Jin movelist (Tekken 7): Difference between revisions

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Line 14: Line 14:
| '''1,2,3''' || 10 || h,h,'''m''' || 20 || +31d || +31d || 0 ||  
| '''1,2,3''' || 10 || h,h,'''m''' || 20 || +31d || +31d || 0 ||  
|-
|-
| '''1,2,4''' || 10 || h,h,'''h''' || 26 || +23a (+14a) || +68a (+48a) || -4 || CH launcher, tailspin
| '''1,2,4''' || 10 || h,h,'''h''' || 26 || +23a (+14a) || +68a (+48a) || -4 || CH launcher, tailspin, wall break
|-
|-
|  ||  ||  ||  ||  ||  ||  ||  
|  ||  ||  ||  ||  ||  ||  ||  
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|  ||  ||  ||  ||  ||  ||  ||  
|  ||  ||  ||  ||  ||  ||  ||  
|-
|-
| '''2,4''' || 10 || h,'''h''' || 20 || +18a (+9a) || +18a (+9a) || -9 || tailspin
| '''2,4''' || 10 || h,'''h''' || 20 || +18a (+9a) || +18a (+9a) || -9 || tailspin, wall break
|-
|-
|  ||  ||  ||  ||  ||  ||  ||  
|  ||  ||  ||  ||  ||  ||  ||  
|-
|-
| '''d/b+1''' || 10 || '''m''' || 5 || +6 || +6 || -5 || enters FC
| '''d/b+1''' || 10 || '''m''' || 5 || +6 || +6 || -5 || enters FC
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''FC 1''' || 10 || '''m''' || 5 || +6 || +6 || -5 ||
|-
|-
|  ||  ||  ||  ||  ||  ||  ||  
|  ||  ||  ||  ||  ||  ||  ||  
|-
|-
| '''d+2''' || 11 || '''m''' || 8 || +7 || +7 || -4 || enters FC
| '''d+2''' || 11 || '''m''' || 8 || +7 || +7 || -4 || enters FC
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''FC 2''' || 11 || '''m''' || 8 || +7 || +7 || -4 ||
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''ws4''' || 11 || '''m''' || 16 || +8 || +8 || -3 ||
|-
|-
|  ||  ||  ||  ||  ||  ||  ||  
|  ||  ||  ||  ||  ||  ||  ||  
Line 78: Line 90:
| '''d/f+1''' || 13 || '''m''' || 10 || +4 || +6 || -3 ||  
| '''d/f+1''' || 13 || '''m''' || 10 || +4 || +6 || -3 ||  
|-
|-
| '''d/f+1,4''' || 13 || m,'''h''' || 18 || +10 || +17a (+8a) || -9 || tailspin
| '''d/f+1,4''' || 13 || m,'''h''' || 18 || +10 || +17a (+8a) || -9 || tailspin, wall break
|-
|-
| '''D/f+1.4~4''' || 13 || m,'''m''' || 24 || +57d || +57d || -12 || crumple stun, CH launcher
| '''D/f+1.4~4''' || 13 || m,'''m''' || 24 || +57d || +57d || -12 || crumple stun, CH launcher, wall break
|-
|-
|  ||  ||  ||  ||  ||  ||  ||  
|  ||  ||  ||  ||  ||  ||  ||  
|-
|-
| '''4''' || 13 || '''h''' || 18 || +16 || +68a (+48a) || -9 || homing, CH launcher, tailspin
| '''4''' || 13 || '''h''' || 18 || +16 || +68a (+48a) || -9 || homing, CH launcher, tailspin, wall break
|-
|-
|  ||  ||  ||  ||  ||  ||  ||  
|  ||  ||  ||  ||  ||  ||  ||  
|-
|-
| '''d/f+3''' || 14 || '''m''' || 12 || -5 || -5 || -16 ||  
| '''ws1''' || 13 || '''m''' || 10 || +5 || +5 || -6 ||
|-
| '''ws1,2''' || 13 || m,'''m''' || 16 || +3 || +3 || -8 ||
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''d/f+3''' || 14 || '''m''' || 14 || -5 || -5 || -16 ||  
|-
|-
| '''d/f+3,3''' || 14 || m,'''h''' || 14 || +8 || +8 || -8 ||  
| '''d/f+3,3''' || 14 || m,'''h''' || 14 || +8 || +8 || -8 ||  
Line 95: Line 113:
|-
|-
