Bryan movelist: Difference between revisions

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Stances:
* Slither Step - CD (Crouch Dash). Maybe use the actual in-game name now - SLI, SST, SLS.
* Sway
* Snake Eyes - SE
== n ==
== n ==


Line 4: Line 9:
{{Move
{{Move
|id=Bryan-1
|id=Bryan-1
|parent=
|input=1
|input=1
|name=Jab
|target=h
|damage=5
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
{{Move
|id=Bryan-1,2
|parent=Bryan-1
|input=,2
|name=Left Right Combo
|target=,h
|damage=,8
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=Combo from 1st hit
}}
{{Move
|id=Bryan-1,2,1
|parent=Bryan-1,2
|input=,1
|name=One Two Body Blow
|target=,m
|damage=,18
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
{{Move
|id=Bryan-1,2,3
|parent=Bryan-1,2
|input=,3
|name=One Two Low Kick
|target=,L
|damage=,15
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
{{Move
|id=Bryan-1,2,4
|parent=Bryan-1,2
|input=,4
|name=One Two Neck Breaker
|target=,h
|damage=,24
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Heat Engager
* Gain SE on Heat activation}}
}}
{{Move
|id=Bryan-1,4
|parent=Bryan-1
|input=,4
|name=
|target=,h
|damage=,14
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=Combo from 1st hit
}}
{{Move
|id=Bryan-1,4,2
|parent=Bryan-1,4
|input=,2
|name=
|target=,h
|damage=,18
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Cancel last hit into (1,4,2),1 with f+1
* Cancel last hit into (1,4,2),4 with f+4
* Alternate input b+2}}
}}
{{Move
|id=Bryan-1,4,2,1
|parent=Bryan-1,4,2
|input=,1
|name=
|target=,h
|damage=,16
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Cancel last hit and transition to SS with u_d
* Transition to CD with F
* Alternate input:
* b+2,1
* qcf+4,1}}
}}
{{Move
|id=Bryan-1,4,2,1,2
|parent=Bryan-1,4,2,1
|input=,2
|name=Lair's Dance
|target=,h
|damage=,22
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{BB}}
* Alternate input:
** b+2,1,2
** qcf+4,1,2}}
}}
{{Move
|id=Bryan-1,4,2,1,4
|parent=Bryan-1,4,2,1
|input=,4
|name=Cremation
|target=,m
|damage=,20
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Tornado
* Alternate input:
** b+2,1,4
** qcf+4,1,4}}
}}
{{Move
|id=Bryan-1,4,2,4
|parent=Bryan-1,4,2
|input=,4
|name=Whipping Fury
|target=,m
|damage=,21
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{BB}}
* Alternate input b+2,4}}
}}
{{Move
|id=Bryan-1,4,3
|parent=Bryan-1,4
|input=,3
|name=Jab > Double Spin Kick
|target=,m
|damage=,15
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
{{Move
|id=Bryan-1,4,3,3
|parent=Bryan-1,4,3
|input=,3
|name=Running Blind
|target=,h
|damage=,18
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
{{Move
|id=Bryan-2
|parent=
|input=2
|name=
|target=h
|damage=10
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
{{Move
|id=Bryan-2,3
|parent=Bryan-2
|input=,3
|name=PK Combination
|target=,m
|damage=,14
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=Combo from 1st hit
}}
{{Move
|id=Bryan-3
|parent=
|input=3
|name=Mid Kick
|target=m
|damage=14
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
{{Move
|id=Bryan-3,2
|parent=Bryan-3
|input=,2
|name=
|target=,m
|damage=,11
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
{{Move
|id=Bryan-3,2,1
|parent=Bryan-3,2
|input=,1
|name=
|target=,m
|damage=,10
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=Combo from 2nd hit
}}
{{Move
|id=Bryan-3,2,1,2
|parent=Bryan-3,2,1
|input=,2
|name=Mid Kick > Rush
|target=,m
|damage=,14
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{BB}}
}}
{{Move
|id=Bryan-3,2,1,4
|parent=Bryan-3,2,1
|input=,4
|name=Gatling Combination
|target=,L
|damage=,12
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
{{Move
|id=Bryan-3,3
|parent=Bryan-3
|input=,3
|name=
|target=,h
|damage=,13
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
{{Move
|id=Bryan-3,3,2
|parent=Bryan-3,3
|input=,2
|name=Anaconda Bite
|target=,h
|damage=,20
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=Tornado
}}
{{Move
|id=Bryan-3,3,4
|parent=Bryan-3,3
|input=,4
|name=Anaconda Rage
|target=,h
|damage=,25
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{BB}}
}}
{{Move
|id=Bryan-4
|parent=
|parent=
|input=4
|name=
|target=h
|damage=15
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
{{Move
|id=Bryan-4,3
|parent=Bryan-4
|input=,3
|name=
|name=
|target=,m
|damage=,12
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=Combo from 1st hit
}}
{{Move
|id=Bryan-4,3,4
|parent=Bryan-4,3
|input=,4
|name=Double Spin Tomahawk
|target=,m
|damage=,16
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{BB}}
* Hold to power up and deal more chip damage on block}}
}}
{{Move
|id=Bryan-4,3,4
|parent=Bryan-4,3
|input=,4
|name=Double Spin Tomahawk
|target=,m
|damage=,16
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{BB}}
* Hold to power up and deal more chip damage on block}}
}}
{{Move
|id=Bryan-4,3,f+4
|parent=Bryan-4,3
|input=,f+4
|name=Triple Spin Kick
|target=,h
|damage=,18
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
{{Move
|id=Bryan-1+2
|parent=
|input=1+2
|name=
|target=m
|damage=15
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Homing}}
}}
{{Move
|id=Bryan-1+2,1
|parent=Bryan-1+2
|input=,1
|name=Snake Bite
|target=,h
|damage=,15
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Combo from 1st hit
* Transition to Sway with B}}
}}
{{Move
|id=Bryan-1+2,2
|parent=Bryan-1+2
|input=,2
|name=Snake Pit
|target=,m
|damage=,20
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Combo from 1st hit}}
}}
{{Move
|id=Bryan-3+4
|parent=
|input=3+4
|name=Middle Side Kick
|target=m
|damage=20
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
== f ==
{{Move
|id=Bryan-f+2
|parent=
|input=f+2
|name=
|target=m
|damage=10
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
{{Move
|id=Bryan-f+2,1
|parent=Bryan-f+2
|input=,1
|name=
|target=,m
|damage=,12
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=Combo from 1st hit
}}
{{Move
|id=Bryan-f+2,1,4
|parent=Bryan-f+2,1
|input=,4
|name=Right Left > Spin Kick > Snake Eyes
|target=,m
|damage=,20
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Combo from 1st hit
* Gain SE on hit with 1+2}}
}}
{{Move
|id=Bryan-f+3
|parent=
|input=3
|name=Knee Strike
|target=m
|damage=18
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Knee}}
}}
{{Move
|id=Bryan-f+4
|parent=
|input=4
|name=
|target=m
|damage=10
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
{{Move
|id=Bryan-f+4,1
|parent=Bryan-f+4
|input=,1
|name=Boa Crusher
|target=,m
|damage=,10
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=Combo from 1st hit
}}
{{Move
|id=Bryan-f+1+2
|parent=
|input=f+1+2
|name=Sidestep Elbow
|target=h
|target=h
|damage=5
|damage=22
|startup=
|block=
|hit=
|ch=
|crush=pc
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{BB}}
* {{Elbow}}
* Absorb an attack to power up and deal more chip damage on block}}
}}
 
