Startup frames shown for strings are for the first hit. Damage values shown for strings are for the last hit only.
Input |
Startup |
Hit Level |
Damage |
Hit |
CH |
Block |
Additional Properties
|
1 |
10 |
h |
7 |
+8 |
+8 |
+1 |
|
1,2 |
10 |
h,h |
12 |
+3 |
+7 |
-2 |
|
1,2,3 |
10 |
h,h,m |
20 |
+31d |
+31d |
0 |
|
1,2,4 |
10 |
h,h,h |
26 |
+23a (+14a) |
+68a (+48a) |
-4 |
CH launcher, tailspin
|
|
|
|
|
|
|
|
|
1,3 |
10 |
h,h |
10 |
+4 |
+4 |
-6 |
|
1,3,B |
10 |
h,h |
10 |
+4 |
+4 |
-6 |
auto backdash
|
1,3,F ZEN |
10 |
h,h |
10 |
+3 |
+3 |
-7 |
enters ZEN
|
|
|
|
|
|
|
|
|
1,3,2 |
10 |
h,h,m |
10 |
+4 |
+4 |
-1 |
|
1,3,2,1 |
10 |
h,h,m,m |
10 |
+7 |
+7 |
-7 |
|
1,3,2,1,4 |
10 |
h,h,m,m,l |
10 |
+3 |
+3 |
-13 |
|
|
|
|
|
|
|
|
|
1,3~3 |
10 |
h,m |
20 |
+16d |
+16d |
+6 |
|
1,3~3,d/f+3 |
10 |
h,m,m |
20 |
+10a (+1a) |
+10a (+1a) |
-14 |
|
|
|
|
|
|
|
|
|
1,d+3 |
10 |
h,l |
9 |
-1 |
-1 |
-12 |
|
1,d+3,4 |
10 |
h,l,l |
17 |
+3 |
+28 |
-13 |
CH launcher
|
|
|
|
|
|
|
|
|
2 |
10 |
h |
9 |
+9 |
+9 |
0 |
|
2,1 |
10 |
h,m |
9 |
+6 |
+6 |
-3 |
|
2,1,4 |
10 |
h,m,m |
18 |
+4 |
+4 |
-9 |
|
2,1,4~4 |
10 |
h,m,l |
20 |
+16d |
+16d |
-31 |
|
|
|
|
|
|
|
|
|
2,4 |
10 |
h,h |
20 |
+18a (+9a) |
+18a (+9a) |
-9 |
tailspin
|
|
|
|
|
|
|
|
|
d/b+1 |
10 |
m |
5 |
+6 |
+6 |
-5 |
enters FC
|
|
|
|
|
|
|
|
|
d+2 |
11 |
m |
8 |
+7 |
+7 |
-4 |
enters FC
|
|
|
|
|
|
|
|
|
f+3 |
12 |
m |
16 |
+3 |
+3 |
-8 |
|
|
|
|
|
|
|
|
|
1+2 |
12 |
m,m,h |
30 |
+12a (+3a) |
+12a (+3a) |
-14 |
wall break
|
|
|
|
|
|
|
|
|
d/f+1 |
13 |
m |
10 |
+4 |
+6 |
-3 |
|
d/f+1,4 |
13 |
m,h |
18 |
+10 |
+17a (+8a) |
-9 |
tailspin
|
D/f+1.4~4 |
13 |
m,m |
24 |
+57d |
+57d |
-12 |
crumple stun, CH launcher
|
|
|
|
|
|
|
|
|
4 |
13 |
h |
18 |
+16 |
+68a (+48a) |
-9 |
homing, CH launcher, tailspin
|
|
|
|
|
|
|
|
|
d/f+3 |
14 |
m |
12 |
-5 |
-5 |
-16 |
|
d/f+3,3 |
14 |
m,h |
14 |
+8 |
+8 |
-8 |
|
d/f+3,3,B |
14 |
m,h |
14 |
+8 |
+8 |
-8 |
auto backdash
|
d/f3,3,F ZEN |
14 |
m,h |
14 |
+9 |
+9 |
-7 |
enters ZEN
|
|
|
|
|
|
|
|
|
f,F+2 |
14 |
m |
24 |
+15a (+6a) |
+47a (0a) |
-8 |
wall break
|
|
|
|
|
|
|
|
|
f+1+2 |
14 |
h,h |
38 |
+7a (-2a) |
+7a (-2a) |
-9 |
wall bounce
|
|
|
|
|
|
|
|
|
f,d,d/f:2[1] |
14 |
h |
25 |
+70a (+50a) |
+70a (+50a) |
+5 |
launcher
|
- â i14 with perfect input, though usually comes out slower.