| '''d/f3,3,F ZEN''' || 14 || m,'''h''' || 14 || +9 || +9 || -7 || enters ZEN
| '''d/f3,3,F ZEN''' || 14 || m,'''h''' || 14 || +9 || +9 || -7 || enters ZEN
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''f+1+2''' || 14 || '''h,h''' || 38 || +7a (-2a) || +7a (-2a) || -9 || wall bounce, wall break
|-
|-
|  ||  ||  ||  ||  ||  ||  ||  
|  ||  ||  ||  ||  ||  ||  ||  
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|-
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| '''f+1+2''' || 14 || '''h,h''' || 38 || +7a (-2a) || +7a (-2a) || -9 || wall bounce
| '''f,d,d/f:2'''<ref>i14 with perfect input, though usually comes out slower.</ref> || 14 || '''h''' || 25 || +70a (+50a) || +70a (+50a) || +5 || launcher, wall break
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''ws2''' || 14 || '''m''' || 14 || +39a (+29a) || +39a (+29a) || -12 || launcher
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''d/f+2''' || 15 || '''m''' || 15 || +4 || +34a (+24a) || -7 || CH launcher
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''b+2''' || 15 || '''m''' || 12 || 0 || 0 || -11 ||
|-
| '''b+2,1''' || 15 || m,'''m''' || 10 || +2 || +2 || -9 ||
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''u+2''' || 15 || '''h''' || 17 || +9 || +9 || -12 || wall break
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''u/f+2''' || 15 || '''m''' || 18 || +6 || +19a (+10a) || -7 ||
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''b,f+2''' || 15 || '''m''' || 15 || +4 || +64d (+11) || -7 || crumple stun (recoverable), CH launcher
|-
| '''b,f+2,1''' || 15 || m,'''h''' || 14 || +6 || +9 || -5 ||
|-
| '''b,f+2,1,2''' || 15 || m,h,'''m''' || 20 || +18a (+9a) || +15a (+3a) || -5 ||
|-
| '''b,f+2,1,d/f+2''' || 15 || m,h,'''m''' || 28 || +37a (+27a) || +37a (+27a) || -14 || launcher
|-
| '''b,f+2,3''' || 15 || m,'''m''' || 17 || +6 || +59 || -12 || crumple stun, CH launcher
|-
| '''b,f+2,3,F ZEN''' || 15 || m,'''m''' || 17 || +17 || +71 || -1 || crumple stun, CH launcher, enters ZEN
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''d+3''' || 15 || '''l''' || 7 || -2 || -2 || -13 ||
|-
| '''d+3,3''' || 15 || l,'''m''' || 10 || -1 || -1 || -14 ||
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''u/b+4''' || 15 || '''m''' || 11 || -8 || -8 || -20 ||
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''u+4''' || 15 || '''m''' || 15 || +19a (+9a) || +33a (+23a) || -13 || CH launcher
|-
|  ||  ||  ||  ||  ||  ||  ||
|-
| '''u/f+4''' || 15 || '''m''' || 13 || +33a (+23a) || +33a (+23a) || -13 || launcher
|-
|-
|  ||  ||  ||  ||  ||  ||  ||  
|  ||  ||  ||  ||  ||  ||  ||  
|-
|-
| '''f,d,d/f:2'''<ref>i14 with perfect input, though usually comes out slower.</ref> || 14 || '''h''' || 25 || +70a (+50a) || +70a (+50a) || +5 || launcher
| '''d+3+4''' || 15 || '''m,m''' || 25 || +32a (+22a) || +32a (+22a) || -19 || launcher
|-
|-
|}
|}

Revision as of 18:55, 25 January 2021

Startup frames shown for strings are for the first hit. Damage values shown for strings are for the last hit only.

