1,2

m,​m
13,​20
-14
+2
i13
,i##
Combo from 1st hit
Fan Lan Chui

During Fo Bu2

m
23
-9
LNC
i19
TC
Startled Crane

During Fo Bu3

h
30
+9
KDN
i21
{{{1}}}
Jin Ji Du Li

During Fo Bu4

m,​sp
14
+8
+15G
+20G
i20
+18f and half launch upon CH.
Tong Bei Shi

During Fo Bu1+2

h
26
-9
KDN
i26
PC8f
Jin Bu

d,df,f

sp
-
,i##
  • Can't be buffered.
  • Cost 2f.
Lei Zhang

d,df,f+1

l
17
-13
-1
+11
i18
{{{1}}}
Shang Bu Zhuang Zhang

d,df,f+2

m
14
-9
+9
KDN
i17
Shang Bu Zhuang Zhang to Tui Bu Jin Ji Du Li

d,​df,​f+2,B

m,​sp
14
-10
+8
KDN
i17
,i##
Lightning Spear

d,​df,​f+2,1

m,​m
14,​17
-6
+7
KDN
i17
,i##
  • Combo from 1st hit
  • Combo can be delayed 4f
Swallow Step

d,df,f+1+2

m
28
-15
KDN
i13
Wall Bounce
  • Equivalent to WS 1+2.
Le Kua Kao

d,df,f+3+4

mm
6,​20
-6
KDN
i18
{{{1}}}
Swallow Step

d,df,F+3

m
9
-6
+5
i13
  • Equivalent to WS 3.
  • Cost 3f.
Whip Leg

d,df,F+4

m
15
-10
LNC
i11
  • Equivalent to WS 4.
  • Cost 3f.
Rage Art

During Ragedf+1+2

m,​th
55
-22
Th
i20
  • Alternate input FCdf+1+2
  • Guard Point 8f
Rage Drive

During Ragef,F+2Hold

m
35
+6
KDN
i13
  • When hit, input 1+2 to Charge.
  • Unblokable damage 5 close to Wall & +12GF.
Bao Hu Gui Shan

1+3

th(h)
35
1 or 2
-3F
Foot-sd
Fac-Dwn
i12
Long Range Throw
Dan Yang Da

2+4

th(h)
35(,​4)
1 or 2

-6F

CW
CW
Foot-sd
Fac-Up
i12
  • Long Range Throw.
  • Damage () is wall bonus.
Da Zhe Jiang

Approach from left side

th(h)
40(,​4)
1
-3F
Foot-sd
Fac-Up
,i##
Damage () is wall bonus.
Chou Bie Zi

Approach from right side

th(h)
40
2
-3F
Head-sd
Fac-Up
,i##
Yang Di Tou

Approach from behind

th(h)
50(,​10)
disable
Foot-sd
Fac-Dwn
,i##
Damage () is wall bonus.
Shuang Pai Shou

f,F+1+2

th(h)
40(,​2)
1+2

-6F

RP
RP
Foot-sd
Fac-Up
i12
  • Damage () is wall bonus.
  • Wall Stun.
Bao Zhou

ub+1

mbsorbspunch(h)
26
i24
t40 r40
Absorbs Punch(H) during 2 to 10f and +5f.
Combination Attack

After Bao Zhou succeeds4

-(h)
35
,i##
Shi Zi Xiao Zhang Kou

b+1+2

absorbs(h
M)
,i##
t45 r45
Absorbs(H/M) during 6 to 12f.
Combination Attack (Punch)

After Shi Zi Xiao Zhang Kou (Pucnh) succeeds2,2

-(m,​m)
10,​22
,i##
  • -1f on 1st hit.
  • Knock Down on 2nd hit.
Combination Attack (Kick)

After Shi Zi Xiao Zhang Kou (Kick) succeeds2

-(m)
23
,i##
Shi Zi Zhou

b+1+3

absorbspunch(h
M)
RP
+5BF
,i##
t35 r35
  • Alternate input b+2+4
  • Absorbs Punch(H/M) during 2 to 12f.
  • Damage () is wall bonus.
  • Wall Stun.
Shi Zi Zhou

b+1+3

reversalkick(h
M)
-6F
Foot-sd
Fac-Dwn
,i##
t35 r35
  • Alternate input b+2+4
  • Reversal Kick(H/M) during 3 to 8f.
  • Damage 25 + 50% of enemy attack.
  • Reversal to Reversal command f1+3 or f2+4 during 7f damage 15.

10 Strings

10 Hit Combo 1
Input 2 1 3 2 1 2 3 1 2 1+2
Hit level h h h m h l m m h m
Damage 9 12 6 12 8 7 6 5 12 30
Startup
Block -1 -7 -19 -22 -13 -13 -15 -22 -65 -12
Hit +5 +4 -8 -11 -2 -2 -4 -11 -4a +25d
(-33)
Combo
10 Hit Combo 2
Input 2 1 3 2 1 3 2 4 2 1+2
Hit level h h h m h h h l m m
Damage 9 12 6 12 8 7 5 8 12 30
Startup
Block -1 -7 -19 -22 -13 -13 -15 -13 -30 -22
Hit +5 +4 -8 -11 -2 -2 -4 -2 +21a
(+11)
+27d
(-31)
Combo