== df ==
 
{{Move
|id=Bryan-DF+1
|parent=
|input=DF+1
|name=
|target=m
|damage=8
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Planlist|
* Alternate input df+1
* DF+1,1... extension available only with DF+1 input, not df+1}}
}}
{{Move
|id=Bryan-DF+1,1
|parent=Bryan-DF+1
|input=,1
|name=
|target=,m
|damage=,2
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=Combo from 1st hit
}}
{{Move
|id=Bryan-DF+1,1,1
|parent=Bryan-DF+1,1
|input=,1
|name=
|target=,m
|damage=,2
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=Combo from 1st hit
}}
{{Move
|id=Bryan-DF+1,1,1,1
|parent=Bryan-DF+1,1,1
|input=,1
|name=Vulcan Cannon
|target=,m
|damage=,2
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=Combo from 1st hit
}}
{{Move
|id=Bryan-df+1,2
|parent=Bryan-DF+1
|input=,2
|name=Double Body Blow
|target=,m
|damage=,20
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Combo from 1st hit
* Alternate input:
** DF+1,2
** DF+1,1,2
** DF+1,1,1,2
** DF+1,1,1,1,2}}
}}
{{Move
|id=Bryan-df+2
|parent=
|input=df+2
|name=
|target=m
|damage=12
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Elbow}}
}}
{{Move
|id=Bryan-df+2,1
|parent=Bryan-df+2
|input=,1
|name=Blackout Combo
|target=,h
|damage=,11
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Combo from 1st hit
* Transition to Sway with B}}
}}
{{Move
|id=Bryan-df+2,3
|parent=Bryan-df+2
|input=,3
|name=Blackout Trap
|target=,m
|damage=,20
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
{{Move
|id=Bryan-df+3
|parent=
|input=df+3
|name=Snake Edge
|target=L
|damage=20
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{Homing}}
* Insta Tornado launch}}
}}
{{Move
|id=Bryan-df+4
|parent=
|input=df+4
|name=Wolf's Tail
|target=m
|damage=23
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{Homing}}}}
}}
 
== d ==
 
{{Move
|id=Bryan-d+2
|parent=
|input=d+2
|name=
|target=m
|damage=17
|startup=
|block=
|hit=c
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Elbow}}
}}
{{Move
|id=Bryan-d+2,3
|parent=Bryan-d+2
|input=,3
|name=Python Crush
|target=,m
|damage=,21
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{BB}}}}
}}
{{Move
|id=Bryan-d+3
|parent=
|input=d+3
|name=
|target=l
|damage=10
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
{{Move
|id=Bryan-d+3,2
|parent=Bryan-d+3
|input=,2
|name=Quick Low Screw Punch > Snake Eyes
|target=,h
|damage=,22
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{BB}}
* Gain SE on hit with 1+2}}
}}
{{Move
|id=Bryan-d+4
|parent=
|input=d+4
|name=Low Kick
|target=L
|damage=13
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
{{Move
|id=Bryan-d+1+2
|parent=
|input=d+1+2
|name=
|target=m,m
|damage=10,15
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Combo from 1st hit
* Transition to CD with F
* Transition to Sway with B}}
}}
{{Move
|id=Bryan-d+1+2,3
|parent=Bryan-d+1+2
|input=,3
|name=Hammer Driver Hatchet
|target=,l
|damage=,20
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
{{Move
|id=Bryan-d+1+2~2
|parent=
|input=d+1+2~2
|name=Snake Bomb
|target=m
|damage=24
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=Chip damage on block
}}
{{Move
|id=Bryan-d+3+4
|parent=
|input=d+3+4
|name=
|target=l
|damage=16
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
{{Move
|id=Bryan-d+3+4,2
|parent=Bryan-d+3+4
|input=,2
|name=Side Low Knuckle Whip
|target=,m
|damage=,25
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{BB}}
* Tornado}}
}}
 
== db ==
 
{{Move
|id=Bryan-db+2
|parent=
|input=db+2
|name=Stomach Blow
|target=m
|damage=13
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
{{Move
|id=Bryan-db+3
|parent=
|input=db+3
|name=Sweeper kick
|target=L
|damage=11
|startup=
|startup=
|block=
|block=
Line 22: Line 1,232:
}}
}}
{{Move
{{Move
|id=Bryan-1,4
|id=Bryan-db+1+2
|parent=
|input=db+1+2
|name=Crash Impact
|target=m,h
|damage=8,16
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Heat Engager
* Gain SE on hit activation}}
}}
 
