Drilldown: Move

Move > crush : cs?~ or None & hit: +6c

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video:
target:
,h (1) · l (1) · L (2) · ,m (4) · m (5) · t (1)
damage:
reach:
tracksLeft:
tracksRight:
tot:
crush: (Click arrow to add another value)
hit: (Click arrow to add another value)

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