Jin movelist (Tekken 7)

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Revision as of 18:55, 25 January 2021 by Omen (talk | contribs)

Startup frames shown for strings are for the first hit. Damage values shown for strings are for the last hit only.

Input Startup Hit Level Damage Hit CH Block Additional Properties
1 10 h 7 +8 +8 +1
1,2 10 h,h 12 +3 +7 -2
1,2,3 10 h,h,m 20 +31d +31d 0
1,2,4 10 h,h,h 26 +23a (+14a) +68a (+48a) -4 CH launcher, tailspin, wall break
1,3 10 h,h 10 +4 +4 -6
1,3,B 10 h,h 10 +4 +4 -6 auto backdash
1,3,F ZEN 10 h,h 10 +3 +3 -7 enters ZEN
1,3,2 10 h,h,m 10 +4 +4 -1
1,3,2,1 10 h,h,m,m 10 +7 +7 -7
1,3,2,1,4 10 h,h,m,m,l 10 +3 +3 -13
1,3~3 10 h,m 20 +16d +16d +6
1,3~3,d/f+3 10 h,m,m 20 +10a (+1a) +10a (+1a) -14
1,d+3 10 h,l 9 -1 -1 -12
1,d+3,4 10 h,l,l 17 +3 +28 -13 CH launcher
2 10 h 9 +9 +9 0
2,1 10 h,m 9 +6 +6 -3
2,1,4 10 h,m,m 18 +4 +4 -9
2,1,4~4 10 h,m,l 20 +16d +16d -31
2,4 10 h,h 20 +18a (+9a) +18a (+9a) -9 tailspin, wall break
d/b+1 10 m 5 +6 +6 -5 enters FC
FC 1 10 m 5 +6 +6 -5
d+2 11 m 8 +7 +7 -4 enters FC
FC 2 11 m 8 +7 +7 -4
ws4 11 m 16 +8 +8 -3
f+3 12 m 16 +3 +3 -8
1+2 12 m,m,h 30 +12a (+3a) +12a (+3a) -14 wall break
d/f+1 13 m 10 +4 +6 -3
d/f+1,4 13 m,h 18 +10 +17a (+8a) -9 tailspin, wall break
D/f+1.4~4 13 m,m 24 +57d +57d -12 crumple stun, CH launcher, wall break
4 13 h 18 +16 +68a (+48a) -9 homing, CH launcher, tailspin, wall break
ws1 13 m 10 +5 +5 -6
ws1,2 13 m,m 16 +3 +3 -8
d/f+3 14 m 14 -5 -5 -16
d/f+3,3 14 m,h 14 +8 +8 -8
d/f+3,3,B 14 m,h 14 +8 +8 -8 auto backdash
d/f3,3,F ZEN 14 m,h 14 +9 +9 -7 enters ZEN
f+1+2 14 h,h 38 +7a (-2a) +7a (-2a) -9 wall bounce, wall break
f,F+2 14 m 24 +15a (+6a) +47a (0a) -8 wall break
f,d,d/f:2[1] 14 h 25 +70a (+50a) +70a (+50a) +5 launcher, wall break
ws2 14 m 14 +39a (+29a) +39a (+29a) -12 launcher
d/f+2 15 m 15 +4 +34a (+24a) -7 CH launcher
b+2 15 m 12 0 0 -11
b+2,1 15 m,m 10 +2 +2 -9
u+2 15 h 17 +9 +9 -12 wall break
u/f+2 15 m 18 +6 +19a (+10a) -7
b,f+2 15 m 15 +4 +64d (+11) -7 crumple stun (recoverable), CH launcher
b,f+2,1 15 m,h 14 +6 +9 -5
b,f+2,1,2 15 m,h,m 20 +18a (+9a) +15a (+3a) -5
b,f+2,1,d/f+2 15 m,h,m 28 +37a (+27a) +37a (+27a) -14 launcher
b,f+2,3 15 m,m 17 +6 +59 -12 crumple stun, CH launcher
b,f+2,3,F ZEN 15 m,m 17 +17 +71 -1 crumple stun, CH launcher, enters ZEN
d+3 15 l 7 -2 -2 -13
d+3,3 15 l,m 10 -1 -1 -14
u/b+4 15 m 11 -8 -8 -20
u+4 15 m 15 +19a (+9a) +33a (+23a) -13 CH launcher
u/f+4 15 m 13 +33a (+23a) +33a (+23a) -13 launcher
d+3+4 15 m,m 25 +32a (+22a) +32a (+22a) -19 launcher
  1. ↑ i14 with perfect input, though usually comes out slower.