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<syntaxhighlight lang="html"> | <syntaxhighlight lang="html"> | ||
{{MoveDataHeader}} <!-- Include this at least once on every page using MoveData | {{MoveDataHeader}} <!-- Include this at least once on every page using MoveData --> | ||
{{MoveData | {{MoveData | ||
|id= | |id=u/f+3,1 | ||
|name= | |name=Brilliant Rosé | ||
|inputLead= | |inputLead=u/f+3 | ||
|input= | |input=,1 | ||
|targetLead=m | |||
|target=,m | |||
|damageLead=12 | |||
|targetLead= | |damage=,18 | ||
|target= | |range=4.27 | ||
|startupRoot=i25~26 | |||
|damageLead= | |startup=,i21~22 | ||
|damage= | |recv=r30 FC | ||
|block=-12 | |||
|range= | |hit=+3 | ||
|ch=[[Lee combos#Staples|+26a]] | |||
|startupRoot= | |notes={{Plainlist| | ||
|startup= | * Floor break | ||
* Combo from 1st hit}} | |||
|recv= | |||
|block= | |||
|hit= | |||
|ch= | |||
| | |||
}} | }} | ||
</syntaxhighlight> | </syntaxhighlight> | ||
Fields are all copied with no fuss, so extra wikitext such as internal links will work fine. | Fields are all copied with no fuss, so extra wikitext such as internal links will work fine. | ||
For frame advantages: | |||
* Link to the combo page if it leads to a combo. | |||
* Write +0, not -0 or just 0. | |||
== Parameters == | |||
All parameters are blank by default and can be left blank without issue. However, every move should at least have an <code>id</code> and <code>input</code>. | |||
{| class="wikitable" | |||
! Parameter !! Description | |||
|- | |||
| <code>name</code> | |||
| The name of the move, if any. | |||
|- | |||
| <code>inputLead</code> | |||
| The input of the previous hits in the string, if any. | |||
|- | |||
| <code>input</code> | |||
| The input of the last hit in the string. Start with a comma if there were previous hits. Start with a <code>:</code> or <code>~</code> instead if that's what the notation calls for, but write the colon as <code>&#58;</code> or it'll break things. --> | |||
|- | |||
| <code>targetLead</code> | |||
| The hit level of the previous hits in the string, if any. | |||
|- | |||
| <code>target</code> | |||
| The hit level of the last hit in the string. Start with a comma if there were previous hits. | |||
|- | |||
| <code>damageLead</code> | |||
| The damage of the previous hits in the string, if any. | |||
|- | |||
| <code>damage</code> | |||
| The damage of the last hit in the string. Start with a comma if there were previous hits. | |||
|- | |||
| <code>range</code> | |||
| The range of the move, as per [[Movelist#Range]]. Leave blank if you don't want to measure it. | |||
|- | |||
| <code>startupRoot</code> | |||
| The startup of the first hit in the string, if this isn't the first hit. | |||
|- | |||
| <code>startup</code> | |||
| The startup of the last hit in the string. Start with a comma if there were previous hits. | |||
|- | |||
| <code>crush</code> | |||
| The frames where this move will crush, powercrush, or parry. | |||
|- | |||
| <code>recv</code> | |||
| The number of frames the move takes to recover, starting with an r. Indicate the state after recovery if the move doesn't recover standing. | |||
|- | |||
| <code>block</code> | |||
| The frame advantage on block. | |||
|- | |||
| <code>hit</code> | |||
| The frame advantage on hit. | |||
|- | |||
| <code>ch</code> | |||
| The frame advantage on counter-hit. Leave blank if the same as on hit. | |||
|- | |||
| <code>notes</code> | |||
| Anything that doesn't fit elsewhere. | |||
|} | |||
If a parameter has multiple values, it should be a Plainlist, e.g. | |||
<syntaxhighlight lang="html"> | |||
|notes={{Plainlist| | |||
* Note 1 | |||
* Note 2}} | |||
</syntaxhighlight> | |||
== Example == | == Example == |
Revision as of 08:28, 3 January 2021
This template uses TemplateStyles: | |
This template is used to show the details a single move. It's mainly used in movelists.
The first use of this on any page should include Template:MoveDataHeader before it.
Usage
Be sure to be familiar with Movelist to know what appropriate values are.
{{MoveDataHeader}} <!-- Include this at least once on every page using MoveData -->
{{MoveData
|id=u/f+3,1
|name=Brilliant Rosé
|inputLead=u/f+3
|input=,1
|targetLead=m
|target=,m
|damageLead=12
|damage=,18
|range=4.27
|startupRoot=i25~26
|startup=,i21~22
|recv=r30 FC
|block=-12
|hit=+3
|ch=[[Lee combos#Staples|+26a]]
|notes={{Plainlist|
* Floor break
* Combo from 1st hit}}
}}
Fields are all copied with no fuss, so extra wikitext such as internal links will work fine.
For frame advantages:
- Link to the combo page if it leads to a combo.
- Write +0, not -0 or just 0.
Parameters
All parameters are blank by default and can be left blank without issue. However, every move should at least have an id
and input
.
Parameter | Description |
---|---|
name
|
The name of the move, if any. |
inputLead
|
The input of the previous hits in the string, if any. |
input
|
The input of the last hit in the string. Start with a comma if there were previous hits. Start with a : or ~ instead if that's what the notation calls for, but write the colon as : or it'll break things. -->
|
targetLead
|
The hit level of the previous hits in the string, if any. |
target
|
The hit level of the last hit in the string. Start with a comma if there were previous hits. |
damageLead
|
The damage of the previous hits in the string, if any. |
damage
|
The damage of the last hit in the string. Start with a comma if there were previous hits. |
range
|
The range of the move, as per Movelist#Range. Leave blank if you don't want to measure it. |
startupRoot
|
The startup of the first hit in the string, if this isn't the first hit. |
startup
|
The startup of the last hit in the string. Start with a comma if there were previous hits. |
crush
|
The frames where this move will crush, powercrush, or parry. |
recv
|
The number of frames the move takes to recover, starting with an r. Indicate the state after recovery if the move doesn't recover standing. |
block
|
The frame advantage on block. |
hit
|
The frame advantage on hit. |
ch
|
The frame advantage on counter-hit. Leave blank if the same as on hit. |
notes
|
Anything that doesn't fit elsewhere. |
If a parameter has multiple values, it should be a Plainlist, e.g.
|notes={{Plainlist|
* Note 1
* Note 2}}
Example
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes