Steve (Tekken 7): Difference between revisions

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* Poor (but consistent) whiff punishment without Rage
* Poor (but consistent) whiff punishment without Rage
* Poor ground hitting moves
* Poor ground hitting moves
* Vulnerable to punch parries


== External links ==
== External links ==

Revision as of 18:45, 26 January 2021

Pugilist. Counter hit, the character. Steve is characterized by his general safety, tracking and strong presence in neutral. This makes his low risk high reward playstyle a tournament favourite.

Strengths & weaknesses

Strengths:

  • Counter hit tools
  • Safety in frames and tracking
  • Great pokes
  • Amazing wall pressure
  • Best Rage Drive in the game (RD2)
  • Evasiveness using weaves

Weaknesses:

  • Poor comeback potential without Rage
  • Lack of threatening mixups outside of wall
  • Lackluster block punishment (no i15 launchers)
  • Can't punish FUFT 4 wakeup kick
  • Poor (but consistent) whiff punishment without Rage
  • Poor ground hitting moves
  • Vulnerable to punch parries

External links