Line 3: | Line 3: | ||
{{KeyMoves| | {{KeyMoves| | ||
{{KeyMove|1|poke=core}} | {{KeyMove|1,2,1|poke=core}} | ||
{{KeyMove|2,1|poke=core}} | |||
{{KeyMove|b+1,2|counter=core}} | {{KeyMove|b+1,2|counter=core}} | ||
{{KeyMove|f,f,n,2|mixup=core|counter=secondary}} | {{KeyMove|f,f,n,2|mixup=core|counter=secondary}} | ||
Line 12: | Line 13: | ||
; 1,2,1 | ; 1,2,1 | ||
: Very useuful h,h,m jab string to defend against mashers. The final hit gives +10 on CH, making 2,1 guaranteed for an extra 25 damage. | : Very useuful h,h,m jab string to defend against mashers. The final hit gives +10 on CH, making 2,1 guaranteed for an extra 25 damage. | ||
; 2,1 | |||
: h,m jab string that gives good frame advantage on hit. After it hits, any buffered throws or moves faster than 18 frames are uninterruptable. | |||
; f,f,n,2 | ; f,f,n,2 | ||
: Good advancing low to open up defensive opponents and force mixups with heavy frame advantage. | : Good advancing low to open up defensive opponents and force mixups with heavy frame advantage. | ||
; d/f+2,1 | ; d/f+2,1 | ||
: Delayable and hit-confirmable counterhit tool | : Delayable and hit-confirmable counterhit tool to use against offense that evades high attacks. | ||
{{BlueOrange | {{BlueOrange | ||
|left={{Dotlist| | |left={{Dotlist| |
Revision as of 12:56, 3 February 2024
King |
---|
Key moves
Function | |
---|---|
Core | |
Secondary | |
Extra |
Move | Poke | Counter | Mixup | Keepout | Approach | Oki | |
---|---|---|---|---|---|---|---|
1,2,1 | |||||||
2,1 | |||||||
b+1,2 | |||||||
f,f,n,2 | |||||||
d/f+2,1 | |||||||
f+1+4 |
- 1,2,1
- Very useuful h,h,m jab string to defend against mashers. The final hit gives +10 on CH, making 2,1 guaranteed for an extra 25 damage.
- 2,1
- h,m jab string that gives good frame advantage on hit. After it hits, any buffered throws or moves faster than 18 frames are uninterruptable.
- f,f,n,2
- Good advancing low to open up defensive opponents and force mixups with heavy frame advantage.
- d/f+2,1
- Delayable and hit-confirmable counterhit tool to use against offense that evades high attacks.
Tracks left
Tracks both
Tracks right