Input Startup Hit Level Damage Hit CH Block Additional Properties
1 10 h 7 +8 +8 +1
1,2 10 h,h 12 +3 +7 -2
1,2,3 10 h,h,m 20 +31d +31d 0
1,2,4 10 h,h,h 26 +23a (+14a) +68a (+48a) -4 CH launcher, tailspin, wall break
1,3 10 h,h 10 +4 +4 -6
1,3,B 10 h,h 10 +4 +4 -6 auto backdash
1,3,F ZEN 10 h,h 10 +3 +3 -7 enters ZEN
1,3,2 10 h,h,m 10 +4 +4 -1
1,3,2,1 10 h,h,m,m 10 +7 +7 -7
1,3,2,1,4 10 h,h,m,m,l 10 +3 +3 -13
1,3~3 10 h,m 20 +16d +16d +6
1,3~3,d/f+3 10 h,m,m 20 +10a (+1a) +10a (+1a) -14
1,d+3 10 h,l 9 -1 -1 -12
1,d+3,4 10 h,l,l 17 +3 +28 -13 CH launcher
2 10 h 9 +9 +9 0
2,1 10 h,m 9 +6 +6 -3
2,1,4 10 h,m,m 18 +4 +4 -9
2,1,4~4 10 h,m,l 20 +16d +16d -31
2,4 10 h,h 20 +18a (+9a) +18a (+9a) -9 tailspin, wall break
d/b+1 10 m 5 +6 +6 -5 enters FC
FC 1 10 m 5 +6 +6 -5
d+2 11 m 8 +7 +7 -4 enters FC
FC 2 11 m 8 +7 +7 -4
ws4 11 m 16 +8 +8 -3
f+3 12 m 16 +3 +3 -8
1+2 12 m,m,h 30 +12a (+3a) +12a (+3a) -14 wall break
d/f+1 13 m 10 +4 +6 -3
d/f+1,4 13 m,h 18 +10 +17a (+8a) -9 tailspin, wall break
D/f+1.4~4 13 m,m 24 +57d +57d -12 crumple stun, CH launcher, wall break
4 13 h 18 +16 +68a (+48a) -9 homing, CH launcher, tailspin, wall break
ws1 13 m 10 +5 +5 -6
ws1,2 13 m,m 16 +3 +3 -8
d/f+3 14 m 14 -5 -5 -16
d/f+3,3 14 m,h 14 +8 +8 -8
d/f+3,3,B 14 m,h 14 +8 +8 -8 auto backdash
d/f3,3,F ZEN 14 m,h 14 +9 +9 -7 enters ZEN
f+1+2 14 h,h 38 +7a (-2a) +7a (-2a) -9 wall bounce, wall break
f,F+2 14 m 24 +15a (+6a) +47a (0a) -8 wall break
f,d,d/f:2[1] 14 h 25 +70a (+50a) +70a (+50a) +5 launcher, wall break
ws2 14 m 14 +39a (+29a) +39a (+29a) -12 launcher
d/f+2 15 m 15 +4 +34a (+24a) -7 CH launcher
b+2 15 m 12 0 0 -11
b+2,1 15 m,m 10 +2 +2 -9
u+2 15 h 17 +9 +9 -12 wall break
u/f+2 15 m 18 +6 +19a (+10a) -7
b,f+2 15 m 15 +4 +64d (+11) -7 crumple stun (recoverable), CH launcher
b,f+2,1 15 m,h 14 +6 +9 -5
b,f+2,1,2 15 m,h,m 20 +18a (+9a) +15a (+3a) -5
b,f+2,1,d/f+2 15 m,h,m 28 +37a (+27a) +37a (+27a) -14 launcher
b,f+2,3 15 m,m 17 +6 +59 -12 crumple stun, CH launcher
b,f+2,3,F ZEN 15 m,m 17 +17 +71 -1 crumple stun, CH launcher, enters ZEN
d+3 15 l 7 -2 -2 -13
d+3,3 15 l,m 10 -1 -1 -14
u/b+4 15 m 11 -8 -8 -20
u+4 15 m 15 +19a (+9a) +33a (+23a) -13 CH launcher
u/f+4 15 m 13 +33a (+23a) +33a (+23a) -13 launcher
d+3+4 15 m,m 25 +32a (+22a) +32a (+22a) -19 launcher
  1. i14 with perfect input, though usually comes out slower.