BrassSyntax (talk | contribs) (Created page with "{{Steve}} Pugilist. Counter hit, the character. Steve is characterized by his general safety, tracking and strong presence in neutral. This makes his low risk high reward pla...") Â |
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* Safety in frames and tracking | * Safety in frames and tracking | ||
* Great pokes | * Great pokes | ||
* | * Amazing wall pressure | ||
* Best Rage Drive in the game (RD2) | * Best Rage Drive in the game (RD2) | ||
* Evasiveness using weaves | * Evasiveness using weaves | ||
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* Lack of threatening mixups outside of wall | * Lack of threatening mixups outside of wall | ||
* Lackluster block punishment (no i15 launchers) | * Lackluster block punishment (no i15 launchers) | ||
* | * Can't punish FUFT 4 wakeup kick | ||
* Poor (but consistent) whiff punishment without Rage | * Poor (but consistent) whiff punishment without Rage | ||
* Poor ground hitting moves | |||
== External links == | == External links == | ||
*Â [https://docs.google.com/spreadsheets/d/1RSvpffTe9FuRqtrgyV4qpG9kl5lo2LCgEcHl5VljFCk Combo document by Mogly et al.] | *Â [https://docs.google.com/spreadsheets/d/1RSvpffTe9FuRqtrgyV4qpG9kl5lo2LCgEcHl5VljFCk Combo document by Mogly et al.] |
Revision as of 06:30, 18 January 2021
Steve |
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Pugilist. Counter hit, the character. Steve is characterized by his general safety, tracking and strong presence in neutral. This makes his low risk high reward playstyle a tournament favourite.
Strengths & weaknesses
Strengths:
- Counter hit tools
- Safety in frames and tracking
- Great pokes
- Amazing wall pressure
- Best Rage Drive in the game (RD2)
- Evasiveness using weaves
Weaknesses:
- Poor comeback potential without Rage
- Lack of threatening mixups outside of wall
- Lackluster block punishment (no i15 launchers)
- Can't punish FUFT 4 wakeup kick
- Poor (but consistent) whiff punishment without Rage
- Poor ground hitting moves