Lee changelog (Tekken 7)

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Revision as of 20:58, 25 December 2020 by RogerDodger (talk | contribs) (Created page with "== 4.00 == {{#lsth:Version 4.00|Lee}}")
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4.00

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

ws1

m
13
1.98
-2
+7
i13~14
r20
Wonderful Combo

ws1,4

m,​h
13,​17
3.17
-5
+4
i13~14
,i20
r28
  • Combo from 1st hit
  • Transition to r28 HMS with 3
ws1
ws1,4
New move. See above.
R.d+1+2
Can now be done from HMS.
1,3:3
Frame advantage on block reduced from -10 to -11.
Frame advantage on hit reduced from +1 to +0.
3~3:4
Damage increased from 20 to 25.
f+2,1
Spacing on hit increased.
f+1+2
Damage of 2nd hit reduced from 24 to 20.
df+3,2,3
Frame advantage on block improved from -16 to -14.
d+2
Damage reduced from 18 to 17.
Counter hit behavior added with frame advantage +21a.
b+4
Damage reduced from 22 to 20.
b+3+4
Damage reduced from 25 to 20.
uf+3
Lower range increased.
SSR.3+4
Frame advantage on block improved from -11 to -9.
HMS.1,4
Frame advantage on hit improved from +0 to +2.
HMS.1+2
Spacing on hit reduced.