Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Dust Tail
b+3,1
h,h
12,20
-4
+15Sp
i16
,i##
r
- Combo from 1st hit
- Input can be delayed
- Combo can be delayed 10f
Ion Tail
b+3,4
h,m
12,20
-14
KDN
i16
,i##
r
- Combo from 1st hit
- Input can be delayed
- Combo can be delayed 7f
Vampire Needle
During Jump1
m
10
-25
-15
i7
r
- Fast Start-up 12f (Cost 5f).
- Latest Start-up 38f in actualy.
- Block or Hit Frame are when fast.
Vampire Claw
During Jump2
m
15
-17
-7
i9
r
- Fast Start-up 14f (Cost 5f).
- Latest Start-up 38f in actualy.
- Block or Hit Frame are when fast.
Swan Shot
During Jump3
m
10
-25
-15
i7
r
- Fast Start-up 12f (Cost 5f).
- Latest Start-up 38f in actualy.
- Block or Hit Frame are when fast.
Poison Orbit
During Jump4
m
15
-18
-8
i9
r
- Fast Start-up 14f (Cost 5f).
- Latest Start-up 39f in actualy.
- Block or Hit Frame are when fast.
Assault Barrage to Cancel
f,F+1+2,D
mhlp
5,6,20
-12
-4
i18
,i##
r
Returns to crouching.
Endless Sleep
While down (facing up)1+2
sp
-
,i##
r
Bloody Guage increase.
Stardust
MG1,2
h,h
11,12
-8
+1
i10
,i##
r
- Combo from 1st hit.
- Input can be delayed 12f.
- Combo can be delayed 10f from 1st hit.
Stardust Ring
MG1,4
h,h
11,20
-11
KDN
KDN*
i10
,i##
r
- Combo from 1st hit.
- Can be delaeyed.
Bloody Claw to Deadly Slumber
MG2
m(,sp)
25
-9
KDN
i14
r
- Wall Baunce when consume Bloody Guage.
EX Moon Glide to Crouch
f+3+4,D
sp
-
,i##
,i##
t30 r30
- Consume 1 Blood Gauge.
- Returns to crouching.
Dazzling Wave
f,F+4,2,d,df,f+1
m,m,sm
10,10,20
-
KDN
i15
,i##
r
Disable when 2nd whiff.
Dazzling Wave
f,F+4,2,d,df,f+2
m,m,sm
10,10,20
-
-5
i15
,i##
r
Disable when 2nd whiff.
Dark Wave to EX Moon Glide
d,df,f+1,f+3+4
sm,sp
20
+1
KDN
i28
,i##
r
- Alternate input df+3+4
- Consume 1 Blood Gauge.
Dark Wave to EX Moon Glide
d,df,f+2,f+3+4
sm,sp
20
+2
+10
i25
,i##
r
- Alternate input df+3+4
- Consume 1 Blood Gauge.
Dark Wave Chaos to EX Moon Glide
d,df,f+1+2
sm*2,sp
10,10
+10G
KDN
i24
r
Consume 1 Blood Gauge.
Dark Blade Chaos
f,d,df+1+2
sm*2,sm*3
5,6,9,9,9
-34
LNC
i11
r
- Consume 1 Blood Gauge.
- Invinciblity during 1f.
- Damage 5,29 upon front hit.
- Launch on 5th hit.
Dazzling Wave to EX Moon Glide
f,F+4,2,d,df,f+1,f+3+4
m,m,sm,sp
10,10,20
+1
KDN
i15
,i##
r
- Alternate input df+3+4
- Consume 1 Blood Gauge.
- Disable when 2nd whiff.
Dazzling Wave to EX Moon Glide
f,F+4,2,d,df,f+2,f+3+4
m,m,sm,sp
10,10,20
+2
+10
i15
,i##
r
- Alternate input df+3+4
- Consume 1 Blood Gauge.
- Disable when 2nd whiff.
Dazzling Wave Chaos to EX Moon Glide
f,F+4,2,d,df,f+1+2
m,m,sm*2
10,10,10,10
+10G
KDN
i15
,i##
r
Consume 1 Blood Gauge.
AirBorne Dark Cannon Chaos
During Jumpd,db,b+3+4
mm
5,15
-13
KDN
i10
r
- Consume 1 Blood Gauge.
Bloody Horn
d,df,f,d,df,f+1+2
sm
15
-7
LNC
i14
r
- Consume 2 Blood Gauge.
- Evade during 8 to 9f.
Splendid Edge to Bloody Horn
f,F+4,2,d,df,f,d,df,f+1+2
m,m,sm
10,10,15
-7
LNC
i15
i15
r
Consume 2 Blood Gauge.
Bloody Bite
1+3
th(h)
35
1 or 2
-6F
RP
Head-sd
Fac-Dwn
Head-sd
Fac-Dwn
i12
r
- Long Range Throw
- Recovery 10.
Phantom Rave
Approach from left side
th(h)
40
1
-3F
-3F
Head-sd
Fac-Dwn
Fac-Dwn
,i##
r
Phantom Rave
Approach from right side
th(h)
40
2
-3F
-3F
Head-sd
Fac-Dwn
Fac-Dwn
,i##
r
Deep Shadow
Approach from behind
th(h)
45
disable
Foot-sd
Fac-Dwn
Fac-Dwn
,i##
r
Recovery 10.
10 Hit Combo | ||||||||||
Input | 3 | 1 | 4 | 1 | 2 | 2 | 4 | 2 | 1 | 2 |
---|---|---|---|---|---|---|---|---|---|---|
Hit level | h | m | l | m | h | m | m | sm | sm | sm*3 |
Damage | 12 | 10 | 8 | 8 | 5 | 6 | 8 | 10 | 10 | 6*3 |
Startup | ||||||||||
Block | -8 | -12 | -23 | -12 | -17 | -16 | -26 | -21 | -30 | -33 |
Hit | +8 | +4 | -6c | -4 | -6 | -5 | -17 | -10 | -5sp | lnc |
Combo |