Startup frames shown for strings are for the first hit. Damage values shown for strings are for the last hit only.
Input |
Startup |
Hit Level |
Damage |
Hit |
CH |
Block |
Additional Properties
|
1 |
10 |
h |
7 |
+8 |
+8 |
+1 |
|
1,2 |
10 |
h,h |
12 |
+3 |
+7 |
-2 |
|
1,2,3 |
10 |
h,h,m |
20 |
+31d |
+31d |
0 |
|
1,2,4 |
10 |
h,h,h |
26 |
+23a (+14a) |
+68a (+48a) |
-4 |
CH launcher, tailspin, wall break
|
|
|
|
|
|
|
|
|
1,3 |
10 |
h,h |
10 |
+4 |
+4 |
-6 |
|
1,3,B |
10 |
h,h |
10 |
+4 |
+4 |
-6 |
auto backdash
|
1,3,F ZEN |
10 |
h,h |
10 |
+3 |
+3 |
-7 |
enters ZEN
|
|
|
|
|
|
|
|
|
1,3,2 |
10 |
h,h,m |
10 |
+4 |
+4 |
-1 |
|
1,3,2,1 |
10 |
h,h,m,m |
10 |
+7 |
+7 |
-7 |
|
1,3,2,1,4 |
10 |
h,h,m,m,l |
10 |
+3 |
+3 |
-13 |
|
|
|
|
|
|
|
|
|
1,3~3 |
10 |
h,m |
20 |
+16d |
+16d |
+6 |
|
1,3~3,d/f+3 |
10 |
h,m,m |
20 |
+10a (+1a) |
+10a (+1a) |
-14 |
|
|
|
|
|
|
|
|
|
1,d+3 |
10 |
h,l |
9 |
-1 |
-1 |
-12 |
|
1,d+3,4 |
10 |
h,l,l |
17 |
+3 |
+28 |
-13 |
CH launcher
|
|
|
|
|
|
|
|
|
2 |
10 |
h |
9 |
+9 |
+9 |
0 |
|
2,1 |
10 |
h,m |
9 |
+6 |
+6 |
-3 |
|
2,1,4 |
10 |
h,m,m |
18 |
+4 |
+4 |
-9 |
|
2,1,4~4 |
10 |
h,m,l |
20 |
+16d |
+16d |
-31 |
|
|
|
|
|
|
|
|
|
2,4 |
10 |
h,h |
20 |
+18a (+9a) |
+18a (+9a) |
-9 |
tailspin, wall break
|
|
|
|
|
|
|
|
|
3 |
14 |
h |
19 |
+4 |
+4 |
-7 |
|
3,1 |
14 |
h,h |
7 |
+7 |
+7 |
-1 |
|
3,1,F ZEN |
14 |
h,h |
7 |
+12 |
+12 |
+4 |
|
3,1,4 |
14 |
h,h,l |
18 |
+3 |
+28d |
-13 |
CH launcher
|
|
|
|
|
|
|
|
|
4 |
13 |
h |
18 |
+16 |
+68a (+48a) |
-9 |
homing, CH launcher, tailspin, wall break
|
|
|
|
|
|
|
|
|
1+2 |
12 |
m,m,h |
30 |
+12a (+3a) |
+12a (+3a) |
-14 |
wall break
|
|
|
|
|
|
|
|
|
3+4 |
20 |
h |
34 |
0d |
0d |
-9 |
power crush
|
|
|
|
|
|
|
|
|
f+2 |
16 |
h |
12 |
+4 |
+4 |
-5 |
|
f+2,3 |
16 |
h,l |
7 |
-10 |
-10 |
-21 |
|
f+2,3,3 |
16 |
h,l,m |
7 |
-12 |
-12 |
-27 |
|
f+2,3,3,3 |
16 |
h,l,m,h |
10 |
-14 |
-14 |
-20 |
|
f+2,3,3,3,2 |
16 |
h,l,m,h,m |
8 |
-8 |
-8 |
-19 |
|
f+2,3,3,3,2,1 |
16 |
h,l,m,h,m,m |
8 |
-9 |
-9 |
-20 |
|
f+2,3,3,3,2,1,2 |
16 |
h,l,m,h,m,m,m |
8 |
+1 |
+1 |
-10 |
|
f+2,3,3,3,2,1,2,3 |
16 |
h,l,m,h,m,m,m,h |
10 |
-13 |
-13 |
-8 |
|
f+2,3,3,3,2,1,2,3,4 |
16 |
h,l,m,h,m,m,m,h,l |
18 |
+18d |
+18d |
-23 |
|
f+2,3,3,3,2,1,2,3,4,2 |
16 |
h,l,m,h,m,m,m,h,l,h |
25 |
12a (+3a) |
12a (+3a) |
-14 |
10 hit string
|
|
|
|
|
|
|
|
|
f+3 |
12 |
m |
16 |
+3 |
+3 |
-8 |
|
|
|
|
|
|
|
|
|
f+4 |
16 |
m |
21 |
+4 |
+42 |
-8 |
CH launcher
|
f+4,F ZEN |
16 |
m |
21 |
+11 |
+49 |
-1 |
CH launcher
|
|
|
|
|
|
