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* Poor (but consistent) whiff punishment without Rage | * Poor (but consistent) whiff punishment without Rage | ||
* Poor ground hitting moves | * Poor ground hitting moves | ||
* Vulnerable to punch parries | |||
== External links == | == External links == |
Revision as of 18:45, 26 January 2021
Steve |
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Pugilist. Counter hit, the character. Steve is characterized by his general safety, tracking and strong presence in neutral. This makes his low risk high reward playstyle a tournament favourite.
Strengths & weaknesses
Strengths:
- Counter hit tools
- Safety in frames and tracking
- Great pokes
- Amazing wall pressure
- Best Rage Drive in the game (RD2)
- Evasiveness using weaves
Weaknesses:
- Poor comeback potential without Rage
- Lack of threatening mixups outside of wall
- Lackluster block punishment (no i15 launchers)
- Can't punish FUFT 4 wakeup kick
- Poor (but consistent) whiff punishment without Rage
- Poor ground hitting moves
- Vulnerable to punch parries