== b ==
 
{{Move
|id=Bryan-b+1
|parent=
|input=b+1
|name=Chopping Elbow
|target=m
|damage=21
|startup=
|block=
|hit=c
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Elbow}}
}}
{{Move
|id=Bryan-b+2
|parent=
|input=b+2
|name=
|target=h
|damage=18
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Cancel into (b+2),1 with f+1
* Cancel into (b+2),4 with f+4
* Alternate input 1,4,2}}
}}
{{Move
|id=Bryan-b+2,1
|parent=Bryan-b+2
|input=,1
|name=
|target=h
|damage=16
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Cancel last hit and transition to SS with u_d
* Transition to CD with F
* Alternate input:
** 1,4,2,1
** qcf+4,1}}
}}
{{Move
|id=Bryan-b+2,1,2
|parent=Bryan-b+2,1
|input=,2
|name=Hands of Doom
|target=h
|damage=22
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{BB}}
* Alternate input:
** 1,4,2,1,2
** qcf+4,1,2}}
}}
{{Move
|id=Bryan-b+2,4
|parent=Bryan-b+2
|input=,4
|name=Wolf Call
|target=m
|damage=21
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{BB}}
* Alternate input 1,4,2,4}}
}}
{{Move
|id=Bryan-b+2,1,4
|parent=Bryan-b+2,1
|input=,4
|input=,4
|parent=Bryan-1
|name=Kickass Combo
|target=,m
|damage=,20
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Tornado
* Alternate input:
** 1,4,2,4
** qcf+4,1,4}}
}}
{{Move
|id=Bryan-b+3
|parent=
|input=b+3
|name=
|target=m
|damage=12
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=Transition to CD with F
}}
{{Move
|id=Bryan-b+3,2
|parent=Bryan-b+3
|input=,2
|name=
|name=
|target=,h
|target=,h
|damage=,12
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
{{Move
|id=Bryan-b+3,2,1
|parent=Bryan-b+3,2
|input=,1
|name=
|target=,m
|damage=,10
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Combo from 2nd hit
* Alternate input 3,2,1}}
}}
{{Move
|id=Bryan-b+3,2,1,2
|parent=Bryan-b+3,2,1
|input=,2
|name=Front Kick > Rush
|target=,m
|damage=,14
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Alternate input 3,2,1,2}}
}}
{{Move
|id=Bryan-b+3,2,1,4
|parent=Bryan-b+3,2,1
|input=,4
|name=Run for Cover
|target=,L
|damage=,12
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Alternate input 3,2,1,4}}
}}
{{Move
|id=Bryan-b+3,1+2
|parent=Bryan-b+3
|input=,1+2
|name=Front Kick > Double Hammer
|target=,m
|damage=,25
|startup=
|block=
|hit=c
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
{{Move
|id=Bryan-b+4
|parent=
|input=b+4
|name=Knee Break
|target=m
|damage=18
|startup=
|block=
|hit=c
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Knee}}
}}
{{Move
|id=Bryan-b+1+4
|parent=
|input=b+1+4
|name=Gravity Blow
|target=m
|damage=26
|startup=
|block=
|hit=c
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
{{Move
|id=Bryan-b+1+4*
|parent=
|input=b+1+4*
|name=Meteor Smash
|target=m!
|damage=45
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
== ub ==
{{Move
|id=Bryan-ub+1+2
|parent=
|input=ub+1+2
|name=
|target=m,m
|damage=5,2
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Combo from 1st hit
* Chip damage on block}}
}}
{{Move
|id=Bryan-ub+1+2,1
|parent=Bryan-ub+1+2
|input=,1
|name=
|target=,m
|damage=,2
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Combo from 1st hit
* Chip damage on block}}
}}
{{Move
|id=Bryan-ub+1+2,1,2
|parent=Bryan-ub+1+2,1
|input=,2
|name=
|target=,m
|damage=,2
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Combo from 1st hit
* Chip damage on block}}
}}
{{Move
|id=Bryan-ub+1+2,1,2,1
|parent=Bryan-ub+1+2,1,2
|input=,1
|name=
|target=,m
|damage=,2
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Combo from 1st hit
* Chip damage on block}}
}}
{{Move
|id=Bryan-ub+1+2,1,2,1,2
|parent=Bryan-ub+1+2,1,2,1
|input=,2
|name=
|target=,m
|damage=,2
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Combo from 1st hit
* Chip damage on block}}
}}
{{Move
|id=Bryan-ub+1+2,1,2,1,2,1
|parent=Bryan-ub+1+2,1,2,1,2
|input=,1
|name=
|target=,m
|damage=,2
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Combo from 1st hit
* Chip damage on block}}
}}
{{Move
|id=Bryan-ub+1+2,1,2,1,2,1,2
|parent=Bryan-ub+1+2,1,2,1,2,1
|input=,2
|name=
|target=,m
|damage=,2
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Combo from 1st hit
* Chip damage on block}}
}}
{{Move
|id=Bryan-ub+1+2,1,2,1,2,1,2,1
|parent=Bryan-ub+1+2,1,2,1,2,1,2
|input=,1
|name=
|target=,m
|damage=,2
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Combo from 1st hit
* Chip damage on block}}
}}
{{Move
|id=Bryan-ub+1+2,1,2,1,2,1,2,1,2
|parent=Bryan-ub+1+2,1,2,1,2,1,2,1
|input=,2
|name=
|target=,m
|damage=,2
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Combo from 1st hit
* Chip damage on block}}
}}
{{Move
|id=Bryan-ub+1+2,1,2,1,2,1,2,1,2,1
|parent=Bryan-ub+1+2,1,2,1,2,1,2,1,2
|input=,1
|name=
|target=,m
|damage=,2
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Combo from 1st hit
* Chip damage on block}}
}}
{{Move
|id=Bryan-ub+1+2,1,2,1,2,1,2,1,2,1,4
|parent=Bryan-ub+1+2,1,2,1,2,1,2,1,2,1
|input=,4
|name=Gatling Rush
|target=,m
|damage=,14
|damage=,14
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{Knee}}
* Combo from 1st hit
* Chip damage on block}}
}}
{{Move
|id=Bryan-uf+2
|parent=
|input=uf+2
|name=
|target=m
|damage=6
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
{{Move
|id=Bryan-uf+2,2
|parent=Bryan-uf+2
|input=,2
|name=
|target=,m
|damage=,4
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=Combo from 1st hit
}}
{{Move
|id=Bryan-uf+2,2,2
|parent=Bryan-uf+2,2
|input=,2
|name=
|target=,m
|damage=,4
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=Combo from 1st hit
}}
{{Move
|id=Bryan-uf+2,2,2,3
|parent=Bryan-uf+2,2,2
|input=,3
|name=
|target=,m
|damage=,20
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{Knee}}
* Combo from 1st hit}}
}}
{{Move
|id=Bryan-uf+3
|parent=
|input=uf+3
|name=Rolling Driver
|target=m
|damage=15
|startup=
|block=
|hit=
|ch=
|crush=js
