Drilldown: Move

Move > tracksRight: None & ch : +6 or +6a

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alt:
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video:
target:
,h (2) · h (1) · l (3) · ,m (2) · m (3) · ,M (1) · M (1) · M! (1)
damage:
reach:
tracksLeft:
tracksRight: (Click arrow to add another value)
block:
hit:
ch: (Click arrow to add another value)

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