Miguel changelog: Difference between revisions

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{{Miguel}}
{{Miguel}}


{{#invoke:Patch|log|Miguel}}
{{#invoke:Changelog|main|Miguel}}

Latest revision as of 02:49, 29 June 2022

5.01, 04 Oct 2022

Main article: Version 5.01

SAV.1+2*
Fixed issue where if an attack was absorbed by the powercrush, the attack could have the behavior of the uncharged version.

5.00, 17 Aug 2022

Main article: Version 5.00

SAV.1+2
Frame advantage on block improved from -21 to -18.
SAV.1+2*
Wall crush on block +11g.
Frame advantage on block improved from -12 to +7.
SAV.uf+3
Counter hit launch added.

4.01, 26 Nov 2020

Main article: Version 4.01

d/b+3,F
Fixed an issue in which, after being blocked, Miguel was unable to block an opponent's i13 move.

4.00, 10 Nov 2020

Main article: Version 4.00

f+2,1
f+2,1,B
New move.
f+4
Can now shift to SAV from f+4,F
f+3,4
Damage increased from 12 to 17.
df+1,1,2
Counter hit behavior changed to crumple stun.
db+2
Pushback strength reduced and attack lands easier.
Spacing on block increased.
Spacing on hit increased.
db+3
db+3,F
Frame advantage on block improved from -13 to -12.
Frame advantage on hit improved from +3 to +4.
Spacing on hit reduced.
b+2
Homing property added.
uf+1
uf+1,F
Damage increased from 21 to 23.
Frame advantage on block improved from +3 to +4.
Spacing on hit reduced.
Lower range increased.
SAV.1
SAV.1,F
Frame advantage on block improved from -2 to +0.
SAV.3
Frame advantage on hit improved from +1 to +6.
SAV.3,3
SAV.3,3,F
Frame advantage on hit improved from -2 to +3.
Input window reduced from 30 frames to 28 frames.
SAV.4
Frame advantage on block improved from -5 to +0.
SAV.d+4,3
SAV.d+4,3,F
Damage increased from 15 to 17.
SAV.b+1
Homing property added.
SAV.b+1,4
Counter hit behavior changed to crumple stun.

3.30, 20 Mar 2020

Main article: Version 3.30

Command Change
R! d/b+1+2 Changed opponent's behavior on the second hit.
SAV 1,4 Can now hit consecutively
SAV d/b+3 Changed the damage from 20 to 23.

3.10, 10 Dec 2019

Main article: Version 3.10

Command Change
f+4,2 Reduced the attack's knockback to prevent the 2nd hit from missing when the 1st hit is blocked.
df+1,2
  • Shortened the recovery time by 2 frames when the move hits or misses.
  • Frame advantage when the move hits changed from +1 to +3 frames.
  • Changed the opponent's behaviour when the move lands as a counter hit.
b,df+4
  • Changed the damage from 24 to 28
  • Changed the move to a homing attack.

3.00, 05 Sep 2019

Main article: Version 3.00

b,df+4
b,df+4,F
New move.