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=Alternate input u+3
}}
{{Move
|id=Bryan-uf+4
|parent=
|input=uf+4
|name=Orbital Heel Kick
|target=m
|damage=20
|startup=
|block=
|hit=
|ch=
|crush=js
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=Alternate input u+4
}}
{{Move
|id=Bryan-uf+3+4
|parent=
|input=uf+3+4
|name=Bullet Knee > Snake Eyes
|target=m
|damage=22
|startup=
|block=
|hit=
|ch=
|crush=js
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Tornado
* {{Knee}}
* Gain SE on hit with 1+2}}
}}
{{Move
|id=Bryan-uf,n,4
|parent=
|input=uf,n,4
|name=Delayed Rising Toe Kick
|target=m
|damage=20
|startup=
|block=
|hit=
|ch=
|crush=js
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
== Motion input ==
{{Move
|id=Bryan-f,F+2
|parent=
|input=f,F+2
|name=Mach Breaker
|target=h
|damage=29
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Heat Engager
* {{BB}}
* Gain SE on Heat activation
* Chip damage on block}}
}}
{{Move
|id=Bryan-f,F+3
|parent=
|input=f,F+3
|name=Slash Kick > Snake Eyes
|target=m
|damage=25
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{BB}}
* Gain SE on hit with 1+2
* Chip damage on block
* Can hold}}
}}
{{Move
|id=Bryan-f,F+4
|parent=
|input=f,F+4
|name=Mach Kick
|target=h
|damage=32
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{Homing}}
* Chip damage on block}}
}}
{{Move
|id=Bryan-f,n,b+2
|parent=
|input=f,n,b+2
|name=Mach Kick
|target=h
|damage=20
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Tornado}}
}}
{{Move
|id=Bryan-b,df+4
|parent=
|input=b,df+4
|name=Wedge Driver
|target=l
|damage=25
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Cancel with B}}
}}
{{Move
|id=Bryan-b,B+4
|parent=
|input=b,B+4
|name=Flying Knee Kick
|target=M
|damage=24
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
{{Move
|id=Bryan-f,f,F+3
|parent=
|input=f,f,F+3
|name=Snake Slash
|target=m
|damage=30
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=Chip damage on block
}}
== Crouch ==
{{Move
|id=Bryan-FC.df+2
|parent=
|input=FC.df+2
|name=
|target=m
|damage=12
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
{{Move
|id=Bryan-FC.df+2,1
|parent=Bryan-FC.df+2
|input=,1
|name=Snake Rampage
|target=,h
|damage=,25
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{BB}}
* Combo from 1st hit}}
}}
{{Move
|id=Bryan-FC.df+4
|parent=
|input=FC.df+4
|name=Northern Cross
|target=m
|damage=21
|startup=
|block=
|hit=
|ch=
|crush=cs1~
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
== WS ==
{{Move
|id=Bryan-ws1
|parent=
|input=ws1
|name=Left Upper
|target=m
|damage=20
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=Alternate input qcf+1
}}
{{Move
|id=Bryan-ws2
|parent=
|input=ws2
|name=Fisherman's Slam
|target=m,t
|damage=10,20
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Throw only on hit
* Powerup with f+2 or b+2 (perfect)}}
}}
{{Move
|id=Bryan-ws3
|parent=
|input=ws3
|name=High Knee Kick
|target=m
|damage=17
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Alternate input qcf+3}}
}}
{{Move
|id=Bryan-ws3,4
|parent=Bryan-ws3
|input=,4
|name=Double High Knee Kick
|target=,m
|damage=,21
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Alternate input qcf+3,4}}
}}
{{Move
|id=Bryan-ws4
|parent=
|input=ws4
|name=Toe Kick
|target=m
|damage=16
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
== SS ==
{{Move
|id=Bryan-ss1
|parent=
|input=ss1
|name=Hellraiser
|target=h
|damage=23
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
{{Move
|id=Bryan-ss2
|parent=
|input=ss2
|name=
|target=m
|damage=15
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
{{Move
|id=Bryan-ss2,1
|parent=Bryan-ss2
|input=,1
|name=
|target=,h
|damage=,20
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Heat Engager
* {{BB}}
* Combo from 1st hit}}
}}
== SE ==
{{Move
|id=Bryan-1+3+4
|parent=
|input=1+3+4
|name=Taunt
|target=m!
|damage=0
|startup=
|block=
|hit=
|ch=
|crush=
|recv=r SE
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
{{Move
|id=Bryan-3+4,SE.2
|parent=Bryan-3+4
|input=,SE.2
|name=Neo Soul Eraser
|target=,m
|damage=,20
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Combo from 1st hit
* Consumes SE
* During Heat consumes a part of Heat bar
* Chip damage on block}}
}}
{{Move
|id=Bryan-3+4,SE.2*
|parent=Bryan-3+4
|input=,SE.2*
|name=Neo Soul Eraser Exceed
|target=,m
|damage=,00
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Tornado
* {{BB}}
* Consumes SE
* During Heat consumes a part of Heat bar
* Chip damage on block
* Guard break}}
}}
{{Move
|id=Bryan-f+2,1,SE.2
|parent=Bryan-f+2,1
|input=,SE.2
|name=
|target=,m
|damage=,5
|startup=
|block=
|hit=c
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{Elbow}}
* Combo from 1st hit
* Consumes SE
* During Heat consumes a part of Heat bar
* Chip damage on block}}
}}
{{Move
|id=Bryan-f+2,1,SE.2,3
|parent=Bryan-f+2,1,SE.2
|input=,3
|name=
|target=,m
|damage=,7
|startup=
|block=
|hit=c
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{Knee}}
* Combo from 1st hit
* Chip damage on block}}
}}
{{Move
|id=Bryan-f+2,1,SE.2,3,2
|parent=Bryan-f+2,1,SE.2,3
|input=,2
|name=
|target=,m
|damage=,20
|startup=
|block=
|hit=c
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Chip damage on block}}
}}
{{Move
|id=Bryan-uf+2,2,2,SE.2
|parent=Bryan-uf+2,2,2
|input=,SE.2
|name=
|target=,m
|damage=,?
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* 6 (4) damage on airborne opponent at 70% scaling - 9 damage?
* Consumes SE
* During Heat consumes a part of Heat bar
* Chip damage on block}}
}}
{{Move
|id=Bryan-uf+2,2,2,SE.2,2
|parent=Bryan-uf+2,2,2,SE.2
|input=,2
|name=
|target=,m
|damage=,?
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* 4 (2) damage on airborne opponent at 50% (70%) scaling
* Chip damage on block}}
}}
{{Move
|id=Bryan-uf+2,2,2,SE.2,2,3
|parent=Bryan-uf+2,2,2,SE.2,2
|input=,3
|name=
|target=,m
|damage=,?
