Drilldown: Move

Move > reach : 2.2 or None & ch: +6

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alias:
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target:
,h (2) · h (1) · l (2) · ,m (1) · m (3)
damage:
reach: (Click arrow to add another value)
tracksLeft:
tracksRight:
recv:
tot:
crush:
block:
hit:
ch: (Click arrow to add another value)

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