Fahkumram combos: Difference between revisions

From Wavu Wiki, the 🌊 wavy Tekken wiki
(→‎Mini-combos: d1 ch doesn't do anything now)
(→‎Mini-combos: fix combos for b+1)
Line 16: Line 16:


{{Combolist|columns=9em|
{{Combolist|columns=9em|
; b1
; [20] b+1<ref>Not guaranteed. Opponent can hold back to backroll.</ref>
: ff21
: [+29] ff21
: 3+4
: [+17] ff1+2
: f1+2
: [+16] 3+4
: ff1+2


; [20] ub+1
; [20] ub+1

Revision as of 19:46, 6 April 2023

Bread n' butter

Bread n' butter combos are juggles that:

  • Work on as many different launchers as possible
  • Work on all body sizes

Launchers that require unique combos go straight to § Staples.

Regular launch (e.g. df+2)
combo here
Crouching recovery (e.g. CH FUFT.3)
combo here

Mini-combos

[20] b+1[1]
[+29] ff21
[+17] ff1+2
[+16] 3+4
[20] ub+1
[+17] ff+1+2


Staples

Staple combos are juggles that:

  • Can be done consistently by a skilled player
  • Either work on all body sizes, or the characters it does work on are comprehensively listed
  • Are not strictly worse than another combo listed in terms of difficulty, damage, wall carry, and oki
df+2
combo for df+2 here

Rage

df+2
combo for df+2 with rage here

Wall

Regular carry (30% scaling)
combo here

Float

1
combo when you anti-air with jab here

Back-turned opponent

df+2
combo when you hit df+2 in the back

Stage break

Howard Estate
big boy break all the walls combo here

Extras

Extra combos are juggles that are:

  • Strictly worse than one of the § Staples; or
  • Too inconsistent to be a staple; or
  • Joke combos for style points.

External links

  1. Not guaranteed. Opponent can hold back to backroll.