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* 9 (6) damage on airborne opponent at 40% (70%) scaling
* Chip damage on block}}
}}
{{Move
|id=Bryan-SE.f,F+1+2
|parent=
|input=SE.f,F+1+2
|name=Neo Mach Breaker
|target=h
|damage=36
|startup=
|block=
|hit=
|ch=
|crush=pc
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Consumes SE
* During Heat consumes a part of Heat bar
* Chip damage on block
* Transition into Immortal Payback on opponent attack power crushed}}
}}
{{Move
|id=Bryan-Immortal Payback
|parent=
|input=
|name=Immortal Payback
|target=m
|damage=20
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{BB}}
* Consumes SE
* During Heat consumes a part of Heat bar}}
}}
== CD ==
{{Move
|id=Bryan-qcf
|parent=
|input=qcf
|name=Slither Step
|target=
|damage=
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Transition to FC with DF}}
}}
{{Move
|id=Bryan-qcf+2
|parent=
|input=qcf+2
|name=
|target=h
|damage=16
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
{{Move
|id=Bryan-qcf+2,1
|parent=Bryan-qcf+2
|input=,1
|name=Cross Bazooka
|target=m
|damage=23
|startup=
|startup=
|block=
|block=
Line 40: Line 2,636:
|notes=Combo from 1st hit
|notes=Combo from 1st hit
}}
}}
{{Move
|id=Bryan-qcf+2,2
|parent=Bryan-qcf+2
|input=,2
|name=Cross Grenade
|target=m
|damage=25
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{BB}}
* Combo from 1st hit}}
}}
{{Move
|id=Bryan-qcf+2,3
|parent=Bryan-qcf+2
|input=,3
|name=Cross Bullet
|target=m
|damage=22
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Tornado
* Combo from 1st hit
* Gain SE on hit}}
}}
{{Move
|id=Bryan-qcf+4
|parent=
|input=qcf+4
|name=
|target=m
|damage=13
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
{{Move
|id=Bryan-qcf+4,1
|parent=Bryan-qcf+4
|input=,1
|name=
|target=,h
|damage=,13
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Transition to SS with u_d
* Alternate input:
** 1,4,2,1
** b+2,1}}
}}
{{Move
|id=Bryan-qcf+4,1,2
|parent=Bryan-qcf+4,1
|input=,2
|name=Snake Spin Mach Breaker
|target=,h
|damage=,22
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Alternate input:
** 1,4,2,1,2
** b+2,1,2}}
}}
{{Move
|id=Bryan-qcf+4,1,4
|parent=Bryan-qcf+4,1
|input=,4
|name=Snake Spin Kickass
|target=,m
|damage=,20
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Tornado
* Alternate input:
** 1,4,2,1,4
** b+2,1,4}}
}}
{{Move
|id=Bryan-qcf+1+2
|parent=
|input=qcf+1+2
|name=Requiem
|target=m
|damage=28
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Heat Engager
* {{BB}}
* Gain SE on Heat activation
* Chip damage on block}}
}}
== Sway ==
{{Move
|id=Bryan-qcb
|parent=
|input=qcb
|name=Sway
|target=
|damage=
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
{{Move
|id=Bryan-qcb+1
|parent=
|input=qcb+1
|name=Cannonball Straight
|target=h
|damage=22
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Tornado
* {{BB}}
* Chip damage on block}}
}}
{{Move
|id=Bryan-qcb+2
|parent=
|input=qcb+2
|name=
|target=m
|damage=16
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
{{Move
|id=Bryan-qcb+2,4
|parent=Bryan-qcb+2
|input=,4
|name=
|target=,h
|damage=,25
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Combo from 1st hit
* Chip damage on block}}
}}
{{Move
|id=Bryan-qcb+3
|parent=
|input=qcb+3
|name=
|target=l
|damage=23
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
{{Move
|id=Bryan-qcb+4
|parent=
|input=qcb+4
|name=
|target=M
|damage=23
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
== Other ==
{{Move
|id=Bryan-1+2+3+4
|parent=
|input=1+2+3+4
|name=Ki Charge
|target=
|damage=
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Cannot block while still in effect
* Automatic counter hit}}
}}
== Throws ==
{{Move
|id=Bryan-1+3
|parent=
|input=1+3
|name=Gravity Brain Buster
|target=t
|damage=35
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{FB}}
* Throw break 1 or 2}}
}}
{{Move
|id=Bryan-2+4
|parent=
|input=2+4
|name=Guillotine
|target=t
|damage=35
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{FB}}
* Throw break 1 or 2
* Side switch}}
}}
{{Move
|id=Bryan-Left throw
|parent=
|input=Left throw
|name=Gravity Throw
|target=t
|damage=40
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{FB}}
* Throw break 1
* Side switch}}
}}
{{Move
|id=Bryan-Right throw
|parent=
|input=Right throw
|name=Knee Blast
|target=t
|damage=40
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Throw break 2}}
}}
{{Move
|id=Bryan-Back throw
|parent=
|input=Back throw
|name=Neck throw
|target=t
|damage=60
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
{{Move
|id=Bryan-uf+1+2
|parent=
|input=uf+1+2
|name=Neck throw
|target=t
|damage=40
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{FB}}
* Throw break 1+2}}
}}
{{Move
|id=Bryan-FC.db+1+2
|parent=
|input=FC.db+1+2
|name=Chains of Misery
|target=t
|damage=45
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Throw break 1+2}}
}}
{{Move
|id=Bryan-b+1+3
|parent=
|input=b+1+3
|name=Parry
|target=
|damage=
|startup=
|block=
|hit=
|ch=
|crush=ps
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Alternate input b+2+4}}
}}
{{Move
|id=Bryan-P.2
|parent=
|input=P.2
|name=Parry > Mach Breaker > Snake Eyes
|target=h
|damage=30
|startup=
|block=
|hit=
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{BB}}
* Gain SE on hit
* Chip damage on block}}
}}
== 10 Hit Combos ==
{| class="wikitable" style="text-align: center"
|-
| colspan="7" class="wikitable-heading" | 10 Hit Combo
|-
! Input !! Hit level !! Damage !! Startup !! Block !! Hit !! Combo
|-
| b+3 || m || 12 ||  ||  ||  ||
|-
| 4 || m || 18 ||  ||  ||  ||
|-
| 1 || m || 5 ||  ||  ||  ||
|-
| 2 || m || 7 ||  ||  ||  ||
|-
| 1 || h || 3 ||  ||  ||  ||
|-
| 4 || h || 8 ||  ||  ||  ||
|-
| 2 || h || 5 ||  ||  ||  ||
|-
| 1 || h || 5 ||  ||  ||  ||
|-
| 4 || m || 10 ||  ||  ||  ||
|-
| 2 || h || 20 ||  ||  ||  ||
|}

