Paul (Tekken 7) |
---|
Movelist
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Piston Fire
3,2
m,h
14,17
- Combo from 1st hit
- Input can be delayed
- Combo can be delayed 6f from hit
Quick PK Smash
f+2,3,1
h,h,m
10,16,22
-12
d
+19
i12
i
r33
- Combo from 2nd CH
- Input can be delayed
- Combo can be delayed 15f from CH
df+1,1
m,h
13,9
-5
+5
+8
i14
r23
- Combo from 1st hit
- Input can be delayed
- Combo can be delayed 5f from hit
Phoenix Wings
df+3,4
m,m
14,17
-10
+6
+50 (+6)
i16
i
r30
- Combo from 1st hit
- Combo can be delayed 3f from hit
Hammer Punch to Power Punch
d+1,2
m,m
16,26
-17
+9a (0)
+41a (-6)
i14
i
r36
Combo from 1st CH
Hammer Punch to Power Punch (Hold)
d+1,2*
m,m
16,39
+14g
+9a (0)
+41a (-6)
i14
Wall crush on block +16g
Demolition Man
d+4,2,1+2
l,m,m
9,23,22
-17
+3a (-6)
+35a (-12)
i15
r
Combo from 2nd hit
Demolition Man (Just frame)
d+4:2:1+2
l,m,m
9,23,30
-17
+3a (-6)
+35a (-12)
i15
Combo from 1st hit
Double Axe Swing
b+1,2
h,h
12,21
-5
+8
i12
r34
- Combo from 1st hit
- Input can be delayed
- Combo can be delayed 12f from hit
Triple Kick Combo
f,F+3,4,f+4
m,m,m
17,15,18
-14
d
i15
i
js
r31
Alternate input df+4
Double Hop Kick Low
f,F+3,4,d+4
m,m,l
17,15,15
-17
-6
i15
- js
- cs
r35
- Alternate input db+4
Shioh
ws3,2
m,h
16,21
- Combo from 1st hit
- Input can be delayed
- Combo can be delayed 9f from hit
Incomplete Somersault (Rising)
D,n,u+3+4
m,m
40
-48
-2a (-12)
i16
js10~
r FDFA
Self-harm damage 10
Wall Jumping Attack
With back against wall b,b,ub
m
21
+0c
d
i36
js5~
Rapid Fire to Phoenix Smasher
qcb+3,2,1
l,m,h
14,20,25
-10
d
i18
r39
- Combo from 2nd hit
- Input can be delayed
- Combo can be delayed 16f from hit
Rapid Fire to Lightning Breaker
qcb+3,2,3
l,m,m
14,20,22
- Combo from 2nd hit
- Input can be delayed
- Combo can be delayed 12f from hit
Piggyback Throw
Back throw (not 1+3)
t
50
d
- Enable side quick roll after throw
Push Away
f,F+1+2
t
38
+0
d
i12
- Throw break 1+2
- Wall splat
- Wall hit does +4 damage
- On break:
- side switch
- position switch
- recovers in BT
- wall hit 10 self damage
Ultimate Tackle
db+1+2
t
5
-5
d
i26
t59 r33
- Throw break 2
- On break recovers in BT
- Reverse tackle 1+2 2f before takedown
- Alternate input FC.1+2
Ultimate Punch
(Tackle).2,1,2,1
5,5,5,15
?
d
- Throw break 1 or 2
- Alternate input 1,2,1,2
Ultimate Punishment
During Tackle2,d+1,1,n,4,1,1+2
5,8,8,35
d
Throw break 1
Arm Breaker
(Tackle).1+2
25
?
d
- Throw break 1+2,2,2,2
- Alternate input (during Ultimate Punch 3rd).1+2
- Paul shift to down when throw break
Arm Breaker
Reversal Ultimate Punch (2)1,1,2
25
d
Reversal Ultimate Punch(2)
Arm Breaker Reversal to Arm Breaker
Reversal Arm Breaker 1+2,2,2,2,2,2
10
Reversal Arm Breaker
Attack Reversal
b+1+3
25 + 50% of enemy attack
ps3~8
t35 r
- Alternate input b+2+4
- Reversal for high/mid attacks (not for elbow, knee, shoulder, head and weapon)
- Chickenable during 10f, deals 15 damage