(added chain throw chart) |
(added chart for ki charge mashing) |
||
Line 14: | Line 14: | ||
== Chain throw chart by Matias11D == | == Chain throw chart by Matias11D == | ||
[[File:Chainthrow_chart.png]] | [[File:Chainthrow_chart.png]] | ||
== Chain throw Ki Charge mash chart by Matias11D == | |||
[[File:KiChainthrow chart.png]] |
Revision as of 10:06, 3 February 2024
King |
---|
Chain throw Ki Charge mashing
Ki Charge can be mashed during chain throws to get moves out without having to do the actual input. This is best done by binding the 1+2+3+4 input to one of your controller's buttons in the options menu.
Just mashing Ki Charge from the start of a chain throw will usually result in the weakest option coming out, but it can still be used with the more damaging options to save on having to remember the full input.
Using the example of Rolling Death Cradle, the "proper" way to get it would be, during Chicken Wing Face Lock, 1,3,4,2,1+2. Using Ki Charge Mashing (KCM), 1,3,KCM will still achieve a Rolling Death Cradle.
However, due to the inputs for most chain throws being simplified in Tekken 8 compared to previous games (Rolling Death Cradle used to be 1+3,3+4,2+4,1+2,1+2+3) it might be worth learning the actual inputs to avoid accidentally getting a throw you didn't intend to.
Video explaining Ki Charge Mashing, for visual learners. The video is about Tekken 7, but the concept still applies to 8.