Revision as of 21:33, 22 September 2023

Stances:

  • Slither Step - CD (Crouch Dash). Maybe use the actual in-game name now - SLI, SST, SLS.
  • Sway
  • Snake Eyes - SE

n

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Jab

1

h
5
Left Right Combo

1,2

h,​h
5,​8
Combo from 1st hit
One Two Body Blow

1,​2,1

h,​h,​m
5,​8,​18
One Two Low Kick

1,​2,3

h,​h,​L
5,​8,​15
One Two Neck Breaker

1,​2,4

h,​h,​h
5,​8,​24
  • Heat Engager
  • Gain SE on Heat activation

1,4

h,​h
5,​14
Combo from 1st hit

1,​4,2

h,​h,​h
5,​14,​18
  • Cancel last hit into (1,4,2),1 with f+1
  • Cancel last hit into (1,4,2),4 with f+4
  • Alternate input b+2

1,​4,​2,1

h,​h,​h,​h
5,​14,​18,​16
  • Cancel last hit and transition to SS with u_d
  • Transition to CD with F
  • Alternate input:
  • b+2,1
  • qcf+4,1
Lair's Dance

1,​4,​2,​1,2

h,​h,​h,​h,​h
5,​14,​18,​16,​22
Balcony Break
  • Alternate input:
    • b+2,1,2
    • qcf+4,1,2
Cremation

1,​4,​2,​1,4

h,​h,​h,​h,​m
5,​14,​18,​16,​20
  • Tornado
  • Alternate input:
    • b+2,1,4
    • qcf+4,1,4
Whipping Fury

1,​4,​2,4

h,​h,​h,​m
5,​14,​18,​21
Balcony Break
  • Alternate input b+2,4
Jab > Double Spin Kick

1,​4,3

h,​h,​m
5,​14,​15
Running Blind

1,​4,​3,3

h,​h,​m,​h
5,​14,​15,​18

2

h
10
PK Combination

2,3

h,​m
10,​14
Combo from 1st hit
Mid Kick

3

m
14

3,2

m,​m
14,​11

3,​2,1

m,​m,​m
14,​11,​10
Combo from 2nd hit
Mid Kick > Rush

3,​2,​1,2

m,​m,​m,​m
14,​11,​10,​14
Balcony Break
Gatling Combination

3,​2,​1,4

m,​m,​m,​L
14,​11,​10,​12

3,3

m,​h
14,​13
Anaconda Bite

3,​3,2

m,​h,​h
14,​13,​20
Tornado
Anaconda Rage

3,​3,4

m,​h,​h
14,​13,​25
Balcony Break

4

h
15

4,3

h,​m
15,​12
Combo from 1st hit
Double Spin Tomahawk

4,​3,4

h,​m,​m
15,​12,​16
Balcony Break
  • Hold to power up and deal more chip damage on block
Double Spin Tomahawk

4,​3,4

h,​m,​m
15,​12,​16
Balcony Break
  • Hold to power up and deal more chip damage on block
Triple Spin Kick

4,​3,f+4

h,​m,​h
15,​12,​18

1+2

m
15
Homing
Snake Bite

1+2,1

m,​h
15,​15
  • Combo from 1st hit
  • Transition to Sway with B
Snake Pit

1+2,2

m,​m
15,​20
  • Combo from 1st hit
Middle Side Kick

3+4

m
20

f

f+2

m
10

f+2,1

m,​m
10,​12
Combo from 1st hit
Right Left > Spin Kick > Snake Eyes

f+2,​1,4

m,​m,​m
10,​12,​20
  • Combo from 1st hit
  • Gain SE on hit with 1+2
Knee Strike

3

m
18
Knee

4

m
10
Boa Crusher

f+4,1

m,​m
10,​10
Combo from 1st hit
Sidestep Elbow

f+1+2

h
22
pc
Balcony Break
Elbow
  • Absorb an attack to power up and deal more chip damage on block

df

DF+1,1

m,​m
8,​2
Combo from 1st hit

DF+1,​1,1

m,​m,​m
8,​2,​2
Combo from 1st hit
Vulcan Cannon

DF+1,​1,​1,1

m,​m,​m,​m
8,​2,​2,​2
Combo from 1st hit
Double Body Blow

DF+1,2

m,​m
8,​20
  • Combo from 1st hit
  • Alternate input:
    • DF+1,2
    • DF+1,1,2
    • DF+1,1,1,2
    • DF+1,1,1,1,2

df+2

m
12
Elbow
Blackout Combo

df+2,1

m,​h
12,​11
  • Combo from 1st hit
  • Transition to Sway with B
Blackout Trap

df+2,3

m,​m
12,​20
Snake Edge

df+3

L
20
Homing
  • Insta Tornado launch
Wolf's Tail

df+4

m
23
Homing

d

d+2

m
17
c
Elbow
Python Crush

d+2,3

m,​m
17,​21
Balcony Break

d+3

l
10
Quick Low Screw Punch > Snake Eyes

d+3,2

l,​h
10,​22
Balcony Break
  • Gain SE on hit with 1+2
Low Kick

d+4

L
13

d+1+2

m,​m
10,​15
  • Combo from 1st hit
  • Transition to CD with F
  • Transition to Sway with B
Hammer Driver Hatchet

