Azucena movelist: Difference between revisions

From Wavu Wiki, the 🌊 wavy Tekken wiki
No edit summary
Line 854: Line 854:
*Combo from 1st CH with ?f delay
*Combo from 1st CH with ?f delay
*Input can be delayed ?f}}
*Input can be delayed ?f}}
}}
== d ==
{{Move
|id=Azucena-d+1
|parent=
|input=d+1
|name=Hand Drip Hammer
|target=m
|damage=20
|startup=i20~21
|block=-2~-1
|hit=+4c~+5c
|ch=+45a
|crush=
|recv=r30
|tot=51
|range=
|tracksLeft=
|tracksRight=
|notes={{Spike}}
}}
{{Move
|id=Azucena-d+2
|parent=
|input=d+2
|name=
|target=m
|damage=15
|startup=i18~19
|block=-9~-8
|hit=+5~+6
|ch=
|crush=
|recv=r29
|tot=48
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
{{Move
|id=Azucena-d+3
|parent=
|input=d+3
|name=
|target=L
|damage=10
|startup=i15
|block=-14
|hit=-3
|ch=
|crush=
|recv=r33
|tot=48
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
{{Move
|id=Azucena-d+4
|parent=
|input=d+4
|name=
|target=L
|damage=13
|startup=i15~16
|block=-13~-12
|hit=-2~-1
|ch=
|crush=
|recv=r31
|tot=47
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
}}

Revision as of 11:56, 7 November 2023

Heat

All Heat Engagers seem to be +17g on standing opponent hit.

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Heat Burst

2+3

m
12 (12)
+1
+2c
i16
pc8~
Heat Burst
Azucena Speciality

H.2+3

m,​m,​t
15,​9,​29
+6
+0a
i15~16
Heat Smash
Balcony Break
  • Throw on hit
Azucena Speciality (Far)

H.2+3

m,​h,​m
15,​15,​30
+6
+15a
i15~16 i24~25 i53~54
js18~57 fs58~60
r43 LIB
Heat Smash
Spike

Rage

Alegría del Café

R.df+1+2

m
55+
-15
+0d
i20
pc8~
  • Rage Art
  • Damage increases with lower health

n

Jab

1

h
5
+1
+8
i10
r17
High Mountain Combo

1,1

h,​m
5,​15
-9~-8
+8
,i24~25
r28
  • Combo from 1st hit
  • Transition to LIB on hit
High Roast Combo

1,2

h,​h
5,​23
-14~-13
+8~+9
,i20~21
r34
  • Combo from 1st hit
Balcony Break

1,2~B

h,​h
5,​23
-14~-13
+8~+9
,i20~21
r34 BT
  • Combo from 1st hit
Balcony Break
Right Jab

2

h
9
+0
+9
i10
r19

2,1

h,​m
9,​11
-3~-2
+7~+8
,i17~18
r22
Combo from 1st hit with ?f delay
Andes Mountain Uppercut Combo

2,​1,2

h,​m,​h
9,​11,​21
-5~-4
+20a (+3)
,i24~25
r29
Tornado
Balcony Break
  • Combo from 2nd CH with ?f delay
Left Kick

3

m
11
-7
+4
i14
r26
Groovy Strike

3,2

m,​m
11,​18
-12~-11
+6~+7
+33d (+25)
,i23~24
r31
Balcony Break
  • Combo from 1st hit with ?f delay
  • Input can be delayed ?f

3,2~F

m
11
-18
-7
r23 LIB
Groovy Punalada

3,3

m,​h
11,​23
-1~+0
+43a (-15)
,i24~25
t55 r30
Balcony Break
  • Combo from 1st hit with ?f delay
  • Input can be delayed ?f
Right Kick

4

h
15
-8~-7
+3~+4
+8
i12~13
t39 r26 BT
Guapuño

4,1

h,​h
15,​11
-2~-1
+4~+5
+6~+7
,i21~22
t42 r20 BT
Combo from 1st hit

4,​1,4

h,​h,​L
15,​14,​8
-17~-16
-6~-5
,i26~27
t62 r35
Combo from 2nd CH
Delfin Patadas

4,3

h,​M
15,​17
-11~-10
+19c~+20c
+37a
,i26~27
t57 r30
  • Balcony Break on CH
  • Combo from 1st CH with ?f delay
  • Input can be delayed ?f
Boomerang Scythe

1+2

h
20
-8
+13g
+56a
i15
cs8~
t45 r30
Balcony Break

f

f+2

h
14
-10~-9
+1~+2
i17~18
t46 r28

f+2,1

h,​m
14,​17
-10~-9
+5~+6
,i22~23
t52 r29
  • Combo from 1st hit with ?f delay
  • Combo from first CH with ?f delay
  • Input can be delayed ?f
Danza Del Cóndor

f+2,​1,4

h,​m,​m
14,​17,​17
-14~-13
+19a (+9)
,i24~25
js18~38 fs39~41
t60 r35
Balcony Break
  • Combo from second CH with ?f delay
  • Input can be delayed ?f

f+3

m
15
-4
+5
i18
t43 r25 LIB
Sumatra Back Kunckle

f+3,2

m,​h
15,​20
-4
+5
,i22~23
t43 r25 LIB
Balcony Break
  • Combo from first hit with ?f delay

f+4

m
16
-8~-7
+1~+2
i17~18
t46 r28
Homing
Tifón Patear

f+4,4

m,​h
16,​21
-7~-6
+19a (+10)
,i24~25
js15~23 fs24~26
t55 r30
Balcony Break
Heat Engager
  • Combo from 1st hit

f+4,4~B

m
16
-19
-10
js15~23 fs24~26
r20 BT
Tifón Trueno

f+4,4~2

m,​h
16,​23
+1~+2
+52a
,i23~24
t50 r26
Balcony Break
  • Chip damage on block
Tifón Cañón

f+4,4~3

m,​m
16,​24
-9~-8
+15a (+6)
+70a (+54)
,i21~22
js1~6 fs7~9
t51 r29
Balcony Break
Aero Press Pegar

f+1+2

h
25
-8~-7
+41a (-17)
i16~17
pc7~
t49 r32
Heat Engager
Balcony Break

LIB

Libertador

f+3+4

r28 LIB
  • High/low parry 18~
  • Cancel to r20 with DB

df

Mid Check

df+1

m
11
-3~-2
+8~+9
i13~14
t35 r21

df+1,4

m,​h
11,​17
-7~-6
+4~+5
,i17~18
t43 r25
  • Jail from 1st attack
  • Combo from 1st hit with ?f delay
Grande Combo

df+1,​4,1

m,​h,​h
11,​13,​20
-5~-4
+44d (-14)
+56a
,i22~23
t52 r29
Balcony Break
  • Combo from 2nd CH

df+1,​4,1~F

m,​h
11,​13
-17~-16
-6~-5
r20 LIB
Full Body Grande Combo

df+1,​4,1~2

m,​h,​M
11,​13,​23
-10~-9
+23d
,i18~19
t52 r26
Spike
Mount Rainier

df+2

m
12
-13~-12
+28a (+18)
i15~16
t47 r31
Launches crouching opponent
Rodilla Shot

df+3

m
17
-5~-4
+5~+6
+59a
i17~18
t47 r29
Knee

df+4

m
15
-7~-6
+2~+3
i16~17
t44 r27
Blue Mountain Combo

df+4,1

m,​h
15,​23
-5~-4
+20a (+3)
i23~24
t53 r27
Tornado
Balcony Break
  • Combo from 1st hit with ?f delay
  • Combo from 1st CH with ?f delay
  • Input can be delayed ?f

d

Hand Drip Hammer

d+1

m
20
-2~-1
+4c~+5c
+45a
i20~21
t51 r30
Spike

d+2

m
15
-9~-8
+5~+6
i18~19
t48 r29

d+3

L
10
-14
-3
i15
t48 r33

d+4

L
13
-13~-12
-2~-1
i15~16
t47 r31