Drilldown: Move

Move > tot: None & ch : +17g or +4

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alias:
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image:
video:
target:
l (2) · L (1) · ,m (1) · m (1)
damage:
reach:
tracksLeft:
tracksRight:
startup:
recv:
tot: (Click arrow to add another value)
crush:
block:
ch: (Click arrow to add another value)

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