d+1+2,3

m,​m,​l
10,​15,​20
Snake Bomb

d+1+2~2

m
24
Chip damage on block

d+3+4

l
16
Side Low Knuckle Whip

d+3+4,2

l,​m
16,​25
Balcony Break
  • Tornado

db

Stomach Blow

db+2

m
13
Sweeper kick

db+3

L
11
Crash Impact

db+1+2

m,​h
8,​16
  • Heat Engager
  • Gain SE on hit activation

b

Chopping Elbow

b+1

m
21
c
Elbow

b+2

h
18
  • Cancel into (b+2),1 with f+1
  • Cancel into (b+2),4 with f+4
  • Alternate input 1,4,2

b+2,1

hh
1816
  • Cancel last hit and transition to SS with u_d
  • Transition to CD with F
  • Alternate input:
    • 1,4,2,1
    • qcf+4,1
Hands of Doom

b+2,​1,2

h,​hh
18,​1622
Balcony Break
  • Alternate input:
    • 1,4,2,1,2
    • qcf+4,1,2
Wolf Call

b+2,4

hm
1821
Balcony Break
  • Alternate input 1,4,2,4
Kickass Combo

b+2,​1,4

h,​h,​m
18,​16,​20
  • Tornado
  • Alternate input:
    • 1,4,2,4
    • qcf+4,1,4

b+3

m
12
Transition to CD with F

b+3,2

m,​h
12,​12

b+3,​2,1

m,​h,​m
12,​12,​10
  • Combo from 2nd hit
  • Alternate input 3,2,1
Front Kick > Rush

b+3,​2,​1,2

m,​h,​m,​m
12,​12,​10,​14
  • Alternate input 3,2,1,2
Run for Cover

b+3,​2,​1,4

m,​h,​m,​L
12,​12,​10,​12
  • Alternate input 3,2,1,4
Front Kick > Double Hammer

b+3,1+2

m,​m
12,​25
c
Knee Break

b+4

m
18
c
Knee
Gravity Blow

b+1+4

m
26
c
Meteor Smash

b+1+4*

m!
45

ub

ub+1+2

m,​m
5,​2
  • Combo from 1st hit
  • Chip damage on block

ub+1+2,1

m,​m,​m
5,​2,​2
  • Combo from 1st hit
  • Chip damage on block

ub+1+2,​1,2

m,​m,​m,​m
5,​2,​2,​2
  • Combo from 1st hit
  • Chip damage on block

ub+1+2,​1,​2,1

m,​m,​m,​m,​m
5,​2,​2,​2,​2
  • Combo from 1st hit
  • Chip damage on block

ub+1+2,​1,​2,​1,2

m,​m,​m,​m,​m,​m
5,​2,​2,​2,​2,​2
  • Combo from 1st hit
  • Chip damage on block

ub+1+2,​1,​2,​1,​2,1

m,​m,​m,​m,​m,​m,​m
5,​2,​2,​2,​2,​2,​2
  • Combo from 1st hit
  • Chip damage on block

ub+1+2,​1,​2,​1,​2,​1,2

m,​m,​m,​m,​m,​m,​m,​m
5,​2,​2,​2,​2,​2,​2,​2
  • Combo from 1st hit
  • Chip damage on block

ub+1+2,​1,​2,​1,​2,​1,​2,1

m,​m,​m,​m,​m,​m,​m,​m,​m
5,​2,​2,​2,​2,​2,​2,​2,​2
  • Combo from 1st hit
  • Chip damage on block

ub+1+2,​1,​2,​1,​2,​1,​2,​1,2

m,​m,​m,​m,​m,​m,​m,​m,​m,​m
5,​2,​2,​2,​2,​2,​2,​2,​2,​2
  • Combo from 1st hit
  • Chip damage on block

ub+1+2,​1,​2,​1,​2,​1,​2,​1,​2,1

m,​m,​m,​m,​m,​m,​m,​m,​m,​m,​m
5,​2,​2,​2,​2,​2,​2,​2,​2,​2,​2
  • Combo from 1st hit
  • Chip damage on block
Gatling Rush

ub+1+2,​1,​2,​1,​2,​1,​2,​1,​2,​1,4

m,​m,​m,​m,​m,​m,​m,​m,​m,​m,​m,​m
5,​2,​2,​2,​2,​2,​2,​2,​2,​2,​2,​14
Knee
  • Combo from 1st hit
  • Chip damage on block

uf+2

m
6

uf+2,2

m,​m
6,​4
Combo from 1st hit

uf+2,​2,2

m,​m,​m
6,​4,​4
Combo from 1st hit

uf+2,​2,​2,3

m,​m,​m,​m
6,​4,​4,​20
Knee
  • Combo from 1st hit
Rolling Driver

uf+3

m
15
js
Alternate input u+3
Orbital Heel Kick

uf+4

m
20
js
Alternate input u+4
Bullet Knee > Snake Eyes

uf+3+4

m
22
js
  • Tornado
Knee
  • Gain SE on hit with 1+2
Delayed Rising Toe Kick

uf,n,4

m
20
js

Motion input

Mach Breaker

f,F+2

h
29
  • Heat Engager
Balcony Break
  • Gain SE on Heat activation
  • Chip damage on block
Slash Kick > Snake Eyes

f,F+3

m
25
Balcony Break
  • Gain SE on hit with 1+2
  • Chip damage on block
  • Can hold
Mach Kick

f,F+4

h
32
Homing
  • Chip damage on block
Mach Kick

f,n,b+2

h
20
  • Tornado
Wedge Driver

b,df+4

l
25
  • Cancel with B
Flying Knee Kick

b,B+4

M
24
Snake Slash

f,f,F+3

m
30
Chip damage on block

Crouch

FC.df+2

m
12
Snake Rampage

FC.df+2,1

m,​h
12,​25
Balcony Break
  • Combo from 1st hit
Northern Cross

FC.df+4

m
21
cs1~

WS

Left Upper

ws1

m
20
Alternate input qcf+1
Fisherman's Slam

ws2

m,​t
10,​20
  • Throw only on hit
  • Powerup with f+2 or b+2 (perfect)
High Knee Kick

ws3

m
17
  • Alternate input qcf+3
Double High Knee Kick

ws3,4

m,​m
17,​21
  • Alternate input qcf+3,4
Toe Kick

ws4

m
16

SS

Hellraiser

ss1

h
23

ss2

m
15

,1

,​h
,​20
  • Heat Engager
Balcony Break
  • Combo from 1st hit

Error querying parent: Move with id = 'Bryan-ss2' not found. If you've added 'Bryan-ss2' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.