|
|
|
f+1+2 |
14 |
h,h |
38 |
+7a (-2a) |
+7a (-2a) |
-9 |
wall bounce, wall break
|
|
|
|
|
|
|
|
|
d/f+1 |
13 |
m |
10 |
+4 |
+6 |
-3 |
|
d/f+1,4 |
13 |
m,h |
18 |
+10 |
+17a (+8a) |
-9 |
tailspin, wall break
|
D/f+1.4~4 |
13 |
m,m |
24 |
+57d |
+57d |
-12 |
crumple stun, CH launcher, wall break
|
|
|
|
|
|
|
|
|
d/f+2 |
15 |
m |
15 |
+4 |
+34a (+24a) |
-7 |
CH launcher
|
|
|
|
|
|
|
|
|
d/f+3 |
14 |
m |
14 |
-5 |
-5 |
-16 |
|
d/f+3,3 |
14 |
m,h |
14 |
+8 |
+8 |
-8 |
|
d/f+3,3,B |
14 |
m,h |
14 |
+8 |
+8 |
-8 |
auto backdash
|
d/f3,3,F ZEN |
14 |
m,h |
14 |
+9 |
+9 |
-7 |
enters ZEN
|
|
|
|
|
|
|
|
|
d/f+4 |
20 |
m |
22 |
+8 |
+63d |
-3 |
forces crouch, CH launcher, floor break
|
|
|
|
|
|
|
|
|
d/f+1+2 |
23 |
m |
20 |
+6 |
+6 |
-12 |
auto parry (punches only)
|
|
|
|
|
|
|
|
|
d+1 |
21 |
m |
24 |
+12a (+3a) |
+12a (+3a) |
-7 |
wall bounce, wall break
|
|
|
|
|
|
|
|
|
d+2 |
11 |
m |
8 |
+7 |
+7 |
-4 |
enters FC
|
|
|
|
|
|
|
|
|
d+3 |
15 |
l |
7 |
-2 |
-2 |
-13 |
|
d+3,3 |
15 |
l,m |
10 |
-1 |
-1 |
-14 |
|
|
|
|
|
|
|
|
|
d+4 |
16 |
l |
11 |
-1 |
-1 |
-12 |
high crush
|
|
|
|
|
|
|
|
|
d+3+4 |
15 |
m,m |
25 |
+32a (+22a) |
+32a (+22a) |
-19 |
launcher
|
|
|
|
|
|
|
|
|
d/b+1 |
10 |
m |
5 |
+6 |
+6 |
-5 |
enters FC
|
|
|
|
|
|
|
|
|
d/b+2'' |
16 |
m |
12 |
-4 |
+56d |
-10 |
crumple stun, CH launcher
|
d/b+2,2 |
16 |
m,h |
11 |
-7 |
-7 |
-11 |
|
d/b+2,2,3 |
16 |
m,h,h |
21 |
+52d |
+52d |
-9 |
crumple stun, CH launcher
|
d/b+2,3 |
16 |
m,m |
23 |
+7d |
+7d |
-8 |
floor break
|
|
|
|
|
|
|
|
|
d/b+3 |
20 |
m |
28 |
+17d |
+17d |
-10 |
high crush
|
|
|
|
|
|
|
|
|
d/b+4 |
20 |
l |
18 |
+3 |
|
|
CH launcher[1]
|
|
|
|
|
|
|
|
|
d/b+1+2 |
25 |
m |
0 |
-10 |
-10 |
-10 |
auto stun, ki charge on whiff
|
|
|
|
|
|
|
|
|
b+2 |
15 |
m |
12 |
0 |
0 |
-11 |
|
b+2,1 |
15 |
m,m |
10 |
+2 |
+2 |
-9 |
|
|
|
|
|
|
|
|
|
b+3 |
16 |
m |
17 |
+5 |
+33d |
-6 |
crumple stun, CH launcher
|
b+3,F ZEN |
15 |
m |
17 |
+9 |
+37d |
-2 |
crumple stun, CH launcher, enters ZEN
|
|
|
|
|
|
|
|
|
b+4 |
17 |
m |
21 |
+15d |
+15d |
-7 |
|
|
|
|
|
|
|
|
|
b+1+3 or b+2+4 |
2 |
special |
0 |
special |
special |
special |
parry
|
|
|
|
|
|
|
|
|
u/b+3 |
22 |
m |
13 |
+4 |
+57d |
-11 |
low crush, crumple stun, CH laucher
|
|
|
|
|
|
|
|
|
u/b+4 |
15 |
m |
11 |
-8 |
-8 |
-20 |
|
|
|
|
|
|
|
|
|
u+1 or "u/b+1" or "u/f+1" |
18 |
m |
12 |
-1 |
-1 |
-12 |
|
|
|
|
|
|
|
|
|
u+2 |
15 |
h |
17 |
+9 |
+9 |
-12 |
wall break
|
|
|
|
|
|
|
|
|
u+3 or u/f+3 |
22 |
m |
17 |
+6 |
+59d |
-9 |
