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* [https://docs.google.com/spreadsheets/d/1RSvpffTe9FuRqtrgyV4qpG9kl5lo2LCgEcHl5VljFCk Combo document by Mogly et al.] | * [https://docs.google.com/spreadsheets/d/1RSvpffTe9FuRqtrgyV4qpG9kl5lo2LCgEcHl5VljFCk Combo document by Mogly et al.] | ||
* [https://www.youtube.com/watch?v=hH8w3mLAFfw Steve tutorial video by That Blasted salami.] |
Revision as of 07:49, 22 January 2021
Steve |
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Pugilist. Counter hit, the character. Steve is characterized by his general safety, tracking and strong presence in neutral. This makes his low risk high reward playstyle a tournament favourite.
Strengths & weaknesses
Strengths:
- Counter hit tools
- Safety in frames and tracking
- Great pokes
- Amazing wall pressure
- Best Rage Drive in the game (RD2)
- Evasiveness using weaves
Weaknesses:
- Poor comeback potential without Rage
- Lack of threatening mixups outside of wall
- Lackluster block punishment (no i15 launchers)
- Can't punish FUFT 4 wakeup kick
- Poor (but consistent) whiff punishment without Rage
- Poor ground hitting moves