SE

Taunt

1+3+4

m!
0
r SE
Neo Soul Eraser

3+4,SE.2

m,​m
20,​20
  • Combo from 1st hit
  • Consumes SE
  • During Heat consumes a part of Heat bar
  • Chip damage on block
Neo Soul Eraser Exceed

3+4,SE.2*

m,​m
20,​00
  • Tornado
Balcony Break
  • Consumes SE
  • During Heat consumes a part of Heat bar
  • Chip damage on block
  • Guard break

f+2,​1,SE.2

m,​m,​m
10,​12,​5
c
Elbow
  • Combo from 1st hit
  • Consumes SE
  • During Heat consumes a part of Heat bar
  • Chip damage on block

,3

,​m
,​7
c
Knee
  • Combo from 1st hit
  • Chip damage on block

Error querying parent: Move with id = 'Bryan-f+2,1,SE.2' not found. If you've added 'Bryan-f+2,1,SE.2' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.

,2

,​m
,​20
c
  • Chip damage on block

Error querying parent: Move with id = 'Bryan-f+2,1,SE.2,3' not found. If you've added 'Bryan-f+2,1,SE.2,3' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.

uf+2,​2,​2,SE.2

m,​m,​m,​m
6,​4,​4,​?
  • 6 (4) damage on airborne opponent at 70% scaling - 9 damage?
  • Consumes SE
  • During Heat consumes a part of Heat bar
  • Chip damage on block

,2

,​m
,​?
  • 4 (2) damage on airborne opponent at 50% (70%) scaling
  • Chip damage on block

Error querying parent: Move with id = 'Bryan-uf+2,2,2,SE.2' not found. If you've added 'Bryan-uf+2,2,2,SE.2' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.

,3

,​m
,​?
  • 9 (6) damage on airborne opponent at 40% (70%) scaling
  • Chip damage on block

Error querying parent: Move with id = 'Bryan-uf+2,2,2,SE.2,2' not found. If you've added 'Bryan-uf+2,2,2,SE.2,2' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.

Neo Mach Breaker

SE.f,F+1+2

h
36
pc
  • Consumes SE
  • During Heat consumes a part of Heat bar
  • Chip damage on block
  • Transition into Immortal Payback on opponent attack power crushed
Immortal Payback

m
20
Balcony Break
  • Consumes SE
  • During Heat consumes a part of Heat bar

CD

Slither Step

qcf

  • Transition to FC with DF

qcf+2

h
16
Cross Bazooka

,1

m
23
Combo from 1st hit

Error querying parent: Move with id = 'Bryan-qcf+2' not found. If you've added 'Bryan-qcf+2' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.

Cross Grenade

,2

m
25
Balcony Break
  • Combo from 1st hit

Error querying parent: Move with id = 'Bryan-qcf+2' not found. If you've added 'Bryan-qcf+2' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.

Cross Bullet

,3

m
22
  • Tornado
  • Combo from 1st hit
  • Gain SE on hit

Error querying parent: Move with id = 'Bryan-qcf+2' not found. If you've added 'Bryan-qcf+2' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.

qcf+4

m
13

,1

,​h
,​13
  • Transition to SS with u_d
  • Alternate input:
    • 1,4,2,1
    • b+2,1

Error querying parent: Move with id = 'Bryan-qcf+4' not found. If you've added 'Bryan-qcf+4' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.

Snake Spin Mach Breaker

,2

,​h
,​22
  • Alternate input:
    • 1,4,2,1,2
    • b+2,1,2

Error querying parent: Move with id = 'Bryan-qcf+4,1' not found. If you've added 'Bryan-qcf+4,1' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.

Snake Spin Kickass

,4

,​m
,​20
  • Tornado
  • Alternate input:
    • 1,4,2,1,4
    • b+2,1,4

Error querying parent: Move with id = 'Bryan-qcf+4,1' not found. If you've added 'Bryan-qcf+4,1' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.

Requiem

qcf+1+2

m
28
  • Heat Engager
Balcony Break
  • Gain SE on Heat activation
  • Chip damage on block

Sway

Sway

qcb

Cannonball Straight

qcb+1

h
22
  • Tornado
Balcony Break
  • Chip damage on block

qcb+2

m
16

,4

,​h
,​25
  • Combo from 1st hit
  • Chip damage on block

Error querying parent: Move with id = 'Bryan-qcb+2' not found. If you've added 'Bryan-qcb+2' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.

qcb+3

l
23

qcb+4

M
23

Other

Ki Charge

1+2+3+4

  • Cannot block while still in effect
  • Automatic counter hit

Throws

Gravity Brain Buster

1+3

t
35
Floor Break
  • Throw break 1 or 2
Guillotine

2+4

t
35
Floor Break
  • Throw break 1 or 2
  • Side switch
Gravity Throw

Left throw

t
40
Floor Break
  • Throw break 1
  • Side switch
Knee Blast

Right throw

t
40
  • Throw break 2
Neck throw

Back throw

t
60
Neck throw

uf+1+2

t
40
Floor Break
  • Throw break 1+2
Chains of Misery

FC.db+1+2

t
45
  • Throw break 1+2
Parry

b+1+3

ps
  • Alternate input b+2+4
Parry > Mach Breaker > Snake Eyes

P.2

h
30
Balcony Break
  • Gain SE on hit
  • Chip damage on block

10 Hit Combos

10 Hit Combo
Input Hit level Damage Startup Block Hit Combo
b+3 m 12
4 m 18
1 m 5
2 m 7
1 h 3
4 h 8
2 h 5
1 h 5
4 m 10
2 h 20