low crush, crumple stun, CH launcher
|
|
|
|
|
|
|
|
|
u+4 |
15 |
m |
15 |
+19a (+9a) |
+33a (+23a) |
-13 |
CH launcher
|
|
|
|
|
|
|
|
|
u/f+2 |
15 |
m |
18 |
+6 |
+19a (+10a) |
-7 |
|
|
|
|
|
|
|
|
|
u/f+4 |
15 |
m |
13 |
+33a (+23a) |
+33a (+23a) |
-13 |
launcher
|
|
|
|
|
|
|
|
|
f,F+2 |
14 |
m |
24 |
+15a (+6a) |
+47a (0a) |
-8 |
wall break
|
|
|
|
|
|
|
|
|
f,F+3 |
23 |
m |
20 |
+27d |
+27d |
0 |
launcher
|
|
|
|
|
|
|
|
|
f,F+4 |
21 |
' |
19 |
+8 |
+9d |
0 |
forces crouch
|
|
|
|
|
|
|
|
|
b,f+2 |
15 |
m |
15 |
+4 |
+64d (+11) |
-7 |
crumple stun (recoverable), CH launcher
|
b,f+2,1 |
15 |
m,h |
14 |
+6 |
+9 |
-5 |
|
b,f+2,1,2 |
15 |
m,h,m |
20 |
+18a (+9a) |
+15a (+3a) |
-5 |
|
b,f+2,1,d/f+2 |
15 |
m,h,m |
28 |
+37a (+27a) |
+37a (+27a) |
-14 |
launcher
|
b,f+2,3 |
15 |
m,m |
17 |
+6 |
+59 |
-12 |
crumple stun, CH launcher
|
b,f+2,3,F ZEN |
15 |
m,m |
17 |
+17 |
+71 |
-1 |
crumple stun, CH launcher, enters ZEN
|
|
|
|
|
|
|
|
|
f,d,d/f:1 |
16[2] |
m |
22 |
+36a (+26a) |
+36a (+26a) |
-13 |
launcher
|
|
|
|
|
|
|
|
|
f,d,d/f:2 |
14[3] |
h |
25 |
+70a (+50a) |
+70a (+50a) |
+5 |
launcher, wall break
|
|
|
|
|
|
|
|
|
f,d,d/f+4 |
20 |
l |
10 |
+27 |
+27 |
-31 |
launcher
|
|
|
|
|
|
|
|
|
FC 1 |
10 |
m |
5 |
+6 |
+6 |
-5 |
|
|
|
|
|
|
|
|
|
FC 2 |
11 |
m |
8 |
+7 |
+7 |
-4 |
|
|
|
|
|
|
|
|
|
FC 3 |
16 |
' |
12 |
-3 |
-3 |
-17 |
|
|
|
|
|
|
|
|
|
FC 4 |
12 |
' |
10 |
-4 |
-4 |
-15 |
|
|
|
|
|
|
|
|
|
ws1 |
13 |
m |
10 |
+5 |
+5 |
-6 |
|
ws1,2 |
13 |
m,m |
16 |
+3 |
+3 |
-8 |
|
ws1,2,F ZEN |
13 |
m,m |
16 |
+2 |
+2 |
-9 |
|
|
|
|
|
|
|
|
|
ws2 |
14 |
m |
14 |
+39a (+29a) |
+39a (+29a) |
-12 |
launcher
|
|
|
|
|
|
|
|
|
ws3 |
16 |
m |
20 |
+10 |
+62a (+42a) |
-9 |
homing, CH launcher
|
|
|
|
|
|
|
|
|
ws4 |
11 |
m |
16 |
+8 |
+8 |
-3 |
|
|
|
|
|
|
|
|
|
d+1+2 ZEN |
10 |
special |
0 |
-10 |
-10 |
-10 |
enters ZEN, high crush
|
b+1 CDS |
5 |
special |
0 |
-5 |
-5 |
-5 |
enters CDS, high crush
|
|
|
|
|
|
|
|
|
ZEN 1 or CDS 1 |
16 |
' |
|
|
|
|
|
|
|
|
|
|
|
|
|
ZEN 1,2 or CDS 1,2 |
|
' |
|
|
|
|
|
|
|
|
|
|
|
|
|
ZEN 2 or CDS2 |
22 |
' |
|
|
|
|
|
|
|
|
|
|
|
|
|
ZEN 3 or CDS 3 |
17 |
' |
|
|
|
|
|
|
|
|
|
|
|
|
|
ZEN 4 or CDS 4 |
25 |
' |
|
|
|
|
|
|
|
|
|
|
|
|
|
ZEN 1+2 or CDS 1+2 |
13 |
' |
|
|
|
|
|
|
|
|
|
|
|
|
|
ZEN 3+4 or CDS 3+4 |
22 |
' |
|
|
|
|
|
|
|
|
|
|
|
|
|
' |
|
' |
|
|
|
|
|
- â full combo available off-axis only.
- â i16 with perfect input, though usually comes out slower.
- â i14 with perfect input, though usually comes out slower.